Scheduler.cpp 19 KB

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  1. #include <AK/QuickSort.h>
  2. #include <AK/TemporaryChange.h>
  3. #include <Kernel/Arch/i386/PIT.h>
  4. #include <Kernel/FileSystem/FileDescription.h>
  5. #include <Kernel/Process.h>
  6. #include <Kernel/Profiling.h>
  7. #include <Kernel/RTC.h>
  8. #include <Kernel/Scheduler.h>
  9. #include <Kernel/TimerQueue.h>
  10. //#define LOG_EVERY_CONTEXT_SWITCH
  11. //#define SCHEDULER_DEBUG
  12. //#define SCHEDULER_RUNNABLE_DEBUG
  13. SchedulerData* g_scheduler_data;
  14. void Scheduler::init_thread(Thread& thread)
  15. {
  16. g_scheduler_data->m_nonrunnable_threads.append(thread);
  17. }
  18. void Scheduler::update_state_for_thread(Thread& thread)
  19. {
  20. ASSERT_INTERRUPTS_DISABLED();
  21. auto& list = g_scheduler_data->thread_list_for_state(thread.state());
  22. if (list.contains(thread))
  23. return;
  24. list.append(thread);
  25. }
  26. static u32 time_slice_for(const Thread& thread)
  27. {
  28. // One time slice unit == 1ms
  29. if (&thread == g_colonel)
  30. return 1;
  31. return 10;
  32. }
  33. Thread* current;
  34. Thread* g_finalizer;
  35. Thread* g_colonel;
  36. WaitQueue* g_finalizer_wait_queue;
  37. static Process* s_colonel_process;
  38. u64 g_uptime;
  39. struct TaskRedirectionData {
  40. u16 selector;
  41. TSS32 tss;
  42. };
  43. static TaskRedirectionData s_redirection;
  44. static bool s_active;
  45. bool Scheduler::is_active()
  46. {
  47. return s_active;
  48. }
  49. Thread::JoinBlocker::JoinBlocker(Thread& joinee, void*& joinee_exit_value)
  50. : m_joinee(joinee)
  51. , m_joinee_exit_value(joinee_exit_value)
  52. {
  53. ASSERT(m_joinee.m_joiner == nullptr);
  54. m_joinee.m_joiner = current;
  55. current->m_joinee = &joinee;
  56. }
  57. bool Thread::JoinBlocker::should_unblock(Thread& joiner, time_t, long)
  58. {
  59. return !joiner.m_joinee;
  60. }
  61. Thread::FileDescriptionBlocker::FileDescriptionBlocker(const FileDescription& description)
  62. : m_blocked_description(description)
  63. {
  64. }
  65. const FileDescription& Thread::FileDescriptionBlocker::blocked_description() const
  66. {
  67. return m_blocked_description;
  68. }
  69. Thread::AcceptBlocker::AcceptBlocker(const FileDescription& description)
  70. : FileDescriptionBlocker(description)
  71. {
  72. }
  73. bool Thread::AcceptBlocker::should_unblock(Thread&, time_t, long)
  74. {
  75. auto& socket = *blocked_description().socket();
  76. return socket.can_accept();
  77. }
  78. Thread::ReceiveBlocker::ReceiveBlocker(const FileDescription& description)
  79. : FileDescriptionBlocker(description)
  80. {
  81. }
  82. bool Thread::ReceiveBlocker::should_unblock(Thread&, time_t now_sec, long now_usec)
  83. {
  84. auto& socket = *blocked_description().socket();
  85. // FIXME: Block until the amount of data wanted is available.
