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- /*
- * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- *
- * 1. Redistributions of source code must retain the above copyright notice, this
- * list of conditions and the following disclaimer.
- *
- * 2. Redistributions in binary form must reproduce the above copyright notice,
- * this list of conditions and the following disclaimer in the documentation
- * and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
- * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
- * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
- * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- #include <AK/Demangle.h>
- #include <AK/StringBuilder.h>
- #include <Kernel/Arch/i386/CPU.h>
- #include <Kernel/FileSystem/FileDescription.h>
- #include <Kernel/KSyms.h>
- #include <Kernel/Process.h>
- #include <Kernel/Profiling.h>
- #include <Kernel/Scheduler.h>
- #include <Kernel/Thread.h>
- #include <Kernel/ThreadTracer.h>
- #include <Kernel/TimerQueue.h>
- #include <Kernel/VM/MemoryManager.h>
- #include <Kernel/VM/PageDirectory.h>
- #include <Kernel/VM/ProcessPagingScope.h>
- #include <LibC/signal_numbers.h>
- #include <LibELF/Loader.h>
- //#define SIGNAL_DEBUG
- //#define THREAD_DEBUG
- namespace Kernel {
- Thread::Thread(NonnullRefPtr<Process> process)
- : m_process(move(process))
- , m_name(m_process->name())
- {
- if (m_process->m_thread_count.fetch_add(1, AK::MemoryOrder::memory_order_acq_rel) == 0) {
- // First thread gets TID == PID
- m_tid = m_process->pid();
- } else {
- m_tid = Process::allocate_pid();
- }
- #ifdef THREAD_DEBUG
- dbg() << "Created new thread " << m_process->name() << "(" << m_process->pid() << ":" << m_tid << ")";
- #endif
- set_default_signal_dispositions();
- m_fpu_state = (FPUState*)kmalloc_aligned(sizeof(FPUState), 16);
- reset_fpu_state();
- memset(&m_tss, 0, sizeof(m_tss));
- m_tss.iomapbase = sizeof(TSS32);
- // Only IF is set when a process boots.
- m_tss.eflags = 0x0202;
- if (m_process->is_ring0()) {
- m_tss.cs = GDT_SELECTOR_CODE0;
- m_tss.ds = GDT_SELECTOR_DATA0;
- m_tss.es = GDT_SELECTOR_DATA0;
- m_tss.fs = GDT_SELECTOR_PROC;
- m_tss.ss = GDT_SELECTOR_DATA0;
- m_tss.gs = 0;
- } else {
- m_tss.cs = GDT_SELECTOR_CODE3 | 3;
- m_tss.ds = GDT_SELECTOR_DATA3 | 3;
- m_tss.es = GDT_SELECTOR_DATA3 | 3;
- m_tss.fs = GDT_SELECTOR_DATA3 | 3;
- m_tss.ss = GDT_SELECTOR_DATA3 | 3;
- m_tss.gs = GDT_SELECTOR_TLS | 3;
- }
- m_tss.cr3 = m_process->page_directory().cr3();
- m_kernel_stack_region = MM.allocate_kernel_region(default_kernel_stack_size, String::format("Kernel Stack (Thread %d)", m_tid), Region::Access::Read | Region::Access::Write, false, true);
- m_kernel_stack_region->set_stack(true);
- m_kernel_stack_base = m_kernel_stack_region->vaddr().get();
- m_kernel_stack_top = m_kernel_stack_region->vaddr().offset(default_kernel_stack_size).get() & 0xfffffff8u;
- if (m_process->is_ring0()) {
- m_tss.esp = m_tss.esp0 = m_kernel_stack_top;
- } else {
- // Ring 3 processes get a separate stack for ring 0.
- // The ring 3 stack will be assigned by exec().
- m_tss.ss0 = GDT_SELECTOR_DATA0;
- m_tss.esp0 = m_kernel_stack_top;
- }
- if (m_process->pid() != 0)
- Scheduler::init_thread(*this);
- }
- Thread::~Thread()
- {
- kfree_aligned(m_fpu_state);
- auto thread_cnt_before = m_process->m_thread_count.fetch_sub(1, AK::MemoryOrder::memory_order_acq_rel);
- ASSERT(thread_cnt_before != 0);
- }
- void Thread::unblock()
- {
- ASSERT(m_lock.own_lock());
- m_blocker = nullptr;
- if (Thread::current() == this) {
- if (m_should_die)
- set_state(Thread::Dying);
- else
- set_state(Thread::Running);
- return;
- }
- ASSERT(m_state != Thread::Runnable && m_state != Thread::Running);
- if (m_should_die)
- set_state(Thread::Dying);
- else
- set_state(Thread::Runnable);
- }
- void Thread::set_should_die()
- {
- if (m_should_die) {
- #ifdef THREAD_DEBUG
- dbg() << *this << " Should already die";
- #endif
- return;
- }
- ScopedCritical critical;
- // Remember that we should die instead of returning to
- // the userspace.
