Action.cpp 8.5 KB

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  1. /*
  2. * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
  3. * All rights reserved.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. *
  8. * 1. Redistributions of source code must retain the above copyright notice, this
  9. * list of conditions and the following disclaimer.
  10. *
  11. * 2. Redistributions in binary form must reproduce the above copyright notice,
  12. * this list of conditions and the following disclaimer in the documentation
  13. * and/or other materials provided with the distribution.
  14. *
  15. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  16. * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  17. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  18. * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
  19. * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  20. * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  21. * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  22. * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
  23. * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  24. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  25. */
  26. #include <LibGUI/Action.h>
  27. #include <LibGUI/ActionGroup.h>
  28. #include <LibGUI/Application.h>
  29. #include <LibGUI/Button.h>
  30. #include <LibGUI/MenuItem.h>
  31. namespace GUI {
  32. namespace CommonActions {
  33. NonnullRefPtr<Action> make_open_action(Function<void(Action&)> callback, Core::Object* parent)
  34. {
  35. return Action::create("Open...", { Mod_Ctrl, Key_O }, Gfx::Bitmap::load_from_file("/res/icons/16x16/open.png"), move(callback), parent);
  36. }
  37. NonnullRefPtr<Action> make_move_to_front_action(Function<void(Action&)> callback, Core::Object* parent)
  38. {
  39. return Action::create("Move to front", { Mod_Ctrl | Mod_Shift, Key_Up }, Gfx::Bitmap::load_from_file("/res/icons/16x16/move-to-front.png"), move(callback), parent);
  40. }
  41. NonnullRefPtr<Action> make_move_to_back_action(Function<void(Action&)> callback, Core::Object* parent)
  42. {
  43. return Action::create("Move to back", { Mod_Ctrl | Mod_Shift, Key_Down }, Gfx::Bitmap::load_from_file("/res/icons/16x16/move-to-back.png"), move(callback), parent);
  44. }
  45. NonnullRefPtr<Action> make_undo_action(Function<void(Action&)> callback, Core::Object* parent)
  46. {
  47. return Action::create("Undo", { Mod_Ctrl, Key_Z }, Gfx::Bitmap::load_from_file("/res/icons/16x16/undo.png"), move(callback), parent);
  48. }
  49. NonnullRefPtr<Action> make_redo_action(Function<void(Action&)> callback, Core::Object* parent)
  50. {
  51. return Action::create("Redo", { Mod_Ctrl, Key_Y }, Gfx::Bitmap::load_from_file("/res/icons/16x16/redo.png"), move(callback), parent);
  52. }
  53. NonnullRefPtr<Action> make_delete_action(Function<void(Action&)> callback, Core::Object* parent)
  54. {
  55. return Action::create("Delete", { Mod_None, Key_Delete }, Gfx::Bitmap::load_from_file("/res/icons/16x16/delete.png"), move(callback), parent);
  56. }
  57. NonnullRefPtr<Action> make_cut_action(Function<void(Action&)> callback, Core::Object* parent)
  58. {
  59. return Action::create("Cut", { Mod_Ctrl, Key_X }, Gfx::Bitmap::load_from_file("/res/icons/cut16.png"), move(callback), parent);
  60. }
  61. NonnullRefPtr<Action> make_copy_action(Function<void(Action&)> callback, Core::Object* parent)
  62. {
  63. return Action::create("Copy", { Mod_Ctrl, Key_C }, Gfx::Bitmap::load_from_file("/res/icons/16x16/edit-copy.png"), move(callback), parent);
  64. }
  65. NonnullRefPtr<Action> make_paste_action(Function<void(Action&)> callback, Core::Object* parent)
  66. {
  67. return Action::create("Paste", { Mod_Ctrl, Key_V }, Gfx::Bitmap::load_from_file("/res/icons/paste16.png"), move(callback), parent);
  68. }
  69. NonnullRefPtr<Action> make_fullscreen_action(Function<void(Action&)> callback, Core::Object* parent)
  70. {
  71. return Action::create("Fullscreen", { Mod_None, Key_F11 }, move(callback), parent);
  72. }
  73. NonnullRefPtr<Action> make_quit_action(Function<void(Action&)> callback)
  74. {
  75. return Action::create("Quit", { Mod_Alt, Key_F4 }, move(callback));
  76. }
  77. NonnullRefPtr<Action> make_go_back_action(Function<void(Action&)> callback, Core::Object* parent)
  78. {
  79. return Action::create("Go back", { Mod_Alt, Key_Left }, Gfx::Bitmap::load_from_file("/res/icons/16x16/go-back.png"), move(callback), parent);
  80. }
  81. NonnullRefPtr<Action> make_go_forward_action(Function<void(Action&)> callback, Core::Object* parent)
  82. {
