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- /*
- * Copyright (c) 2020, Matthew Olsson <matthewcolsson@gmail.com>
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- *
- * 1. Redistributions of source code must retain the above copyright notice, this
- * list of conditions and the following disclaimer.
- *
- * 2. Redistributions in binary form must reproduce the above copyright notice,
- * this list of conditions and the following disclaimer in the documentation
- * and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
- * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
- * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
- * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- #include <AK/Function.h>
- #include <AK/LexicalPath.h>
- #include <AK/MappedFile.h>
- #include <LibGfx/BMPLoader.h>
- #ifndef BMP_DEBUG
- # define BMP_DEBUG 0
- #endif
- #define IF_BMP_DEBUG(x) \
- if (BMP_DEBUG) \
- x
- namespace Gfx {
- const u8 bmp_header_size = 14;
- const u32 color_palette_limit = 1024;
- // Compression flags
- struct Compression {
- enum : u32 {
- RGB = 0,
- RLE8,
- RLE4,
- BITFIELDS,
- RLE24, // doubles as JPEG for V4+, but that is unsupported
- PNG,
- ALPHABITFIELDS,
- CMYK = 11,
- CMYKRLE8,
- CMYKRLE4,
- };
- };
- struct DIBCore {
- // u16 for BITMAPHEADERCORE, but i32 for everything else. If the dib type is
- // BITMAPHEADERCORE, this is range checked.
- i32 width;
- i32 height;
- u16 bpp;
- };
- struct DIBInfo {
- u32 compression { Compression::RGB };
- u32 image_size { 0 };
- i32 horizontal_resolution { 0 };
- i32 vertical_resolution { 0 };
- u32 number_of_palette_colors { 0 };
- u32 number_of_important_palette_colors { number_of_palette_colors };
- // Introduced in the BITMAPV2INFOHEADER and would ideally be stored in the
- // DIBV2 struct, however with a compression value of BI_BITFIELDS or
- // BI_ALPHABITFIELDS, these can be specified with the Info header.
- Vector<u32> masks;
- Vector<i8> mask_shifts;
- Vector<u8> mask_sizes;
- };
- struct DIBOSV2 {
- u16 recording;
- u16 halftoning;
- u16 size1;
- u16 size2;
- };
- template<typename T>
- struct Endpoint {
- T x;
- T y;
- T z;
- };
- struct DIBV4 {
- u32 color_space { 0 };
- Endpoint<i32> red_endpoint { 0, 0, 0 };
- Endpoint<i32> green_endpoint { 0, 0, 0 };
- Endpoint<i32> blue_endpoint { 0, 0, 0 };
- Endpoint<u32> gamma_endpoint { 0, 0, 0 };
- };
- struct DIBV5 {
- u32 intent { 0 };
- u32 profile_data { 0 };
- u32 profile_size { 0 };
- };
- struct DIB {
- DIBCore core;
- DIBInfo info;
- DIBOSV2 osv2;
- DIBV4 v4;
- DIBV5 v5;
- };
- enum class DIBType {
- Core = 0,
- OSV2Short,
- OSV2,
- Info,
- V2,
- V3,
- V4,
- V5
- };
- struct BMPLoadingContext {
- enum class State {
- NotDecoded = 0,
- HeaderDecoded,
- DIBDecoded,
- ColorTableDecoded,
- PixelDataDecoded,
- Error,
- };
- State state { State::NotDecoded };
- const u8* file_bytes { nullptr };
- size_t file_size { 0 };
- u32 data_offset { 0 };
- DIB dib;
- DIBType dib_type;
- Vector<u32> color_table;
- RefPtr<Gfx::Bitmap> bitmap;
- u32 dib_size() const
- {
- switch (dib_type) {
- case DIBType::Core:
- return 12;
- case DIBType::OSV2Short:
- return 16;
- case DIBType::OSV2:
- return 64;
- case DIBType::Info:
- return 40;
- case DIBType::V2:
- return 52;
- case DIBType::V3:
- return 56;
- case DIBType::V4:
- return 108;
- case DIBType::V5:
- return 124;
- }
- ASSERT_NOT_REACHED();
- }
- };
- static RefPtr<Bitmap> load_bmp_impl(const u8*, size_t);
- RefPtr<Gfx::Bitmap> load_bmp(const StringView& path)
- {
- MappedFile mapped_file(path);
- if (!mapped_file.is_valid())
- return nullptr;
- auto bitmap = load_bmp_impl((const u8*)mapped_file.data(), mapped_file.size());
- if (bitmap)
- bitmap->set_mmap_name(String::format("Gfx::Bitmap [%dx%d] - Decoded BMP: %s", bitmap->width(), bitmap->height(), LexicalPath::canonicalized_path(path).characters()));
- return bitmap;
- }
- RefPtr<Gfx::Bitmap> load_bmp_from_memory(const u8* data, size_t length)
- {
- auto bitmap = load_bmp_impl(data, length);
- if (bitmap)
- bitmap->set_mmap_name(String::format("Gfx::Bitmap [%dx%d] - Decoded BMP: <memory>", bitmap->width(), bitmap->height()));
- return bitmap;
- }
- static const LogStream& operator<<(const LogStream& out, Endpoint<i32> ep)
- {
- return out << "(" << ep.x << ", " << ep.y << ", " << ep.z << ")";
- }
- static const LogStream& operator<<(const LogStream& out, Endpoint<u32> ep)
- {
- return out << "(" << ep.x << ", " << ep.y << ", " << ep.z << ")";
- }