- m_should_die = true;
- if (is_blocked()) {
- ScopedSpinLock lock(m_lock);
- ASSERT(m_blocker != nullptr);
- // We're blocked in the kernel.
- m_blocker->set_interrupted_by_death();
- unblock();
- } else {
- // We're executing in userspace (and we're clearly
- // not the current thread). No need to unwind, so
- // set the state to dying right away. This also
- // makes sure we won't be scheduled anymore.
- set_state(Thread::State::Dying);
- }
- }
- void Thread::die_if_needed()
- {
- ASSERT(Thread::current() == this);
- if (!m_should_die)
- return;
- unlock_process_if_locked();
- ScopedCritical critical;
- set_state(Thread::State::Dying);
- // Flag a context switch. Because we're in a critical section,
- // Scheduler::yield will actually only mark a pending scontext switch
- // Simply leaving the critical section would not necessarily trigger
- // a switch.
- Scheduler::yield();
- // Now leave the critical section so that we can also trigger the
- // actual context switch
- u32 prev_flags;
- Processor::current().clear_critical(prev_flags, false);
- dbg() << "die_if_needed returned form clear_critical!!! in irq: " << Processor::current().in_irq();
- // We should never get here, but the scoped scheduler lock
- // will be released by Scheduler::context_switch again
- ASSERT_NOT_REACHED();
- }
- void Thread::yield_without_holding_big_lock()
- {
- bool did_unlock = unlock_process_if_locked();
- Scheduler::yield();
- relock_process(did_unlock);
- }
- bool Thread::unlock_process_if_locked()
- {
- return process().big_lock().force_unlock_if_locked();
- }
- void Thread::relock_process(bool did_unlock)
- {
- if (did_unlock)
- process().big_lock().lock();
- }
- u64 Thread::sleep(u64 ticks)
- {
- ASSERT(state() == Thread::Running);
- u64 wakeup_time = g_uptime + ticks;
- auto ret = Thread::current()->block<Thread::SleepBlocker>(nullptr, wakeup_time);
- if (wakeup_time > g_uptime) {
- ASSERT(ret.was_interrupted());
- }
- return wakeup_time;
- }
- u64 Thread::sleep_until(u64 wakeup_time)
- {
- ASSERT(state() == Thread::Running);
- auto ret = Thread::current()->block<Thread::SleepBlocker>(nullptr, wakeup_time);
- if (wakeup_time > g_uptime)
- ASSERT(ret.was_interrupted());
- return wakeup_time;
- }
- const char* Thread::state_string() const
- {
- switch (state()) {
- case Thread::Invalid:
- return "Invalid";
- case Thread::Runnable:
- return "Runnable";
- case Thread::Running:
- return "Running";
- case Thread::Dying:
- return "Dying";
- case Thread::Dead:
- return "Dead";
- case Thread::Stopped:
- return "Stopped";
- case Thread::Skip1SchedulerPass:
- return "Skip1";
- case Thread::Skip0SchedulerPasses:
- return "Skip0";
- case Thread::Queued:
- return "Queued";
- case Thread::Blocked:
- ASSERT(m_blocker != nullptr);
- return m_blocker->state_string();
- }
- klog() << "Thread::state_string(): Invalid state: " << state();
- ASSERT_NOT_REACHED();
- return nullptr;
- }
- void Thread::finalize()
- {
- ASSERT(Thread::current() == g_finalizer);
- ASSERT(Thread::current() != this);
- #ifdef THREAD_DEBUG
- dbg() << "Finalizing thread " << *this;
- #endif
- set_state(Thread::State::Dead);
- if (m_joiner) {
- ScopedSpinLock lock(m_joiner->m_lock);
- ASSERT(m_joiner->m_joinee == this);
- static_cast<JoinBlocker*>(m_joiner->m_blocker)->set_joinee_exit_value(m_exit_value);
- static_cast<JoinBlocker*>(m_joiner->m_blocker)->set_interrupted_by_death();
- m_joiner->m_joinee = nullptr;
- // NOTE: We clear the joiner pointer here as well, to be tidy.
