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- /*
- * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- *
- * 1. Redistributions of source code must retain the above copyright notice, this
- * list of conditions and the following disclaimer.
- *
- * 2. Redistributions in binary form must reproduce the above copyright notice,
- * this list of conditions and the following disclaimer in the documentation
- * and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
- * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
- * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
- * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- #include <AK/Function.h>
- #include <AK/HashFunctions.h>
- #include <AK/HashTable.h>
- #include <AK/QuickSort.h>
- #include <AK/StringBuilder.h>
- #include <LibGfx/Painter.h>
- #include <LibGfx/Path.h>
- #include <math.h>
- namespace Gfx {
- void Path::close()
- {
- if (m_segments.size() <= 1)
- return;
- invalidate_split_lines();
- auto& last_point = m_segments.last().point;
- for (ssize_t i = m_segments.size() - 1; i >= 0; --i) {
- auto& segment = m_segments[i];
- if (segment.type == Segment::Type::MoveTo) {
- if (last_point == segment.point)
- return;
- m_segments.append({ Segment::Type::LineTo, segment.point });
- return;
- }
- }
- }
- String Path::to_string() const
- {
- StringBuilder builder;
- builder.append("Path { ");
- for (auto& segment : m_segments) {
- switch (segment.type) {
- case Segment::Type::MoveTo:
- builder.append("MoveTo");
- break;
- case Segment::Type::LineTo:
- builder.append("LineTo");
- break;
- case Segment::Type::QuadraticBezierCurveTo:
- builder.append("QuadraticBezierCurveTo");
- break;
- case Segment::Type::Invalid:
- builder.append("Invalid");
- break;
- }
- builder.append('(');
- builder.append(segment.point.to_string());
- if (segment.through.has_value()) {
- builder.append(", ");
- builder.append(segment.through.value().to_string());
- }
- builder.append(')');
- builder.append(' ');
- }
- builder.append("}");
- return builder.to_string();
- }
- void Path::segmentize_path()
- {
- Vector<LineSegment> segments;
- auto add_line = [&](const auto& p0, const auto& p1) {
- float ymax = p0.y(), ymin = p1.y(), x_of_ymin = p1.x(), x_of_ymax = p0.x();
- auto slope = p0.x() == p1.x() ? 0 : ((float)(p0.y() - p1.y())) / ((float)(p0.x() - p1.x()));
- if (p0.y() < p1.y()) {
- ymin = ymax;
- ymax = p1.y();
- x_of_ymax = x_of_ymin;
- x_of_ymin = p0.x();
- }
- segments.append({ Point(p0.x(), p0.y()),
- Point(p1.x(), p1.y()),
- slope == 0 ? 0 : 1 / slope,
- x_of_ymin,
- ymax, ymin, x_of_ymax });
- };
- FloatPoint cursor { 0, 0 };
- for (auto& segment : m_segments) {
- switch (segment.type) {
- case Segment::Type::MoveTo:
- cursor = segment.point;
- break;
- case Segment::Type::LineTo: {
- add_line(cursor, segment.point);
- cursor = segment.point;
- break;
- }
- case Segment::Type::QuadraticBezierCurveTo: {
- auto& control = segment.through.value();
- Painter::for_each_line_segment_on_bezier_curve(control, cursor, segment.point, [&](const FloatPoint& p0, const FloatPoint& p1) {
- add_line(Point(p0.x(), p0.y()), Point(p1.x(), p1.y()));
- });
- cursor = segment.point;
- break;
- }
- case Segment::Type::Invalid:
- ASSERT_NOT_REACHED();
- break;
- }
- }
- // sort segments by ymax
- quick_sort(segments, [](const auto& line0, const auto& line1) {
- return line1.maximum_y < line0.maximum_y;
- });
- m_split_lines = move(segments);
- }
- Vector<Path::LineSegment> Path::split_lines(Path::ShapeKind kind)
- {
- if (m_split_lines.has_value()) {
- const auto& lines = m_split_lines.value();
- if (kind == Complex)
- return lines;
- Vector<LineSegment> segments;
- for (auto& line : lines) {
- if (is_part_of_closed_polygon(line.from, line.to))
- segments.append(line);
- }
- return move(segments);
- }
- segmentize_path();
- ASSERT(m_split_lines.has_value());
- return split_lines(kind);
- }
- void Path::generate_path_graph()
- {
- // Generate a (possibly) disconnected cyclic directed graph
- // of the line segments in the path.