- class Streamer {
- public:
- Streamer(const u8* data, size_t size)
- : m_data_ptr(data)
- , m_size_remaining(size)
- {
- }
- u8 read_u8()
- {
- ASSERT(m_size_remaining >= 1);
- m_size_remaining--;
- return *(m_data_ptr++);
- }
- u16 read_u16()
- {
- return read_u8() | (read_u8() << 8);
- }
- u32 read_u24()
- {
- return read_u8() | (read_u8() << 8) | (read_u8() << 16);
- }
- i32 read_i32()
- {
- return static_cast<i32>(read_u16() | (read_u16() << 16));
- }
- u32 read_u32()
- {
- return read_u16() | (read_u16() << 16);
- }
- void drop_bytes(u8 num_bytes)
- {
- ASSERT(m_size_remaining >= num_bytes);
- m_size_remaining -= num_bytes;
- m_data_ptr += num_bytes;
- }
- bool at_end() const { return !m_size_remaining; }
- bool has_u8() const { return m_size_remaining >= 1; }
- bool has_u16() const { return m_size_remaining >= 2; }
- bool has_u24() const { return m_size_remaining >= 3; }
- bool has_u32() const { return m_size_remaining >= 4; }
- size_t remaining() const { return m_size_remaining; }
- private:
- const u8* m_data_ptr { nullptr };
- size_t m_size_remaining { 0 };
- };
- // Lookup table for distributing all possible 2-bit numbers evenly into 8-bit numbers
- static u8 scaling_factors_2bit[4] = {
- 0x00,
- 0x55,
- 0xaa,
- 0xff,
- };
- // Lookup table for distributing all possible 3-bit numbers evenly into 8-bit numbers
- static u8 scaling_factors_3bit[8] = {
- 0x00,
- 0x24,
- 0x48,
- 0x6d,
- 0x91,
- 0xb6,
- 0xdb,
- 0xff,
- };
- static u8 scale_masked_8bit_number(u8 number, u8 bits_set)
- {
- // If there are more than 4 bit set, an easy way to scale the number is to
- // just copy the most significant bits into the least significant bits
- if (bits_set >= 4)
- return number | (number >> bits_set);
- if (!bits_set)
- return 0;
- if (bits_set == 1)
- return number ? 0xff : 0;
- if (bits_set == 2)
- return scaling_factors_2bit[number >> 6];
- return scaling_factors_3bit[number >> 5];
- }
- static u8 get_scaled_color(u32 data, u8 mask_size, i8 mask_shift)
- {
- // A negative mask_shift indicates we actually need to left shift
- // the result in order to get out a valid 8-bit color (for example, the blue
- // value in an RGB555 encoding is XXXBBBBB, which needs to be shifted to the
- // left by 3, hence it would have a "mask_shift" value of -3).
- if (mask_shift < 0)
- return scale_masked_8bit_number(data << -mask_shift, mask_size);
- return scale_masked_8bit_number(data >> mask_shift, mask_size);
- }
- // Scales an 8-bit number with "mask_size" bits set (and "8 - mask_size" bits
- // ignored). This function scales the number appropriately over the entire
- // 256 value color spectrum.
- // Note that a much simpler scaling can be done by simple bit shifting. If you
- // just ignore the bottom 8-mask_size bits, then you get *close*. However,
- // consider, as an example, a 5 bit number (so the bottom 3 bits are ignored).
- // The purest white you could get is 0xf8, which is 248 in RGB-land. We need
- // to scale the values in order to reach the proper value of 255.
- static u32 int_to_scaled_rgb(BMPLoadingContext& context, u32 data)
- {
- IF_BMP_DEBUG(dbg() << "DIB info sizes before access: #masks=" << context.dib.info.masks.size() << ", #mask_sizes=" << context.dib.info.mask_sizes.size() << ", #mask_shifts=" << context.dib.info.mask_shifts.size());
- u8 r = get_scaled_color(data & context.dib.info.masks[0], context.dib.info.mask_sizes[0], context.dib.info.mask_shifts[0]);
- u8 g = get_scaled_color(data & context.dib.info.masks[1], context.dib.info.mask_sizes[1], context.dib.info.mask_shifts[1]);
- u8 b = get_scaled_color(data & context.dib.info.masks[2], context.dib.info.mask_sizes[2], context.dib.info.mask_shifts[2]);
- u32 color = (r << 16) | (g << 8) | b;
- if (context.dib.info.masks.size() == 4) {
- // The bitmap has an alpha mask
- u8 a = get_scaled_color(data & context.dib.info.masks[3], context.dib.info.mask_sizes[3], context.dib.info.mask_shifts[3]);
- color |= (a << 24);
- } else {
- color |= 0xff000000;
- }
- return color;
- }
- static void populate_dib_mask_info(BMPLoadingContext& context)
- {
- if (context.dib.info.masks.is_empty())
- return;
- // Mask shift is the number of right shifts needed to align the MSb of the
- // mask to the MSb of the LSB. Note that this can be a negative number.
- // Mask size is the number of set bits in the mask. This is required for
- // color scaling (for example, ensuring that a 4-bit color value spans the
- // entire 256 value color spectrum.