- m_joiner = nullptr;
- }
- if (m_dump_backtrace_on_finalization)
- dbg() << backtrace_impl();
- }
- void Thread::finalize_dying_threads()
- {
- ASSERT(Thread::current() == g_finalizer);
- Vector<Thread*, 32> dying_threads;
- {
- ScopedSpinLock lock(g_scheduler_lock);
- for_each_in_state(Thread::State::Dying, [&](Thread& thread) {
- if (thread.is_finalizable())
- dying_threads.append(&thread);
- return IterationDecision::Continue;
- });
- }
- for (auto* thread : dying_threads) {
- auto& process = thread->process();
- thread->finalize();
- delete thread;
- if (process.m_thread_count.load(AK::MemoryOrder::memory_order_consume) == 0)
- process.finalize();
- }
- }
- bool Thread::tick()
- {
- ++m_ticks;
- if (tss().cs & 3)
- ++m_process->m_ticks_in_user;
- else
- ++m_process->m_ticks_in_kernel;
- return --m_ticks_left;
- }
- void Thread::send_signal(u8 signal, [[maybe_unused]] Process* sender)
- {
- ASSERT(signal < 32);
- InterruptDisabler disabler;
- // FIXME: Figure out what to do for masked signals. Should we also ignore them here?
- if (should_ignore_signal(signal)) {
- #ifdef SIGNAL_DEBUG
- dbg() << "Signal " << signal << " was ignored by " << process();
- #endif
- return;
- }
- #ifdef SIGNAL_DEBUG
- if (sender)
- dbg() << "Signal: " << *sender << " sent " << signal << " to " << process();
- else
- dbg() << "Signal: Kernel sent " << signal << " to " << process();
- #endif
- ScopedSpinLock lock(g_scheduler_lock);
- m_pending_signals |= 1 << (signal - 1);
- }
- // Certain exceptions, such as SIGSEGV and SIGILL, put a
- // thread into a state where the signal handler must be
- // invoked immediately, otherwise it will continue to fault.
- // This function should be used in an exception handler to
- // ensure that when the thread resumes, it's executing in
- // the appropriate signal handler.
- void Thread::send_urgent_signal_to_self(u8 signal)
- {
- ASSERT(Thread::current() == this);
- ScopedSpinLock lock(g_scheduler_lock);
- if (dispatch_signal(signal) == ShouldUnblockThread::No)
- Scheduler::yield();
- }
- ShouldUnblockThread Thread::dispatch_one_pending_signal()
- {
- ASSERT_INTERRUPTS_DISABLED();
- u32 signal_candidates = m_pending_signals & ~m_signal_mask;
- ASSERT(signal_candidates);
- u8 signal = 1;
- for (; signal < 32; ++signal) {
- if (signal_candidates & (1 << (signal - 1))) {
- break;
- }
- }
- return dispatch_signal(signal);
- }
- enum class DefaultSignalAction {
- Terminate,
- Ignore,
- DumpCore,
- Stop,
- Continue,
- };
- DefaultSignalAction default_signal_action(u8 signal)
- {
- ASSERT(signal && signal < NSIG);
- switch (signal) {
- case SIGHUP:
- case SIGINT:
- case SIGKILL:
- case SIGPIPE:
- case SIGALRM:
- case SIGUSR1:
- case SIGUSR2:
- case SIGVTALRM:
- case SIGSTKFLT:
- case SIGIO:
- case SIGPROF:
- case SIGTERM:
- case SIGPWR:
- return DefaultSignalAction::Terminate;
- case SIGCHLD:
- case SIGURG:
- case SIGWINCH:
- return DefaultSignalAction::Ignore;
- case SIGQUIT:
- case SIGILL:
- case SIGTRAP:
- case SIGABRT:
- case SIGBUS:
- case SIGFPE:
- case SIGSEGV:
- case SIGXCPU:
- case SIGXFSZ:
- case SIGSYS:
- return DefaultSignalAction::DumpCore;
- case SIGCONT:
- return DefaultSignalAction::Continue;
- case SIGSTOP:
- case SIGTSTP:
- case SIGTTIN:
- case SIGTTOU:
- return DefaultSignalAction::Stop;
- }
- ASSERT_NOT_REACHED();
- }
- bool Thread::should_ignore_signal(u8 signal) const
- {
- ASSERT(signal < 32);
- auto& action = m_signal_action_data[signal];
- if (action.handler_or_sigaction.is_null())
- return default_signal_action(signal) == DefaultSignalAction::Ignore;
- if (action.handler_or_sigaction.as_ptr() == SIG_IGN)
- return true;
- return false;
- }
- bool Thread::has_signal_handler(u8 signal) const
- {
- ASSERT(signal < 32);
- auto& action = m_signal_action_data[signal];
- return !action.handler_or_sigaction.is_null();
- }
- static void push_value_on_user_stack(u32* stack, u32 data)
- {
- *stack -= 4;
- copy_to_user((u32*)*stack, &data);
- }
- ShouldUnblockThread Thread::dispatch_signal(u8 signal)
- {
- ASSERT_INTERRUPTS_DISABLED();
- ASSERT(g_scheduler_lock.is_locked());
- ASSERT(signal > 0 && signal <= 32);
- ASSERT(!process().is_ring0());
- #ifdef SIGNAL_DEBUG
- klog() << "signal: dispatch signal " << signal << " to " << *this;
- #endif
- auto& action = m_signal_action_data[signal];
- // FIXME: Implement SA_SIGINFO signal handlers.
