HTMLCanvasElement.cpp 19 KB

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  1. /*
  2. * Copyright (c) 2018-2020, Andreas Kling <andreas@ladybird.org>
  3. *
  4. * SPDX-License-Identifier: BSD-2-Clause
  5. */
  6. #include <AK/Base64.h>
  7. #include <AK/Checked.h>
  8. #include <AK/MemoryStream.h>
  9. #include <LibGfx/Bitmap.h>
  10. #include <LibGfx/ImageFormats/JPEGWriter.h>
  11. #include <LibGfx/ImageFormats/PNGWriter.h>
  12. #include <LibWeb/Bindings/ExceptionOrUtils.h>
  13. #include <LibWeb/Bindings/HTMLCanvasElementPrototype.h>
  14. #include <LibWeb/CSS/StyleComputer.h>
  15. #include <LibWeb/CSS/StyleValues/CSSKeywordValue.h>
  16. #include <LibWeb/CSS/StyleValues/DisplayStyleValue.h>
  17. #include <LibWeb/CSS/StyleValues/RatioStyleValue.h>
  18. #include <LibWeb/CSS/StyleValues/StyleValueList.h>
  19. #include <LibWeb/DOM/Document.h>
  20. #include <LibWeb/HTML/CanvasRenderingContext2D.h>
  21. #include <LibWeb/HTML/HTMLCanvasElement.h>
  22. #include <LibWeb/HTML/Numbers.h>
  23. #include <LibWeb/HTML/Scripting/ExceptionReporter.h>
  24. #include <LibWeb/HTML/TraversableNavigable.h>
  25. #include <LibWeb/Layout/CanvasBox.h>
  26. #include <LibWeb/Platform/EventLoopPlugin.h>
  27. #include <LibWeb/WebGL/WebGL2RenderingContext.h>
  28. #include <LibWeb/WebGL/WebGLRenderingContext.h>
  29. #include <LibWeb/WebIDL/AbstractOperations.h>
  30. namespace Web::HTML {
  31. GC_DEFINE_ALLOCATOR(HTMLCanvasElement);
  32. static constexpr auto max_canvas_area = 16384 * 16384;
  33. HTMLCanvasElement::HTMLCanvasElement(DOM::Document& document, DOM::QualifiedName qualified_name)
  34. : HTMLElement(document, move(qualified_name))
  35. {
  36. }
  37. HTMLCanvasElement::~HTMLCanvasElement() = default;
  38. void HTMLCanvasElement::initialize(JS::Realm& realm)
  39. {
  40. Base::initialize(realm);
  41. WEB_SET_PROTOTYPE_FOR_INTERFACE(HTMLCanvasElement);
  42. }
  43. void HTMLCanvasElement::visit_edges(Cell::Visitor& visitor)
  44. {
  45. Base::visit_edges(visitor);
  46. m_context.visit(
  47. [&](GC::Ref<CanvasRenderingContext2D>& context) {
  48. visitor.visit(context);
  49. },
  50. [&](GC::Ref<WebGL::WebGLRenderingContext>& context) {
  51. visitor.visit(context);
  52. },
  53. [&](GC::Ref<WebGL::WebGL2RenderingContext>& context) {
  54. visitor.visit(context);
  55. },
  56. [](Empty) {
  57. });
  58. }
  59. void HTMLCanvasElement::apply_presentational_hints(GC::Ref<CSS::CascadedProperties> cascaded_properties) const
  60. {
  61. // https://html.spec.whatwg.org/multipage/rendering.html#attributes-for-embedded-content-and-images
  62. // The width and height attributes map to the aspect-ratio property on canvas elements.
  63. // FIXME: Multiple elements have aspect-ratio presentational hints, make this into a helper function
  64. // https://html.spec.whatwg.org/multipage/rendering.html#map-to-the-aspect-ratio-property
  65. // if element has both attributes w and h, and parsing those attributes' values using the rules for parsing non-negative integers doesn't generate an error for either
  66. auto w = parse_non_negative_integer(get_attribute_value(HTML::AttributeNames::width));
  67. auto h = parse_non_negative_integer(get_attribute_value(HTML::AttributeNames::height));
  68. if (w.has_value() && h.has_value())
  69. // then the user agent is expected to use the parsed integers as a presentational hint for the 'aspect-ratio' property of the form auto w / h.
