TreeView.cpp 22 KB

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  1. /*
  2. * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
  3. * All rights reserved.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. *
  8. * 1. Redistributions of source code must retain the above copyright notice, this
  9. * list of conditions and the following disclaimer.
  10. *
  11. * 2. Redistributions in binary form must reproduce the above copyright notice,
  12. * this list of conditions and the following disclaimer in the documentation
  13. * and/or other materials provided with the distribution.
  14. *
  15. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  16. * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  17. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  18. * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
  19. * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  20. * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  21. * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  22. * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
  23. * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  24. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  25. */
  26. #include <LibGUI/HeaderView.h>
  27. #include <LibGUI/Model.h>
  28. #include <LibGUI/Painter.h>
  29. #include <LibGUI/ScrollBar.h>
  30. #include <LibGUI/TreeView.h>
  31. #include <LibGfx/Bitmap.h>
  32. #include <LibGfx/Palette.h>
  33. //#define DEBUG_ITEM_RECTS
  34. namespace GUI {
  35. struct TreeView::MetadataForIndex {
  36. bool open { false };
  37. };
  38. TreeView::MetadataForIndex& TreeView::ensure_metadata_for_index(const ModelIndex& index) const
  39. {
  40. ASSERT(index.is_valid());
  41. auto it = m_view_metadata.find(index.internal_data());
  42. if (it != m_view_metadata.end())
  43. return *it->value;
  44. auto new_metadata = make<MetadataForIndex>();
  45. auto& new_metadata_ref = *new_metadata;
  46. m_view_metadata.set(index.internal_data(), move(new_metadata));
  47. return new_metadata_ref;
  48. }
  49. TreeView::TreeView()
  50. {
  51. set_fill_with_background_color(true);
  52. set_background_role(ColorRole::Base);
  53. set_foreground_role(ColorRole::BaseText);
  54. set_column_headers_visible(false);
  55. m_expand_bitmap = Gfx::Bitmap::load_from_file("/res/icons/serenity/treeview-expand.png");
  56. m_collapse_bitmap = Gfx::Bitmap::load_from_file("/res/icons/serenity/treeview-collapse.png");
  57. }
  58. TreeView::~TreeView()
  59. {
  60. }
  61. ModelIndex TreeView::index_at_event_position(const Gfx::IntPoint& a_position, bool& is_toggle) const
  62. {
  63. auto position = a_position.translated(0, -column_header().height()).translated(horizontal_scrollbar().value() - frame_thickness(), vertical_scrollbar().value() - frame_thickness());
  64. is_toggle = false;
  65. if (!model())
  66. return {};
  67. ModelIndex result;
  68. traverse_in_paint_order([&](const ModelIndex& index, const Gfx::IntRect& rect, const Gfx::IntRect& toggle_rect, int) {
  69. if (toggle_rect.contains(position)) {
  70. result = index;
  71. is_toggle = true;
  72. return IterationDecision::Break;
  73. }
  74. if (rect.contains_vertically(position.y())) {
  75. result = index;
  76. return IterationDecision::Break;
  77. }
  78. return IterationDecision::Continue;
  79. });
  80. return result;
  81. }
  82. void TreeView::doubleclick_event(MouseEvent& event)
  83. {
  84. if (!model())
  85. return;
  86. auto& model = *this->model();
  87. bool is_toggle;
  88. auto index = index_at_event_position(event.position(), is_toggle);
  89. if (!index.is_valid())
  90. return;
  91. if (event.button() == MouseButton::Left) {
  92. set_cursor(index, SelectionUpdate::Set);
  93. if (model.row_count(index))
  94. toggle_index(index);
  95. else
  96. activate(index);
  97. }
  98. }
  99. void TreeView::set_open_state_of_all_in_subtree(const ModelIndex& root, bool open)
  100. {
  101. if (root.is_valid()) {
  102. ensure_metadata_for_index(root).open = open;
  103. if (model()->row_count(root)) {
  104. if (on_toggle)
  105. on_toggle(root, open);
  106. }
  107. }
  108. int row_count = model()->row_count(root);
  109. int column = model()->tree_column();
  110. for (int row = 0; row < row_count; ++row) {
  111. auto index = model()->index(row, column, root);
