MainThreadVM.cpp 23 KB

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  1. /*
  2. * Copyright (c) 2021, Andreas Kling <kling@serenityos.org>
  3. * Copyright (c) 2021, Luke Wilde <lukew@serenityos.org>
  4. *
  5. * SPDX-License-Identifier: BSD-2-Clause
  6. */
  7. #include <LibJS/Module.h>
  8. #include <LibJS/Runtime/Array.h>
  9. #include <LibJS/Runtime/Environment.h>
  10. #include <LibJS/Runtime/FinalizationRegistry.h>
  11. #include <LibJS/Runtime/NativeFunction.h>
  12. #include <LibJS/Runtime/VM.h>
  13. #include <LibWeb/Bindings/IDLAbstractOperations.h>
  14. #include <LibWeb/Bindings/MainThreadVM.h>
  15. #include <LibWeb/Bindings/MutationObserverWrapper.h>
  16. #include <LibWeb/Bindings/MutationRecordWrapper.h>
  17. #include <LibWeb/DOM/Document.h>
  18. #include <LibWeb/HTML/PromiseRejectionEvent.h>
  19. #include <LibWeb/HTML/Scripting/ClassicScript.h>
  20. #include <LibWeb/HTML/Scripting/Environments.h>
  21. #include <LibWeb/HTML/Scripting/ExceptionReporter.h>
  22. #include <LibWeb/HTML/Window.h>
  23. namespace Web::Bindings {
  24. // https://html.spec.whatwg.org/multipage/webappapis.html#active-script
  25. HTML::ClassicScript* active_script()
  26. {
  27. // 1. Let record be GetActiveScriptOrModule().
  28. auto record = main_thread_vm().get_active_script_or_module();
  29. // 2. If record is null, return null.
  30. if (record.has<Empty>())
  31. return nullptr;
  32. // 3. Return record.[[HostDefined]].
  33. if (record.has<WeakPtr<JS::Module>>()) {
  34. // FIXME: We don't currently have a module script.
  35. TODO();
  36. }
  37. auto js_script = record.get<WeakPtr<JS::Script>>();
  38. VERIFY(js_script);
  39. VERIFY(js_script->host_defined());
  40. return verify_cast<HTML::ClassicScript>(js_script->host_defined());
  41. }
  42. JS::VM& main_thread_vm()
  43. {
  44. static RefPtr<JS::VM> vm;
  45. if (!vm) {
  46. vm = JS::VM::create(make<WebEngineCustomData>());
  47. static_cast<WebEngineCustomData*>(vm->custom_data())->event_loop.set_vm(*vm);
  48. // FIXME: Implement 8.1.5.1 HostEnsureCanCompileStrings(callerRealm, calleeRealm), https://html.spec.whatwg.org/multipage/webappapis.html#hostensurecancompilestrings(callerrealm,-calleerealm)
  49. // 8.1.5.2 HostPromiseRejectionTracker(promise, operation), https://html.spec.whatwg.org/multipage/webappapis.html#the-hostpromiserejectiontracker-implementation
  50. vm->host_promise_rejection_tracker = [](JS::Promise& promise, JS::Promise::RejectionOperation operation) {
  51. // 1. Let script be the running script.
  52. // The running script is the script in the [[HostDefined]] field in the ScriptOrModule component of the running JavaScript execution context.
  53. HTML::Script* script { nullptr };
  54. vm->running_execution_context().script_or_module.visit(
  55. [&script](WeakPtr<JS::Script>& js_script) {
  56. script = verify_cast<HTML::ClassicScript>(js_script->host_defined());
  57. },
  58. [](WeakPtr<JS::Module>&) {
  59. TODO();
  60. },
  61. [](Empty) {
  62. });
  63. // 2. If script is a classic script and script's muted errors is true, then return.
  64. // NOTE: is<T>() returns false if nullptr is passed.
  65. if (is<HTML::ClassicScript>(script)) {
  66. auto const& classic_script = static_cast<HTML::ClassicScript const&>(*script);
  67. if (classic_script.muted_errors() == HTML::ClassicScript::MutedErrors::Yes)
  68. return;
  69. }
  70. // 3. Let settings object be the current settings object.
  71. // 4. If script is not null, then set settings object to script's settings object.
  72. auto& settings_object = script ? script->settings_object() : HTML::current_settings_object();
  73. switch (operation) {
  74. case JS::Promise::RejectionOperation::Reject:
  75. // 4. If operation is "reject",
  76. // 1. Add promise to settings object's about-to-be-notified rejected promises list.
