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- /*
- * Copyright (c) 2020, Stephan Unverwerth <s.unverwerth@gmx.de>
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- *
- * 1. Redistributions of source code must retain the above copyright notice, this
- * list of conditions and the following disclaimer.
- *
- * 2. Redistributions in binary form must reproduce the above copyright notice,
- * this list of conditions and the following disclaimer in the documentation
- * and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
- * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
- * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
- * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- #include <LibCore/ArgsParser.h>
- #include <LibCore/ElapsedTimer.h>
- #include <LibGUI/Application.h>
- #include <LibGUI/Icon.h>
- #include <LibGUI/Label.h>
- #include <LibGUI/Menu.h>
- #include <LibGUI/Menubar.h>
- #include <LibGUI/Painter.h>
- #include <LibGUI/Widget.h>
- #include <LibGUI/Window.h>
- #include <LibGfx/Bitmap.h>
- #include <LibGfx/Matrix4x4.h>
- #include <LibGfx/Vector3.h>
- #include <stdio.h>
- #include <stdlib.h>
- #include <unistd.h>
- const int WIDTH = 200;
- const int HEIGHT = 200;
- static bool flag_hide_window_frame = false;
- class Cube final : public GUI::Widget {
- C_OBJECT(Cube)
- public:
- virtual ~Cube() override;
- void set_stat_label(RefPtr<GUI::Label> l) { m_stats = l; };
- void set_show_window_frame(bool);
- bool show_window_frame() const { return m_show_window_frame; }
- Function<void(GUI::ContextMenuEvent&)> on_context_menu_request;
- protected:
- virtual void context_menu_event(GUI::ContextMenuEvent& event) override
- {
- if (on_context_menu_request)
- on_context_menu_request(event);
- }
- private:
- Cube();
- RefPtr<Gfx::Bitmap> m_bitmap;
- RefPtr<GUI::Label> m_stats;
- virtual void paint_event(GUI::PaintEvent&) override;
- virtual void timer_event(Core::TimerEvent&) override;
- int m_accumulated_time;
- int m_cycles;
- int m_phase;
- bool m_show_window_frame { true };
- };
- Cube::Cube()
- {
- m_bitmap = Gfx::Bitmap::create(Gfx::BitmapFormat::BGRx8888, { WIDTH, HEIGHT });
- m_accumulated_time = 0;
- m_cycles = 0;
- m_phase = 0;
- stop_timer();
- start_timer(20);
- }
- Cube::~Cube()
- {
- }
- void Cube::paint_event(GUI::PaintEvent& event)
- {
- GUI::Painter painter(*this);
- painter.add_clip_rect(event.rect());
- /* Blit it! */
- painter.draw_scaled_bitmap(event.rect(), *m_bitmap, m_bitmap->rect());
- }
- void Cube::timer_event(Core::TimerEvent&)
- {
- Core::ElapsedTimer timer;
- timer.start();
- const FloatVector3 vertices[8] {
- { -1, -1, -1 },
- { -1, 1, -1 },
- { 1, 1, -1 },
- { 1, -1, -1 },
- { -1, -1, 1 },
- { -1, 1, 1 },
- { 1, 1, 1 },
- { 1, -1, 1 },
- };
- #define QUAD(a, b, c, d) a, b, c, c, d, a
- const int indices[] {
- QUAD(0, 1, 2, 3),
- QUAD(7, 6, 5, 4),
- QUAD(4, 5, 1, 0),
- QUAD(3, 2, 6, 7),
- QUAD(1, 5, 6, 2),
- QUAD(0, 3, 7, 4),
- };
- const Color colors[] {
- Color::Red,
- Color::Red,
- Color::Green,
- Color::Green,
- Color::Blue,
- Color::Blue,
- Color::Magenta,
- Color::Magenta,
- Color::White,
- Color::White,
- Color::Yellow,
- Color::Yellow,
- };
- FloatVector3 transformed_vertices[8];
- static float angle = 0;
- angle += 0.02f;
- auto matrix = FloatMatrix4x4::translate(FloatVector3(0, 0, 1.5f))
- * FloatMatrix4x4::rotate(FloatVector3(1, 0, 0), angle * 1.17356641f)
- * FloatMatrix4x4::rotate(FloatVector3(0, 1, 0), angle * 0.90533273f)
- * FloatMatrix4x4::rotate(FloatVector3(0, 0, 1), angle);
- for (int i = 0; i < 8; i++) {
- transformed_vertices[i] = matrix.transform_point(vertices[i]);
- }
- GUI::Painter painter(*m_bitmap);
- if (m_show_window_frame)
- painter.fill_rect_with_gradient(Gfx::Orientation::Vertical, m_bitmap->rect(), Gfx::Color::White, Gfx::Color::Blue);
- else
- painter.clear_rect(m_bitmap->rect(), Gfx::Color::Transparent);
