VirtualConsole.cpp 13 KB

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  1. #include "VirtualConsole.h"
  2. #include "IO.h"
  3. #include "StdLib.h"
  4. #include <Kernel/Heap/kmalloc.h>
  5. #include <AK/String.h>
  6. #include <Kernel/Arch/i386/CPU.h>
  7. #include <Kernel/Devices/KeyboardDevice.h>
  8. static u8* s_vga_buffer;
  9. static VirtualConsole* s_consoles[6];
  10. static int s_active_console;
  11. void VirtualConsole::get_vga_cursor(u8& row, u8& column)
  12. {
  13. u16 value;
  14. IO::out8(0x3d4, 0x0e);
  15. value = IO::in8(0x3d5) << 8;
  16. IO::out8(0x3d4, 0x0f);
  17. value |= IO::in8(0x3d5);
  18. row = value / columns();
  19. column = value % columns();
  20. }
  21. void VirtualConsole::flush_vga_cursor()
  22. {
  23. u16 value = m_current_vga_start_address + (m_cursor_row * columns() + m_cursor_column);
  24. IO::out8(0x3d4, 0x0e);
  25. IO::out8(0x3d5, MSB(value));
  26. IO::out8(0x3d4, 0x0f);
  27. IO::out8(0x3d5, LSB(value));
  28. }
  29. void VirtualConsole::initialize()
  30. {
  31. s_vga_buffer = (u8*)0xb8000;
  32. memset(s_consoles, 0, sizeof(s_consoles));
  33. s_active_console = -1;
  34. }
  35. VirtualConsole::VirtualConsole(unsigned index, InitialContents initial_contents)
  36. : TTY(4, index)
  37. , m_index(index)
  38. {
  39. ksprintf(m_tty_name, "/dev/tty%u", m_index);
  40. set_size(80, 25);
  41. m_horizontal_tabs = static_cast<u8*>(kmalloc_eternal(columns()));
  42. for (unsigned i = 0; i < columns(); ++i)
  43. m_horizontal_tabs[i] = (i % 8) == 0;
  44. // Rightmost column is always last tab on line.
  45. m_horizontal_tabs[columns() - 1] = 1;
  46. s_consoles[index] = this;
  47. m_buffer = (u8*)kmalloc_eternal(rows() * columns() * 2);
  48. if (initial_contents == AdoptCurrentVGABuffer) {
  49. memcpy(m_buffer, s_vga_buffer, rows() * columns() * 2);
  50. get_vga_cursor(m_cursor_row, m_cursor_column);
  51. } else {
  52. u16* line_mem = reinterpret_cast<u16*>(m_buffer);
  53. for (u16 i = 0; i < rows() * columns(); ++i)
  54. line_mem[i] = 0x0720;
  55. }
  56. }
  57. VirtualConsole::~VirtualConsole()
  58. {
  59. ASSERT_NOT_REACHED();
  60. }
  61. void VirtualConsole::clear()
  62. {
  63. u16* linemem = m_active ? (u16*)s_vga_buffer : (u16*)m_buffer;
  64. for (u16 i = 0; i < rows() * columns(); ++i)
  65. linemem[i] = 0x0720;
  66. if (m_active)
  67. set_vga_start_row(0);
  68. set_cursor(0, 0);
  69. }
  70. void VirtualConsole::switch_to(unsigned index)
  71. {
  72. if ((int)index == s_active_console)
  73. return;
  74. ASSERT(index < 6);
  75. ASSERT(s_consoles[index]);
  76. InterruptDisabler disabler;
  77. if (s_active_console != -1) {
  78. auto* active_console = s_consoles[s_active_console];
  79. // We won't know how to switch away from a graphical console until we
  80. // can set the video mode on our own. Just stop anyone from trying for
  81. // now.
