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- /*
- * Copyright (c) 2021, Idan Horowitz <idan.horowitz@serenityos.org>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #pragma once
- #include <AK/HashTable.h>
- #include <LibJS/Runtime/BigInt.h>
- #include <LibJS/Runtime/GlobalObject.h>
- #include <LibJS/Runtime/Object.h>
- #include <LibJS/Runtime/Value.h>
- namespace JS {
- struct ValueTraits : public Traits<Value> {
- static unsigned hash(Value value)
- {
- VERIFY(!value.is_empty());
- if (value.is_string())
- return value.as_string().string().hash();
- if (value.is_bigint())
- return value.as_bigint().big_integer().hash();
- return u64_hash(value.encoded()); // FIXME: Is this the best way to hash pointers, doubles & ints?
- }
- static bool equals(const Value a, const Value b)
- {
- return same_value_zero(a, b);
- }
- };
- class Set : public Object {
- JS_OBJECT(Set, Object);
- public:
- static Set* create(GlobalObject&);
- explicit Set(Object& prototype);
- virtual ~Set() override;
- static Set* typed_this(VM&, GlobalObject&);
- HashTable<Value, ValueTraits> const& values() const { return m_values; };
- HashTable<Value, ValueTraits>& values() { return m_values; };
- private:
- HashTable<Value, ValueTraits> m_values; // FIXME: Replace with a HashTable that maintains a linked list of insertion order for correct iteration order
- };
- }
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