CellAllocator.h 1.2 KB

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  1. /*
  2. * Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
  3. *
  4. * SPDX-License-Identifier: BSD-2-Clause
  5. */
  6. #pragma once
  7. #include <AK/IntrusiveList.h>
  8. #include <AK/NonnullOwnPtr.h>
  9. #include <AK/Vector.h>
  10. #include <LibJS/Forward.h>
  11. #include <LibJS/Heap/HeapBlock.h>
  12. namespace JS {
  13. class CellAllocator {
  14. public:
  15. explicit CellAllocator(size_t cell_size);
  16. ~CellAllocator() = default;
  17. size_t cell_size() const { return m_cell_size; }
  18. Cell* allocate_cell(Heap&);
  19. template<typename Callback>
  20. IterationDecision for_each_block(Callback callback)
  21. {
  22. for (auto& block : m_full_blocks) {
  23. if (callback(block) == IterationDecision::Break)
  24. return IterationDecision::Break;
  25. }
  26. for (auto& block : m_usable_blocks) {
  27. if (callback(block) == IterationDecision::Break)
  28. return IterationDecision::Break;
  29. }
  30. return IterationDecision::Continue;
  31. }
  32. void block_did_become_empty(Badge<Heap>, HeapBlock&);
  33. void block_did_become_usable(Badge<Heap>, HeapBlock&);
  34. private:
  35. const size_t m_cell_size;
  36. using BlockList = IntrusiveList<&HeapBlock::m_list_node>;
  37. BlockList m_full_blocks;
  38. BlockList m_usable_blocks;
  39. };
  40. }