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- /*
- * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #include <AK/Badge.h>
- #include <LibGUI/Menu.h>
- #include <LibGUI/MenuItem.h>
- #include <LibGUI/Menubar.h>
- #include <LibGUI/WindowServerConnection.h>
- namespace GUI {
- Menubar::Menubar()
- {
- }
- Menubar::~Menubar()
- {
- unrealize_menubar();
- }
- Menu& Menubar::add_menu(String name)
- {
- auto& menu = add<Menu>(move(name));
- m_menus.append(menu);
- return menu;
- }
- int Menubar::realize_menubar()
- {
- return WindowServerConnection::the().create_menubar();
- }
- void Menubar::unrealize_menubar()
- {
- if (m_menubar_id == -1)
- return;
- WindowServerConnection::the().async_destroy_menubar(m_menubar_id);
- m_menubar_id = -1;
- }
- void Menubar::notify_added_to_window(Badge<Window>)
- {
- VERIFY(m_menubar_id == -1);
- m_menubar_id = realize_menubar();
- VERIFY(m_menubar_id != -1);
- for (auto& menu : m_menus) {
- int menu_id = menu.realize_menu();
- VERIFY(menu_id != -1);
- WindowServerConnection::the().async_add_menu_to_menubar(m_menubar_id, menu_id);
- }
- }
- void Menubar::notify_removed_from_window(Badge<Window>)
- {
- unrealize_menubar();
- }
- }
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