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- /*
- * Copyright (c) 2023, Luke Wilde <lukew@serenityos.org>
- * Copyright (c) 2024, Shannon Booth <shannon@serenityos.org>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #pragma once
- #include <LibWeb/Bindings/BaseAudioContextPrototype.h>
- #include <LibWeb/DOM/EventTarget.h>
- #include <LibWeb/WebIDL/Types.h>
- namespace Web::WebAudio {
- // https://webaudio.github.io/web-audio-api/#BaseAudioContext
- class BaseAudioContext : public DOM::EventTarget {
- WEB_PLATFORM_OBJECT(BaseAudioContext, DOM::EventTarget);
- public:
- virtual ~BaseAudioContext() override;
- // https://webaudio.github.io/web-audio-api/#dom-baseaudiocontext-createbuffer-numberofchannels
- // > An implementation MUST support at least 32 channels.
- // Other browsers appear to only allow 32 channels - so let's limit ourselves to that too.
- static constexpr WebIDL::UnsignedLong MAX_NUMBER_OF_CHANNELS { 32 };
- // https://webaudio.github.io/web-audio-api/#dom-baseaudiocontext-createbuffer-samplerate
- // > An implementation MUST support sample rates in at least the range 8000 to 96000.
- // This doesn't seem consistent between browsers. We use what firefox accepts from testing BaseAudioContext.createAudioBuffer.
- static constexpr float MIN_SAMPLE_RATE { 8000 };
- static constexpr float MAX_SAMPLE_RATE { 192000 };
- float sample_rate() const { return m_sample_rate; }
- double current_time() const { return m_current_time; }
- Bindings::AudioContextState state() const { return m_control_thread_state; }
- // https://webaudio.github.io/web-audio-api/#--nyquist-frequency
- float nyquist_frequency() const { return m_sample_rate / 2; }
- void set_onstatechange(WebIDL::CallbackType*);
- WebIDL::CallbackType* onstatechange();
- void set_sample_rate(float sample_rate) { m_sample_rate = sample_rate; }
- void set_control_state(Bindings::AudioContextState state) { m_control_thread_state = state; }
- void set_rendering_state(Bindings::AudioContextState state) { m_rendering_thread_state = state; }
- static WebIDL::ExceptionOr<void> verify_audio_options_inside_nominal_range(JS::Realm&, WebIDL::UnsignedLong number_of_channels, WebIDL::UnsignedLong length, float sample_rate);
- WebIDL::ExceptionOr<JS::NonnullGCPtr<AudioBuffer>> create_buffer(WebIDL::UnsignedLong number_of_channels, WebIDL::UnsignedLong length, float sample_rate);
- WebIDL::ExceptionOr<JS::NonnullGCPtr<OscillatorNode>> create_oscillator();
- WebIDL::ExceptionOr<JS::NonnullGCPtr<DynamicsCompressorNode>> create_dynamics_compressor();
- protected:
- explicit BaseAudioContext(JS::Realm&, float m_sample_rate = 0);
- virtual void initialize(JS::Realm&) override;
- private:
- float m_sample_rate { 0 };
- double m_current_time { 0 };
- Bindings::AudioContextState m_control_thread_state = Bindings::AudioContextState::Suspended;
- Bindings::AudioContextState m_rendering_thread_state = Bindings::AudioContextState::Suspended;
- };
- }
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