- ASSERT(!(action.flags & SA_SIGINFO));
- // Mark this signal as handled.
- m_pending_signals &= ~(1 << (signal - 1));
- if (signal == SIGSTOP) {
- if (!is_stopped()) {
- m_stop_signal = SIGSTOP;
- set_state(State::Stopped);
- }
- return ShouldUnblockThread::No;
- }
- if (signal == SIGCONT && is_stopped()) {
- ASSERT(m_stop_state != State::Invalid);
- set_state(m_stop_state);
- m_stop_state = State::Invalid;
- // make sure SemiPermanentBlocker is unblocked
- if (m_state != Thread::Runnable && m_state != Thread::Running) {
- ScopedSpinLock lock(m_lock);
- if (m_blocker && m_blocker->is_reason_signal())
- unblock();
- }
- }
- else {
- auto* thread_tracer = tracer();
- if (thread_tracer != nullptr) {
- // when a thread is traced, it should be stopped whenever it receives a signal
- // the tracer is notified of this by using waitpid()
- // only "pending signals" from the tracer are sent to the tracee
- if (!thread_tracer->has_pending_signal(signal)) {
- m_stop_signal = signal;
- // make sure SemiPermanentBlocker is unblocked
- ScopedSpinLock lock(m_lock);
- if (m_blocker && m_blocker->is_reason_signal())
- unblock();
- set_state(Stopped);
- return ShouldUnblockThread::No;
- }
- thread_tracer->unset_signal(signal);
- }
- }
- auto handler_vaddr = action.handler_or_sigaction;
- if (handler_vaddr.is_null()) {
- switch (default_signal_action(signal)) {
- case DefaultSignalAction::Stop:
- m_stop_signal = signal;
- set_state(Stopped);
- return ShouldUnblockThread::No;
- case DefaultSignalAction::DumpCore:
- process().for_each_thread([](auto& thread) {
- thread.set_dump_backtrace_on_finalization();
- return IterationDecision::Continue;
- });
- [[fallthrough]];
- case DefaultSignalAction::Terminate:
- m_process->terminate_due_to_signal(signal);
- return ShouldUnblockThread::No;
- case DefaultSignalAction::Ignore:
- ASSERT_NOT_REACHED();
- case DefaultSignalAction::Continue:
- return ShouldUnblockThread::Yes;
- }
- ASSERT_NOT_REACHED();
- }
- if (handler_vaddr.as_ptr() == SIG_IGN) {
- #ifdef SIGNAL_DEBUG
- klog() << "signal: " << *this << " ignored signal " << signal;
- #endif
- return ShouldUnblockThread::Yes;
- }
- ProcessPagingScope paging_scope(m_process);
- u32 old_signal_mask = m_signal_mask;
- u32 new_signal_mask = action.mask;
- if (action.flags & SA_NODEFER)
- new_signal_mask &= ~(1 << (signal - 1));
- else
- new_signal_mask |= 1 << (signal - 1);
- m_signal_mask |= new_signal_mask;
- auto setup_stack = [&]<typename ThreadState>(ThreadState state, u32* stack) {
- u32 old_esp = *stack;
- u32 ret_eip = state.eip;
- u32 ret_eflags = state.eflags;
- #ifdef SIGNAL_DEBUG
- klog() << "signal: setting up user stack to return to eip: " << String::format("%p", ret_eip) << " esp: " << String::format("%p", old_esp);
- #endif
- // Align the stack to 16 bytes.