  70. cascaded_properties->set_property_from_presentational_hint(CSS::PropertyID::AspectRatio,
  71. CSS::StyleValueList::create(CSS::StyleValueVector {
  72. CSS::CSSKeywordValue::create(CSS::Keyword::Auto),
  73. CSS::RatioStyleValue::create(CSS::Ratio { static_cast<double>(w.value()), static_cast<double>(h.value()) }) },
  74. CSS::StyleValueList::Separator::Space));
  75. }
  76. // https://html.spec.whatwg.org/multipage/canvas.html#dom-canvas-width
  77. WebIDL::UnsignedLong HTMLCanvasElement::width() const
  78. {
  79. // The width and height IDL attributes must reflect the respective content attributes of the same name, with the same defaults.
  80. // https://html.spec.whatwg.org/multipage/canvas.html#obtain-numeric-values
  81. // The rules for parsing non-negative integers must be used to obtain their numeric values.
  82. // If an attribute is missing, or if parsing its value returns an error, then the default value must be used instead.
  83. // The width attribute defaults to 300
  84. if (auto width_string = get_attribute(HTML::AttributeNames::width); width_string.has_value()) {
  85. if (auto width = parse_non_negative_integer(*width_string); width.has_value() && *width <= 2147483647)
  86. return *width;
  87. }
  88. return 300;
  89. }
  90. // https://html.spec.whatwg.org/multipage/canvas.html#dom-canvas-height
  91. WebIDL::UnsignedLong HTMLCanvasElement::height() const
  92. {
  93. // The width and height IDL attributes must reflect the respective content attributes of the same name, with the same defaults.
  94. // https://html.spec.whatwg.org/multipage/canvas.html#obtain-numeric-values
  95. // The rules for parsing non-negative integers must be used to obtain their numeric values.
  96. // If an attribute is missing, or if parsing its value returns an error, then the default value must be used instead.
  97. // the height attribute defaults to 150
  98. if (auto height_string = get_attribute(HTML::AttributeNames::height); height_string.has_value()) {
  99. if (auto height = parse_non_negative_integer(*height_string); height.has_value() && *height <= 2147483647)
  100. return *height;
  101. }
  102. return 150;
  103. }
  104. void HTMLCanvasElement::reset_context_to_default_state()
  105. {
  106. m_context.visit(
  107. [](GC::Ref<CanvasRenderingContext2D>& context) {
  108. context->reset_to_default_state();
  109. },
  110. [](GC::Ref<WebGL::WebGLRenderingContext>& context) {
  111. context->reset_to_default_state();
  112. },
  113. [](GC::Ref<WebGL::WebGL2RenderingContext>& context) {
  114. context->reset_to_default_state();
  115. },
  116. [](Empty) {
  117. // Do nothing.
  118. });
  119. }
  120. void HTMLCanvasElement::notify_context_about_canvas_size_change()
  121. {
  122. m_context.visit(
  123. [&](GC::Ref<CanvasRenderingContext2D>& context) {
  124. context->set_size(bitmap_size_for_canvas());
  125. },
  126. [&](GC::Ref<WebGL::WebGLRenderingContext>& context) {
  127. context->set_size(bitmap_size_for_canvas());
  128. },
  129. [&](GC::Ref<WebGL::WebGL2RenderingContext>& context) {
  130. context->set_size(bitmap_size_for_canvas());
  131. },
  132. [](Empty) {
  133. // Do nothing.
