TreeNode.h 4.8 KB

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  1. #pragma once
  2. #include <AK/Assertions.h>
  3. #include <AK/NonnullRefPtr.h>
  4. #include <AK/Weakable.h>
  5. template<typename T>
  6. class TreeNode : public Weakable<T> {
  7. public:
  8. void ref()
  9. {
  10. ASSERT(m_ref_count);
  11. ++m_ref_count;
  12. }
  13. void deref()
  14. {
  15. ASSERT(m_ref_count);
  16. if (!--m_ref_count) {
  17. if (m_next_sibling)
  18. m_next_sibling->m_previous_sibling = m_previous_sibling;
  19. if (m_previous_sibling)
  20. m_previous_sibling->m_next_sibling = m_next_sibling;
  21. T* next_child;
  22. for (auto* child = m_first_child; child; child = next_child) {
  23. next_child = child->m_next_sibling;
  24. child->m_parent = nullptr;
  25. child->deref();
  26. }
  27. delete static_cast<T*>(this);
  28. }
  29. }
  30. int ref_count() const { return m_ref_count; }
  31. T* parent() { return m_parent; }
  32. const T* parent() const { return m_parent; }
  33. bool has_children() const { return m_first_child; }
  34. T* next_sibling() { return m_next_sibling; }
  35. T* previous_sibling() { return m_previous_sibling; }
  36. T* first_child() { return m_first_child; }
  37. T* last_child() { return m_last_child; }
  38. const T* next_sibling() const { return m_next_sibling; }
  39. const T* previous_sibling() const { return m_previous_sibling; }
  40. const T* first_child() const { return m_first_child; }
  41. const T* last_child() const { return m_last_child; }
  42. bool is_ancestor_of(const TreeNode&) const;
  43. void prepend_child(NonnullRefPtr<T> node, bool call_inserted_into = true);
  44. void append_child(NonnullRefPtr<T> node, bool call_inserted_into = true);
  45. void donate_all_children_to(T& node);
  46. bool is_child_allowed(const T&) const { return true; }
  47. template<typename Callback>
  48. IterationDecision for_each_in_subtree(Callback callback) const
  49. {
  50. if (callback(static_cast<const T&>(*this)) == IterationDecision::Break)
  51. return IterationDecision::Break;
  52. for (auto* child = first_child(); child; child = child->next_sibling()) {
  53. if (child->for_each_in_subtree(callback) == IterationDecision::Break)
  54. return IterationDecision::Break;
  55. }
  56. return IterationDecision::Continue;
  57. }
  58. template<typename Callback>
  59. IterationDecision for_each_in_subtree(Callback callback)
  60. {
  61. if (callback(static_cast<T&>(*this)) == IterationDecision::Break)
  62. return IterationDecision::Break;
  63. for (auto* child = first_child(); child; child = child->next_sibling()) {
  64. if (child->for_each_in_subtree(callback) == IterationDecision::Break)
  65. return IterationDecision::Break;
  66. }
  67. return IterationDecision::Continue;
  68. }
  69. protected:
  70. TreeNode() {}
  71. private:
  72. int m_ref_count { 1 };
  73. T* m_parent { nullptr };
  74. T* m_first_child { nullptr };
  75. T* m_last_child { nullptr };
  76. T* m_next_sibling { nullptr };
  77. T* m_previous_sibling { nullptr };
  78. };
  79. template<typename T>
  80. inline void TreeNode<T>::append_child(NonnullRefPtr<T> node, bool call_inserted_into)
  81. {
  82. ASSERT(!node->m_parent);
  83. if (!static_cast<T*>(this)->is_child_allowed(*node))
  84. return;
  85. if (m_last_child)
  86. m_last_child->m_next_sibling = node.ptr();
  87. node->m_previous_sibling = m_last_child;
  88. node->m_parent = static_cast<T*>(this);
  89. m_last_child = node.ptr();
  90. if (!m_first_child)
  91. m_first_child = m_last_child;
  92. if (call_inserted_into)
  93. node->inserted_into(static_cast<T&>(*this));
  94. (void)node.leak_ref();
  95. }
  96. template<typename T>
  97. inline void TreeNode<T>::prepend_child(NonnullRefPtr<T> node, bool call_inserted_into)
  98. {
  99. ASSERT(!node->m_parent);
  100. if (!static_cast<T*>(this)->is_child_allowed(*node))
  101. return;
  102. if (m_first_child)
  103. m_first_child->m_previous_sibling = node.ptr();
  104. node->m_next_sibling = m_first_child;
  105. node->m_parent = static_cast<T*>(this);
  106. m_first_child = node.ptr();
  107. if (!m_last_child)
  108. m_last_child = m_first_child;
  109. if (call_inserted_into)
  110. node->inserted_into(static_cast<T&>(*this));
  111. (void)node.leak_ref();
  112. }
  113. template<typename T>
  114. inline void TreeNode<T>::donate_all_children_to(T& node)
  115. {
  116. for (T* child = m_first_child; child != nullptr;) {
  117. T* next_child = child->m_next_sibling;
  118. child->m_parent = nullptr;
  119. child->m_next_sibling = nullptr;
  120. child->m_previous_sibling = nullptr;
  121. node.append_child(adopt(*child));
  122. child = next_child;
  123. }
  124. m_first_child = nullptr;
  125. m_last_child = nullptr;
  126. }
  127. template<typename T>
  128. inline bool TreeNode<T>::is_ancestor_of(const TreeNode<T>& other) const
  129. {
  130. for (auto* ancestor = other.parent(); ancestor; ancestor = ancestor->parent()) {
  131. if (ancestor == this)
  132. return true;
  133. }
  134. return false;
  135. }