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- /*
- * Copyright (c) 2021-2022, Linus Groh <linusg@serenityos.org>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #include <LibGfx/Rect.h>
- #include <LibWeb/Bindings/Intrinsics.h>
- #include <LibWeb/Bindings/ScreenPrototype.h>
- #include <LibWeb/CSS/Screen.h>
- #include <LibWeb/DOM/Document.h>
- #include <LibWeb/Page/Page.h>
- namespace Web::CSS {
- JS::NonnullGCPtr<Screen> Screen::create(HTML::Window& window)
- {
- return window.heap().allocate<Screen>(window.realm(), window);
- }
- Screen::Screen(HTML::Window& window)
- : PlatformObject(window.realm())
- , m_window(window)
- {
- set_prototype(&Bindings::ensure_web_prototype<Bindings::ScreenPrototype>(window.realm(), "Screen"));
- }
- void Screen::visit_edges(Cell::Visitor& visitor)
- {
- Base::visit_edges(visitor);
- visitor.visit(m_window.ptr());
- }
- Gfx::IntRect Screen::screen_rect() const
- {
- auto screen_rect_in_css_pixels = window().page()->web_exposed_screen_area();
- return {
- screen_rect_in_css_pixels.x().value(),
- screen_rect_in_css_pixels.y().value(),
- screen_rect_in_css_pixels.width().value(),
- screen_rect_in_css_pixels.height().value()
- };
- }
- }
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