  134. });
  135. }
  136. WebIDL::ExceptionOr<void> HTMLCanvasElement::set_width(unsigned value)
  137. {
  138. if (value > 2147483647)
  139. value = 300;
  140. TRY(set_attribute(HTML::AttributeNames::width, String::number(value)));
  141. notify_context_about_canvas_size_change();
  142. reset_context_to_default_state();
  143. return {};
  144. }
  145. WebIDL::ExceptionOr<void> HTMLCanvasElement::set_height(WebIDL::UnsignedLong value)
  146. {
  147. if (value > 2147483647)
  148. value = 150;
  149. TRY(set_attribute(HTML::AttributeNames::height, String::number(value)));
  150. notify_context_about_canvas_size_change();
  151. reset_context_to_default_state();
  152. return {};
  153. }
  154. GC::Ptr<Layout::Node> HTMLCanvasElement::create_layout_node(GC::Ref<CSS::ComputedProperties> style)
  155. {
  156. return heap().allocate<Layout::CanvasBox>(document(), *this, move(style));
  157. }
  158. void HTMLCanvasElement::adjust_computed_style(CSS::ComputedProperties& style)
  159. {
  160. // https://drafts.csswg.org/css-display-3/#unbox
  161. if (style.display().is_contents())
  162. style.set_property(CSS::PropertyID::Display, CSS::DisplayStyleValue::create(CSS::Display::from_short(CSS::Display::Short::None)));
  163. }
  164. HTMLCanvasElement::HasOrCreatedContext HTMLCanvasElement::create_2d_context()
  165. {
  166. if (!m_context.has<Empty>())
  167. return m_context.has<GC::Ref<CanvasRenderingContext2D>>() ? HasOrCreatedContext::Yes : HasOrCreatedContext::No;
  168. m_context = CanvasRenderingContext2D::create(realm(), *this);
  169. return HasOrCreatedContext::Yes;
  170. }
  171. template<typename ContextType>
  172. JS::ThrowCompletionOr<HTMLCanvasElement::HasOrCreatedContext> HTMLCanvasElement::create_webgl_context(JS::Value options)
  173. {
  174. if (!m_context.has<Empty>())
  175. return m_context.has<GC::Ref<ContextType>>() ? HasOrCreatedContext::Yes : HasOrCreatedContext::No;
  176. auto maybe_context = TRY(ContextType::create(realm(), *this, options));
  177. if (!maybe_context)
  178. return HasOrCreatedContext::No;
  179. m_context = GC::Ref<ContextType>(*maybe_context);
  180. return HasOrCreatedContext::Yes;
  181. }
  182. // https://html.spec.whatwg.org/multipage/canvas.html#dom-canvas-getcontext
  183. JS::ThrowCompletionOr<HTMLCanvasElement::RenderingContext> HTMLCanvasElement::get_context(String const& type, JS::Value options)
  184. {
  185. // 1. If options is not an object, then set options to null.
  186. if (!options.is_object())
  187. options = JS::js_null();
  188. // 2. Set options to the result of converting options to a JavaScript value.
  189. // NOTE: No-op.
  190. // 3. Run the steps in the cell of the following table whose column header matches this canvas element's canvas context mode and whose row header matches contextId:
  191. // NOTE: See the spec for the full table.
  192. if (type == "2d"sv) {
  193. if (create_2d_context() == HasOrCreatedContext::Yes)
  194. return GC::make_root(*m_context.get<GC::Ref<HTML::CanvasRenderingContext2D>>());
  195. return Empty {};
  196. }
  197. // NOTE: The WebGL spec says "experimental-webgl" is also acceptable and must be equivalent to "webgl". Other engines accept this, so we do too.
  198. if (type.is_one_of("webgl"sv, "experimental-webgl"sv)) {
  199. if (TRY(create_webgl_context<WebGL::WebGLRenderingContext>(options)) == HasOrCreatedContext::Yes)
  200. return GC::make_root(*m_context.get<GC::Ref<WebGL::WebGLRenderingContext>>());
  201. return Empty {};
  202. }
  203. if (type == "webgl2"sv) {
  204. if (TRY(create_webgl_context<WebGL::WebGL2RenderingContext>(options)) == HasOrCreatedContext::Yes)
  205. return GC::make_root(*m_context.get<GC::Ref<WebGL::WebGL2RenderingContext>>());
  206. return Empty {};
  207. }
  208. return Empty {};
  209. }
  210. Gfx::IntSize HTMLCanvasElement::bitmap_size_for_canvas(size_t minimum_width, size_t minimum_height) const
  211. {
  212. auto width = max(this->width(), minimum_width);
  213. auto height = max(this->height(), minimum_height);
  214. Checked<size_t> area = width;
  215. area *= height;
  216. if (area.has_overflow()) {
  217. dbgln("Refusing to create {}x{} canvas (overflow)", width, height);
  218. return {};
  219. }
  220. if (area.value() > max_canvas_area) {
  221. dbgln("Refusing to create {}x{} canvas (exceeds maximum size)", width, height);
  222. return {};
  223. }
  224. return Gfx::IntSize(width, height);
  225. }
  226. struct SerializeBitmapResult {
  227. ByteBuffer buffer;
  228. StringView mime_type;
  229. };
  230. // https://html.spec.whatwg.org/multipage/canvas.html#a-serialisation-of-the-bitmap-as-a-file
  231. static ErrorOr<SerializeBitmapResult> serialize_bitmap(Gfx::Bitmap const& bitmap, StringView type, JS::Value quality)
  232. {
  233. // If type is an image format that supports variable quality (such as "image/jpeg"), quality is given, and type is not "image/png", then,
  234. // if quality is a Number in the range 0.0 to 1.0 inclusive, the user agent must treat quality as the desired quality level.
