GlobalObject.cpp 5.6 KB

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  1. /*
  2. * Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
  3. * All rights reserved.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. *
  8. * 1. Redistributions of source code must retain the above copyright notice, this
  9. * list of conditions and the following disclaimer.
  10. *
  11. * 2. Redistributions in binary form must reproduce the above copyright notice,
  12. * this list of conditions and the following disclaimer in the documentation
  13. * and/or other materials provided with the distribution.
  14. *
  15. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  16. * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  17. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  18. * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
  19. * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  20. * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  21. * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  22. * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
  23. * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  24. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  25. */
  26. #include <AK/LogStream.h>
  27. #include <AK/String.h>
  28. #include <LibJS/Heap/Heap.h>
  29. #include <LibJS/Interpreter.h>
  30. #include <LibJS/Runtime/ArrayConstructor.h>
  31. #include <LibJS/Runtime/ArrayPrototype.h>
  32. #include <LibJS/Runtime/BooleanConstructor.h>
  33. #include <LibJS/Runtime/BooleanPrototype.h>
  34. #include <LibJS/Runtime/ConsoleObject.h>
  35. #include <LibJS/Runtime/DateConstructor.h>
  36. #include <LibJS/Runtime/DatePrototype.h>
  37. #include <LibJS/Runtime/Error.h>
  38. #include <LibJS/Runtime/ErrorConstructor.h>
  39. #include <LibJS/Runtime/ErrorPrototype.h>
  40. #include <LibJS/Runtime/FunctionConstructor.h>
  41. #include <LibJS/Runtime/FunctionPrototype.h>
  42. #include <LibJS/Runtime/GlobalObject.h>
  43. #include <LibJS/Runtime/LexicalEnvironment.h>
  44. #include <LibJS/Runtime/MathObject.h>
  45. #include <LibJS/Runtime/NativeFunction.h>
  46. #include <LibJS/Runtime/NumberConstructor.h>
  47. #include <LibJS/Runtime/NumberPrototype.h>
  48. #include <LibJS/Runtime/Object.h>
  49. #include <LibJS/Runtime/ObjectConstructor.h>
  50. #include <LibJS/Runtime/ObjectPrototype.h>
  51. #include <LibJS/Runtime/Shape.h>
  52. #include <LibJS/Runtime/StringConstructor.h>
  53. #include <LibJS/Runtime/StringPrototype.h>
  54. #include <LibJS/Runtime/Value.h>
  55. namespace JS {
  56. template<typename ConstructorType>
  57. void GlobalObject::add_constructor(const FlyString& property_name, ConstructorType*& constructor, Object& prototype)
  58. {
  59. constructor = heap().allocate<ConstructorType>();
  60. prototype.put("constructor", constructor);
  61. put(property_name, constructor, Attribute::Writable | Attribute::Configurable);
  62. }
  63. GlobalObject::GlobalObject()
  64. : Object(nullptr)
  65. {
  66. }
  67. void GlobalObject::initialize()
  68. {
  69. // These are done first since other prototypes depend on their presence.
  70. m_empty_object_shape = heap().allocate<Shape>();
  71. m_object_prototype = heap().allocate<ObjectPrototype>();
  72. m_function_prototype = heap().allocate<FunctionPrototype>();
  73. static_cast<FunctionPrototype*>(m_function_prototype)->initialize();
  74. static_cast<ObjectPrototype*>(m_object_prototype)->initialize();
  75. #define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName) \
  76. if (!m_##snake_name##_prototype) \
  77. m_##snake_name##_prototype = heap().allocate<PrototypeName>();
  78. JS_ENUMERATE_BUILTIN_TYPES
  79. #undef __JS_ENUMERATE
  80. u8 attr = Attribute::Writable | Attribute::Configurable;
  81. put_native_function("gc", gc, 0, attr);
  82. put_native_function("isNaN", is_nan, 1, attr);
  83. put_native_function("isFinite", is_finite, 1, attr);
  84. put("NaN", js_nan(), 0);
  85. put("Infinity", js_infinity(), 0);
  86. put("undefined", js_undefined(), 0);
  87. put("globalThis", this, attr);
  88. put("console", heap().allocate<ConsoleObject>(), attr);
  89. put("Math", heap().allocate<MathObject>(), attr);
  90. add_constructor("Array", m_array_constructor, *m_array_prototype);
  91. add_constructor("Boolean", m_boolean_constructor, *m_boolean_prototype);
  92. add_constructor("Date", m_date_constructor, *m_date_prototype);
  93. add_constructor("Error", m_error_constructor, *m_error_prototype);
  94. add_constructor("Function", m_function_constructor, *m_function_prototype);
  95. add_constructor("Number", m_number_constructor, *m_number_prototype);
  96. add_constructor("Object", m_object_constructor, *m_object_prototype);
  97. add_constructor("String", m_string_constructor, *m_string_prototype);
  98. #define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName) \
  99. add_constructor(#ClassName, m_##snake_name##_constructor, *m_##snake_name##_prototype);
  100. JS_ENUMERATE_ERROR_SUBCLASSES
  101. #undef __JS_ENUMERATE
  102. }
  103. GlobalObject::~GlobalObject()
  104. {
  105. }
  106. void GlobalObject::visit_children(Visitor& visitor)
  107. {
  108. Object::visit_children(visitor);
  109. visitor.visit(m_empty_object_shape);
  110. #define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName) \
  111. visitor.visit(m_##snake_name##_constructor);
  112. JS_ENUMERATE_ERROR_SUBCLASSES
  113. #undef __JS_ENUMERATE
  114. }
  115. Value GlobalObject::gc(Interpreter& interpreter)
  116. {
  117. dbg() << "Forced garbage collection requested!";
  118. interpreter.heap().collect_garbage();
  119. return js_undefined();
  120. }
  121. Value GlobalObject::is_nan(Interpreter& interpreter)
  122. {
  123. return Value(interpreter.argument(0).to_number().is_nan());
  124. }
  125. Value GlobalObject::is_finite(Interpreter& interpreter)
  126. {
  127. return Value(interpreter.argument(0).to_number().is_finite_number());
  128. }
  129. }