- // Note that we push 56 bytes (4 * 14) on to the stack,
- // so we need to account for this here.
- u32 stack_alignment = (*stack - 56) % 16;
- *stack -= stack_alignment;
- push_value_on_user_stack(stack, ret_eflags);
- push_value_on_user_stack(stack, ret_eip);
- push_value_on_user_stack(stack, state.eax);
- push_value_on_user_stack(stack, state.ecx);
- push_value_on_user_stack(stack, state.edx);
- push_value_on_user_stack(stack, state.ebx);
- push_value_on_user_stack(stack, old_esp);
- push_value_on_user_stack(stack, state.ebp);
- push_value_on_user_stack(stack, state.esi);
- push_value_on_user_stack(stack, state.edi);
- // PUSH old_signal_mask
- push_value_on_user_stack(stack, old_signal_mask);
- push_value_on_user_stack(stack, signal);
- push_value_on_user_stack(stack, handler_vaddr.get());
- push_value_on_user_stack(stack, 0); //push fake return address
- ASSERT((*stack % 16) == 0);
- };
- // We now place the thread state on the userspace stack.
- // Note that we use a RegisterState.
- // Conversely, when the thread isn't blocking the RegisterState may not be
- // valid (fork, exec etc) but the tss will, so we use that instead.
- auto& regs = get_register_dump_from_stack();
- u32* stack = ®s.userspace_esp;
- setup_stack(regs, stack);
- regs.eip = g_return_to_ring3_from_signal_trampoline.get();
- #ifdef SIGNAL_DEBUG
- klog() << "signal: Okay, " << *this << " {" << state_string() << "} has been primed with signal handler " << String::format("%w", m_tss.cs) << ":" << String::format("%x", m_tss.eip) << " to deliver " << signal;
- #endif
- return ShouldUnblockThread::Yes;
- }
- void Thread::set_default_signal_dispositions()
- {
- // FIXME: Set up all the right default actions. See signal(7).
- memset(&m_signal_action_data, 0, sizeof(m_signal_action_data));
- m_signal_action_data[SIGCHLD].handler_or_sigaction = VirtualAddress(SIG_IGN);
- m_signal_action_data[SIGWINCH].handler_or_sigaction = VirtualAddress(SIG_IGN);
- }
- void Thread::push_value_on_stack(FlatPtr value)
- {
- m_tss.esp -= 4;
- FlatPtr* stack_ptr = (FlatPtr*)m_tss.esp;
- copy_to_user(stack_ptr, &value);
- }
- RegisterState& Thread::get_register_dump_from_stack()
- {
- // The userspace registers should be stored at the top of the stack
- // We have to subtract 2 because the processor decrements the kernel
- // stack before pushing the args.
- return *(RegisterState*)(kernel_stack_top() - sizeof(RegisterState));
- }
- u32 Thread::make_userspace_stack_for_main_thread(Vector<String> arguments, Vector<String> environment, Vector<AuxiliaryValue> auxv)
- {
- auto* region = m_process->allocate_region(VirtualAddress(), default_userspace_stack_size, "Stack (Main thread)", PROT_READ | PROT_WRITE, false);
- ASSERT(region);
- region->set_stack(true);
- u32 new_esp = region->vaddr().offset(default_userspace_stack_size).get();
- // FIXME: This is weird, we put the argument contents at the base of the stack,
- // and the argument pointers at the top? Why?