  235. // Otherwise, the user agent must use its default quality value, as if the quality argument had not been given.
  236. bool valid_quality = quality.is_number() && quality.as_double() >= 0.0 && quality.as_double() <= 1.0;
  237. if (type.equals_ignoring_ascii_case("image/jpeg"sv)) {
  238. AllocatingMemoryStream file;
  239. Gfx::JPEGWriter::Options jpeg_options;
  240. if (valid_quality)
  241. jpeg_options.quality = static_cast<int>(quality.as_double() * 100);
  242. TRY(Gfx::JPEGWriter::encode(file, bitmap, jpeg_options));
  243. return SerializeBitmapResult { TRY(file.read_until_eof()), "image/jpeg"sv };
  244. }
  245. // User agents must support PNG ("image/png"). User agents may support other types.
  246. // If the user agent does not support the requested type, then it must create the file using the PNG format. [PNG]
  247. return SerializeBitmapResult { TRY(Gfx::PNGWriter::encode(bitmap)), "image/png"sv };
  248. }
  249. // https://html.spec.whatwg.org/multipage/canvas.html#dom-canvas-todataurl
  250. String HTMLCanvasElement::to_data_url(StringView type, JS::Value quality)
  251. {
  252. // It is possible the the canvas doesn't have a associated bitmap so create one
  253. allocate_painting_surface_if_needed();
  254. auto surface = this->surface();
  255. auto size = bitmap_size_for_canvas();
  256. if (!surface && !size.is_empty()) {
  257. // If the context is not initialized yet, we need to allocate transparent surface for serialization
  258. auto skia_backend_context = navigable()->traversable_navigable()->skia_backend_context();
  259. surface = Gfx::PaintingSurface::create_with_size(skia_backend_context, size, Gfx::BitmapFormat::BGRA8888, Gfx::AlphaType::Premultiplied);
  260. }
  261. // FIXME: 1. If this canvas element's bitmap's origin-clean flag is set to false, then throw a "SecurityError" DOMException.
  262. // 2. If this canvas element's bitmap has no pixels (i.e. either its horizontal dimension or its vertical dimension is zero)
  263. // then return the string "data:,". (This is the shortest data: URL; it represents the empty string in a text/plain resource.)
  264. if (!surface)
  265. return "data:,"_string;
  266. // 3. Let file be a serialization of this canvas element's bitmap as a file, passing type and quality if given.
  267. auto snapshot = Gfx::ImmutableBitmap::create_snapshot_from_painting_surface(*surface);
  268. auto bitmap = MUST(Gfx::Bitmap::create(Gfx::BitmapFormat::BGRA8888, Gfx::AlphaType::Premultiplied, surface->size()));
  269. surface->read_into_bitmap(*bitmap);
  270. auto file = serialize_bitmap(bitmap, type, move(quality));
  271. // 4. If file is null then return "data:,".
  272. if (file.is_error()) {
  273. dbgln("HTMLCanvasElement: Failed to encode canvas bitmap to {}: {}", type, file.error());
  274. return "data:,"_string;
  275. }
  276. // 5. Return a data: URL representing file. [RFC2397]
  277. auto base64_encoded_or_error = encode_base64(file.value().buffer);
  278. if (base64_encoded_or_error.is_error()) {
  279. return "data:,"_string;
  280. }
  281. return URL::create_with_data(file.value().mime_type, base64_encoded_or_error.release_value(), true).to_string();
  282. }
  283. // https://html.spec.whatwg.org/multipage/canvas.html#dom-canvas-toblob
  284. WebIDL::ExceptionOr<void> HTMLCanvasElement::to_blob(GC::Ref<WebIDL::CallbackType> callback, StringView type, JS::Value quality)
  285. {
  286. // It is possible the the canvas doesn't have a associated bitmap so create one
  287. allocate_painting_surface_if_needed();
  288. auto surface = this->surface();
  289. auto size = bitmap_size_for_canvas();
  290. if (!surface && !size.is_empty()) {
  291. // If the context is not initialized yet, we need to allocate transparent surface for serialization
  292. auto skia_backend_context = navigable()->traversable_navigable()->skia_backend_context();
  293. surface = Gfx::PaintingSurface::create_with_size(skia_backend_context, size, Gfx::BitmapFormat::BGRA8888, Gfx::AlphaType::Premultiplied);
  294. }
  295. // FIXME: 1. If this canvas element's bitmap's origin-clean flag is set to false, then throw a "SecurityError" DOMException.