- auto& masks = context.dib.info.masks;
- auto& mask_shifts = context.dib.info.mask_shifts;
- auto& mask_sizes = context.dib.info.mask_sizes;
- if (!mask_shifts.is_empty() && !mask_sizes.is_empty())
- return;
- ASSERT(mask_shifts.is_empty() && mask_sizes.is_empty());
- mask_shifts.ensure_capacity(masks.size());
- mask_sizes.ensure_capacity(masks.size());
- for (size_t i = 0; i < masks.size(); ++i) {
- u32 mask = masks[i];
- if (!mask) {
- mask_shifts.append(0);
- mask_sizes.append(0);
- continue;
- }
- int trailing_zeros = count_trailing_zeroes_32(mask);
- int size = count_trailing_zeroes_32(~(mask >> trailing_zeros));
- mask_shifts.append(trailing_zeros - 8);
- mask_sizes.append(size);
- }
- }
- static bool check_for_invalid_bitmask_combinations(BMPLoadingContext& context)
- {
- auto& bpp = context.dib.core.bpp;
- auto& compression = context.dib.info.compression;
- if (compression == Compression::ALPHABITFIELDS && context.dib_type != DIBType::Info)
- return false;
- switch (context.dib_type) {
- case DIBType::Core:
- if (bpp == 2 || bpp == 16 || bpp == 32)
- return false;
- break;
- case DIBType::Info:
- switch (compression) {
- case Compression::BITFIELDS:
- case Compression::ALPHABITFIELDS:
- if (bpp != 16 && bpp != 32)
- return false;
- break;
- case Compression::RGB:
- break;
- case Compression::RLE8:
- if (bpp > 8)
- return false;
- break;
- case Compression::RLE4:
- // TODO: This is a guess
- if (bpp > 4)
- return false;
- break;
- default:
- // Other compressions are not officially supported.
- // Technically, we could even drop ALPHABITFIELDS.
- return false;
- }
- break;
- case DIBType::OSV2Short:
- case DIBType::OSV2:
- case DIBType::V2:
- case DIBType::V3:
- case DIBType::V4:
- case DIBType::V5:
- if (compression == Compression::BITFIELDS && bpp != 16 && bpp != 32)
- return false;
- break;
- }
- return true;
- }
- static bool set_dib_bitmasks(BMPLoadingContext& context, Streamer& streamer)
- {
- if (!check_for_invalid_bitmask_combinations(context))
- return false;
- auto& bpp = context.dib.core.bpp;
- if (bpp <= 8 || bpp == 24)
- return true;
- auto& compression = context.dib.info.compression;
- auto& type = context.dib_type;
- if (type > DIBType::OSV2 && bpp == 16 && compression == Compression::RGB) {
- context.dib.info.masks.append({ 0x7c00, 0x03e0, 0x001f });
- context.dib.info.mask_shifts.append({ 7, 2, -3 });
- context.dib.info.mask_sizes.append({ 5, 5, 5 });
- populate_dib_mask_info(context);
- } else if (type == DIBType::Info && (compression == Compression::BITFIELDS || compression == Compression::ALPHABITFIELDS)) {
- // Consume the extra BITFIELDS bytes
- auto number_of_mask_fields = compression == Compression::ALPHABITFIELDS ? 4 : 3;
- for (auto i = 0; i < number_of_mask_fields; i++) {
- if (!streamer.has_u32())
- return false;
- context.dib.info.masks.append(streamer.read_u32());
- }
- populate_dib_mask_info(context);
- } else if (type >= DIBType::V2 && compression == Compression::BITFIELDS) {
- populate_dib_mask_info(context);
- }
- return true;
- }
- static bool decode_bmp_header(BMPLoadingContext& context)
- {
- if (context.state == BMPLoadingContext::State::Error)
- return false;
- if (context.state >= BMPLoadingContext::State::HeaderDecoded)
- return true;
- if (!context.file_bytes || context.file_size < bmp_header_size) {
- IF_BMP_DEBUG(dbg() << "Missing BMP header");
- context.state = BMPLoadingContext::State::Error;
- return false;
- }
- Streamer streamer(context.file_bytes, bmp_header_size);
- u16 header = streamer.read_u16();
- if (header != 0x4d42) {
- IF_BMP_DEBUG(dbgprintf("BMP has invalid magic header number: %04x\n", header));
- context.state = BMPLoadingContext::State::Error;
- return false;
- }
- // The reported size of the file in the header is actually not important
- // for decoding the file. Some specifications say that this value should
- // be the size of the header instead, so we just rely on the known file
- // size, instead of a possibly-correct-but-also-possibly-incorrect reported
- // value of the file size.
- streamer.drop_bytes(4);
- // Ignore reserved bytes
- streamer.drop_bytes(4);
- context.data_offset = streamer.read_u32();
- IF_BMP_DEBUG(dbg() << "BMP file size: " << context.file_size);
- IF_BMP_DEBUG(dbg() << "BMP data offset: " << context.data_offset);
- if (context.data_offset >= context.file_size) {
- IF_BMP_DEBUG(dbg() << "BMP data offset is beyond file end?!");
- return false;
- }
- context.state = BMPLoadingContext::State::HeaderDecoded;
- return true;
- }
- static bool decode_bmp_core_dib(BMPLoadingContext& context, Streamer& streamer)
- {
- auto& core = context.dib.core;
- // The width and height are u16 fields in the actual BITMAPCOREHEADER format.
