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- /*
- * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- *
- * 1. Redistributions of source code must retain the above copyright notice, this
- * list of conditions and the following disclaimer.
- *
- * 2. Redistributions in binary form must reproduce the above copyright notice,
- * this list of conditions and the following disclaimer in the documentation
- * and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
- * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
- * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
- * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- #pragma once
- #include <AK/Assertions.h>
- #include <AK/Forward.h>
- #include <AK/StdLibExtras.h>
- #include <LibIPC/Forward.h>
- namespace Gfx {
- enum class ColorRole;
- typedef u32 RGBA32;
- inline constexpr u32 make_rgb(u8 r, u8 g, u8 b)
- {
- return ((r << 16) | (g << 8) | b);
- }
- struct HSV {
- double hue { 0 };
- double saturation { 0 };
- double value { 0 };
- };
- class Color {
- public:
- enum NamedColor {
- Transparent,
- Black,
- White,
- Red,
- Green,
- Cyan,
- Blue,
- Yellow,
- Magenta,
- DarkGray,
- MidGray,
- LightGray,
- WarmGray,
- DarkCyan,
- DarkGreen,
- DarkBlue,
- DarkRed,
- MidCyan,
- MidGreen,
- MidRed,
- MidBlue,
- MidMagenta,
- };
- constexpr Color() { }
- Color(NamedColor);
- constexpr Color(u8 r, u8 g, u8 b)
- : m_value(0xff000000 | (r << 16) | (g << 8) | b)
- {
- }
- constexpr Color(u8 r, u8 g, u8 b, u8 a)
- : m_value((a << 24) | (r << 16) | (g << 8) | b)
- {
- }
- static constexpr Color from_rgb(unsigned rgb) { return Color(rgb | 0xff000000); }
- static constexpr Color from_rgba(unsigned rgba) { return Color(rgba); }
- u8 red() const { return (m_value >> 16) & 0xff; }
- u8 green() const { return (m_value >> 8) & 0xff; }
- u8 blue() const { return m_value & 0xff; }
- u8 alpha() const { return (m_value >> 24) & 0xff; }
- void set_alpha(u8 value)
- {
- m_value &= 0x00ffffff;
- m_value |= value << 24;
- }
- void set_red(u8 value)
- {
- m_value &= 0xff00ffff;
- m_value |= value << 16;
- }
- void set_green(u8 value)
- {
- m_value &= 0xffff00ff;
- m_value |= value << 8;
- }
- void set_blue(u8 value)
- {
- m_value &= 0xffffff00;
- m_value |= value;
- }
- Color with_alpha(u8 alpha)
- {
- return Color((m_value & 0x00ffffff) | alpha << 24);
- }
- Color blend(Color source) const
- {
- if (!alpha() || source.alpha() == 255)
- return source;
- if (!source.alpha())
- return *this;
- int d = 255 * (alpha() + source.alpha()) - alpha() * source.alpha();
- u8 r = (red() * alpha() * (255 - source.alpha()) + 255 * source.alpha() * source.red()) / d;
- u8 g = (green() * alpha() * (255 - source.alpha()) + 255 * source.alpha() * source.green()) / d;
- u8 b = (blue() * alpha() * (255 - source.alpha()) + 255 * source.alpha() * source.blue()) / d;
- u8 a = d / 255;
- return Color(r, g, b, a);
- }
- Color to_grayscale() const
- {
- int gray = (red() + green() + blue()) / 3;
- return Color(gray, gray, gray, alpha());
- }
- Color darkened(float amount = 0.5f) const
- {
- return Color(red() * amount, green() * amount, blue() * amount, alpha());
- }
- Color lightened(float amount = 1.2f) const
- {
- return Color(min(255, (int)((float)red() * amount)), min(255, (int)((float)green() * amount)), min(255, (int)((float)blue() * amount)), alpha());
- }
- Color inverted() const
- {
- return Color(~red(), ~green(), ~blue());
- }
- RGBA32 value() const { return m_value; }
- bool operator==(const Color& other) const
- {
- return m_value == other.m_value;
- }
- bool operator!=(const Color& other) const
- {
- return m_value != other.m_value;
- }
- String to_string() const;
- String to_string_without_alpha() const;
- static Optional<Color> from_string(const StringView&);
- HSV to_hsv() const
- {
- HSV hsv;
- double r = static_cast<double>(red()) / 255.0;
- double g = static_cast<double>(green()) / 255.0;
- double b = static_cast<double>(blue()) / 255.0;
- double max = AK::max(AK::max(r, g), b);
- double min = AK::min(AK::min(r, g), b);
- double chroma = max - min;
- if (!chroma)
- hsv.hue = 0.0;
- else if (max == r)
- hsv.hue = (60.0 * ((g - b) / chroma)) + 360.0;
- else if (max == g)
- hsv.hue = (60.0 * ((b - r) / chroma)) + 120.0;
- else
- hsv.hue = (60.0 * ((r - g) / chroma)) + 240.0;
- if (hsv.hue >= 360.0)
- hsv.hue -= 360.0;
- if (!max)
- hsv.saturation = 0;
- else
- hsv.saturation = chroma / max;
- hsv.value = max;
- ASSERT(hsv.hue >= 0.0 && hsv.hue < 360.0);
- ASSERT(hsv.saturation >= 0.0 && hsv.saturation <= 1.0);
- ASSERT(hsv.value >= 0.0 && hsv.value <= 1.0);
- return hsv;
- }
- static Color from_hsv(double hue, double saturation, double value)
- {
- return from_hsv({ hue, saturation, value });
- }
- static Color from_hsv(const HSV& hsv)
- {
- ASSERT(hsv.hue >= 0.0 && hsv.hue < 360.0);
- ASSERT(hsv.saturation >= 0.0 && hsv.saturation <= 1.0);
- ASSERT(hsv.value >= 0.0 && hsv.value <= 1.0);
- double hue = hsv.hue;
- double saturation = hsv.saturation;
- double value = hsv.value;
- int high = static_cast<int>(hue / 60.0) % 6;
- double f = (hue / 60.0) - high;
- double c1 = value * (1.0 - saturation);
- double c2 = value * (1.0 - saturation * f);
- double c3 = value * (1.0 - saturation * (1.0 - f));
- double r = 0;
- double g = 0;
- double b = 0;
- switch (high) {
- case 0:
- r = value;
- g = c3;
- b = c1;
- break;
- case 1:
- r = c2;
- g = value;
- b = c1;
- break;
- case 2:
- r = c1;
- g = value;
- b = c3;
- break;
- case 3:
- r = c1;
- g = c2;
- b = value;
- break;
- case 4:
- r = c3;
- g = c1;
- b = value;
- break;
- case 5:
- r = value;
- g = c1;
- b = c2;
- break;
- }
- u8 out_r = (u8)(r * 255);
- u8 out_g = (u8)(g * 255);
- u8 out_b = (u8)(b * 255);
- return Color(out_r, out_g, out_b);
- }
- private:
- constexpr explicit Color(RGBA32 rgba)
- : m_value(rgba)
- {
- }
- RGBA32 m_value { 0 };
- };
- const LogStream& operator<<(const LogStream&, Color);
- }
- using Gfx::Color;
- namespace IPC {
- bool encode(Encoder&, const Gfx::Color&);
- bool decode(Decoder&, Gfx::Color&);
- }
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