  86. bool timed_out = now_sec > socket.receive_deadline().tv_sec || (now_sec == socket.receive_deadline().tv_sec && now_usec >= socket.receive_deadline().tv_usec);
  87. if (timed_out || blocked_description().can_read())
  88. return true;
  89. return false;
  90. }
  91. Thread::ConnectBlocker::ConnectBlocker(const FileDescription& description)
  92. : FileDescriptionBlocker(description)
  93. {
  94. }
  95. bool Thread::ConnectBlocker::should_unblock(Thread&, time_t, long)
  96. {
  97. auto& socket = *blocked_description().socket();
  98. return socket.setup_state() == Socket::SetupState::Completed;
  99. }
  100. Thread::WriteBlocker::WriteBlocker(const FileDescription& description)
  101. : FileDescriptionBlocker(description)
  102. {
  103. }
  104. bool Thread::WriteBlocker::should_unblock(Thread&, time_t, long)
  105. {
  106. return blocked_description().can_write();
  107. }
  108. Thread::ReadBlocker::ReadBlocker(const FileDescription& description)
  109. : FileDescriptionBlocker(description)
  110. {
  111. }
  112. bool Thread::ReadBlocker::should_unblock(Thread&, time_t, long)
  113. {
  114. // FIXME: Block until the amount of data wanted is available.
  115. return blocked_description().can_read();
  116. }
  117. Thread::ConditionBlocker::ConditionBlocker(const char* state_string, Function<bool()>&& condition)
  118. : m_block_until_condition(move(condition))
  119. , m_state_string(state_string)
  120. {
  121. ASSERT(m_block_until_condition);
  122. }
  123. bool Thread::ConditionBlocker::should_unblock(Thread&, time_t, long)
  124. {
  125. return m_block_until_condition();
  126. }
  127. Thread::SleepBlocker::SleepBlocker(u64 wakeup_time)
  128. : m_wakeup_time(wakeup_time)
  129. {
  130. }
  131. bool Thread::SleepBlocker::should_unblock(Thread&, time_t, long)
  132. {
  133. return m_wakeup_time <= g_uptime;
  134. }
  135. Thread::SelectBlocker::SelectBlocker(const timeval& tv, bool select_has_timeout, const FDVector& read_fds, const FDVector& write_fds, const FDVector& except_fds)
  136. : m_select_timeout(tv)
  137. , m_select_has_timeout(select_has_timeout)
  138. , m_select_read_fds(read_fds)
  139. , m_select_write_fds(write_fds)
  140. , m_select_exceptional_fds(except_fds)
  141. {
  142. }
  143. bool Thread::SelectBlocker::should_unblock(Thread& thread, time_t now_sec, long now_usec)
  144. {
  145. if (m_select_has_timeout) {
  146. if (now_sec > m_select_timeout.tv_sec || (now_sec == m_select_timeout.tv_sec && now_usec >= m_select_timeout.tv_usec))
  147. return true;
  148. }
  149. auto& process = thread.process();
  150. for (int fd : m_select_read_fds) {
  151. if (!process.m_fds[fd])
  152. continue;
  153. if (process.m_fds[fd].description->can_read())
  154. return true;
  155. }
  156. for (int fd : m_select_write_fds) {
  157. if (!process.m_fds[fd])
  158. continue;
  159. if (process.m_fds[fd].description->can_write())
  160. return true;
  161. }
  162. return false;
  163. }
  164. Thread::WaitBlocker::WaitBlocker(int wait_options, pid_t& waitee_pid)
  165. : m_wait_options(wait_options)
  166. , m_waitee_pid(waitee_pid)
  167. {
  168. }
  169. bool Thread::WaitBlocker::should_unblock(Thread& thread, time_t, long)
  170. {
  171. bool should_unblock = false;
  172. if (m_waitee_pid != -1) {
  173. auto* peer = Process::from_pid(m_waitee_pid);
  174. if (!peer)
  175. return true;
  176. }
  177. thread.process().for_each_child([&](Process& child) {
  178. if (m_waitee_pid != -1 && m_waitee_pid != child.pid())
  179. return IterationDecision::Continue;
  180. bool child_exited = child.is_dead();
  181. bool child_stopped = child.thread_count() && child.any_thread().state() == Thread::State::Stopped;
  182. bool wait_finished = ((m_wait_options & WEXITED) && child_exited)
  183. || ((m_wait_options & WSTOPPED) && child_stopped);
  184. if (!wait_finished)
  185. return IterationDecision::Continue;
  186. m_waitee_pid = child.pid();
  187. should_unblock = true;
  188. return IterationDecision::Break;
  189. });
  190. return should_unblock;
  191. }
  192. Thread::SemiPermanentBlocker::SemiPermanentBlocker(Reason reason)
  193. : m_reason(reason)
  194. {
  195. }
  196. bool Thread::SemiPermanentBlocker::should_unblock(Thread&, time_t, long)
  197. {
  198. // someone else has to unblock us
  199. return false;
  200. }
  201. // Called by the scheduler on threads that are blocked for some reason.