- // This graph will be used to determine whether a line should
- // be considered as part of an edge for the shape
- // FIXME: This will not chop lines up, so we might still have some
- // filling artifacts after this, as a line might pass over an edge
- // but be itself a part of _another_ polygon.
- HashMap<u32, OwnPtr<PathGraphNode>> graph;
- m_graph_node_map = move(graph);
- const auto& lines = split_lines();
- if (!lines.size())
- return;
- // now use scanline to find intersecting lines
- auto scanline = lines.first().maximum_y;
- auto last_line = lines.last().minimum_y;
- Vector<LineSegment> active_list;
- for (auto& line : lines) {
- if (line.maximum_y < scanline)
- break;
- active_list.append(line);
- }
- while (scanline >= last_line) {
- if (active_list.size() > 1) {
- quick_sort(active_list, [](const auto& line0, const auto& line1) {
- return line1.x < line0.x;
- });
- // for every two lines next to each other in the active list
- // figure out if they intersect, if they do, store
- // the right line as the child of the left line
- // in the path graph
- for (size_t i = 1; i < active_list.size(); ++i) {
- auto& left_line = active_list[i - 1];
- auto& right_line = active_list[i];
- auto left_hash = hash_line(left_line.from, left_line.to);
- auto right_hash = hash_line(right_line.from, right_line.to);
- auto maybe_left_entry = m_graph_node_map.value().get(left_hash);
- auto maybe_right_entry = m_graph_node_map.value().get(right_hash);
- if (!maybe_left_entry.has_value()) {
- auto left_entry = make<PathGraphNode>(left_hash, left_line);
- m_graph_node_map.value().set(left_hash, move(left_entry));
- maybe_left_entry = m_graph_node_map.value().get(left_hash);
- }
- if (!maybe_right_entry.has_value()) {
- auto right_entry = make<PathGraphNode>(right_hash, right_line);
- m_graph_node_map.value().set(right_hash, move(right_entry));
- maybe_right_entry = m_graph_node_map.value().get(right_hash);
- }
- // check all four sides for possible intersection
- if (((int)fabs(left_line.x - right_line.x)) <= 1
- || ((int)fabs(left_line.x - right_line.x + left_line.inverse_slope)) <= 1
- || ((int)fabs(left_line.x - right_line.x + right_line.inverse_slope)) <= 1
- || ((int)fabs(left_line.x - right_line.x + +right_line.inverse_slope + left_line.inverse_slope)) <= 1) {
- const_cast<PathGraphNode*>(maybe_left_entry.value())->children.append(maybe_right_entry.value());
- }
- left_line.x -= left_line.inverse_slope;
- }
- active_list.last().x -= active_list.last().inverse_slope;
- }
- --scanline;
- // remove any edge that goes out of bound from the active list
- for (size_t i = 0, count = active_list.size(); i < count; ++i) {
- if (scanline <= active_list[i].minimum_y) {
- active_list.remove(i);
- --count;
- --i;
- }
- }
- }
- }
- bool Path::is_part_of_closed_polygon(const Point& p0, const Point& p1)
- {
- if (!m_graph_node_map.has_value())
- generate_path_graph();
- ASSERT(m_graph_node_map.has_value());
- auto hash = hash_line(p0, p1);
- auto maybe_entry = m_graph_node_map.value().get(hash);
- if (!maybe_entry.has_value())
- return true;
- const auto& entry = maybe_entry.value();
- // check if the entry is part of a loop
- auto is_part_of_loop = false;
- HashTable<u32> visited;
- Vector<const PathGraphNode*> queue;
- queue.append(entry);
- for (; queue.size();) {
- const auto* node = queue.take_first();
- if (visited.contains(node->hash))
- continue;
- visited.set(node->hash);
- if (node == entry) {
- is_part_of_loop = true;
- break;
- }
- }
- return is_part_of_loop;
- }
- // FIXME: We need a better hash, and a wider type
- unsigned Path::hash_line(const Point& from, const Point& to)
- {
- u32 p0 = pair_int_hash(from.x(), from.y());
- u32 p1 = pair_int_hash(to.x(), to.y());
- return pair_int_hash(p0, p1);
- }
- }
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