- char* stack_base = (char*)region->vaddr().get();
- int argc = arguments.size();
- char** argv = (char**)stack_base;
- char** env = argv + arguments.size() + 1;
- auxv_t* auxvp = (auxv_t*)((char*)(env + environment.size() + 1));
- char* bufptr = stack_base + (sizeof(char*) * (arguments.size() + 1)) + (sizeof(char*) * (environment.size() + 1) + (sizeof(auxv_t) * auxv.size()));
- SmapDisabler disabler;
- for (size_t i = 0; i < arguments.size(); ++i) {
- argv[i] = bufptr;
- memcpy(bufptr, arguments[i].characters(), arguments[i].length());
- bufptr += arguments[i].length();
- *(bufptr++) = '\0';
- }
- argv[arguments.size()] = nullptr;
- for (size_t i = 0; i < environment.size(); ++i) {
- env[i] = bufptr;
- memcpy(bufptr, environment[i].characters(), environment[i].length());
- bufptr += environment[i].length();
- *(bufptr++) = '\0';
- }
- env[environment.size()] = nullptr;
- for (size_t i = 0; i < auxv.size(); ++i) {
- *auxvp = auxv[i].auxv;
- if (!auxv[i].optional_string.is_empty()) {
- auxvp->a_un.a_ptr = bufptr;
- memcpy(bufptr, auxv[i].optional_string.characters(), auxv[i].optional_string.length());
- bufptr += auxv[i].optional_string.length();
- *(bufptr++) = '\0';
- }
- ++auxvp;
- }
- auto push_on_new_stack = [&new_esp](u32 value) {
- new_esp -= 4;
- u32* stack_ptr = (u32*)new_esp;
- *stack_ptr = value;
- };
- // NOTE: The stack needs to be 16-byte aligned.
- push_on_new_stack((FlatPtr)env);
- push_on_new_stack((FlatPtr)argv);
- push_on_new_stack((FlatPtr)argc);
- push_on_new_stack(0);
- ASSERT((FlatPtr)new_esp % 16 == 0);
- return new_esp;
- }
- Thread* Thread::clone(Process& process)
- {
- auto* clone = new Thread(process);
- memcpy(clone->m_signal_action_data, m_signal_action_data, sizeof(m_signal_action_data));
- clone->m_signal_mask = m_signal_mask;
- memcpy(clone->m_fpu_state, m_fpu_state, sizeof(FPUState));
- clone->m_thread_specific_data = m_thread_specific_data;
- clone->m_thread_specific_region_size = m_thread_specific_region_size;
- return clone;
- }
- void Thread::set_state(State new_state)
- {
- ScopedSpinLock lock(g_scheduler_lock);
- if (new_state == m_state)
- return;
- if (new_state == Blocked) {
- // we should always have a Blocker while blocked
- ASSERT(m_blocker != nullptr);
- }
- if (new_state == Stopped) {
- m_stop_state = m_state;
- }
- auto previous_state = m_state;
- m_state = new_state;
- #ifdef THREAD_DEBUG
- dbg() << "Set Thread " << *this << " state to " << state_string();
- #endif
- if (m_process->pid() != 0) {
- update_state_for_thread(previous_state);
- ASSERT(g_scheduler_data->has_thread(*this));
- }
- if (m_state == Dying) {
- if (previous_state == Queued) {
- // Holding the scheduler lock, we need to dequeue this thread
- ASSERT(m_wait_queue != nullptr);
- m_wait_queue->dequeue(*this);
- m_wait_queue = nullptr;
- }
-
- if (this != Thread::current() && is_finalizable()) {
- // Some other thread set this thread to Dying, notify the
- // finalizer right away as it can be cleaned up now
- Scheduler::notify_finalizer();
- }
- }
- }
- void Thread::update_state_for_thread(Thread::State previous_state)
- {
- ASSERT_INTERRUPTS_DISABLED();
- ASSERT(g_scheduler_data);
- ASSERT(g_scheduler_lock.own_lock());
- auto& previous_list = g_scheduler_data->thread_list_for_state(previous_state);
- auto& list = g_scheduler_data->thread_list_for_state(state());
- if (&previous_list != &list) {
- previous_list.remove(*this);
- }
- if (list.contains(*this))
- return;
- list.append(*this);
- }
- String Thread::backtrace()
- {
- return backtrace_impl();
- }
- struct RecognizedSymbol {
- u32 address;
- const KernelSymbol* symbol { nullptr };
- };
- static bool symbolicate(const RecognizedSymbol& symbol, const Process& process, StringBuilder& builder, Process::ELFBundle* elf_bundle)
- {
- if (!symbol.address)
- return false;
- bool mask_kernel_addresses = !process.is_superuser();
- if (!symbol.symbol) {
- if (!is_user_address(VirtualAddress(symbol.address))) {
- builder.append("0xdeadc0de\n");
- } else {