  202. // Make a decision as to whether to unblock them or not.
  203. void Thread::consider_unblock(time_t now_sec, long now_usec)
  204. {
  205. switch (state()) {
  206. case Thread::Invalid:
  207. case Thread::Runnable:
  208. case Thread::Running:
  209. case Thread::Dead:
  210. case Thread::Stopped:
  211. case Thread::Queued:
  212. case Thread::Dying:
  213. /* don't know, don't care */
  214. return;
  215. case Thread::Blocked:
  216. ASSERT(m_blocker != nullptr);
  217. if (m_blocker->should_unblock(*this, now_sec, now_usec))
  218. unblock();
  219. return;
  220. case Thread::Skip1SchedulerPass:
  221. set_state(Thread::Skip0SchedulerPasses);
  222. return;
  223. case Thread::Skip0SchedulerPasses:
  224. set_state(Thread::Runnable);
  225. return;
  226. }
  227. }
  228. bool Scheduler::pick_next()
  229. {
  230. ASSERT_INTERRUPTS_DISABLED();
  231. ASSERT(!s_active);
  232. TemporaryChange<bool> change(s_active, true);
  233. ASSERT(s_active);
  234. if (!current) {
  235. // XXX: The first ever context_switch() goes to the idle process.
  236. // This to setup a reliable place we can return to.
  237. return context_switch(*g_colonel);
  238. }
  239. struct timeval now;
  240. kgettimeofday(now);
  241. auto now_sec = now.tv_sec;
  242. auto now_usec = now.tv_usec;
  243. // Check and unblock threads whose wait conditions have been met.
  244. Scheduler::for_each_nonrunnable([&](Thread& thread) {
  245. thread.consider_unblock(now_sec, now_usec);
  246. return IterationDecision::Continue;
  247. });
  248. Process::for_each([&](Process& process) {
  249. if (process.is_dead()) {
  250. if (current->pid() != process.pid() && (!process.ppid() || !Process::from_pid(process.ppid()))) {
  251. auto name = process.name();
  252. auto pid = process.pid();
  253. auto exit_status = Process::reap(process);
  254. dbgprintf("reaped unparented process %s(%u), exit status: %u\n", name.characters(), pid, exit_status);
  255. }
  256. return IterationDecision::Continue;
  257. }
  258. if (process.m_alarm_deadline && g_uptime > process.m_alarm_deadline) {
  259. process.m_alarm_deadline = 0;
  260. process.send_signal(SIGALRM, nullptr);
  261. }
  262. return IterationDecision::Continue;
  263. });
  264. // Dispatch any pending signals.
  265. // FIXME: Do we really need this to be a separate pass over the process list?
  266. Thread::for_each_living([](Thread& thread) -> IterationDecision {
  267. if (!thread.has_unmasked_pending_signals())
  268. return IterationDecision::Continue;
  269. // FIXME: It would be nice if the Scheduler didn't have to worry about who is "current"
  270. // For now, avoid dispatching signals to "current" and do it in a scheduling pass
  271. // while some other process is interrupted. Otherwise a mess will be made.
  272. if (&thread == current)
  273. return IterationDecision::Continue;
  274. // We know how to interrupt blocked processes, but if they are just executing
  275. // at some random point in the kernel, let them continue. They'll be in userspace
  276. // sooner or later and we can deliver the signal then.
  277. // FIXME: Maybe we could check when returning from a syscall if there's a pending
  278. // signal and dispatch it then and there? Would that be doable without the
  279. // syscall effectively being "interrupted" despite having completed?