  83. return Action::create("Go forward", { Mod_Alt, Key_Right }, Gfx::Bitmap::load_from_file("/res/icons/16x16/go-forward.png"), move(callback), parent);
  84. }
  85. NonnullRefPtr<Action> make_go_home_action(Function<void(Action&)> callback, Core::Object* parent)
  86. {
  87. return Action::create("Go home", { Mod_Alt, Key_Home }, Gfx::Bitmap::load_from_file("/res/icons/16x16/go-home.png"), move(callback), parent);
  88. }
  89. NonnullRefPtr<Action> make_reload_action(Function<void(Action&)> callback, Core::Object* parent)
  90. {
  91. return Action::create("Reload", { Mod_Ctrl, Key_R }, Gfx::Bitmap::load_from_file("/res/icons/16x16/reload.png"), move(callback), parent);
  92. }
  93. }
  94. Action::Action(const StringView& text, Function<void(Action&)> on_activation_callback, Core::Object* parent)
  95. : Core::Object(parent)
  96. , on_activation(move(on_activation_callback))
  97. , m_text(text)
  98. {
  99. }
  100. Action::Action(const StringView& text, RefPtr<Gfx::Bitmap>&& icon, Function<void(Action&)> on_activation_callback, Core::Object* parent)
  101. : Core::Object(parent)
  102. , on_activation(move(on_activation_callback))
  103. , m_text(text)
  104. , m_icon(move(icon))
  105. {
  106. }
  107. Action::Action(const StringView& text, const Shortcut& shortcut, Function<void(Action&)> on_activation_callback, Core::Object* parent)
  108. : Action(text, shortcut, nullptr, move(on_activation_callback), parent)
  109. {
  110. }
  111. Action::Action(const StringView& text, const Shortcut& shortcut, RefPtr<Gfx::Bitmap>&& icon, Function<void(Action&)> on_activation_callback, Core::Object* parent)
  112. : Core::Object(parent)
  113. , on_activation(move(on_activation_callback))
  114. , m_text(text)
  115. , m_icon(move(icon))
  116. , m_shortcut(shortcut)
  117. {
  118. if (parent && Core::is<Widget>(*parent)) {
  119. m_scope = ShortcutScope::WidgetLocal;
  120. } else if (parent && Core::is<Window>(*parent)) {
  121. m_scope = ShortcutScope::WindowLocal;
  122. } else {
  123. m_scope = ShortcutScope::ApplicationGlobal;
  124. Application::the().register_global_shortcut_action({}, *this);
  125. }
  126. }
  127. Action::~Action()
  128. {
  129. if (m_shortcut.is_valid() && m_scope == ShortcutScope::ApplicationGlobal)
  130. Application::the().unregister_global_shortcut_action({}, *this);
  131. }
  132. void Action::activate(Core::Object* activator)
  133. {
  134. if (activator)
  135. m_activator = activator->make_weak_ptr();
  136. if (on_activation)
  137. on_activation(*this);
  138. m_activator = nullptr;
  139. }
  140. void Action::register_button(Badge<Button>, Button& button)
  141. {
  142. m_buttons.set(&button);
  143. }
  144. void Action::unregister_button(Badge<Button>, Button& button)
  145. {
  146. m_buttons.remove(&button);
  147. }
  148. void Action::register_menu_item(Badge<MenuItem>, MenuItem& menu_item)
  149. {
  150. m_menu_items.set(&menu_item);
  151. }
  152. void Action::unregister_menu_item(Badge<MenuItem>, MenuItem& menu_item)
  153. {
  154. m_menu_items.remove(&menu_item);
  155. }
  156. template<typename Callback>
  157. void Action::for_each_toolbar_button(Callback callback)
  158. {
  159. for (auto& it : m_buttons)
  160. callback(*it);
  161. }
  162. template<typename Callback>
  163. void Action::for_each_menu_item(Callback callback)
  164. {
  165. for (auto& it : m_menu_items)
  166. callback(*it);
  167. }
  168. void Action::set_enabled(bool enabled)
  169. {
  170. if (m_enabled == enabled)
  171. return;
  172. m_enabled = enabled;
  173. for_each_toolbar_button([enabled](auto& button) {
  174. button.set_enabled(enabled);
  175. });
  176. for_each_menu_item([enabled](auto& item) {
  177. item.set_enabled(enabled);
  178. });
  179. }
  180. void Action::set_checked(bool checked)
  181. {
  182. if (m_checked == checked)
  183. return;
  184. m_checked = checked;
  185. if (m_checked && m_action_group) {
  186. m_action_group->for_each_action([this](auto& other_action) {
  187. if (this == &other_action)
  188. return IterationDecision::Continue;
  189. if (other_action.is_checkable())
  190. other_action.set_checked(false);
  191. return IterationDecision::Continue;
  192. });
  193. }
  194. for_each_toolbar_button([checked](auto& button) {
  195. button.set_checked(checked);
  196. });
  197. for_each_menu_item([checked](MenuItem& item) {
  198. item.set_checked(checked);
  199. });
  200. }
  201. void Action::set_group(Badge<ActionGroup>, ActionGroup* group)
  202. {
  203. m_action_group = group ? group->make_weak_ptr() : nullptr;
  204. }
  205. }