  296. // 2. Let result be null.
  297. RefPtr<Gfx::Bitmap> bitmap_result;
  298. // 3. If this canvas element's bitmap has pixels (i.e., neither its horizontal dimension nor its vertical dimension is zero),
  299. // then set result to a copy of this canvas element's bitmap.
  300. if (surface) {
  301. bitmap_result = MUST(Gfx::Bitmap::create(Gfx::BitmapFormat::BGRA8888, Gfx::AlphaType::Premultiplied, surface->size()));
  302. surface->read_into_bitmap(*bitmap_result);
  303. }
  304. // 4. Run these steps in parallel:
  305. Platform::EventLoopPlugin::the().deferred_invoke(GC::create_function(heap(), [this, callback, bitmap_result, type, quality] {
  306. // 1. If result is non-null, then set result to a serialization of result as a file with type and quality if given.
  307. Optional<SerializeBitmapResult> file_result;
  308. if (bitmap_result) {
  309. if (auto result = serialize_bitmap(*bitmap_result, type, move(quality)); !result.is_error())
  310. file_result = result.release_value();
  311. }
  312. // 2. Queue an element task on the canvas blob serialization task source given the canvas element to run these steps:
  313. queue_an_element_task(Task::Source::CanvasBlobSerializationTask, [this, callback, file_result = move(file_result)] {
  314. auto maybe_error = Bindings::throw_dom_exception_if_needed(vm(), [&]() -> WebIDL::ExceptionOr<void> {
  315. // 1. If result is non-null, then set result to a new Blob object, created in the relevant realm of this canvas element, representing result. [FILEAPI]
  316. GC::Ptr<FileAPI::Blob> blob_result;
  317. if (file_result.has_value())
  318. blob_result = FileAPI::Blob::create(realm(), file_result->buffer, TRY_OR_THROW_OOM(vm(), String::from_utf8(file_result->mime_type)));
  319. // 2. Invoke callback with « result » and "report".
  320. TRY(WebIDL::invoke_callback(*callback, {}, WebIDL::ExceptionBehavior::Report, move(blob_result)));
  321. return {};
  322. });
  323. if (maybe_error.is_throw_completion())
  324. report_exception(maybe_error.throw_completion(), realm());
  325. });
  326. }));
  327. return {};
  328. }
  329. void HTMLCanvasElement::present()
  330. {
  331. if (auto surface = this->surface())
  332. surface->flush();
  333. m_context.visit(
  334. [](GC::Ref<CanvasRenderingContext2D>&) {
  335. // Do nothing, CRC2D writes directly to the canvas bitmap.
  336. },
  337. [](GC::Ref<WebGL::WebGLRenderingContext>& context) {
  338. context->present();
  339. },
  340. [](GC::Ref<WebGL::WebGL2RenderingContext>& context) {
  341. context->present();
  342. },
  343. [](Empty) {
  344. // Do nothing.
  345. });
  346. }
  347. RefPtr<Gfx::PaintingSurface> HTMLCanvasElement::surface() const
  348. {
  349. return m_context.visit(
  350. [&](GC::Ref<CanvasRenderingContext2D> const& context) {
  351. return context->surface();
  352. },
  353. [&](GC::Ref<WebGL::WebGLRenderingContext> const& context) -> RefPtr<Gfx::PaintingSurface> {
  354. return context->surface();
  355. },
  356. [&](GC::Ref<WebGL::WebGL2RenderingContext> const& context) -> RefPtr<Gfx::PaintingSurface> {
  357. return context->surface();
  358. },
  359. [](Empty) -> RefPtr<Gfx::PaintingSurface> {
  360. return {};
  361. });
  362. }
  363. void HTMLCanvasElement::allocate_painting_surface_if_needed()
  364. {
  365. m_context.visit(
  366. [&](GC::Ref<CanvasRenderingContext2D>& context) {
  367. context->allocate_painting_surface_if_needed();
  368. },
  369. [&](GC::Ref<WebGL::WebGLRenderingContext>& context) {
  370. context->allocate_painting_surface_if_needed();
  371. },
  372. [&](GC::Ref<WebGL::WebGL2RenderingContext>& context) {
  373. context->allocate_painting_surface_if_needed();
  374. },
  375. [](Empty) {
  376. // Do nothing.
  377. });
  378. }
  379. }