  280. if (thread.in_kernel() && !thread.is_blocked() && !thread.is_stopped())
  281. return IterationDecision::Continue;
  282. // NOTE: dispatch_one_pending_signal() may unblock the process.
  283. bool was_blocked = thread.is_blocked();
  284. if (thread.dispatch_one_pending_signal() == ShouldUnblockThread::No)
  285. return IterationDecision::Continue;
  286. if (was_blocked) {
  287. dbgprintf("Unblock %s(%u) due to signal\n", thread.process().name().characters(), thread.pid());
  288. ASSERT(thread.m_blocker != nullptr);
  289. thread.m_blocker->set_interrupted_by_signal();
  290. thread.unblock();
  291. }
  292. return IterationDecision::Continue;
  293. });
  294. #ifdef SCHEDULER_RUNNABLE_DEBUG
  295. dbgprintf("Non-runnables:\n");
  296. Scheduler::for_each_nonrunnable([](Thread& thread) -> IterationDecision {
  297. dbgprintf(" %-12s %s(%u:%u) @ %w:%x\n", thread.state_string(), thread.name().characters(), thread.pid(), thread.tid(), thread.tss().cs, thread.tss().eip);
  298. return IterationDecision::Continue;
  299. });
  300. dbgprintf("Runnables:\n");
  301. Scheduler::for_each_runnable([](Thread& thread) -> IterationDecision {
  302. dbgprintf(" %3u/%2u %-12s %s(%u:%u) @ %w:%x\n", thread.effective_priority(), thread.priority(), thread.state_string(), thread.name().characters(), thread.pid(), thread.tid(), thread.tss().cs, thread.tss().eip);
  303. return IterationDecision::Continue;
  304. });
  305. #endif
  306. Vector<Thread*, 128> sorted_runnables;
  307. for_each_runnable([&sorted_runnables](auto& thread) {
  308. sorted_runnables.append(&thread);
  309. return IterationDecision::Continue;
  310. });
  311. quick_sort(sorted_runnables.begin(), sorted_runnables.end(), [](auto& a, auto& b) { return a->effective_priority() >= b->effective_priority(); });
  312. Thread* thread_to_schedule = nullptr;
  313. for (auto* thread : sorted_runnables) {
  314. if (thread->process().is_being_inspected())
  315. continue;
  316. ASSERT(thread->state() == Thread::Runnable || thread->state() == Thread::Running);
  317. if (!thread_to_schedule) {
  318. thread->m_extra_priority = 0;
  319. thread_to_schedule = thread;
  320. } else {
  321. thread->m_extra_priority++;
  322. }
  323. }
  324. if (!thread_to_schedule)
  325. thread_to_schedule = g_colonel;
  326. #ifdef SCHEDULER_DEBUG
  327. dbgprintf("switch to %s(%u:%u) @ %w:%x\n",
  328. thread_to_schedule->name().characters(),
  329. thread_to_schedule->pid(),
  330. thread_to_schedule->tid(),
  331. thread_to_schedule->tss().cs,
  332. thread_to_schedule->tss().eip);
  333. #endif
  334. return context_switch(*thread_to_schedule);
  335. }
  336. bool Scheduler::donate_to(Thread* beneficiary, const char* reason)
  337. {
  338. InterruptDisabler disabler;
  339. if (!Thread::is_thread(beneficiary))
  340. return false;
  341. (void)reason;
  342. unsigned ticks_left = current->ticks_left();
  343. if (!beneficiary || beneficiary->state() != Thread::Runnable || ticks_left <= 1)
  344. return yield();
  345. unsigned ticks_to_donate = min(ticks_left - 1, time_slice_for(*beneficiary));
  346. #ifdef SCHEDULER_DEBUG
  347. dbgprintf("%s(%u:%u) donating %u ticks to %s(%u:%u), reason=%s\n", current->process().name().characters(), current->pid(), current->tid(), ticks_to_donate, beneficiary->process().name().characters(), beneficiary->pid(), beneficiary->tid(), reason);
  348. #endif
  349. context_switch(*beneficiary);
  350. beneficiary->set_ticks_left(ticks_to_donate);
  351. switch_now();
  352. return false;
  353. }
  354. bool Scheduler::yield()
  355. {
  356. InterruptDisabler disabler;
  357. ASSERT(current);
