SVGPathElement.cpp 10 KB

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  1. /*
  2. * Copyright (c) 2020, Matthew Olsson <mattco@serenityos.org>
  3. *
  4. * SPDX-License-Identifier: BSD-2-Clause
  5. */
  6. #include <AK/Debug.h>
  7. #include <AK/Optional.h>
  8. #include <LibGfx/Path.h>
  9. #include <LibWeb/DOM/Document.h>
  10. #include <LibWeb/DOM/Event.h>
  11. #include <LibWeb/Layout/SVGGeometryBox.h>
  12. #include <LibWeb/SVG/SVGPathElement.h>
  13. namespace Web::SVG {
  14. [[maybe_unused]] static void print_instruction(PathInstruction const& instruction)
  15. {
  16. VERIFY(PATH_DEBUG);
  17. auto& data = instruction.data;
  18. switch (instruction.type) {
  19. case PathInstructionType::Move:
  20. dbgln("Move (absolute={})", instruction.absolute);
  21. for (size_t i = 0; i < data.size(); i += 2)
  22. dbgln(" x={}, y={}", data[i], data[i + 1]);
  23. break;
  24. case PathInstructionType::ClosePath:
  25. dbgln("ClosePath (absolute={})", instruction.absolute);
  26. break;
  27. case PathInstructionType::Line:
  28. dbgln("Line (absolute={})", instruction.absolute);
  29. for (size_t i = 0; i < data.size(); i += 2)
  30. dbgln(" x={}, y={}", data[i], data[i + 1]);
  31. break;
  32. case PathInstructionType::HorizontalLine:
  33. dbgln("HorizontalLine (absolute={})", instruction.absolute);
  34. for (size_t i = 0; i < data.size(); ++i)
  35. dbgln(" x={}", data[i]);
  36. break;
  37. case PathInstructionType::VerticalLine:
  38. dbgln("VerticalLine (absolute={})", instruction.absolute);
  39. for (size_t i = 0; i < data.size(); ++i)
  40. dbgln(" y={}", data[i]);
  41. break;
  42. case PathInstructionType::Curve:
  43. dbgln("Curve (absolute={})", instruction.absolute);
  44. for (size_t i = 0; i < data.size(); i += 6)
  45. dbgln(" (x1={}, y1={}, x2={}, y2={}), (x={}, y={})", data[i], data[i + 1], data[i + 2], data[i + 3], data[i + 4], data[i + 5]);
  46. break;
  47. case PathInstructionType::SmoothCurve:
  48. dbgln("SmoothCurve (absolute={})", instruction.absolute);
  49. for (size_t i = 0; i < data.size(); i += 4)
  50. dbgln(" (x2={}, y2={}), (x={}, y={})", data[i], data[i + 1], data[i + 2], data[i + 3]);
  51. break;
  52. case PathInstructionType::QuadraticBezierCurve:
  53. dbgln("QuadraticBezierCurve (absolute={})", instruction.absolute);
  54. for (size_t i = 0; i < data.size(); i += 4)
  55. dbgln(" (x1={}, y1={}), (x={}, y={})", data[i], data[i + 1], data[i + 2], data[i + 3]);
  56. break;
  57. case PathInstructionType::SmoothQuadraticBezierCurve:
  58. dbgln("SmoothQuadraticBezierCurve (absolute={})", instruction.absolute);
  59. for (size_t i = 0; i < data.size(); i += 2)
  60. dbgln(" x={}, y={}", data[i], data[i + 1]);
  61. break;
  62. case PathInstructionType::EllipticalArc:
  63. dbgln("EllipticalArc (absolute={})", instruction.absolute);
  64. for (size_t i = 0; i < data.size(); i += 7)
  65. dbgln(" (rx={}, ry={}) x-axis-rotation={}, large-arc-flag={}, sweep-flag={}, (x={}, y={})",
  66. data[i],
  67. data[i + 1],
  68. data[i + 2],
  69. data[i + 3],
  70. data[i + 4],
  71. data[i + 5],
  72. data[i + 6]);
  73. break;
  74. case PathInstructionType::Invalid:
  75. dbgln("Invalid");
  76. break;
  77. }
  78. }
  79. SVGPathElement::SVGPathElement(DOM::Document& document, DOM::QualifiedName qualified_name)
  80. : SVGGeometryElement(document, move(qualified_name))