- if (elf_bundle && elf_bundle->elf_loader->has_symbols())
- builder.appendf("%p %s\n", symbol.address, elf_bundle->elf_loader->symbolicate(symbol.address).characters());
- else
- builder.appendf("%p\n", symbol.address);
- }
- return true;
- }
- unsigned offset = symbol.address - symbol.symbol->address;
- if (symbol.symbol->address == g_highest_kernel_symbol_address && offset > 4096) {
- builder.appendf("%p\n", mask_kernel_addresses ? 0xdeadc0de : symbol.address);
- } else {
- builder.appendf("%p %s +%u\n", mask_kernel_addresses ? 0xdeadc0de : symbol.address, demangle(symbol.symbol->name).characters(), offset);
- }
- return true;
- }
- String Thread::backtrace_impl()
- {
- Vector<RecognizedSymbol, 128> recognized_symbols;
- auto& process = const_cast<Process&>(this->process());
- auto elf_bundle = process.elf_bundle();
- ProcessPagingScope paging_scope(process);
- // To prevent a context switch involving this thread, which may happen
- // on another processor, we need to acquire the scheduler lock while
- // walking the stack
- {
- ScopedSpinLock lock(g_scheduler_lock);
- FlatPtr stack_ptr, eip;
- if (Processor::get_context_frame_ptr(*this, stack_ptr, eip)) {
- recognized_symbols.append({ eip, symbolicate_kernel_address(eip) });
- for (;;) {
- if (!process.validate_read_from_kernel(VirtualAddress(stack_ptr), sizeof(void*) * 2))
- break;
- FlatPtr retaddr;
- if (is_user_range(VirtualAddress(stack_ptr), sizeof(FlatPtr) * 2)) {
- copy_from_user(&retaddr, &((FlatPtr*)stack_ptr)[1]);
- recognized_symbols.append({ retaddr, symbolicate_kernel_address(retaddr) });
- copy_from_user(&stack_ptr, (FlatPtr*)stack_ptr);
- } else {
- memcpy(&retaddr, &((FlatPtr*)stack_ptr)[1], sizeof(FlatPtr));
- recognized_symbols.append({ retaddr, symbolicate_kernel_address(retaddr) });
- memcpy(&stack_ptr, (FlatPtr*)stack_ptr, sizeof(FlatPtr));
- }
- }
- }
- }
- StringBuilder builder;
- for (auto& symbol : recognized_symbols) {
- if (!symbolicate(symbol, process, builder, elf_bundle.ptr()))
- break;
- }
- return builder.to_string();
- }
- Vector<FlatPtr> Thread::raw_backtrace(FlatPtr ebp, FlatPtr eip) const
- {
- InterruptDisabler disabler;
- auto& process = const_cast<Process&>(this->process());
- ProcessPagingScope paging_scope(process);
- Vector<FlatPtr, Profiling::max_stack_frame_count> backtrace;
- backtrace.append(eip);
- for (FlatPtr* stack_ptr = (FlatPtr*)ebp; process.validate_read_from_kernel(VirtualAddress(stack_ptr), sizeof(FlatPtr) * 2) && MM.can_read_without_faulting(process, VirtualAddress(stack_ptr), sizeof(FlatPtr) * 2); stack_ptr = (FlatPtr*)*stack_ptr) {
- FlatPtr retaddr = stack_ptr[1];
- backtrace.append(retaddr);
- if (backtrace.size() == Profiling::max_stack_frame_count)
- break;
- }
- return backtrace;
- }
- void Thread::make_thread_specific_region(Badge<Process>)
- {
- size_t thread_specific_region_alignment = max(process().m_master_tls_alignment, alignof(ThreadSpecificData));
- m_thread_specific_region_size = align_up_to(process().m_master_tls_size, thread_specific_region_alignment) + sizeof(ThreadSpecificData);
- auto* region = process().allocate_region({}, m_thread_specific_region_size, "Thread-specific", PROT_READ | PROT_WRITE, true);
- SmapDisabler disabler;
- auto* thread_specific_data = (ThreadSpecificData*)region->vaddr().offset(align_up_to(process().m_master_tls_size, thread_specific_region_alignment)).as_ptr();
- auto* thread_local_storage = (u8*)((u8*)thread_specific_data) - align_up_to(process().m_master_tls_size, process().m_master_tls_alignment);
- m_thread_specific_data = VirtualAddress(thread_specific_data);
- thread_specific_data->self = thread_specific_data;
- if (process().m_master_tls_size)
- memcpy(thread_local_storage, process().m_master_tls_region->vaddr().as_ptr(), process().m_master_tls_size);
- }
- const LogStream& operator<<(const LogStream& stream, const Thread& value)
- {
- return stream << value.process().name() << "(" << value.pid() << ":" << value.tid() << ")";
- }