- if (context.dib_type == DIBType::Core) {
- core.width = streamer.read_u16();
- core.height = streamer.read_u16();
- } else {
- core.width = streamer.read_i32();
- core.height = streamer.read_i32();
- }
- if (core.width < 0) {
- IF_BMP_DEBUG(dbg() << "BMP has a negative width: " << core.width);
- return false;
- }
- auto color_planes = streamer.read_u16();
- if (color_planes != 1) {
- IF_BMP_DEBUG(dbg() << "BMP has an invalid number of color planes: " << color_planes);
- return false;
- }
- core.bpp = streamer.read_u16();
- switch (core.bpp) {
- case 1:
- case 2:
- case 4:
- case 8:
- case 16:
- case 24:
- case 32:
- break;
- default:
- IF_BMP_DEBUG(dbg() << "BMP has an invalid bpp: " << core.bpp);
- context.state = BMPLoadingContext::State::Error;
- return false;
- }
- IF_BMP_DEBUG(dbg() << "BMP width: " << core.width);
- IF_BMP_DEBUG(dbg() << "BMP height: " << core.height);
- IF_BMP_DEBUG(dbg() << "BMP bits_per_pixel: " << core.bpp);
- return true;
- }
- ALWAYS_INLINE static bool is_supported_compression_format(BMPLoadingContext& context, u32 compression)
- {
- return compression == Compression::RGB || compression == Compression::BITFIELDS
- || compression == Compression::ALPHABITFIELDS || compression == Compression::RLE8
- || compression == Compression::RLE4 || (compression == Compression::RLE24 && context.dib_type <= DIBType::OSV2);
- }
- static bool decode_bmp_osv2_dib(BMPLoadingContext& context, Streamer& streamer, bool short_variant = false)
- {
- auto& core = context.dib.core;
- core.width = streamer.read_u32();
- core.height = streamer.read_u32();
- if (core.width < 0) {
- IF_BMP_DEBUG(dbg() << "BMP has a negative width: " << core.width);
- return false;
- }
- auto color_planes = streamer.read_u16();
- if (color_planes != 1) {
- IF_BMP_DEBUG(dbg() << "BMP has an invalid number of color planes: " << color_planes);
- return false;
- }
- core.bpp = streamer.read_u16();
- switch (core.bpp) {
- case 1:
- case 2:
- case 4:
- case 8:
- case 24:
- break;
- default:
- // OS/2 didn't expect 16- or 32-bpp to be popular.
- IF_BMP_DEBUG(dbg() << "BMP has an invalid bpp: " << core.bpp);
- context.state = BMPLoadingContext::State::Error;
- return false;
- }
- IF_BMP_DEBUG(dbg() << "BMP width: " << core.width);
- IF_BMP_DEBUG(dbg() << "BMP height: " << core.height);
- IF_BMP_DEBUG(dbg() << "BMP bpp: " << core.bpp);
- if (short_variant)
- return true;
- auto& info = context.dib.info;
- auto& osv2 = context.dib.osv2;
- info.compression = streamer.read_u32();
- info.image_size = streamer.read_u32();
- info.horizontal_resolution = streamer.read_u32();
- info.vertical_resolution = streamer.read_u32();
- info.number_of_palette_colors = streamer.read_u32();
- info.number_of_important_palette_colors = streamer.read_u32();
- if (!is_supported_compression_format(context, info.compression)) {
- IF_BMP_DEBUG(dbg() << "BMP has unsupported compression value: " << info.compression);
- return false;
- }
- if (info.number_of_palette_colors > color_palette_limit || info.number_of_important_palette_colors > color_palette_limit) {
- IF_BMP_DEBUG(dbg() << "BMP header indicates too many palette colors: " << info.number_of_palette_colors);
- return false;
- }
- // Units (2) + reserved (2)
- streamer.drop_bytes(4);
- osv2.recording = streamer.read_u16();
- osv2.halftoning = streamer.read_u16();
- osv2.size1 = streamer.read_u32();
- osv2.size2 = streamer.read_u32();
- // ColorEncoding (4) + Identifier (4)
- streamer.drop_bytes(8);
- IF_BMP_DEBUG(dbg() << "BMP compression: " << info.compression);
- IF_BMP_DEBUG(dbg() << "BMP image size: " << info.image_size);
- IF_BMP_DEBUG(dbg() << "BMP horizontal res: " << info.horizontal_resolution);
- IF_BMP_DEBUG(dbg() << "BMP vertical res: " << info.vertical_resolution);
- IF_BMP_DEBUG(dbg() << "BMP colors: " << info.number_of_palette_colors);
- IF_BMP_DEBUG(dbg() << "BMP important colors: " << info.number_of_important_palette_colors);
- return true;
- }
- static bool decode_bmp_info_dib(BMPLoadingContext& context, Streamer& streamer)
- {
- if (!decode_bmp_core_dib(context, streamer))
- return false;
- auto& info = context.dib.info;
- auto compression = streamer.read_u32();
- info.compression = compression;
- if (!is_supported_compression_format(context, compression)) {
- IF_BMP_DEBUG(dbg() << "BMP has unsupported compression value: " << compression);
- return false;
- }
- info.image_size = streamer.read_u32();
- info.horizontal_resolution = streamer.read_i32();
- info.vertical_resolution = streamer.read_i32();
- info.number_of_palette_colors = streamer.read_u32();
- info.number_of_important_palette_colors = streamer.read_u32();
- if (info.number_of_palette_colors > color_palette_limit || info.number_of_important_palette_colors > color_palette_limit) {
- IF_BMP_DEBUG(dbg() << "BMP header indicates too many palette colors: " << info.number_of_palette_colors);
- return false;
- }
- if (info.number_of_important_palette_colors == 0)
- info.number_of_important_palette_colors = info.number_of_palette_colors;
- IF_BMP_DEBUG(dbg() << "BMP compression: " << info.compression);
- IF_BMP_DEBUG(dbg() << "BMP image size: " << info.image_size);
- IF_BMP_DEBUG(dbg() << "BMP horizontal resolution: " << info.horizontal_resolution);
- IF_BMP_DEBUG(dbg() << "BMP vertical resolution: " << info.vertical_resolution);
- IF_BMP_DEBUG(dbg() << "BMP palette colors: " << info.number_of_palette_colors);
- IF_BMP_DEBUG(dbg() << "BMP important palette colors: " << info.number_of_important_palette_colors);
- return true;
- }
- static bool decode_bmp_v2_dib(BMPLoadingContext& context, Streamer& streamer)
- {
- if (!decode_bmp_info_dib(context, streamer))
- return false;
- context.dib.info.masks.append(streamer.read_u32());
- context.dib.info.masks.append(streamer.read_u32());
- context.dib.info.masks.append(streamer.read_u32());
- IF_BMP_DEBUG(dbgprintf("BMP red mask: %08x\n", context.dib.info.masks[0]));
- IF_BMP_DEBUG(dbgprintf("BMP green mask: %08x\n", context.dib.info.masks[1]));
- IF_BMP_DEBUG(dbgprintf("BMP blue mask: %08x\n", context.dib.info.masks[2]));
- return true;
- }
- static bool decode_bmp_v3_dib(BMPLoadingContext& context, Streamer& streamer)
- {
- if (!decode_bmp_v2_dib(context, streamer))
- return false;
- // There is zero documentation about when alpha masks actually get applied.