  112. set_open_state_of_all_in_subtree(index, open);
  113. }
  114. }
  115. void TreeView::expand_all_parents_of(const ModelIndex& index)
  116. {
  117. if (!model())
  118. return;
  119. auto current = index;
  120. while (current.is_valid()) {
  121. ensure_metadata_for_index(current).open = true;
  122. if (on_toggle)
  123. on_toggle(current, true);
  124. current = current.parent();
  125. }
  126. update_column_sizes();
  127. update_content_size();
  128. update();
  129. }
  130. void TreeView::expand_tree(const ModelIndex& root)
  131. {
  132. if (!model())
  133. return;
  134. set_open_state_of_all_in_subtree(root, true);
  135. update_column_sizes();
  136. update_content_size();
  137. update();
  138. }
  139. void TreeView::collapse_tree(const ModelIndex& root)
  140. {
  141. if (!model())
  142. return;
  143. set_open_state_of_all_in_subtree(root, false);
  144. update_column_sizes();
  145. update_content_size();
  146. update();
  147. }
  148. void TreeView::toggle_index(const ModelIndex& index)
  149. {
  150. ASSERT(model()->row_count(index));
  151. auto& metadata = ensure_metadata_for_index(index);
  152. metadata.open = !metadata.open;
  153. if (on_toggle)
  154. on_toggle(index, metadata.open);
  155. update_column_sizes();
  156. update_content_size();
  157. update();
  158. }
  159. template<typename Callback>
  160. void TreeView::traverse_in_paint_order(Callback callback) const
  161. {
  162. ASSERT(model());
  163. auto& model = *this->model();
  164. int indent_level = 1;
  165. int y_offset = 0;
  166. int tree_column_x_offset = this->tree_column_x_offset();
  167. Function<IterationDecision(const ModelIndex&)> traverse_index = [&](const ModelIndex& index) {
  168. int row_count_at_index = model.row_count(index);
  169. if (index.is_valid()) {
  170. auto& metadata = ensure_metadata_for_index(index);
  171. int x_offset = tree_column_x_offset + horizontal_padding() + indent_level * indent_width_in_pixels();
  172. auto node_text = index.data().to_string();
  173. Gfx::IntRect rect = {
  174. x_offset, y_offset,
  175. icon_size() + icon_spacing() + text_padding() + font_for_index(index)->width(node_text) + text_padding(), row_height()
  176. };
  177. Gfx::IntRect toggle_rect;
  178. if (row_count_at_index > 0) {
  179. int toggle_x = tree_column_x_offset + horizontal_padding() + (indent_width_in_pixels() * indent_level) - (icon_size() / 2) - 4;
  180. toggle_rect = { toggle_x, rect.y(), toggle_size(), toggle_size() };
  181. toggle_rect.center_vertically_within(rect);
  182. }
  183. if (callback(index, rect, toggle_rect, indent_level) == IterationDecision::Break)
  184. return IterationDecision::Break;
  185. y_offset += row_height();
  186. // NOTE: Skip traversing children if this index is closed!
  187. if (!metadata.open)
  188. return IterationDecision::Continue;
  189. }
  190. if (indent_level > 0 && !index.is_valid())
  191. return IterationDecision::Continue;
  192. ++indent_level;
  193. int row_count = model.row_count(index);
  194. for (int i = 0; i < row_count; ++i) {
  195. if (traverse_index(model.index(i, model.tree_column(), index)) == IterationDecision::Break)
  196. return IterationDecision::Break;
  197. }
  198. --indent_level;
  199. return IterationDecision::Continue;
  200. };
  201. int root_count = model.row_count();
  202. for (int root_index = 0; root_index < root_count; ++root_index) {
  203. if (traverse_index(model.index(root_index, model.tree_column(), ModelIndex())) == IterationDecision::Break)
  204. break;
  205. }
  206. }
  207. void TreeView::paint_event(PaintEvent& event)
  208. {
  209. Frame::paint_event(event);
  210. Painter painter(*this);
  211. painter.add_clip_rect(frame_inner_rect());
  212. painter.add_clip_rect(event.rect());
  213. if (fill_with_background_color())
  214. painter.fill_rect(event.rect(), palette().color(background_role()));
  215. if (!model())
  216. return;
  217. auto& model = *this->model();
  218. painter.translate(frame_inner_rect().location());
  219. painter.translate(-horizontal_scrollbar().value(), -vertical_scrollbar().value());
  220. auto visible_content_rect = this->visible_content_rect();
  221. int tree_column = model.tree_column();
  222. int tree_column_x_offset = this->tree_column_x_offset();
  223. int y_offset = column_header().height();