- Thread::BlockResult Thread::wait_on(WaitQueue& queue, const char* reason, timeval* timeout, Atomic<bool>* lock, Thread* beneficiary)
- {
- auto* current_thread = Thread::current();
- TimerId timer_id {};
- bool did_unlock;
- {
- ScopedCritical critical;
- // We need to be in a critical section *and* then also acquire the
- // scheduler lock. The only way acquiring the scheduler lock could
- // block us is if another core were to be holding it, in which case
- // we need to wait until the scheduler lock is released again
- {
- ScopedSpinLock sched_lock(g_scheduler_lock);
- if (!queue.enqueue(*current_thread)) {
- // The WaitQueue was already requested to wake someone when
- // nobody was waiting. So return right away as we shouldn't
- // be waiting
- // The API contract guarantees we return with interrupts enabled,
- // regardless of how we got called
- critical.set_interrupt_flag_on_destruction(true);
- return BlockResult::NotBlocked;
- }
- current_thread->m_wait_queue = &queue;
- did_unlock = unlock_process_if_locked();
- if (lock)
- *lock = false;
- set_state(State::Queued);
- m_wait_reason = reason;
- if (timeout) {
- timer_id = TimerQueue::the().add_timer(*timeout, [&]() {
- wake_from_queue();
- });
- }
- // Yield and wait for the queue to wake us up again.
- if (beneficiary)
- Scheduler::donate_to(beneficiary, reason);
- else
- Scheduler::yield();
- }
- // Clearing the critical section may trigger the context switch
- // flagged by calling Scheduler::donate_to or Scheduler::yield
- // above. We have to do it this way because we intentionally
- // leave the critical section here to be able to switch contexts.
- u32 prev_flags;
- u32 prev_crit = Processor::current().clear_critical(prev_flags, true);
- // We've unblocked, relock the process if needed and carry on.
- relock_process(did_unlock);
- // NOTE: We may be on a differenct CPU now!
- Processor::current().restore_critical(prev_crit, prev_flags);
- // This looks counter productive, but we may not actually leave
- // the critical section we just restored. It depends on whether
- // we were in one while being called.
- }
- BlockResult result(BlockResult::WokeNormally);
- {
- // To be able to look at m_wait_queue_node we once again need the
- // scheduler lock, which is held when we insert into the queue
- ScopedSpinLock sched_lock(g_scheduler_lock);
- // m_wait_queue should have been cleared either by the timeout
- // or by being woken
- ASSERT(m_wait_queue == nullptr);
- // If our thread was still in the queue, we timed out
- if (queue.dequeue(*current_thread))
- result = BlockResult::InterruptedByTimeout;
- // Make sure we cancel the timer if woke normally.
- if (timeout && !result.was_interrupted())
- TimerQueue::the().cancel_timer(timer_id);
- }
- // The API contract guarantees we return with interrupts enabled,
- // regardless of how we got called
- sti();
- return result;
- }
- void Thread::wake_from_queue()
- {
- ScopedSpinLock lock(g_scheduler_lock);
- ASSERT(state() == State::Queued);
- m_wait_reason = nullptr;
- m_wait_queue = nullptr;
- if (this != Thread::current())
- set_state(State::Runnable);
- else
- set_state(State::Running);
- }
- Thread* Thread::from_tid(int tid)
- {
- InterruptDisabler disabler;
- Thread* found_thread = nullptr;
- Thread::for_each([&](auto& thread) {
- if (thread.tid() == tid) {
- found_thread = &thread;
- return IterationDecision::Break;
- }
- return IterationDecision::Continue;
- });
- return found_thread;
- }
- void Thread::reset_fpu_state()
- {
- memcpy(m_fpu_state, &Processor::current().clean_fpu_state(), sizeof(FPUState));
- }
- void Thread::start_tracing_from(pid_t tracer)
- {
- m_tracer = ThreadTracer::create(tracer);
- }
- void Thread::stop_tracing()
- {
- m_tracer = nullptr;
- }
- void Thread::tracer_trap(const RegisterState& regs)
- {
- ASSERT(m_tracer.ptr());
- m_tracer->set_regs(regs);
- send_urgent_signal_to_self(SIGTRAP);
- }
- const Thread::Blocker& Thread::blocker() const
- {
- ASSERT(m_blocker);
- return *m_blocker;
- }
- }
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