- // Well, there's some, but it's not even close to comprehensive. So, this is
- // in no way based off of any spec, it's simply based off of the BMP test
- // suite results.
- if (context.dib.info.compression == Compression::ALPHABITFIELDS) {
- context.dib.info.masks.append(streamer.read_u32());
- IF_BMP_DEBUG(dbgprintf("BMP alpha mask: %08x\n", context.dib.info.masks[3]));
- } else if (context.dib_size() >= 56 && context.dib.core.bpp >= 16) {
- auto mask = streamer.read_u32();
- if ((context.dib.core.bpp == 32 && mask != 0) || context.dib.core.bpp == 16) {
- context.dib.info.masks.append(mask);
- IF_BMP_DEBUG(dbgprintf("BMP alpha mask: %08x\n", mask));
- }
- } else {
- streamer.drop_bytes(4);
- }
- return true;
- }
- static bool decode_bmp_v4_dib(BMPLoadingContext& context, Streamer& streamer)
- {
- if (!decode_bmp_v3_dib(context, streamer))
- return false;
- auto& v4 = context.dib.v4;
- v4.color_space = streamer.read_u32();
- v4.red_endpoint = { streamer.read_i32(), streamer.read_i32(), streamer.read_i32() };
- v4.green_endpoint = { streamer.read_i32(), streamer.read_i32(), streamer.read_i32() };
- v4.blue_endpoint = { streamer.read_i32(), streamer.read_i32(), streamer.read_i32() };
- v4.gamma_endpoint = { streamer.read_u32(), streamer.read_u32(), streamer.read_u32() };
- IF_BMP_DEBUG(dbg() << "BMP color space: " << v4.color_space);
- IF_BMP_DEBUG(dbg() << "BMP red endpoint: " << v4.red_endpoint);
- IF_BMP_DEBUG(dbg() << "BMP green endpoint: " << v4.green_endpoint);
- IF_BMP_DEBUG(dbg() << "BMP blue endpoint: " << v4.blue_endpoint);
- IF_BMP_DEBUG(dbg() << "BMP gamma endpoint: " << v4.gamma_endpoint);
- return true;
- }
- static bool decode_bmp_v5_dib(BMPLoadingContext& context, Streamer& streamer)
- {
- if (!decode_bmp_v4_dib(context, streamer))
- return false;
- auto& v5 = context.dib.v5;
- v5.intent = streamer.read_u32();
- v5.profile_data = streamer.read_u32();
- v5.profile_size = streamer.read_u32();
- IF_BMP_DEBUG(dbg() << "BMP intent: " << v5.intent);
- IF_BMP_DEBUG(dbg() << "BMP profile data: " << v5.profile_data);
- IF_BMP_DEBUG(dbg() << "BMP profile size: " << v5.profile_size);
- return true;
- }
- static bool decode_bmp_dib(BMPLoadingContext& context)
- {
- if (context.state == BMPLoadingContext::State::Error)
- return false;
- if (context.state >= BMPLoadingContext::State::DIBDecoded)
- return true;
- if (context.state < BMPLoadingContext::State::HeaderDecoded && !decode_bmp_header(context))
- return false;
- if (context.file_size < bmp_header_size + 4)
- return false;
- Streamer streamer(context.file_bytes + bmp_header_size, 4);
- u32 dib_size = streamer.read_u32();
- if (context.file_size < bmp_header_size + dib_size)
- return false;
- if (context.data_offset < bmp_header_size + dib_size) {
- IF_BMP_DEBUG(dbg() << "Shenanigans! BMP pixel data and header usually don't overlap.");
- return false;
- }
- streamer = Streamer(context.file_bytes + bmp_header_size + 4, context.data_offset - bmp_header_size - 4);
- IF_BMP_DEBUG(dbg() << "BMP dib size: " << dib_size);
- bool error = false;
- if (dib_size == 12) {
- context.dib_type = DIBType::Core;
- if (!decode_bmp_core_dib(context, streamer))
- error = true;
- } else if (dib_size == 64) {
- context.dib_type = DIBType::OSV2;
- if (!decode_bmp_osv2_dib(context, streamer))
- error = true;
- } else if (dib_size == 16) {
- context.dib_type = DIBType::OSV2Short;
- if (!decode_bmp_osv2_dib(context, streamer, true))
- error = true;
- } else if (dib_size == 40) {
- context.dib_type = DIBType::Info;
- if (!decode_bmp_info_dib(context, streamer))
- error = true;
- } else if (dib_size == 52) {
- context.dib_type = DIBType::V2;
- if (!decode_bmp_v2_dib(context, streamer))
- error = true;
- } else if (dib_size == 56) {
- context.dib_type = DIBType::V3;
- if (!decode_bmp_v3_dib(context, streamer))
- error = true;
- } else if (dib_size == 108) {
- context.dib_type = DIBType::V4;
- if (!decode_bmp_v4_dib(context, streamer))
- error = true;
- } else if (dib_size == 124) {
- context.dib_type = DIBType::V5;
- if (!decode_bmp_v5_dib(context, streamer))
- error = true;
- } else {
- IF_BMP_DEBUG(dbg() << "Unsupported BMP DIB size: " << dib_size);
- error = true;
- }
- switch (context.dib.info.compression) {
- case Compression::RGB:
- case Compression::RLE8:
- case Compression::RLE4:
- case Compression::BITFIELDS:
- case Compression::RLE24:
- case Compression::PNG:
- case Compression::ALPHABITFIELDS:
- case Compression::CMYK:
- case Compression::CMYKRLE8:
- case Compression::CMYKRLE4:
- break;
- default:
- error = true;
- }
- if (!error && !set_dib_bitmasks(context, streamer))
- error = true;
- if (error) {