  81. {
  82. }
  83. void SVGPathElement::initialize(JS::Realm& realm)
  84. {
  85. Base::initialize(realm);
  86. set_prototype(&Bindings::ensure_web_prototype<Bindings::SVGPathElementPrototype>(realm, "SVGPathElement"));
  87. }
  88. void SVGPathElement::attribute_changed(FlyString const& name, Optional<DeprecatedString> const& value)
  89. {
  90. SVGGeometryElement::attribute_changed(name, value);
  91. if (name == "d") {
  92. m_instructions = AttributeParser::parse_path_data(value.value_or(""));
  93. m_path.clear();
  94. }
  95. }
  96. Gfx::Path path_from_path_instructions(ReadonlySpan<PathInstruction> instructions)
  97. {
  98. Gfx::Path path;
  99. Optional<Gfx::FloatPoint> previous_control_point;
  100. PathInstructionType last_instruction = PathInstructionType::Invalid;
  101. for (auto& instruction : instructions) {
  102. // If the first path element uses relative coordinates, we treat them as absolute by making them relative to (0, 0).
  103. auto last_point = path.segments().is_empty() ? Gfx::FloatPoint { 0, 0 } : path.segments().last()->point();
  104. auto& absolute = instruction.absolute;
  105. auto& data = instruction.data;
  106. if constexpr (PATH_DEBUG) {
  107. print_instruction(instruction);
  108. }
  109. bool clear_last_control_point = true;
  110. switch (instruction.type) {
  111. case PathInstructionType::Move: {
  112. Gfx::FloatPoint point = { data[0], data[1] };
  113. if (absolute) {
  114. path.move_to(point);
  115. } else {
  116. path.move_to(point + last_point);
  117. }
  118. break;
  119. }
  120. case PathInstructionType::ClosePath:
  121. path.close();
  122. break;
  123. case PathInstructionType::Line: {
  124. Gfx::FloatPoint point = { data[0], data[1] };
  125. if (absolute) {
  126. path.line_to(point);
  127. } else {
  128. path.line_to(point + last_point);
  129. }
  130. break;
  131. }
  132. case PathInstructionType::HorizontalLine: {
  133. if (absolute)
  134. path.line_to(Gfx::FloatPoint { data[0], last_point.y() });
  135. else
  136. path.line_to(Gfx::FloatPoint { data[0] + last_point.x(), last_point.y() });
  137. break;
  138. }
  139. case PathInstructionType::VerticalLine: {
  140. if (absolute)
  141. path.line_to(Gfx::FloatPoint { last_point.x(), data[0] });
  142. else
  143. path.line_to(Gfx::FloatPoint { last_point.x(), data[0] + last_point.y() });
  144. break;
  145. }
  146. case PathInstructionType::EllipticalArc: {
  147. double rx = data[0];
  148. double ry = data[1];
  149. double x_axis_rotation = AK::to_radians(static_cast<double>(data[2]));
  150. double large_arc_flag = data[3];
  151. double sweep_flag = data[4];
  152. Gfx::FloatPoint next_point;
  153. if (absolute)
  154. next_point = { data[5], data[6] };
  155. else
  156. next_point = { data[5] + last_point.x(), data[6] + last_point.y() };
  157. path.elliptical_arc_to(next_point, { rx, ry }, x_axis_rotation, large_arc_flag != 0, sweep_flag != 0);
  158. break;
  159. }
  160. case PathInstructionType::QuadraticBezierCurve: {
  161. clear_last_control_point = false;
  162. Gfx::FloatPoint through = { data[0], data[1] };
  163. Gfx::FloatPoint point = { data[2], data[3] };
  164. if (absolute) {
  165. path.quadratic_bezier_curve_to(through, point);
  166. previous_control_point = through;
  167. } else {
  168. auto control_point = through + last_point;
