Action.h 7.5 KB

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  1. /*
  2. * Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
  3. *
  4. * SPDX-License-Identifier: BSD-2-Clause
  5. */
  6. #pragma once
  7. #include <AK/Badge.h>
  8. #include <AK/Function.h>
  9. #include <AK/HashTable.h>
  10. #include <AK/NonnullRefPtr.h>
  11. #include <AK/RefCounted.h>
  12. #include <AK/String.h>
  13. #include <AK/WeakPtr.h>
  14. #include <AK/Weakable.h>
  15. #include <LibCore/Object.h>
  16. #include <LibGUI/Forward.h>
  17. #include <LibGUI/Shortcut.h>
  18. #include <LibGfx/Forward.h>
  19. namespace GUI {
  20. namespace CommonActions {
  21. NonnullRefPtr<Action> make_about_action(const String& app_name, const Icon& app_icon, Window* parent = nullptr);
  22. NonnullRefPtr<Action> make_open_action(Function<void(Action&)>, Core::Object* parent = nullptr);
  23. NonnullRefPtr<Action> make_save_action(Function<void(Action&)>, Core::Object* parent = nullptr);
  24. NonnullRefPtr<Action> make_save_as_action(Function<void(Action&)>, Core::Object* parent = nullptr);
  25. NonnullRefPtr<Action> make_undo_action(Function<void(Action&)>, Core::Object* parent = nullptr);
  26. NonnullRefPtr<Action> make_redo_action(Function<void(Action&)>, Core::Object* parent = nullptr);
  27. NonnullRefPtr<Action> make_cut_action(Function<void(Action&)>, Core::Object* parent = nullptr);
  28. NonnullRefPtr<Action> make_copy_action(Function<void(Action&)>, Core::Object* parent = nullptr);
  29. NonnullRefPtr<Action> make_paste_action(Function<void(Action&)>, Core::Object* parent = nullptr);
  30. NonnullRefPtr<Action> make_delete_action(Function<void(Action&)>, Core::Object* parent = nullptr);
  31. NonnullRefPtr<Action> make_move_to_front_action(Function<void(Action&)>, Core::Object* parent = nullptr);
  32. NonnullRefPtr<Action> make_move_to_back_action(Function<void(Action&)>, Core::Object* parent = nullptr);
  33. NonnullRefPtr<Action> make_fullscreen_action(Function<void(Action&)>, Core::Object* parent = nullptr);
  34. NonnullRefPtr<Action> make_quit_action(Function<void(Action&)>);
  35. NonnullRefPtr<Action> make_help_action(Function<void(Action&)>, Core::Object* parent = nullptr);
  36. NonnullRefPtr<Action> make_go_back_action(Function<void(Action&)>, Core::Object* parent = nullptr);
  37. NonnullRefPtr<Action> make_go_forward_action(Function<void(Action&)>, Core::Object* parent = nullptr);
  38. NonnullRefPtr<Action> make_go_home_action(Function<void(Action&)> callback, Core::Object* parent = nullptr);
  39. NonnullRefPtr<Action> make_reload_action(Function<void(Action&)>, Core::Object* parent = nullptr);
  40. NonnullRefPtr<Action> make_select_all_action(Function<void(Action&)>, Core::Object* parent = nullptr);
  41. NonnullRefPtr<Action> make_rename_action(Function<void(Action&)>, Core::Object* parent = nullptr);
  42. NonnullRefPtr<Action> make_properties_action(Function<void(Action&)>, Core::Object* parent = nullptr);
  43. NonnullRefPtr<Action> make_zoom_in_action(Function<void(Action&)>, Core::Object* parent = nullptr);
  44. NonnullRefPtr<Action> make_zoom_out_action(Function<void(Action&)>, Core::Object* parent = nullptr);
  45. NonnullRefPtr<Action> make_reset_zoom_action(Function<void(Action&)>, Core::Object* parent = nullptr);
  46. };
  47. class Action final : public Core::Object {
  48. C_OBJECT(Action)
  49. public:
  50. enum class ShortcutScope {
  51. None,
  52. WidgetLocal,
  53. WindowLocal,
  54. ApplicationGlobal,
  55. };
  56. static NonnullRefPtr<Action> create(String text, Function<void(Action&)> callback, Core::Object* parent = nullptr);
  57. static NonnullRefPtr<Action> create(String text, RefPtr<Gfx::Bitmap> icon, Function<void(Action&)> callback, Core::Object* parent = nullptr);
  58. static NonnullRefPtr<Action> create(String text, const Shortcut& shortcut, Function<void(Action&)> callback, Core::Object* parent = nullptr);
  59. static NonnullRefPtr<Action> create(String text, const Shortcut& shortcut, const Shortcut& alternate_shortcut, Function<void(Action&)> callback, Core::Object* parent = nullptr);