- IF_BMP_DEBUG(dbg() << "BMP has an invalid DIB");
- context.state = BMPLoadingContext::State::Error;
- return false;
- }
- context.state = BMPLoadingContext::State::DIBDecoded;
- return true;
- }
- static bool decode_bmp_color_table(BMPLoadingContext& context)
- {
- if (context.state == BMPLoadingContext::State::Error)
- return false;
- if (context.state < BMPLoadingContext::State::DIBDecoded && !decode_bmp_dib(context))
- return false;
- if (context.state >= BMPLoadingContext::State::ColorTableDecoded)
- return true;
- if (context.dib.core.bpp > 8) {
- context.state = BMPLoadingContext::State::ColorTableDecoded;
- return true;
- }
- auto bytes_per_color = context.dib_type == DIBType::Core ? 3 : 4;
- u32 max_colors = 1 << context.dib.core.bpp;
- ASSERT(context.data_offset >= bmp_header_size + context.dib_size());
- auto size_of_color_table = context.data_offset - bmp_header_size - context.dib_size();
- if (context.dib_type <= DIBType::OSV2) {
- // Partial color tables are not supported, so the space of the color
- // table must be at least enough for the maximum amount of colors
- if (size_of_color_table < 3 * max_colors) {
- // This is against the spec, but most viewers process it anyways
- IF_BMP_DEBUG(dbg() << "BMP with CORE header does not have enough colors. Has: " << size_of_color_table << ", expected: " << (3 * max_colors));
- }
- }
- Streamer streamer(context.file_bytes + bmp_header_size + context.dib_size(), size_of_color_table);
- for (u32 i = 0; !streamer.at_end() && i < max_colors; ++i) {
- if (bytes_per_color == 4) {
- if (!streamer.has_u32())
- return false;
- context.color_table.append(streamer.read_u32());
- } else {
- if (!streamer.has_u24())
- return false;
- context.color_table.append(streamer.read_u24());
- }
- }
- context.state = BMPLoadingContext::State::ColorTableDecoded;
- return true;
- }
- struct RLEState {
- enum : u8 {
- PixelCount = 0,
- PixelValue,
- Meta, // Represents just consuming a null byte, which indicates something special
- };
- };
- static bool uncompress_bmp_rle_data(BMPLoadingContext& context, ByteBuffer& buffer)
- {
- // RLE-compressed images cannot be stored top-down
- if (context.dib.core.height < 0) {
- IF_BMP_DEBUG(dbg() << "BMP is top-down and RLE compressed");
- context.state = BMPLoadingContext::State::Error;
- return false;
- }
- Streamer streamer(context.file_bytes + context.data_offset, context.file_size - context.data_offset);
- auto compression = context.dib.info.compression;
- u32 total_rows = static_cast<u32>(context.dib.core.height);
- u32 total_columns = round_up_to_power_of_two(static_cast<u32>(context.dib.core.width), 4);
- u32 column = 0;
- u32 row = 0;
- auto currently_consuming = RLEState::PixelCount;
- i16 pixel_count = 0;
- // ByteBuffer asserts that allocating the memory never fails.
- // FIXME: ByteBuffer should return either RefPtr<> or Optional<>.
- // Decoding the RLE data on-the-fly might actually be faster, and avoids this topic entirely.
- u32 buffer_size;
- if (compression == Compression::RLE24) {
- buffer_size = total_rows * round_up_to_power_of_two(total_columns, 4) * 4;
- } else {
- buffer_size = total_rows * round_up_to_power_of_two(total_columns, 4);
- }
- if (buffer_size > 300 * MiB) {
- IF_BMP_DEBUG(dbg() << "Suspiciously large amount of RLE data");
- return false;
- }
- buffer = ByteBuffer::create_zeroed(buffer_size);
- // Avoid as many if statements as possible by pulling out
- // compression-dependent actions into separate lambdas
- Function<u32()> get_buffer_index;
- Function<bool(u32, bool)> set_byte;
- Function<Optional<u32>()> read_byte;
- if (compression == Compression::RLE8) {
- get_buffer_index = [&]() -> u32 { return row * total_columns + column; };
- } else if (compression == Compression::RLE4) {
- get_buffer_index = [&]() -> u32 { return (row * total_columns + column) / 2; };
- } else {
- get_buffer_index = [&]() -> u32 { return (row * total_columns + column) * 3; };
- }
- if (compression == Compression::RLE8) {
- set_byte = [&](u32 color, bool) -> bool {
- if (column >= total_columns) {
- column = 0;
- row++;
- }
- auto index = get_buffer_index();
- if (index >= buffer.size()) {
- IF_BMP_DEBUG(dbg() << "BMP has badly-formatted RLE data");
- return false;
- }
- buffer[index] = color;
- column++;
- return true;
- };
- } else if (compression == Compression::RLE24) {
- set_byte = [&](u32 color, bool) -> bool {
- if (column >= total_columns) {
- column = 0;
- row++;
- }
- auto index = get_buffer_index();
- if (index + 3 >= buffer.size()) {
- IF_BMP_DEBUG(dbg() << "BMP has badly-formatted RLE data");
- return false;
- }
- ((u32&)buffer[index]) = color;
- column++;
- return true;