  77. settings_object.push_onto_about_to_be_notified_rejected_promises_list(JS::make_handle(&promise));
  78. break;
  79. case JS::Promise::RejectionOperation::Handle: {
  80. // 5. If operation is "handle",
  81. // 1. If settings object's about-to-be-notified rejected promises list contains promise, then remove promise from that list and return.
  82. bool removed_about_to_be_notified_rejected_promise = settings_object.remove_from_about_to_be_notified_rejected_promises_list(&promise);
  83. if (removed_about_to_be_notified_rejected_promise)
  84. return;
  85. // 3. Remove promise from settings object's outstanding rejected promises weak set.
  86. bool removed_outstanding_rejected_promise = settings_object.remove_from_outstanding_rejected_promises_weak_set(&promise);
  87. // 2. If settings object's outstanding rejected promises weak set does not contain promise, then return.
  88. // NOTE: This is done out of order because removed_outstanding_rejected_promise will be false if the promise wasn't in the set or true if it was and got removed.
  89. if (!removed_outstanding_rejected_promise)
  90. return;
  91. // 4. Let global be settings object's global object.
  92. auto& global = settings_object.global_object();
  93. // 5. Queue a global task on the DOM manipulation task source given global to fire an event named rejectionhandled at global, using PromiseRejectionEvent,
  94. // with the promise attribute initialized to promise, and the reason attribute initialized to the value of promise's [[PromiseResult]] internal slot.
  95. HTML::queue_global_task(HTML::Task::Source::DOMManipulation, global, [global = JS::make_handle(&global), promise = JS::make_handle(&promise)]() mutable {
  96. // FIXME: This currently assumes that global is a WindowObject.
  97. auto& window = verify_cast<Bindings::WindowObject>(*global.cell());
  98. HTML::PromiseRejectionEventInit event_init {
  99. {}, // Initialize the inherited DOM::EventInit
  100. /* .promise = */ promise,
  101. /* .reason = */ promise.cell()->result(),
  102. };
  103. auto promise_rejection_event = HTML::PromiseRejectionEvent::create(HTML::EventNames::rejectionhandled, event_init);
  104. window.impl().dispatch_event(move(promise_rejection_event));
  105. });
  106. break;
  107. }
  108. default:
  109. VERIFY_NOT_REACHED();
  110. }
  111. };
  112. // 8.1.5.3.1 HostCallJobCallback(callback, V, argumentsList), https://html.spec.whatwg.org/multipage/webappapis.html#hostcalljobcallback
  113. vm->host_call_job_callback = [](JS::JobCallback& callback, JS::Value this_value, JS::MarkedVector<JS::Value> arguments_list) {
  114. auto& callback_host_defined = verify_cast<WebEngineCustomJobCallbackData>(*callback.custom_data);
  115. // 1. Let incumbent settings be callback.[[HostDefined]].[[IncumbentSettings]]. (NOTE: Not necessary)
  116. // 2. Let script execution context be callback.[[HostDefined]].[[ActiveScriptContext]]. (NOTE: Not necessary)
  117. // 3. Prepare to run a callback with incumbent settings.
  118. callback_host_defined.incumbent_settings.prepare_to_run_callback();
  119. // 4. If script execution context is not null, then push script execution context onto the JavaScript execution context stack.
  120. if (callback_host_defined.active_script_context)
  121. vm->push_execution_context(*callback_host_defined.active_script_context);
  122. // 5. Let result be Call(callback.[[Callback]], V, argumentsList).
  123. auto result = JS::call(*vm, *callback.callback.cell(), this_value, move(arguments_list));
  124. // 6. If script execution context is not null, then pop script execution context from the JavaScript execution context stack.
  125. if (callback_host_defined.active_script_context) {
  126. VERIFY(&vm->running_execution_context() == callback_host_defined.active_script_context.ptr());
  127. vm->pop_execution_context();
  128. }
  129. // 7. Clean up after running a callback with incumbent settings.
  130. callback_host_defined.incumbent_settings.clean_up_after_running_callback();
  131. // 8. Return result.
  132. return result;
  133. };
  134. // 8.1.5.3.2 HostEnqueueFinalizationRegistryCleanupJob(finalizationRegistry), https://html.spec.whatwg.org/multipage/webappapis.html#hostenqueuefinalizationregistrycleanupjob
  135. vm->host_enqueue_finalization_registry_cleanup_job = [](JS::FinalizationRegistry& finalization_registry) mutable {
  136. // 1. Let global be finalizationRegistry.[[Realm]]'s global object.
