main.cpp 7.7 KB

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  1. /*
  2. * Copyright (c) 2021, Andres Crucitti <dasc495@gmail.com>
  3. * Copyright (c) 2021, networkException <networkexception@serenityos.org>
  4. *
  5. * SPDX-License-Identifier: BSD-2-Clause
  6. */
  7. #include "BoardWidget.h"
  8. #include <AK/Try.h>
  9. #include <AK/URL.h>
  10. #include <Games/GameOfLife/GameOfLifeGML.h>
  11. #include <LibCore/System.h>
  12. #include <LibDesktop/Launcher.h>
  13. #include <LibGUI/Application.h>
  14. #include <LibGUI/BoxLayout.h>
  15. #include <LibGUI/Button.h>
  16. #include <LibGUI/Icon.h>
  17. #include <LibGUI/Menu.h>
  18. #include <LibGUI/Menubar.h>
  19. #include <LibGUI/SpinBox.h>
  20. #include <LibGUI/Statusbar.h>
  21. #include <LibGUI/Toolbar.h>
  22. #include <LibGUI/ToolbarContainer.h>
  23. #include <LibGUI/Window.h>
  24. #include <LibMain/Main.h>
  25. char const* click_tip = "Tip: click the board to toggle individual cells, or click+drag to toggle multiple cells";
  26. ErrorOr<int> serenity_main(Main::Arguments arguments)
  27. {
  28. TRY(Core::System::pledge("stdio rpath recvfd sendfd unix"));
  29. auto app = TRY(GUI::Application::try_create(arguments));
  30. TRY(Desktop::Launcher::add_allowed_handler_with_only_specific_urls("/bin/Help", { URL::create_with_file_scheme("/usr/share/man/man6/GameOfLife.md") }));
  31. TRY(Desktop::Launcher::seal_allowlist());
  32. TRY(Core::System::pledge("stdio rpath recvfd sendfd"));
  33. TRY(Core::System::unveil("/tmp/session/%sid/portal/launch", "rw"));
  34. TRY(Core::System::unveil("/res", "r"));
  35. TRY(Core::System::unveil(nullptr, nullptr));
  36. auto app_icon = TRY(GUI::Icon::try_create_default_icon("app-gameoflife"sv));
  37. auto window = TRY(GUI::Window::try_create());
  38. window->set_icon(app_icon.bitmap_for_size(16));
  39. size_t board_columns = 35;
  40. size_t board_rows = 35;
  41. window->set_double_buffering_enabled(false);
  42. window->set_title("Game Of Life");
  43. auto main_widget = TRY(window->set_main_widget<GUI::Widget>());
  44. TRY(main_widget->load_from_gml(game_of_life_gml));
  45. main_widget->set_fill_with_background_color(true);
  46. auto& main_toolbar = *main_widget->find_descendant_of_type_named<GUI::Toolbar>("toolbar");
  47. main_toolbar.layout()->set_margins({ 0, 6 });
  48. auto& board_widget_container = *main_widget->find_descendant_of_type_named<GUI::Widget>("board_widget_container");
  49. (void)TRY(board_widget_container.try_set_layout<GUI::VerticalBoxLayout>(GUI::Margins {}, 0));
  50. auto board_widget = TRY(board_widget_container.try_add<BoardWidget>(board_rows, board_columns));
  51. board_widget->randomize_cells();
  52. auto& statusbar = *main_widget->find_descendant_of_type_named<GUI::Statusbar>("statusbar");
  53. statusbar.set_text(click_tip);
  54. auto& columns_spinbox = *main_widget->find_descendant_of_type_named<GUI::SpinBox>("columns_spinbox");
  55. auto& rows_spinbox = *main_widget->find_descendant_of_type_named<GUI::SpinBox>("rows_spinbox");
  56. columns_spinbox.set_value(board_columns);
  57. rows_spinbox.set_value(board_rows);
  58. auto size_changed_function = [&] {
  59. statusbar.set_text(click_tip);
  60. board_widget->resize_board(rows_spinbox.value(), columns_spinbox.value());
  61. board_widget->update();
  62. };
  63. rows_spinbox.on_change = [&](auto) { size_changed_function(); };
  64. columns_spinbox.on_change = [&](auto) { size_changed_function(); };
  65. auto& interval_spinbox = *main_widget->find_descendant_of_type_named<GUI::SpinBox>("interval_spinbox");
  66. interval_spinbox.on_change = [&](auto value) {
  67. board_widget->set_running_timer_interval(value);
  68. };
  69. interval_spinbox.set_value(150);
  70. auto paused_icon = TRY(Gfx::Bitmap::load_from_file("/res/icons/16x16/pause.png"sv));
  71. auto play_icon = TRY(Gfx::Bitmap::load_from_file("/res/icons/16x16/play.png"sv));
  72. auto toggle_running_action = GUI::Action::create("&Toggle Running", { Mod_None, Key_Return }, *play_icon, [&](GUI::Action&) {
  73. board_widget->set_running(!board_widget->is_running());