  224. int painted_row_index = 0;
  225. traverse_in_paint_order([&](const ModelIndex& index, const Gfx::IntRect& a_rect, const Gfx::IntRect& a_toggle_rect, int indent_level) {
  226. if (!a_rect.intersects_vertically(visible_content_rect))
  227. return IterationDecision::Continue;
  228. auto rect = a_rect.translated(0, y_offset);
  229. auto toggle_rect = a_toggle_rect.translated(0, y_offset);
  230. #ifdef DEBUG_ITEM_RECTS
  231. painter.fill_rect(rect, Color::WarmGray);
  232. #endif
  233. bool is_selected_row = selection().contains(index);
  234. Color text_color = palette().color(foreground_role());
  235. if (is_selected_row)
  236. text_color = is_focused() ? palette().selection_text() : palette().inactive_selection_text();
  237. Color background_color;
  238. Color key_column_background_color;
  239. if (is_selected_row) {
  240. background_color = is_focused() ? palette().selection() : palette().inactive_selection();
  241. key_column_background_color = is_focused() ? palette().selection() : palette().inactive_selection();
  242. } else {
  243. if (alternating_row_colors() && (painted_row_index % 2)) {
  244. background_color = Color(220, 220, 220);
  245. key_column_background_color = Color(200, 200, 200);
  246. } else {
  247. background_color = palette().color(background_role());
  248. key_column_background_color = Color(220, 220, 220);
  249. }
  250. }
  251. int row_width = 0;
  252. for (int column_index = 0; column_index < model.column_count(); ++column_index) {
  253. if (!column_header().is_section_visible(column_index))
  254. continue;
  255. row_width += this->column_width(column_index) + horizontal_padding() * 2;
  256. }
  257. if (frame_inner_rect().width() > row_width) {
  258. row_width = frame_inner_rect().width();
  259. }
  260. Gfx::IntRect row_rect { 0, rect.y(), row_width, rect.height() };
  261. painter.fill_rect(row_rect, background_color);
  262. int x_offset = 0;
  263. for (int column_index = 0; column_index < model.column_count(); ++column_index) {
  264. if (!column_header().is_section_visible(column_index))
  265. continue;
  266. int column_width = this->column_width(column_index);
  267. painter.draw_rect(toggle_rect, text_color);
  268. if (column_index != tree_column) {
  269. Gfx::IntRect cell_rect(horizontal_padding() + x_offset, rect.y(), column_width, row_height());
  270. auto cell_index = model.index(index.row(), column_index, index.parent());
  271. if (auto* delegate = column_painting_delegate(column_index)) {
  272. delegate->paint(painter, cell_rect, palette(), cell_index);
  273. } else {
  274. auto data = cell_index.data();
  275. if (data.is_bitmap()) {
  276. painter.blit(cell_rect.location(), data.as_bitmap(), data.as_bitmap().rect());
  277. } else if (data.is_icon()) {
  278. if (auto bitmap = data.as_icon().bitmap_for_size(16))
  279. painter.blit(cell_rect.location(), *bitmap, bitmap->rect());
  280. } else {
  281. auto text_alignment = cell_index.data(ModelRole::TextAlignment).to_text_alignment(Gfx::TextAlignment::CenterLeft);
  282. draw_item_text(painter, cell_index, is_selected_row, cell_rect, data.to_string(), font_for_index(cell_index), text_alignment, Gfx::TextElision::Right);
  283. }
  284. }
  285. } else {
  286. // It's the tree column!
  287. Gfx::IntRect icon_rect = { rect.x(), rect.y(), icon_size(), icon_size() };
  288. auto icon = index.data(ModelRole::Icon);
  289. if (icon.is_icon()) {
  290. if (auto* bitmap = icon.as_icon().bitmap_for_size(icon_size())) {
  291. if (m_hovered_index.is_valid() && m_hovered_index.parent() == index.parent() && m_hovered_index.row() == index.row())
  292. painter.blit_brightened(icon_rect.location(), *bitmap, bitmap->rect());
  293. else
  294. painter.blit(icon_rect.location(), *bitmap, bitmap->rect());
  295. }
  296. }
  297. Gfx::IntRect text_rect = {
  298. icon_rect.right() + 1 + icon_spacing(), rect.y(),
  299. rect.width() - icon_size() - icon_spacing(), rect.height()
  300. };
  301. draw_item_text(painter, index, is_selected_row, text_rect, index.data().to_string(), font_for_index(index), Gfx::TextAlignment::Center, Gfx::TextElision::None);
  302. auto index_at_indent = index;
  303. for (int i = indent_level; i > 0; --i) {
  304. auto parent_of_index_at_indent = index_at_indent.parent();