  358. // dbgprintf("%s(%u:%u) yield()\n", current->process().name().characters(), current->pid(), current->tid());
  359. if (!pick_next())
  360. return false;
  361. // dbgprintf("yield() jumping to new process: sel=%x, %s(%u:%u)\n", current->far_ptr().selector, current->process().name().characters(), current->pid(), current->tid());
  362. switch_now();
  363. return true;
  364. }
  365. void Scheduler::pick_next_and_switch_now()
  366. {
  367. bool someone_wants_to_run = pick_next();
  368. ASSERT(someone_wants_to_run);
  369. switch_now();
  370. }
  371. void Scheduler::switch_now()
  372. {
  373. Descriptor& descriptor = get_gdt_entry(current->selector());
  374. descriptor.type = 9;
  375. flush_gdt();
  376. asm("sti\n"
  377. "ljmp *(%%eax)\n" ::"a"(&current->far_ptr()));
  378. }
  379. bool Scheduler::context_switch(Thread& thread)
  380. {
  381. thread.set_ticks_left(time_slice_for(thread));
  382. thread.did_schedule();
  383. if (current == &thread)
  384. return false;
  385. if (current) {
  386. // If the last process hasn't blocked (still marked as running),
  387. // mark it as runnable for the next round.
  388. if (current->state() == Thread::Running)
  389. current->set_state(Thread::Runnable);
  390. asm volatile("fxsave %0"
  391. : "=m"(current->fpu_state()));
  392. #ifdef LOG_EVERY_CONTEXT_SWITCH
  393. dbgprintf("Scheduler: %s(%u:%u) -> %s(%u:%u) [%u] %w:%x\n",
  394. current->process().name().characters(), current->process().pid(), current->tid(),
  395. thread.process().name().characters(), thread.process().pid(), thread.tid(),
  396. thread.priority(),
  397. thread.tss().cs, thread.tss().eip);
  398. #endif
  399. }
  400. current = &thread;
  401. thread.set_state(Thread::Running);
  402. asm volatile("fxrstor %0" ::"m"(current->fpu_state()));
  403. if (!thread.selector()) {
  404. thread.set_selector(gdt_alloc_entry());
  405. auto& descriptor = get_gdt_entry(thread.selector());
  406. descriptor.set_base(&thread.tss());
  407. descriptor.set_limit(sizeof(TSS32));
  408. descriptor.dpl = 0;
  409. descriptor.segment_present = 1;
  410. descriptor.granularity = 0;
  411. descriptor.zero = 0;
  412. descriptor.operation_size = 1;
  413. descriptor.descriptor_type = 0;
  414. }
  415. if (!thread.thread_specific_data().is_null()) {
  416. auto& descriptor = thread_specific_descriptor();
  417. descriptor.set_base(thread.thread_specific_data().as_ptr());
  418. descriptor.set_limit(sizeof(ThreadSpecificData*));
  419. }
  420. auto& descriptor = get_gdt_entry(thread.selector());
  421. descriptor.type = 11; // Busy TSS
  422. flush_gdt();
  423. return true;
  424. }
  425. static void initialize_redirection()
  426. {
  427. auto& descriptor = get_gdt_entry(s_redirection.selector);
  428. descriptor.set_base(&s_redirection.tss);
  429. descriptor.set_limit(sizeof(TSS32));
  430. descriptor.dpl = 0;
  431. descriptor.segment_present = 1;
  432. descriptor.granularity = 0;
  433. descriptor.zero = 0;
  434. descriptor.operation_size = 1;
  435. descriptor.descriptor_type = 0;
  436. descriptor.type = 9;
  437. flush_gdt();
  438. }
  439. void Scheduler::prepare_for_iret_to_new_process()
  440. {
  441. auto& descriptor = get_gdt_entry(s_redirection.selector);
  442. descriptor.type = 9;
  443. s_redirection.tss.backlink = current->selector();
  444. load_task_register(s_redirection.selector);
  445. }
  446. void Scheduler::prepare_to_modify_tss(Thread& thread)
  447. {
  448. // This ensures that a currently running process modifying its own TSS
  449. // in order to yield() and end up somewhere else doesn't just end up
  450. // right after the yield().