  137. auto& global = finalization_registry.realm().global_object();
  138. // 2. Queue a global task on the JavaScript engine task source given global to perform the following steps:
  139. HTML::queue_global_task(HTML::Task::Source::JavaScriptEngine, global, [finalization_registry = JS::make_handle(&finalization_registry)]() mutable {
  140. // 1. Let entry be finalizationRegistry.[[CleanupCallback]].[[Callback]].[[Realm]]'s environment settings object.
  141. auto& entry = verify_cast<HTML::EnvironmentSettingsObject>(*finalization_registry.cell()->cleanup_callback().callback.cell()->realm()->host_defined());
  142. // 2. Check if we can run script with entry. If this returns "do not run", then return.
  143. if (entry.can_run_script() == HTML::RunScriptDecision::DoNotRun)
  144. return;
  145. // 3. Prepare to run script with entry.
  146. entry.prepare_to_run_script();
  147. // 4. Let result be the result of performing CleanupFinalizationRegistry(finalizationRegistry).
  148. auto result = finalization_registry.cell()->cleanup();
  149. // 5. Clean up after running script with entry.
  150. entry.clean_up_after_running_script();
  151. // 6. If result is an abrupt completion, then report the exception given by result.[[Value]].
  152. if (result.is_error())
  153. HTML::report_exception(result);
  154. });
  155. };
  156. // 8.1.5.3.3 HostEnqueuePromiseJob(job, realm), https://html.spec.whatwg.org/multipage/webappapis.html#hostenqueuepromisejob
  157. vm->host_enqueue_promise_job = [](Function<JS::ThrowCompletionOr<JS::Value>()> job, JS::Realm* realm) {
  158. // 1. If realm is not null, then let job settings be the settings object for realm. Otherwise, let job settings be null.
  159. HTML::EnvironmentSettingsObject* job_settings { nullptr };
  160. if (realm)
  161. job_settings = verify_cast<HTML::EnvironmentSettingsObject>(realm->host_defined());
  162. // IMPLEMENTATION DEFINED: The JS spec says we must take implementation defined steps to make the currently active script or module at the time of HostEnqueuePromiseJob being invoked
  163. // also be the active script or module of the job at the time of its invocation.
  164. // This means taking it here now and passing it through to the lambda.
  165. auto script_or_module = vm->get_active_script_or_module();
  166. // 2. Queue a microtask on the surrounding agent's event loop to perform the following steps:
  167. // This instance of "queue a microtask" uses the "implied document". The best fit for "implied document" here is "If the task is being queued by or for a script, then return the script's settings object's responsible document."
  168. // Do note that "implied document" from the spec is handwavy and the spec authors are trying to get rid of it: https://github.com/whatwg/html/issues/4980
  169. auto* script = active_script();
  170. // NOTE: This keeps job_settings alive by keeping realm alive, which is holding onto job_settings.
  171. HTML::queue_a_microtask(script ? script->settings_object().responsible_document().ptr() : nullptr, [job_settings, job = move(job), realm = realm ? JS::make_handle(realm) : JS::Handle<JS::Realm> {}, script_or_module = move(script_or_module)]() mutable {
  172. // The dummy execution context has to be kept up here to keep it alive for the duration of the function.
  173. Optional<JS::ExecutionContext> dummy_execution_context;
  174. if (job_settings) {
  175. // 1. If job settings is not null, then check if we can run script with job settings. If this returns "do not run" then return.
  176. if (job_settings->can_run_script() == HTML::RunScriptDecision::DoNotRun)
  177. return;
  178. // 2. If job settings is not null, then prepare to run script with job settings.
  179. job_settings->prepare_to_run_script();
  180. // IMPLEMENTATION DEFINED: Per the previous "implementation defined" comment, we must now make the script or module the active script or module.
  181. // Since the only active execution context currently is the realm execution context of job settings, lets attach it here.
  182. job_settings->realm_execution_context().script_or_module = script_or_module;
  183. } else {
  184. // FIXME: We need to setup a dummy execution context in case a JS::NativeFunction is called when processing the job.
  185. // This is because JS::NativeFunction::call excepts something to be on the execution context stack to be able to get the caller context to initialize the environment.
  186. // Since this requires pushing an execution context onto the stack, it also requires a global object. The only thing we can get a global object from in this case is the script or module.
  187. // To do this, we must assume script or module is not Empty. We must also assume that it is a Script Record for now as we don't currently run modules.
  188. // Do note that the JS spec gives _no_ guarantee that the execution context stack has something on it if HostEnqueuePromiseJob was called with a null realm: https://tc39.es/ecma262/#job-preparedtoevaluatecode
  189. VERIFY(script_or_module.has<WeakPtr<JS::Script>>());
  190. auto script_record = script_or_module.get<WeakPtr<JS::Script>>();
  191. dummy_execution_context = JS::ExecutionContext { vm->heap() };
  192. dummy_execution_context->script_or_module = script_or_module;
  193. vm->push_execution_context(dummy_execution_context.value());
  194. }
  195. // 3. Let result be job().