  60. static NonnullRefPtr<Action> create(String text, const Shortcut& shortcut, RefPtr<Gfx::Bitmap> icon, Function<void(Action&)> callback, Core::Object* parent = nullptr);
  61. static NonnullRefPtr<Action> create(String text, const Shortcut& shortcut, const Shortcut& alternate_shortcut, RefPtr<Gfx::Bitmap> icon, Function<void(Action&)> callback, Core::Object* parent = nullptr);
  62. static NonnullRefPtr<Action> create_checkable(String text, Function<void(Action&)> callback, Core::Object* parent = nullptr);
  63. static NonnullRefPtr<Action> create_checkable(String text, RefPtr<Gfx::Bitmap> icon, Function<void(Action&)> callback, Core::Object* parent = nullptr);
  64. static NonnullRefPtr<Action> create_checkable(String text, const Shortcut& shortcut, Function<void(Action&)> callback, Core::Object* parent = nullptr);
  65. static NonnullRefPtr<Action> create_checkable(String text, const Shortcut& shortcut, RefPtr<Gfx::Bitmap> icon, Function<void(Action&)> callback, Core::Object* parent = nullptr);
  66. virtual ~Action() override;
  67. String text() const { return m_text; }
  68. void set_text(String);
  69. String const& status_tip() const { return m_status_tip; }
  70. void set_status_tip(String status_tip) { m_status_tip = move(status_tip); }
  71. Shortcut const& shortcut() const { return m_shortcut; }
  72. Shortcut const& alternate_shortcut() const { return m_alternate_shortcut; }
  73. const Gfx::Bitmap* icon() const { return m_icon.ptr(); }
  74. void set_icon(const Gfx::Bitmap*);
  75. const Core::Object* activator() const { return m_activator.ptr(); }
  76. Core::Object* activator() { return m_activator.ptr(); }
  77. Function<void(Action&)> on_activation;
  78. void activate(Core::Object* activator = nullptr);
  79. bool is_enabled() const { return m_enabled; }
  80. void set_enabled(bool);
  81. bool is_checkable() const { return m_checkable; }
  82. void set_checkable(bool checkable) { m_checkable = checkable; }
  83. bool is_checked() const
  84. {
  85. VERIFY(is_checkable());
  86. return m_checked;
  87. }
  88. void set_checked(bool);
  89. bool swallow_key_event_when_disabled() const { return m_swallow_key_event_when_disabled; }
  90. void set_swallow_key_event_when_disabled(bool swallow) { m_swallow_key_event_when_disabled = swallow; }
  91. void register_button(Badge<Button>, Button&);
  92. void unregister_button(Badge<Button>, Button&);
  93. void register_menu_item(Badge<MenuItem>, MenuItem&);
  94. void unregister_menu_item(Badge<MenuItem>, MenuItem&);
  95. const ActionGroup* group() const { return m_action_group.ptr(); }
  96. void set_group(Badge<ActionGroup>, ActionGroup*);
  97. private:
  98. Action(String, Function<void(Action&)> = nullptr, Core::Object* = nullptr, bool checkable = false);
  99. Action(String, const Shortcut&, Function<void(Action&)> = nullptr, Core::Object* = nullptr, bool checkable = false);
  100. Action(String, const Shortcut&, const Shortcut&, Function<void(Action&)> = nullptr, Core::Object* = nullptr, bool checkable = false);
  101. Action(String, const Shortcut&, const Shortcut&, RefPtr<Gfx::Bitmap> icon, Function<void(Action&)> = nullptr, Core::Object* = nullptr, bool checkable = false);
  102. Action(String, RefPtr<Gfx::Bitmap> icon, Function<void(Action&)> = nullptr, Core::Object* = nullptr, bool checkable = false);
  103. template<typename Callback>
  104. void for_each_toolbar_button(Callback);
  105. template<typename Callback>
  106. void for_each_menu_item(Callback);
  107. String m_text;
  108. String m_status_tip;
  109. RefPtr<Gfx::Bitmap> m_icon;
  110. Shortcut m_shortcut;
  111. Shortcut m_alternate_shortcut;
  112. bool m_enabled { true };
  113. bool m_checkable { false };
  114. bool m_checked { false };
  115. bool m_swallow_key_event_when_disabled { false };
  116. ShortcutScope m_scope { ShortcutScope::None };
  117. HashTable<Button*> m_buttons;
  118. HashTable<MenuItem*> m_menu_items;
  119. WeakPtr<ActionGroup> m_action_group;
  120. WeakPtr<Core::Object> m_activator;
  121. };
  122. }