  451. if (current == &thread)
  452. load_task_register(s_redirection.selector);
  453. }
  454. Process* Scheduler::colonel()
  455. {
  456. return s_colonel_process;
  457. }
  458. void Scheduler::initialize()
  459. {
  460. g_scheduler_data = new SchedulerData;
  461. g_finalizer_wait_queue = new WaitQueue;
  462. s_redirection.selector = gdt_alloc_entry();
  463. initialize_redirection();
  464. s_colonel_process = Process::create_kernel_process(g_colonel, "colonel", nullptr);
  465. g_colonel->set_priority(THREAD_PRIORITY_MIN);
  466. load_task_register(s_redirection.selector);
  467. }
  468. void Scheduler::timer_tick(RegisterDump& regs)
  469. {
  470. if (!current)
  471. return;
  472. ++g_uptime;
  473. timeval tv;
  474. tv.tv_sec = RTC::boot_time() + PIT::seconds_since_boot();
  475. tv.tv_usec = PIT::ticks_this_second() * 1000;
  476. Process::update_info_page_timestamp(tv);
  477. if (current->process().is_profiling()) {
  478. auto backtrace = current->raw_backtrace(regs.ebp);
  479. auto& sample = Profiling::next_sample_slot();
  480. sample.pid = current->pid();
  481. sample.tid = current->tid();
  482. sample.timestamp = g_uptime;
  483. for (size_t i = 0; i < min((size_t)backtrace.size(), Profiling::max_stack_frame_count); ++i) {
  484. sample.frames[i] = backtrace[i];
  485. }
  486. }
  487. TimerQueue::the().fire();
  488. if (current->tick())
  489. return;
  490. auto& outgoing_tss = current->tss();
  491. if (!pick_next())
  492. return;
  493. outgoing_tss.gs = regs.gs;
  494. outgoing_tss.fs = regs.fs;
  495. outgoing_tss.es = regs.es;
  496. outgoing_tss.ds = regs.ds;
  497. outgoing_tss.edi = regs.edi;
  498. outgoing_tss.esi = regs.esi;
  499. outgoing_tss.ebp = regs.ebp;
  500. outgoing_tss.ebx = regs.ebx;
  501. outgoing_tss.edx = regs.edx;
  502. outgoing_tss.ecx = regs.ecx;
  503. outgoing_tss.eax = regs.eax;
  504. outgoing_tss.eip = regs.eip;
  505. outgoing_tss.cs = regs.cs;
  506. outgoing_tss.eflags = regs.eflags;
  507. // Compute process stack pointer.
  508. // Add 16 for CS, EIP, EFLAGS, exception code (interrupt mechanic)
  509. outgoing_tss.esp = regs.esp + 16;
  510. outgoing_tss.ss = regs.ss;
  511. if ((outgoing_tss.cs & 3) != 0) {
  512. outgoing_tss.ss = regs.ss_if_crossRing;
  513. outgoing_tss.esp = regs.esp_if_crossRing;
  514. }
  515. prepare_for_iret_to_new_process();
  516. // Set the NT (nested task) flag.
  517. asm(
  518. "pushf\n"
  519. "orl $0x00004000, (%esp)\n"
  520. "popf\n");
  521. }
  522. static bool s_should_stop_idling = false;
  523. void Scheduler::stop_idling()
  524. {
  525. if (current != g_colonel)
  526. return;
  527. s_should_stop_idling = true;
  528. }
  529. void Scheduler::idle_loop()
  530. {
  531. for (;;) {
  532. asm("hlt");
  533. if (s_should_stop_idling) {
  534. s_should_stop_idling = false;
  535. yield();
  536. }
  537. }
  538. }