  305. bool index_at_indent_is_last_in_parent = index_at_indent.row() == model.row_count(parent_of_index_at_indent) - 1;
  306. Gfx::IntPoint a { tree_column_x_offset + horizontal_padding() + indent_width_in_pixels() * i - icon_size() / 2, rect.y() - 2 };
  307. Gfx::IntPoint b { a.x(), a.y() + row_height() - 1 };
  308. if (index_at_indent_is_last_in_parent)
  309. b.set_y(rect.center().y());
  310. if (!(i != indent_level && index_at_indent_is_last_in_parent))
  311. painter.draw_line(a, b, Color::MidGray);
  312. if (i == indent_level) {
  313. Gfx::IntPoint c { a.x(), rect.center().y() };
  314. Gfx::IntPoint d { c.x() + icon_size() / 2, c.y() };
  315. painter.draw_line(c, d, Color::MidGray);
  316. }
  317. index_at_indent = parent_of_index_at_indent;
  318. }
  319. if (!toggle_rect.is_empty()) {
  320. auto& metadata = ensure_metadata_for_index(index);
  321. if (metadata.open)
  322. painter.blit(toggle_rect.location(), *m_collapse_bitmap, m_collapse_bitmap->rect());
  323. else
  324. painter.blit(toggle_rect.location(), *m_expand_bitmap, m_expand_bitmap->rect());
  325. }
  326. }
  327. x_offset += column_width + horizontal_padding() * 2;
  328. }
  329. return IterationDecision::Continue;
  330. });
  331. }
  332. void TreeView::scroll_into_view(const ModelIndex& a_index, bool scroll_horizontally, bool scroll_vertically)
  333. {
  334. if (!a_index.is_valid())
  335. return;
  336. Gfx::IntRect found_rect;
  337. traverse_in_paint_order([&](const ModelIndex& index, const Gfx::IntRect& rect, const Gfx::IntRect&, int) {
  338. if (index == a_index) {
  339. found_rect = rect;
  340. return IterationDecision::Break;
  341. }
  342. return IterationDecision::Continue;
  343. });
  344. ScrollableWidget::scroll_into_view(found_rect, scroll_horizontally, scroll_vertically);
  345. }
  346. void TreeView::did_update_model(unsigned flags)
  347. {
  348. m_view_metadata.clear();
  349. AbstractTableView::did_update_model(flags);
  350. }
  351. void TreeView::did_update_selection()
  352. {
  353. AbstractView::did_update_selection();
  354. if (!model())
  355. return;
  356. auto index = selection().first();
  357. if (!index.is_valid())
  358. return;
  359. #if 0
  360. bool opened_any = false;
  361. for (auto current = index; current.is_valid(); current = current.parent()) {
  362. auto& metadata_for_ancestor = ensure_metadata_for_index(current);
  363. if (!metadata_for_ancestor.open) {
  364. metadata_for_ancestor.open = true;
  365. opened_any = true;
  366. }
  367. }
  368. if (opened_any)
  369. update_content_size();
  370. update();
  371. #endif
  372. if (activates_on_selection())
  373. activate(index);
  374. }
  375. void TreeView::keydown_event(KeyEvent& event)
  376. {
  377. if (!model())
  378. return;
  379. auto cursor_index = selection().first();
  380. if (event.key() == KeyCode::Key_Space) {
  381. if (model()->row_count(cursor_index))
  382. toggle_index(cursor_index);
  383. return;
  384. }
  385. auto open_tree_node = [&](bool open, MetadataForIndex& metadata) {
  386. if (on_toggle)
  387. on_toggle(cursor_index, open);
  388. metadata.open = open;
  389. update_column_sizes();
  390. update_content_size();
  391. update();
  392. };
  393. if (event.key() == KeyCode::Key_Left) {
  394. if (cursor_index.is_valid() && model()->row_count(cursor_index)) {
  395. if (event.ctrl()) {
  396. collapse_tree(cursor_index);
  397. return;
  398. }
  399. auto& metadata = ensure_metadata_for_index(cursor_index);
  400. if (metadata.open) {
  401. open_tree_node(false, metadata);
  402. return;
  403. }
  404. }
  405. if (cursor_index.is_valid() && cursor_index.parent().is_valid()) {
  406. selection().set(cursor_index.parent());
  407. scroll_into_view(selection().first(), false, true);
  408. return;
  409. }
  410. }
  411. if (event.key() == KeyCode::Key_Right) {
  412. if (cursor_index.is_valid() && model()->row_count(cursor_index)) {
  413. if (event.ctrl()) {
  414. expand_tree(cursor_index);
  415. return;
  416. }
  417. auto& metadata = ensure_metadata_for_index(cursor_index);
  418. if (!metadata.open) {
  419. open_tree_node(true, metadata);
  420. return;
  421. }
  422. selection().set(model()->index(0, model()->tree_column(), cursor_index));
  423. scroll_into_view(selection().first(), false, true);
  424. return;
  425. }
  426. }
  427. if (event.key() == KeyCode::Key_Return) {