- };
- } else {
- set_byte = [&](u32 byte, bool rle4_set_second_nibble) -> bool {
- if (column >= total_columns) {
- column = 0;
- row++;
- }
- u32 index = get_buffer_index();
- if (index >= buffer.size() || (rle4_set_second_nibble && index + 1 >= buffer.size())) {
- IF_BMP_DEBUG(dbg() << "BMP has badly-formatted RLE data");
- return false;
- }
- if (column % 2) {
- buffer[index] |= byte >> 4;
- if (rle4_set_second_nibble) {
- buffer[index + 1] |= byte << 4;
- column++;
- }
- } else {
- if (rle4_set_second_nibble) {
- buffer[index] = byte;
- column++;
- } else {
- buffer[index] |= byte & 0xf0;
- }
- }
- column++;
- return true;
- };
- }
- if (compression == Compression::RLE24) {
- read_byte = [&]() -> Optional<u32> {
- if (!streamer.has_u24()) {
- IF_BMP_DEBUG(dbg() << "BMP has badly-formatted RLE data");
- return {};
- }
- return streamer.read_u24();
- };
- } else {
- read_byte = [&]() -> Optional<u32> {
- if (!streamer.has_u8()) {
- IF_BMP_DEBUG(dbg() << "BMP has badly-formatted RLE data");
- return {};
- }
- return streamer.read_u8();
- };
- }
- while (true) {
- u32 byte;
- switch (currently_consuming) {
- case RLEState::PixelCount:
- if (!streamer.has_u8())
- return false;
- byte = streamer.read_u8();
- if (!byte) {
- currently_consuming = RLEState::Meta;
- } else {
- pixel_count = byte;
- currently_consuming = RLEState::PixelValue;
- }
- break;
- case RLEState::PixelValue: {
- auto result = read_byte();
- if (!result.has_value())
- return false;
- byte = result.value();
- for (u8 i = 0; i < pixel_count; ++i) {
- if (compression != Compression::RLE4) {
- if (!set_byte(byte, true))
- return false;
- } else {
- if (!set_byte(byte, i != pixel_count - 1))
- return false;
- i++;
- }
- }
- currently_consuming = RLEState::PixelCount;
- break;
- }
- case RLEState::Meta:
- if (!streamer.has_u8())
- return false;
- byte = streamer.read_u8();
- if (!byte) {
- column = 0;
- row++;
- currently_consuming = RLEState::PixelCount;
- continue;
- }
- if (byte == 1)
- return true;
- if (byte == 2) {
- if (!streamer.has_u8())
- return false;
- u8 offset_x = streamer.read_u8();
- if (!streamer.has_u8())
- return false;
- u8 offset_y = streamer.read_u8();
- column += offset_x;
- if (column >= total_columns) {
- column -= total_columns;
- row++;
- }
- row += offset_y;
- currently_consuming = RLEState::PixelCount;
- continue;
- }
- // Consume literal bytes
- pixel_count = byte;
- i16 i = byte;
- while (i >= 1) {
- auto result = read_byte();
- if (!result.has_value())
- return false;
- byte = result.value();
- if (!set_byte(byte, i != 1))
- return false;
- i--;
- if (compression == Compression::RLE4)
- i--;
- }
- // Optionally consume a padding byte
- if (compression != Compression::RLE4) {
- if (pixel_count % 2) {
- if (!streamer.has_u8())
- return false;
- byte = streamer.read_u8();
- }
- } else {
- if (((pixel_count + 1) / 2) % 2) {
- if (!streamer.has_u8())
- return false;
- byte = streamer.read_u8();
- }
- }
- currently_consuming = RLEState::PixelCount;
- break;
- }
- }
- ASSERT_NOT_REACHED();
- }
- static bool decode_bmp_pixel_data(BMPLoadingContext& context)
- {
- if (context.state == BMPLoadingContext::State::Error)
- return false;
- if (context.state <= BMPLoadingContext::State::ColorTableDecoded && !decode_bmp_color_table(context))
- return false;
- const u16 bits_per_pixel = context.dib.core.bpp;
- BitmapFormat format = [&]() -> BitmapFormat {
- switch (bits_per_pixel) {
- case 1:
- return BitmapFormat::Indexed1;
- case 2:
- return BitmapFormat::Indexed2;
- case 4:
- return BitmapFormat::Indexed4;
- case 8:
- return BitmapFormat::Indexed8;
- case 16:
- if (context.dib.info.masks.size() == 4)
- return BitmapFormat::RGBA32;
- return BitmapFormat::RGB32;
- case 24:
- return BitmapFormat::RGB32;
- case 32:
- return BitmapFormat::RGBA32;
- default:
- return BitmapFormat::Invalid;
- }
- }();
- if (format == BitmapFormat::Invalid) {
- IF_BMP_DEBUG(dbg() << "BMP has invalid bpp of " << bits_per_pixel);
- context.state = BMPLoadingContext::State::Error;
- return false;
- }
- const u32 width = abs(context.dib.core.width);
- const u32 height = abs(context.dib.core.height);
- context.bitmap = Bitmap::create_purgeable(format, { static_cast<int>(width), static_cast<int>(height) });
- if (!context.bitmap) {
- IF_BMP_DEBUG(dbg() << "BMP appears to have overly large dimensions");
- return false;
- }
- auto buffer = ByteBuffer::wrap(const_cast<u8*>(context.file_bytes + context.data_offset), context.file_size - context.data_offset);
- if (context.dib.info.compression == Compression::RLE4 || context.dib.info.compression == Compression::RLE8
- || context.dib.info.compression == Compression::RLE24) {
