ArrayBuffer.cpp 2.6 KB

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  1. /*
  2. * Copyright (c) 2020-2021, Linus Groh <linusg@serenityos.org>
  3. *
  4. * SPDX-License-Identifier: BSD-2-Clause
  5. */
  6. #include <LibJS/Runtime/AbstractOperations.h>
  7. #include <LibJS/Runtime/ArrayBuffer.h>
  8. #include <LibJS/Runtime/GlobalObject.h>
  9. namespace JS {
  10. ArrayBuffer* ArrayBuffer::create(GlobalObject& global_object, size_t byte_length)
  11. {
  12. auto buffer = ByteBuffer::create_zeroed(byte_length);
  13. if (!buffer.has_value()) {
  14. global_object.vm().throw_exception<RangeError>(global_object, ErrorType::NotEnoughMemoryToAllocate, byte_length);
  15. return nullptr;
  16. }
  17. return global_object.heap().allocate<ArrayBuffer>(global_object, buffer.release_value(), *global_object.array_buffer_prototype());
  18. }
  19. ArrayBuffer* ArrayBuffer::create(GlobalObject& global_object, ByteBuffer buffer)
  20. {
  21. return global_object.heap().allocate<ArrayBuffer>(global_object, move(buffer), *global_object.array_buffer_prototype());
  22. }
  23. ArrayBuffer* ArrayBuffer::create(GlobalObject& global_object, ByteBuffer* buffer)
  24. {
  25. return global_object.heap().allocate<ArrayBuffer>(global_object, buffer, *global_object.array_buffer_prototype());
  26. }
  27. ArrayBuffer::ArrayBuffer(ByteBuffer buffer, Object& prototype)
  28. : Object(prototype)
  29. , m_buffer(move(buffer))
  30. , m_detach_key(js_undefined())
  31. {
  32. }
  33. ArrayBuffer::ArrayBuffer(ByteBuffer* buffer, Object& prototype)
  34. : Object(prototype)
  35. , m_buffer(buffer)
  36. , m_detach_key(js_undefined())
  37. {
  38. }
  39. ArrayBuffer::~ArrayBuffer()
  40. {
  41. }
  42. void ArrayBuffer::visit_edges(Cell::Visitor& visitor)
  43. {
  44. Base::visit_edges(visitor);
  45. visitor.visit(m_detach_key);
  46. }
  47. // 25.1.2.1 AllocateArrayBuffer ( constructor, byteLength ), https://tc39.es/ecma262/#sec-allocatearraybuffer
  48. ThrowCompletionOr<ArrayBuffer*> allocate_array_buffer(GlobalObject& global_object, FunctionObject& constructor, size_t byte_length)
  49. {
  50. // 1. Let obj be ? OrdinaryCreateFromConstructor(constructor, "%ArrayBuffer.prototype%", « [[ArrayBufferData]], [[ArrayBufferByteLength]], [[ArrayBufferDetachKey]] »).
  51. auto* obj = TRY(ordinary_create_from_constructor<ArrayBuffer>(global_object, constructor, &GlobalObject::array_buffer_prototype, nullptr));
  52. // 2. Let block be ? CreateByteDataBlock(byteLength).
  53. auto block = ByteBuffer::create_zeroed(byte_length);
  54. if (!block.has_value())
  55. return global_object.vm().throw_completion<RangeError>(global_object, ErrorType::NotEnoughMemoryToAllocate, byte_length);
  56. // 3. Set obj.[[ArrayBufferData]] to block.
  57. obj->set_buffer(move(*block));
  58. // 4. Set obj.[[ArrayBufferByteLength]] to byteLength.
  59. // 5. Return obj.
  60. return obj;
  61. }
  62. }