  428. if (cursor_index.is_valid() && model()->row_count(cursor_index)) {
  429. toggle_index(cursor_index);
  430. return;
  431. }
  432. }
  433. AbstractTableView::keydown_event(event);
  434. }
  435. void TreeView::move_cursor(CursorMovement movement, SelectionUpdate)
  436. {
  437. auto cursor_index = selection().first();
  438. switch (movement) {
  439. case CursorMovement::Up: {
  440. ModelIndex previous_index;
  441. ModelIndex found_index;
  442. traverse_in_paint_order([&](const ModelIndex& index, const Gfx::IntRect&, const Gfx::IntRect&, int) {
  443. if (index == cursor_index) {
  444. found_index = previous_index;
  445. return IterationDecision::Break;
  446. }
  447. previous_index = index;
  448. return IterationDecision::Continue;
  449. });
  450. if (found_index.is_valid()) {
  451. selection().set(found_index);
  452. scroll_into_view(selection().first(), false, true);
  453. update();
  454. }
  455. break;
  456. }
  457. case CursorMovement::Down: {
  458. ModelIndex previous_index;
  459. ModelIndex found_index;
  460. traverse_in_paint_order([&](const ModelIndex& index, const Gfx::IntRect&, const Gfx::IntRect&, int) {
  461. if (previous_index == cursor_index) {
  462. found_index = index;
  463. return IterationDecision::Break;
  464. }
  465. previous_index = index;
  466. return IterationDecision::Continue;
  467. });
  468. if (found_index.is_valid()) {
  469. selection().set(found_index);
  470. scroll_into_view(selection().first(), false, true);
  471. update();
  472. }
  473. return;
  474. }
  475. case CursorMovement::Home:
  476. // FIXME: Implement.
  477. break;
  478. case CursorMovement::End:
  479. // FIXME: Implement.
  480. break;
  481. case CursorMovement::PageUp:
  482. // FIXME: Implement.
  483. break;
  484. case CursorMovement::PageDown:
  485. // FIXME: Implement.
  486. break;
  487. case CursorMovement::Left:
  488. case CursorMovement::Right:
  489. // There is no left/right in a treeview, those keys expand/collapse items instead.
  490. break;
  491. }
  492. }
  493. int TreeView::item_count() const
  494. {
  495. int count = 0;
  496. traverse_in_paint_order([&](const ModelIndex&, const Gfx::IntRect&, const Gfx::IntRect&, int) {
  497. ++count;
  498. return IterationDecision::Continue;
  499. });
  500. return count;
  501. }
  502. void TreeView::update_column_sizes()
  503. {
  504. if (!model())
  505. return;
  506. auto& model = *this->model();
  507. int column_count = model.column_count();
  508. int row_count = model.row_count();
  509. int tree_column = model.tree_column();
  510. int tree_column_x_offset = 0;
  511. for (int column = 0; column < column_count; ++column) {
  512. if (column == tree_column)
  513. continue;
  514. if (!column_header().is_section_visible(column))
  515. continue;
  516. int header_width = column_header().font().width(model.column_name(column));
  517. int column_width = header_width;
  518. for (int row = 0; row < row_count; ++row) {
  519. auto cell_data = model.index(row, column).data();
  520. int cell_width = 0;
  521. if (cell_data.is_bitmap()) {
  522. cell_width = cell_data.as_bitmap().width();
  523. } else {
  524. cell_width = font().width(cell_data.to_string());
  525. }
  526. column_width = max(column_width, cell_width);
  527. }
  528. set_column_width(column, max(this->column_width(column), column_width));
  529. if (column < tree_column)
  530. tree_column_x_offset += column_width;
  531. }
  532. int tree_column_header_width = column_header().font().width(model.column_name(tree_column));
  533. int tree_column_width = tree_column_header_width;
  534. traverse_in_paint_order([&](const ModelIndex&, const Gfx::IntRect& rect, const Gfx::IntRect&, int) {
  535. tree_column_width = max(rect.right() - tree_column_x_offset, tree_column_width);
  536. return IterationDecision::Continue;
  537. });
  538. set_column_width(tree_column, max(this->column_width(tree_column), tree_column_width));
  539. }
  540. int TreeView::tree_column_x_offset() const
  541. {
  542. int tree_column = model()->tree_column();
  543. int offset = 0;
  544. for (int i = 0; i < tree_column; ++i) {
  545. if (column_header().is_section_visible(i)) {
  546. offset += column_width(i);
  547. offset += horizontal_padding();
  548. }
  549. }
  550. return offset;
  551. }
  552. }