  74. });
  75. toggle_running_action->set_checkable(true);
  76. auto toggle_running_toolbar_button = TRY(main_toolbar.try_add_action(toggle_running_action));
  77. auto run_one_generation_action = GUI::Action::create("Run &Next Generation", { Mod_Ctrl, Key_Equal }, TRY(Gfx::Bitmap::load_from_file("/res/icons/16x16/go-forward.png"sv)), [&](const GUI::Action&) {
  78. statusbar.set_text(click_tip);
  79. board_widget->run_generation();
  80. });
  81. (void)TRY(main_toolbar.try_add_action(run_one_generation_action));
  82. auto clear_board_action = GUI::Action::create("&Clear board", { Mod_Ctrl, Key_N }, TRY(Gfx::Bitmap::load_from_file("/res/icons/16x16/delete.png"sv)), [&](auto&) {
  83. statusbar.set_text(click_tip);
  84. board_widget->clear_cells();
  85. board_widget->update();
  86. });
  87. (void)TRY(main_toolbar.try_add_action(clear_board_action));
  88. auto randomize_cells_action = GUI::Action::create("&Randomize board", { Mod_Ctrl, Key_R }, TRY(Gfx::Bitmap::load_from_file("/res/icons/16x16/reload.png"sv)), [&](auto&) {
  89. statusbar.set_text(click_tip);
  90. board_widget->randomize_cells();
  91. board_widget->update();
  92. });
  93. (void)TRY(main_toolbar.try_add_action(randomize_cells_action));
  94. auto rotate_pattern_action = GUI::Action::create("&Rotate pattern", { 0, Key_R }, TRY(Gfx::Bitmap::load_from_file("/res/icons/16x16/redo.png"sv)), [&](auto&) {
  95. board_widget->selected_pattern()->rotate_clockwise();
  96. });
  97. rotate_pattern_action->set_enabled(false);
  98. (void)TRY(main_toolbar.try_add_action(rotate_pattern_action));
  99. auto game_menu = TRY(window->try_add_menu("&Game"));
  100. TRY(game_menu->try_add_action(clear_board_action));
  101. TRY(game_menu->try_add_action(randomize_cells_action));
  102. TRY(game_menu->try_add_separator());
  103. TRY(game_menu->try_add_action(toggle_running_action));
  104. TRY(game_menu->try_add_action(run_one_generation_action));
  105. TRY(game_menu->try_add_separator());
  106. TRY(game_menu->try_add_action(GUI::CommonActions::make_quit_action([](auto&) {
  107. GUI::Application::the()->quit();
  108. })));
  109. auto help_menu = TRY(window->try_add_menu("&Help"));
  110. TRY(help_menu->try_add_action(GUI::CommonActions::make_command_palette_action(window)));
  111. TRY(help_menu->try_add_action(GUI::CommonActions::make_help_action([](auto&) {
  112. Desktop::Launcher::open(URL::create_with_file_scheme("/usr/share/man/man6/GameOfLife.md"), "/bin/Help");
  113. })));
  114. TRY(help_menu->try_add_action(GUI::CommonActions::make_about_action("Game Of Life", app_icon, window)));
  115. board_widget->on_running_state_change = [&]() {
  116. if (board_widget->is_running()) {
  117. statusbar.set_text("Running...");
  118. toggle_running_toolbar_button->set_icon(*paused_icon);
  119. main_widget->set_override_cursor(Gfx::StandardCursor::None);
  120. } else {
  121. statusbar.set_text(click_tip);
  122. toggle_running_toolbar_button->set_icon(*play_icon);
  123. main_widget->set_override_cursor(Gfx::StandardCursor::Drag);
  124. }
  125. interval_spinbox.set_value(board_widget->running_timer_interval());
  126. rows_spinbox.set_enabled(!board_widget->is_running());
  127. columns_spinbox.set_enabled(!board_widget->is_running());
  128. interval_spinbox.set_enabled(!board_widget->is_running());
  129. run_one_generation_action->set_enabled(!board_widget->is_running());
  130. clear_board_action->set_enabled(!board_widget->is_running());
  131. randomize_cells_action->set_enabled(!board_widget->is_running());
  132. board_widget->update();
  133. };
  134. board_widget->on_stall = [&] {
  135. toggle_running_action->activate();
  136. statusbar.set_text("Stalled...");
  137. };
  138. board_widget->on_cell_toggled = [&](auto, auto, auto) {
  139. statusbar.set_text(click_tip);
  140. };
  141. board_widget->on_pattern_selection_state_change = [&] {
  142. rotate_pattern_action->set_enabled(board_widget->selected_pattern() != nullptr);
  143. };
  144. window->resize(500, 420);
  145. window->show();
  146. return app->exec();
  147. }