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- #include "GButton.h"
- #include <LibGUI/GPainter.h>
- #include <SharedGraphics/StylePainter.h>
- #include <AK/StringBuilder.h>
- #include <LibGUI/GAction.h>
- #include <Kernel/KeyCode.h>
- //#define GBUTTON_DEBUG
- GButton::GButton(GWidget* parent)
- : GWidget(parent)
- {
- }
- GButton::~GButton()
- {
- if (m_action)
- m_action->unregister_button({ }, *this);
- }
- void GButton::set_caption(const String& caption)
- {
- if (caption == m_caption)
- return;
- m_caption = caption;
- update();
- }
- void GButton::set_checked(bool checked)
- {
- if (m_checked == checked)
- return;
- m_checked = checked;
- update();
- }
- void GButton::paint_event(GPaintEvent& event)
- {
- GPainter painter(*this);
- painter.add_clip_rect(event.rect());
- StylePainter::paint_button(painter, rect(), m_button_style, m_being_pressed, m_hovered, m_checkable && m_checked, is_enabled());
- if (m_caption.is_empty() && !m_icon)
- return;
- auto content_rect = rect().shrunken(10, 2);
- auto icon_location = m_icon ? content_rect.center().translated(-(m_icon->width() / 2), -(m_icon->height() / 2)) : Point();
- if (m_icon && !m_caption.is_empty())
- icon_location.set_x(content_rect.x());
- if (m_being_pressed)
- painter.translate(1, 1);
- if (m_icon) {
- if (is_enabled())
- painter.blit(icon_location, *m_icon, m_icon->rect());
- else
- painter.blit_dimmed(icon_location, *m_icon, m_icon->rect());
- }
- auto& font = (m_checkable && m_checked) ? Font::default_bold_font() : this->font();
- if (m_icon && !m_caption.is_empty()) {
- content_rect.move_by(m_icon->width() + 4, 0);
- content_rect.set_width(content_rect.width() - m_icon->width() - 4);
- }
- if (is_enabled()) {
- painter.draw_text(content_rect, m_caption, font, text_alignment(), foreground_color(), TextElision::Right);
- if (is_focused()) {
- Rect focus_rect = { 0, 0, font.width(m_caption), font.glyph_height() };
- focus_rect.inflate(6, 4);
- focus_rect.center_within(content_rect);
- painter.draw_rect(focus_rect, Color(140, 140, 140));
- }
- } else {
- painter.draw_text(content_rect.translated(1, 1), m_caption, font, text_alignment(), Color::White, TextElision::Right);
- painter.draw_text(content_rect, m_caption, font, text_alignment(), Color::from_rgb(0x808080), TextElision::Right);
- }
- }
- void GButton::mousemove_event(GMouseEvent& event)
- {
- bool is_over = rect().contains(event.position());
- m_hovered = is_over;
- if (event.buttons() & GMouseButton::Left) {
- if (is_enabled()) {
- bool being_pressed = is_over;
- if (being_pressed != m_being_pressed) {
- m_being_pressed = being_pressed;
- update();
- }
- }
- }
- GWidget::mousemove_event(event);
- }
- void GButton::mousedown_event(GMouseEvent& event)
- {
- #ifdef GBUTTON_DEBUG
- dbgprintf("GButton::mouse_down_event: x=%d, y=%d, button=%u\n", event.x(), event.y(), (unsigned)event.button());
- #endif
- if (event.button() == GMouseButton::Left) {
- if (is_enabled()) {
- m_being_pressed = true;
- update();
- }
- }
- GWidget::mousedown_event(event);
- }
- void GButton::click()
- {
- if (!is_enabled())
- return;
- if (on_click)
- on_click(*this);
- }
- void GButton::mouseup_event(GMouseEvent& event)
- {
- #ifdef GBUTTON_DEBUG
- dbgprintf("GButton::mouse_up_event: x=%d, y=%d, button=%u\n", event.x(), event.y(), (unsigned)event.button());
- #endif
- if (event.button() == GMouseButton::Left) {
- if (is_enabled()) {
- bool was_being_pressed = m_being_pressed;
- m_being_pressed = false;
- update();
- if (was_being_pressed)
- click();
- }
- }
- GWidget::mouseup_event(event);
- }
- void GButton::enter_event(CEvent&)
- {
- m_hovered = true;
- update();
- }
- void GButton::leave_event(CEvent&)
- {
- m_hovered = false;
- update();
- }
- void GButton::set_action(GAction& action)
- {
- m_action = action.make_weak_ptr();
- action.register_button({ }, *this);
- set_enabled(action.is_enabled());
- set_checkable(action.is_checkable());
- if (action.is_checkable())
- set_checked(action.is_checked());
- }
- void GButton::set_icon(RetainPtr<GraphicsBitmap>&& icon)
- {
- if (m_icon == icon)
- return;
- m_icon = move(icon);
- update();
- }
- void GButton::keydown_event(GKeyEvent& event)
- {
- if (event.key() == KeyCode::Key_Return)
- click();
- GWidget::keydown_event(event);
- }
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