  82. if (active_console->is_graphical())
  83. return;
  84. active_console->set_active(false);
  85. }
  86. dbgprintf("VC: Switch to %u (%p)\n", index, s_consoles[index]);
  87. s_active_console = index;
  88. s_consoles[s_active_console]->set_active(true);
  89. Console::the().set_implementation(s_consoles[s_active_console]);
  90. }
  91. void VirtualConsole::set_active(bool b)
  92. {
  93. if (b == m_active)
  94. return;
  95. InterruptDisabler disabler;
  96. m_active = b;
  97. if (!m_active) {
  98. memcpy(m_buffer, m_current_vga_window, rows() * columns() * 2);
  99. KeyboardDevice::the().set_client(nullptr);
  100. return;
  101. }
  102. memcpy(s_vga_buffer, m_buffer, rows() * columns() * 2);
  103. set_vga_start_row(0);
  104. flush_vga_cursor();
  105. KeyboardDevice::the().set_client(this);
  106. }
  107. inline bool is_valid_parameter_character(u8 ch)
  108. {
  109. return ch >= 0x30 && ch <= 0x3f;
  110. }
  111. inline bool is_valid_intermediate_character(u8 ch)
  112. {
  113. return ch >= 0x20 && ch <= 0x2f;
  114. }
  115. inline bool is_valid_final_character(u8 ch)
  116. {
  117. return ch >= 0x40 && ch <= 0x7e;
  118. }
  119. enum class VGAColor : u8 {
  120. Black = 0,
  121. Blue,
  122. Green,
  123. Cyan,
  124. Red,
  125. Magenta,
  126. Brown,
  127. LightGray,
  128. DarkGray,
  129. BrightBlue,
  130. BrightGreen,
  131. BrightCyan,
  132. BrightRed,
  133. BrightMagenta,
  134. Yellow,
  135. White,
  136. };
  137. enum class ANSIColor : u8 {
  138. Black = 0,
  139. Red,
  140. Green,
  141. Brown,
  142. Blue,
  143. Magenta,
  144. Cyan,
  145. LightGray,
  146. DarkGray,
  147. BrightRed,
  148. BrightGreen,
  149. Yellow,
  150. BrightBlue,
  151. BrightMagenta,
  152. BrightCyan,
  153. White,
  154. };
  155. static inline VGAColor ansi_color_to_vga(ANSIColor color)
  156. {
  157. switch (color) {
  158. case ANSIColor::Black:
  159. return VGAColor::Black;
  160. case ANSIColor::Red:
  161. return VGAColor::Red;
  162. case ANSIColor::Brown:
  163. return VGAColor::Brown;
  164. case ANSIColor::Blue:
  165. return VGAColor::Blue;
  166. case ANSIColor::Magenta:
  167. return VGAColor::Magenta;
  168. case ANSIColor::Green:
  169. return VGAColor::Green;
  170. case ANSIColor::Cyan:
  171. return VGAColor::Cyan;
  172. case ANSIColor::LightGray:
  173. return VGAColor::LightGray;
  174. case ANSIColor::DarkGray:
  175. return VGAColor::DarkGray;
  176. case ANSIColor::BrightRed:
  177. return VGAColor::BrightRed;
  178. case ANSIColor::BrightGreen:
  179. return VGAColor::BrightGreen;
  180. case ANSIColor::Yellow:
  181. return VGAColor::Yellow;
  182. case ANSIColor::BrightBlue:
  183. return VGAColor::BrightBlue;
  184. case ANSIColor::BrightMagenta:
  185. return VGAColor::BrightMagenta;
  186. case ANSIColor::BrightCyan:
  187. return VGAColor::BrightCyan;
  188. case ANSIColor::White:
  189. return VGAColor::White;
  190. }
  191. ASSERT_NOT_REACHED();
  192. return VGAColor::LightGray;
  193. }
  194. static inline u8 ansi_color_to_vga(u8 color)
  195. {
  196. return (u8)ansi_color_to_vga((ANSIColor)color);
  197. }
  198. void VirtualConsole::escape$m(const Vector<unsigned>& params)
  199. {
  200. for (auto param : params) {
  201. switch (param) {
  202. case 0:
  203. // Reset
  204. m_current_attribute = 0x07;
  205. break;
  206. case 1:
  207. // Bold
  208. m_current_attribute |= 8;
  209. break;
  210. case 30:
  211. case 31:
  212. case 32:
  213. case 33:
  214. case 34:
  215. case 35:
  216. case 36:
  217. case 37:
  218. // Foreground color
  219. m_current_attribute &= ~0x7;
  220. m_current_attribute |= ansi_color_to_vga(param - 30);
  221. break;
  222. case 40:
  223. case 41:
  224. case 42:
  225. case 43:
  226. case 44:
  227. case 45:
  228. case 46:
  229. case 47:
  230. // Background color
  231. m_current_attribute &= ~0x70;
  232. m_current_attribute |= ansi_color_to_vga(param - 30) << 8;
