ImageLoader.cpp 4.6 KB

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  1. /*
  2. * Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
  3. * All rights reserved.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. *
  8. * 1. Redistributions of source code must retain the above copyright notice, this
  9. * list of conditions and the following disclaimer.
  10. *
  11. * 2. Redistributions in binary form must reproduce the above copyright notice,
  12. * this list of conditions and the following disclaimer in the documentation
  13. * and/or other materials provided with the distribution.
  14. *
  15. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  16. * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  17. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  18. * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
  19. * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  20. * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  21. * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  22. * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
  23. * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  24. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  25. */
  26. #include <AK/Debug.h>
  27. #include <LibCore/Timer.h>
  28. #include <LibGfx/Bitmap.h>
  29. #include <LibGfx/ImageDecoder.h>
  30. #include <LibWeb/Loader/ImageLoader.h>
  31. #include <LibWeb/Loader/ResourceLoader.h>
  32. namespace Web {
  33. ImageLoader::ImageLoader()
  34. : m_timer(Core::Timer::construct())
  35. {
  36. }
  37. void ImageLoader::load(const URL& url)
  38. {
  39. m_loading_state = LoadingState::Loading;
  40. LoadRequest request;
  41. request.set_url(url);
  42. set_resource(ResourceLoader::the().load_resource(Resource::Type::Image, request));
  43. }
  44. void ImageLoader::set_visible_in_viewport(bool visible_in_viewport) const
  45. {
  46. if (m_visible_in_viewport == visible_in_viewport)
  47. return;
  48. m_visible_in_viewport = visible_in_viewport;
  49. // FIXME: Don't update volatility every time. If we're here, we're probably scanning through
  50. // the whole document, updating "is visible in viewport" flags, and this could lead
  51. // to the same bitmap being marked volatile back and forth unnecessarily.
  52. if (resource())
  53. const_cast<ImageResource*>(resource())->update_volatility();
  54. }
  55. void ImageLoader::resource_did_load()
  56. {
  57. ASSERT(resource());
  58. if (!resource()->mime_type().starts_with("image/")) {
  59. m_loading_state = LoadingState::Failed;
  60. if (on_fail)
  61. on_fail();
  62. return;
  63. }
  64. m_loading_state = LoadingState::Loaded;
  65. if constexpr (IMAGE_LOADER_DEBUG) {
  66. if (!resource()->has_encoded_data()) {
  67. dbgln("ImageLoader: Resource did load, no encoded data. URL: {}", resource()->url());
  68. } else {
  69. dbgln("ImageLoader: Resource did load, has encoded data. URL: {}", resource()->url());
  70. }
  71. }
  72. if (resource()->is_animated() && resource()->frame_count() > 1) {
  73. m_timer->set_interval(resource()->frame_duration(0));
  74. m_timer->on_timeout = [this] { animate(); };
  75. m_timer->start();
  76. }
  77. if (on_load)
  78. on_load();
  79. }
  80. void ImageLoader::animate()
  81. {
  82. if (!m_visible_in_viewport)
  83. return;
  84. m_current_frame_index = (m_current_frame_index + 1) % resource()->frame_count();
  85. auto current_frame_duration = resource()->frame_duration(m_current_frame_index);
  86. if (current_frame_duration != m_timer->interval()) {
  87. m_timer->restart(current_frame_duration);
  88. }
  89. if (m_current_frame_index == resource()->frame_count() - 1) {
  90. ++m_loops_completed;
  91. if (m_loops_completed > 0 && m_loops_completed == resource()->loop_count()) {
  92. m_timer->stop();
  93. }
  94. }
  95. if (on_animate)
  96. on_animate();
  97. }
  98. void ImageLoader::resource_did_fail()
  99. {
  100. dbgln("ImageLoader: Resource did fail. URL: {}", resource()->url());
  101. m_loading_state = LoadingState::Failed;
  102. if (on_fail)
  103. on_fail();
  104. }
  105. bool ImageLoader::has_image() const
  106. {
  107. if (!resource())
  108. return false;
  109. return bitmap(0);
  110. }
  111. unsigned ImageLoader::width() const
  112. {
  113. if (!resource())
  114. return 0;
  115. return bitmap(0) ? bitmap(0)->width() : 0;
  116. }
  117. unsigned ImageLoader::height() const
  118. {
  119. if (!resource())
  120. return 0;
  121. return bitmap(0) ? bitmap(0)->height() : 0;
  122. }
  123. const Gfx::Bitmap* ImageLoader::bitmap(size_t frame_index) const
  124. {
  125. if (!resource())
  126. return nullptr;
  127. return resource()->bitmap(frame_index);
  128. }
  129. }