  196. [[maybe_unused]] auto result = job();
  197. // 4. If job settings is not null, then clean up after running script with job settings.
  198. if (job_settings) {
  199. // IMPLEMENTATION DEFINED: Disassociate the realm execution context from the script or module.
  200. job_settings->realm_execution_context().script_or_module = Empty {};
  201. job_settings->clean_up_after_running_script();
  202. } else {
  203. // Pop off the dummy execution context. See the above FIXME block about why this is done.
  204. vm->pop_execution_context();
  205. }
  206. // 5. If result is an abrupt completion, then report the exception given by result.[[Value]].
  207. if (result.is_error())
  208. HTML::report_exception(result);
  209. });
  210. };
  211. // 8.1.5.3.4 HostMakeJobCallback(callable), https://html.spec.whatwg.org/multipage/webappapis.html#hostmakejobcallback
  212. vm->host_make_job_callback = [](JS::FunctionObject& callable) -> JS::JobCallback {
  213. // 1. Let incumbent settings be the incumbent settings object.
  214. auto& incumbent_settings = HTML::incumbent_settings_object();
  215. // 2. Let active script be the active script.
  216. auto* script = active_script();
  217. // 3. Let script execution context be null.
  218. OwnPtr<JS::ExecutionContext> script_execution_context;
  219. // 4. If active script is not null, set script execution context to a new JavaScript execution context, with its Function field set to null,
  220. // its Realm field set to active script's settings object's Realm, and its ScriptOrModule set to active script's record.
  221. if (script) {
  222. script_execution_context = adopt_own(*new JS::ExecutionContext(vm->heap()));
  223. script_execution_context->function = nullptr;
  224. script_execution_context->realm = &script->settings_object().realm();
  225. VERIFY(script->script_record());
  226. script_execution_context->script_or_module = script->script_record()->make_weak_ptr();
  227. }
  228. // 5. Return the JobCallback Record { [[Callback]]: callable, [[HostDefined]]: { [[IncumbentSettings]]: incumbent settings, [[ActiveScriptContext]]: script execution context } }.
  229. auto host_defined = adopt_own(*new WebEngineCustomJobCallbackData(incumbent_settings, move(script_execution_context)));
  230. return { JS::make_handle(&callable), move(host_defined) };
  231. };
  232. // FIXME: Implement 8.1.5.4.1 HostGetImportMetaProperties(moduleRecord), https://html.spec.whatwg.org/multipage/webappapis.html#hostgetimportmetaproperties
  233. // FIXME: Implement 8.1.5.4.2 HostImportModuleDynamically(referencingScriptOrModule, moduleRequest, promiseCapability), https://html.spec.whatwg.org/multipage/webappapis.html#hostimportmoduledynamically(referencingscriptormodule,-modulerequest,-promisecapability)
  234. // FIXME: Implement 8.1.5.4.3 HostResolveImportedModule(referencingScriptOrModule, moduleRequest), https://html.spec.whatwg.org/multipage/webappapis.html#hostresolveimportedmodule(referencingscriptormodule,-modulerequest)
  235. // FIXME: Implement 8.1.5.4.4 HostGetSupportedImportAssertions(), https://html.spec.whatwg.org/multipage/webappapis.html#hostgetsupportedimportassertions
  236. vm->host_resolve_imported_module = [&](JS::ScriptOrModule, JS::ModuleRequest const&) -> JS::ThrowCompletionOr<NonnullRefPtr<JS::Module>> {
  237. return vm->throw_completion<JS::InternalError>(JS::ErrorType::NotImplemented, "Modules in the browser");
  238. };
  239. // NOTE: We push a dummy execution context onto the JS execution context stack,
  240. // just to make sure that it's never empty.
  241. auto& custom_data = *verify_cast<WebEngineCustomData>(vm->custom_data());
  242. custom_data.root_execution_context = make<JS::ExecutionContext>(vm->heap());
  243. vm->push_execution_context(*custom_data.root_execution_context);
  244. }
  245. return *vm;
  246. }
  247. // https://dom.spec.whatwg.org/#queue-a-mutation-observer-compound-microtask
  248. void queue_mutation_observer_microtask(DOM::Document& document)
  249. {
  250. auto& vm = main_thread_vm();
  251. auto& custom_data = verify_cast<WebEngineCustomData>(*vm.custom_data());
  252. // 1. If the surrounding agent’s mutation observer microtask queued is true, then return.