- auto to_point = [](const FloatVector3& v) {
- return Gfx::IntPoint(v.x(), v.y());
- };
- for (size_t i = 0; i < sizeof(indices) / sizeof(indices[0]) / 3; i++) {
- auto a = transformed_vertices[indices[i * 3]];
- auto b = transformed_vertices[indices[i * 3 + 1]];
- auto c = transformed_vertices[indices[i * 3 + 2]];
- auto normal = (b - a).cross(c - a);
- normal.normalize();
- // Perspective projection
- a.set_x(WIDTH / 2 + a.x() / (1 + a.z() * 0.35f) * WIDTH / 3);
- a.set_y(HEIGHT / 2 - a.y() / (1 + a.z() * 0.35f) * WIDTH / 3);
- b.set_x(WIDTH / 2 + b.x() / (1 + b.z() * 0.35f) * WIDTH / 3);
- b.set_y(HEIGHT / 2 - b.y() / (1 + b.z() * 0.35f) * WIDTH / 3);
- c.set_x(WIDTH / 2 + c.x() / (1 + c.z() * 0.35f) * WIDTH / 3);
- c.set_y(HEIGHT / 2 - c.y() / (1 + c.z() * 0.35f) * WIDTH / 3);
- float winding = (b.x() - a.x()) * (c.y() - a.y()) - (b.y() - a.y()) * (c.x() - a.x());
- if (winding < 0)
- continue;
- float shade = 0.5f + normal.y() * 0.5f;
- auto color = colors[i];
- color.set_red(color.red() * shade);
- color.set_green(color.green() * shade);
- color.set_blue(color.blue() * shade);
- painter.draw_triangle(to_point(a), to_point(b), to_point(c), color);
- }
- if ((m_cycles % 50) == 0) {
- dbgln("{} total cycles. finished 50 in {} ms, avg {} ms", m_cycles, m_accumulated_time, m_accumulated_time / 50);
- m_stats->set_text(String::formatted("{} ms", m_accumulated_time / 50));
- m_accumulated_time = 0;
- }
- update();
- m_accumulated_time += timer.elapsed();
- m_cycles++;
- }
- void Cube::set_show_window_frame(bool show)
- {
- if (show == m_show_window_frame)
- return;
- m_show_window_frame = show;
- m_stats->set_visible(m_show_window_frame);
- auto& w = *window();
- w.set_frameless(!m_show_window_frame);
- w.set_has_alpha_channel(!m_show_window_frame);
- w.set_alpha_hit_threshold(m_show_window_frame ? 0 : 1);
- }
- int main(int argc, char** argv)
- {
- auto app = GUI::Application::construct(argc, argv);
- if (pledge("stdio recvfd sendfd rpath", nullptr) < 0) {
- perror("pledge");
- return 1;
- }
- if (unveil("/res", "r") < 0) {
- perror("unveil");
- return 1;
- }
- if (unveil(nullptr, nullptr) < 0) {
- perror("unveil");
- return 1;
- }
- Core::ArgsParser parser;
- parser.set_general_help("Create a window with a spinning cube.");
- parser.add_option(flag_hide_window_frame, "Hide window frame", "hide-window", 'h');
- parser.parse(argc, argv);
- auto window = GUI::Window::construct();
- window->set_double_buffering_enabled(true);
- window->set_title("Cube");
- window->set_resizable(false);
- window->resize(WIDTH, HEIGHT);
- window->set_has_alpha_channel(true);
- window->set_alpha_hit_threshold(1);
- auto& cube = window->set_main_widget<Cube>();
- auto& time = cube.add<GUI::Label>();
- time.set_relative_rect({ 0, 4, 40, 10 });
- time.move_by({ window->width() - time.width(), 0 });
- cube.set_stat_label(time);
- auto app_icon = GUI::Icon::default_icon("app-cube");
- window->set_icon(app_icon.bitmap_for_size(16));
- auto menubar = GUI::Menubar::construct();
- auto& app_menu = menubar->add_menu("File");
- auto show_window_frame_action = GUI::Action::create_checkable("Show window frame", [&](auto& action) {
- cube.set_show_window_frame(action.is_checked());
- });
- cube.set_show_window_frame(!flag_hide_window_frame);
- show_window_frame_action->set_checked(cube.show_window_frame());
- app_menu.add_action(move(show_window_frame_action));
- app_menu.add_separator();
- app_menu.add_action(GUI::CommonActions::make_quit_action([&](auto&) { app->quit(); }));
- auto& help_menu = menubar->add_menu("Help");
- help_menu.add_action(GUI::CommonActions::make_about_action("Cube Demo", app_icon, window));
- window->set_menubar(move(menubar));
- cube.on_context_menu_request = [&](auto& event) {
- app_menu.popup(event.screen_position());
- };
- window->show();
- return app->exec();
- }
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