BacktraceModel.h 2.6 KB

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  1. /*
  2. * Copyright (c) 2020, Itamar S. <itamar8910@gmail.com>
  3. * All rights reserved.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. *
  8. * 1. Redistributions of source code must retain the above copyright notice, this
  9. * list of conditions and the following disclaimer.
  10. *
  11. * 2. Redistributions in binary form must reproduce the above copyright notice,
  12. * this list of conditions and the following disclaimer in the documentation
  13. * and/or other materials provided with the distribution.
  14. *
  15. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  16. * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  17. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  18. * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
  19. * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  20. * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  21. * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  22. * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
  23. * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  24. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  25. */
  26. #pragma once
  27. #include <AK/Vector.h>
  28. #include <LibGUI/ListView.h>
  29. #include <LibGUI/Model.h>
  30. #include <sys/arch/i386/regs.h>
  31. namespace Debug {
  32. class DebugSession;
  33. }
  34. namespace HackStudio {
  35. class BacktraceModel final : public GUI::Model {
  36. public:
  37. static NonnullRefPtr<BacktraceModel> create(const Debug::DebugSession&, const PtraceRegisters& regs);
  38. virtual int row_count(const GUI::ModelIndex& = GUI::ModelIndex()) const override { return m_frames.size(); }
  39. virtual int column_count(const GUI::ModelIndex& = GUI::ModelIndex()) const override { return 1; }
  40. virtual String column_name(int) const override
  41. {
  42. return "";
  43. }
  44. virtual GUI::Variant data(const GUI::ModelIndex&, GUI::ModelRole) const override;
  45. virtual void update() override { }
  46. virtual GUI::ModelIndex index(int row, int column, const GUI::ModelIndex&) const override;
  47. struct FrameInfo {
  48. String function_name;
  49. u32 instruction_address;
  50. u32 frame_base;
  51. };
  52. const Vector<FrameInfo>& frames() const { return m_frames; }
  53. private:
  54. explicit BacktraceModel(Vector<FrameInfo>&& frames)
  55. : m_frames(move(frames))
  56. {
  57. }
  58. static Vector<FrameInfo> create_backtrace(const Debug::DebugSession&, const PtraceRegisters&);
  59. Vector<FrameInfo> m_frames;
  60. };
  61. }