  169. path.quadratic_bezier_curve_to(control_point, point + last_point);
  170. previous_control_point = control_point;
  171. }
  172. break;
  173. }
  174. case PathInstructionType::SmoothQuadraticBezierCurve: {
  175. clear_last_control_point = false;
  176. if (!previous_control_point.has_value()
  177. || ((last_instruction != PathInstructionType::QuadraticBezierCurve) && (last_instruction != PathInstructionType::SmoothQuadraticBezierCurve))) {
  178. previous_control_point = last_point;
  179. }
  180. auto dx_end_control = last_point.dx_relative_to(previous_control_point.value());
  181. auto dy_end_control = last_point.dy_relative_to(previous_control_point.value());
  182. auto control_point = Gfx::FloatPoint { last_point.x() + dx_end_control, last_point.y() + dy_end_control };
  183. Gfx::FloatPoint end_point = { data[0], data[1] };
  184. if (absolute) {
  185. path.quadratic_bezier_curve_to(control_point, end_point);
  186. } else {
  187. path.quadratic_bezier_curve_to(control_point, end_point + last_point);
  188. }
  189. previous_control_point = control_point;
  190. break;
  191. }
  192. case PathInstructionType::Curve: {
  193. clear_last_control_point = false;
  194. Gfx::FloatPoint c1 = { data[0], data[1] };
  195. Gfx::FloatPoint c2 = { data[2], data[3] };
  196. Gfx::FloatPoint p2 = { data[4], data[5] };
  197. if (!absolute) {
  198. p2 += last_point;
  199. c1 += last_point;
  200. c2 += last_point;
  201. }
  202. path.cubic_bezier_curve_to(c1, c2, p2);
  203. previous_control_point = c2;
  204. break;
  205. }
  206. case PathInstructionType::SmoothCurve: {
  207. clear_last_control_point = false;
  208. if (!previous_control_point.has_value()
  209. || ((last_instruction != PathInstructionType::Curve) && (last_instruction != PathInstructionType::SmoothCurve))) {
  210. previous_control_point = last_point;
  211. }
  212. // 9.5.2. Reflected control points https://svgwg.org/svg2-draft/paths.html#ReflectedControlPoints
  213. // If the current point is (curx, cury) and the final control point of the previous path segment is (oldx2, oldy2),
  214. // then the reflected point (i.e., (newx1, newy1), the first control point of the current path segment) is:
  215. // (newx1, newy1) = (curx - (oldx2 - curx), cury - (oldy2 - cury))
  216. auto reflected_previous_control_x = last_point.x() - previous_control_point.value().dx_relative_to(last_point);
  217. auto reflected_previous_control_y = last_point.y() - previous_control_point.value().dy_relative_to(last_point);
  218. Gfx::FloatPoint c1 = Gfx::FloatPoint { reflected_previous_control_x, reflected_previous_control_y };
  219. Gfx::FloatPoint c2 = { data[0], data[1] };
  220. Gfx::FloatPoint p2 = { data[2], data[3] };
  221. if (!absolute) {
  222. p2 += last_point;
  223. c2 += last_point;
  224. }
  225. path.cubic_bezier_curve_to(c1, c2, p2);
  226. previous_control_point = c2;
  227. break;
  228. }
  229. case PathInstructionType::Invalid:
  230. VERIFY_NOT_REACHED();
  231. }
  232. if (clear_last_control_point) {
  233. previous_control_point = Gfx::FloatPoint {};
  234. }
  235. last_instruction = instruction.type;
  236. }
  237. return path;
  238. }
  239. Gfx::Path& SVGPathElement::get_path()
  240. {
  241. if (!m_path.has_value()) {
  242. m_path = path_from_path_instructions(m_instructions);
  243. }
  244. return m_path.value();
  245. }
  246. }