- if (!uncompress_bmp_rle_data(context, buffer))
- return false;
- }
- Streamer streamer(buffer.data(), buffer.size());
- auto process_row = [&](u32 row) -> bool {
- u32 space_remaining_before_consuming_row = streamer.remaining();
- for (u32 column = 0; column < width;) {
- switch (bits_per_pixel) {
- case 1: {
- if (!streamer.has_u8())
- return false;
- u8 byte = streamer.read_u8();
- u8 mask = 8;
- while (column < width && mask > 0) {
- mask -= 1;
- context.bitmap->scanline_u8(row)[column++] = (byte >> mask) & 0x1;
- }
- break;
- }
- case 2: {
- if (!streamer.has_u8())
- return false;
- u8 byte = streamer.read_u8();
- u8 mask = 8;
- while (column < width && mask > 0) {
- mask -= 2;
- context.bitmap->scanline_u8(row)[column++] = (byte >> mask) & 0x3;
- }
- break;
- }
- case 4: {
- if (!streamer.has_u8())
- return false;
- u8 byte = streamer.read_u8();
- context.bitmap->scanline_u8(row)[column++] = (byte >> 4) & 0xf;
- if (column < width)
- context.bitmap->scanline_u8(row)[column++] = byte & 0xf;
- break;
- }
- case 8:
- if (!streamer.has_u8())
- return false;
- context.bitmap->scanline_u8(row)[column++] = streamer.read_u8();
- break;
- case 16: {
- if (!streamer.has_u16())
- return false;
- context.bitmap->scanline(row)[column++] = int_to_scaled_rgb(context, streamer.read_u16());
- break;
- }
- case 24: {
- if (!streamer.has_u24())
- return false;
- context.bitmap->scanline(row)[column++] = streamer.read_u24();
- break;
- }
- case 32:
- if (!streamer.has_u32())
- return false;
- if (context.dib.info.masks.is_empty()) {
- context.bitmap->scanline(row)[column++] = streamer.read_u32() | 0xff000000;
- } else {
- context.bitmap->scanline(row)[column++] = int_to_scaled_rgb(context, streamer.read_u32());
- }
- break;
- }
- }
- auto consumed = space_remaining_before_consuming_row - streamer.remaining();
- // Calculate padding
- u8 bytes_to_drop = [consumed]() -> u8 {
- switch (consumed % 4) {
- case 0:
- return 0;
- case 1:
- return 3;
- case 2:
- return 2;
- case 3:
- return 1;
- }
- ASSERT_NOT_REACHED();
- }();
- if (streamer.remaining() < bytes_to_drop)
- return false;
- streamer.drop_bytes(bytes_to_drop);
- return true;
- };
- if (context.dib.core.height < 0) {
- // BMP is stored top-down
- for (u32 row = 0; row < height; ++row) {
- if (!process_row(row))
- return false;
- }
- } else {
- for (i32 row = height - 1; row >= 0; --row) {
- if (!process_row(row))
- return false;
- }
- }
- for (size_t i = 0; i < context.color_table.size(); ++i)
- context.bitmap->set_palette_color(i, Color::from_rgb(context.color_table[i]));
- context.state = BMPLoadingContext::State::PixelDataDecoded;
- return true;
- }
- static RefPtr<Bitmap> load_bmp_impl(const u8* data, size_t data_size)
- {
- BMPLoadingContext context;
- context.file_bytes = data;
- context.file_size = data_size;
- // Forces a decode of the header, dib, and color table as well
- if (!decode_bmp_pixel_data(context)) {
- context.state = BMPLoadingContext::State::Error;
- return nullptr;
- }
- return context.bitmap;
- }
- BMPImageDecoderPlugin::BMPImageDecoderPlugin(const u8* data, size_t data_size)
- {
- m_context = make<BMPLoadingContext>();
- m_context->file_bytes = data;
- m_context->file_size = data_size;
- }
- BMPImageDecoderPlugin::~BMPImageDecoderPlugin()
- {
- }
- IntSize BMPImageDecoderPlugin::size()
- {
- if (m_context->state == BMPLoadingContext::State::Error)
- return {};
- if (m_context->state < BMPLoadingContext::State::DIBDecoded && !decode_bmp_dib(*m_context))
- return {};
- return { m_context->dib.core.width, abs(m_context->dib.core.height) };
- }
- RefPtr<Gfx::Bitmap> BMPImageDecoderPlugin::bitmap()
- {
- if (m_context->state == BMPLoadingContext::State::Error)
- return nullptr;
- if (m_context->state < BMPLoadingContext::State::PixelDataDecoded && !decode_bmp_pixel_data(*m_context))
- return nullptr;
- ASSERT(m_context->bitmap);
- return m_context->bitmap;
- }
- void BMPImageDecoderPlugin::set_volatile()
- {
- if (m_context->bitmap)
- m_context->bitmap->set_volatile();
- }
- bool BMPImageDecoderPlugin::set_nonvolatile()
- {
- if (!m_context->bitmap)
- return false;
- return m_context->bitmap->set_nonvolatile();
- }
- bool BMPImageDecoderPlugin::sniff()
- {
- return decode_bmp_header(*m_context);
- }
- bool BMPImageDecoderPlugin::is_animated()
- {
- return false;
- }
- size_t BMPImageDecoderPlugin::loop_count()
- {
- return 0;
- }
- size_t BMPImageDecoderPlugin::frame_count()
- {
- return 1;
- }
- ImageFrameDescriptor BMPImageDecoderPlugin::frame(size_t i)
- {
- if (i > 0)
- return { bitmap(), 0 };
- return {};
- }
- }
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