  253. if (custom_data.mutation_observer_microtask_queued)
  254. return;
  255. // 2. Set the surrounding agent’s mutation observer microtask queued to true.
  256. custom_data.mutation_observer_microtask_queued = true;
  257. // 3. Queue a microtask to notify mutation observers.
  258. // NOTE: This uses the implied document concept. In the case of mutation observers, it is always done in a node context, so document should be that node's document.
  259. // FIXME: Is it safe to pass custom_data through?
  260. HTML::queue_a_microtask(&document, [&custom_data]() {
  261. // 1. Set the surrounding agent’s mutation observer microtask queued to false.
  262. custom_data.mutation_observer_microtask_queued = false;
  263. // 2. Let notifySet be a clone of the surrounding agent’s mutation observers.
  264. auto notify_set = custom_data.mutation_observers;
  265. // FIXME: 3. Let signalSet be a clone of the surrounding agent’s signal slots.
  266. // FIXME: 4. Empty the surrounding agent’s signal slots.
  267. // 5. For each mo of notifySet:
  268. for (auto& mutation_observer : notify_set) {
  269. // 1. Let records be a clone of mo’s record queue.
  270. // 2. Empty mo’s record queue.
  271. auto records = mutation_observer.take_records();
  272. // 3. For each node of mo’s node list, remove all transient registered observers whose observer is mo from node’s registered observer list.
  273. for (auto& node : mutation_observer.node_list()) {
  274. // FIXME: Is this correct?
  275. if (node.is_null())
  276. continue;
  277. node->registered_observers_list().remove_all_matching([&mutation_observer](DOM::RegisteredObserver& registered_observer) {
  278. return is<DOM::TransientRegisteredObserver>(registered_observer) && static_cast<DOM::TransientRegisteredObserver&>(registered_observer).observer.ptr() == &mutation_observer;
  279. });
  280. }
  281. // 4. If records is not empty, then invoke mo’s callback with « records, mo », and mo. If this throws an exception, catch it, and report the exception.
  282. if (!records.is_empty()) {
  283. auto& callback = mutation_observer.callback();
  284. auto& realm = callback.callback_context.realm();
  285. auto* wrapped_records = MUST(JS::Array::create(realm, 0));
  286. for (size_t i = 0; i < records.size(); ++i) {
  287. auto& record = records.at(i);
  288. auto* wrapped_record = Bindings::wrap(realm, record);
  289. auto property_index = JS::PropertyKey { i };
  290. MUST(wrapped_records->create_data_property(property_index, wrapped_record));
  291. }
  292. auto* wrapped_mutation_observer = Bindings::wrap(realm, mutation_observer);
  293. auto result = IDL::invoke_callback(callback, wrapped_mutation_observer, wrapped_records, wrapped_mutation_observer);
  294. if (result.is_abrupt())
  295. HTML::report_exception(result);
  296. }
  297. }
  298. // FIXME: 6. For each slot of signalSet, fire an event named slotchange, with its bubbles attribute set to true, at slot.
  299. });
  300. }
  301. // https://html.spec.whatwg.org/multipage/webappapis.html#creating-a-new-javascript-realm
  302. NonnullOwnPtr<JS::ExecutionContext> create_a_new_javascript_realm(JS::VM& vm, Function<JS::GlobalObject*(JS::Realm&)> create_global_object, Function<JS::GlobalObject*(JS::Realm&)> create_global_this_value)
  303. {
  304. // 1. Perform InitializeHostDefinedRealm() with the provided customizations for creating the global object and the global this binding.
  305. // 2. Let realm execution context be the running JavaScript execution context.
  306. auto realm_execution_context = MUST(JS::Realm::initialize_host_defined_realm(vm, move(create_global_object), move(create_global_this_value)));
  307. // 3. Remove realm execution context from the JavaScript execution context stack.
  308. vm.execution_context_stack().remove_first_matching([&realm_execution_context](auto* execution_context) {
  309. return execution_context == realm_execution_context.ptr();
  310. });
  311. // NO-OP: 4. Let realm be realm execution context's Realm component.
  312. // NO-OP: 5. Set realm's agent to agent.
  313. // FIXME: 6. If agent's agent cluster's cross-origin isolation mode is "none", then:
  314. // 1. Let global be realm's global object.
  315. // 2. Let status be ! global.[[Delete]]("SharedArrayBuffer").
  316. // 3. Assert: status is true.
  317. // 7. Return realm execution context.
  318. return realm_execution_context;
  319. }
  320. }