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- /*
- * Copyright (c) 2020, Hüseyin Aslıtürk <asliturk@hotmail.com>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #include "KeyButton.h"
- #include <LibGUI/Painter.h>
- #include <LibGUI/Window.h>
- #include <LibGfx/Font.h>
- #include <LibGfx/Palette.h>
- KeyButton::~KeyButton()
- {
- }
- void KeyButton::paint_event(GUI::PaintEvent& event)
- {
- GUI::Painter painter(*this);
- painter.add_clip_rect(event.rect());
- auto cont_rect = rect();
- auto& font = this->font();
- Color face_color;
- if (m_pressed) {
- face_color = Color::Cyan;
- } else if (!is_enabled()) {
- face_color = Color::LightGray;
- } else {
- face_color = Color::White;
- }
- Gfx::IntRect key_cap_side_rect = { cont_rect.x() + 1, cont_rect.y() + 1, cont_rect.width() - 2, cont_rect.height() - 2 };
- Gfx::IntRect key_cap_face_border_rect = { cont_rect.x() + 6, cont_rect.y() + 3, cont_rect.width() - 12, cont_rect.height() - 12 };
- Gfx::IntRect key_cap_face_rect = { cont_rect.x() + 7, cont_rect.y() + 4, cont_rect.width() - 14, cont_rect.height() - 14 };
- painter.draw_rect(cont_rect, Color::Black); // Key cap border
- painter.fill_rect(key_cap_side_rect, Color::from_rgb(0x999999));
- painter.draw_rect(key_cap_face_border_rect, Color::from_rgb(0x8C7272), false);
- painter.fill_rect(key_cap_face_rect, face_color);
- if (!text().is_empty()) {
- Gfx::IntRect text_rect { 0, 0, font.width(text()), font.glyph_height() };
- text_rect.align_within(key_cap_face_rect, Gfx::TextAlignment::Center);
- painter.draw_text(text_rect, text(), font, Gfx::TextAlignment::Center, Color::Black, Gfx::TextElision::Right);
- if (is_focused())
- painter.draw_rect(text_rect.inflated(6, 4), palette().focus_outline());
- }
- }
- void KeyButton::click(unsigned)
- {
- if (on_click)
- on_click();
- }
- void KeyButton::mousemove_event(GUI::MouseEvent& event)
- {
- if (!is_enabled())
- return;
- Gfx::IntRect key_cap_face_rect = { rect().x() + 7, rect().y() + 4, rect().width() - 14, rect().height() - 14 };
- if (key_cap_face_rect.contains(event.position())) {
- window()->set_cursor(Gfx::StandardCursor::Hand);
- return;
- }
- window()->set_cursor(Gfx::StandardCursor::Arrow);
- AbstractButton::mousemove_event(event);
- }
- void KeyButton::leave_event(Core::Event& event)
- {
- window()->set_cursor(Gfx::StandardCursor::Arrow);
- AbstractButton::leave_event(event);
- }
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