  233. break;
  234. }
  235. }
  236. }
  237. void VirtualConsole::escape$s(const Vector<unsigned>&)
  238. {
  239. m_saved_cursor_row = m_cursor_row;
  240. m_saved_cursor_column = m_cursor_column;
  241. }
  242. void VirtualConsole::escape$u(const Vector<unsigned>&)
  243. {
  244. set_cursor(m_saved_cursor_row, m_saved_cursor_column);
  245. }
  246. void VirtualConsole::escape$H(const Vector<unsigned>& params)
  247. {
  248. unsigned row = 1;
  249. unsigned col = 1;
  250. if (params.size() >= 1)
  251. row = params[0];
  252. if (params.size() >= 2)
  253. col = params[1];
  254. set_cursor(row - 1, col - 1);
  255. }
  256. void VirtualConsole::escape$A(const Vector<unsigned>& params)
  257. {
  258. int num = 1;
  259. if (params.size() >= 1)
  260. num = params[0];
  261. int new_row = (int)m_cursor_row - num;
  262. if (new_row < 0)
  263. new_row = 0;
  264. set_cursor(new_row, m_cursor_column);
  265. }
  266. void VirtualConsole::escape$D(const Vector<unsigned>& params)
  267. {
  268. int num = 1;
  269. if (params.size() >= 1)
  270. num = params[0];
  271. int new_column = (int)m_cursor_column - num;
  272. if (new_column < 0)
  273. new_column = 0;
  274. set_cursor(m_cursor_row, new_column);
  275. }
  276. void VirtualConsole::escape$J(const Vector<unsigned>& params)
  277. {
  278. int mode = 0;
  279. if (params.size() >= 1)
  280. mode = params[0];
  281. switch (mode) {
  282. case 0:
  283. // FIXME: Clear from cursor to end of screen.
  284. not_implemented();
  285. break;
  286. case 1:
  287. // FIXME: Clear from cursor to beginning of screen.
  288. not_implemented();
  289. break;
  290. case 2:
  291. clear();
  292. break;
  293. case 3:
  294. // FIXME: <esc>[3J should also clear the scrollback buffer.
  295. clear();
  296. break;
  297. }
  298. }
  299. void VirtualConsole::execute_escape_sequence(u8 final)
  300. {
  301. auto paramparts = String::copy(m_parameters).split(';');
  302. Vector<unsigned> params;
  303. for (auto& parampart : paramparts) {
  304. bool ok;
  305. unsigned value = parampart.to_uint(ok);
  306. if (!ok) {
  307. // FIXME: Should we do something else?
  308. return;
  309. }
  310. params.append(value);
  311. }
  312. switch (final) {
  313. case 'A':
  314. escape$A(params);
  315. break;
  316. case 'D':
  317. escape$D(params);
  318. break;
  319. case 'H':
  320. escape$H(params);
  321. break;
  322. case 'J':
  323. escape$J(params);
  324. break;
  325. case 'm':
  326. escape$m(params);
  327. break;
  328. case 's':
  329. escape$s(params);
  330. break;
  331. case 'u':
  332. escape$u(params);
  333. break;
  334. default:
  335. break;
  336. }
  337. m_parameters.clear();
  338. m_intermediates.clear();
  339. }
  340. void VirtualConsole::clear_vga_row(u16 row)
  341. {
  342. u16* linemem = (u16*)&m_current_vga_window[row * 160];
  343. for (u16 i = 0; i < columns(); ++i)
  344. linemem[i] = 0x0720;
  345. }
  346. void VirtualConsole::scroll_up()
  347. {
  348. if (m_cursor_row == (rows() - 1)) {
  349. if (m_active) {
  350. if (m_vga_start_row >= 160) {
  351. memcpy(s_vga_buffer, m_current_vga_window + 160, (rows() - 1) * columns() * 2);
  352. set_vga_start_row(0);
  353. clear_vga_row(24);
  354. } else {
  355. set_vga_start_row(m_vga_start_row + 1);
  356. clear_vga_row(24);
  357. }
  358. } else {
  359. memcpy(m_buffer, m_buffer + 160, 160 * 24);
  360. u16* linemem = (u16*)&m_buffer[24 * 160];
  361. for (u16 i = 0; i < columns(); ++i)
  362. linemem[i] = 0x0720;
  363. }
  364. } else {
  365. ++m_cursor_row;
  366. }
  367. m_cursor_column = 0;
  368. }
  369. void VirtualConsole::set_cursor(unsigned row, unsigned column)
  370. {
  371. ASSERT(row < rows());
  372. ASSERT(column < columns());
  373. m_cursor_row = row;
  374. m_cursor_column = column;
  375. if (m_active)
  376. flush_vga_cursor();
  377. }
  378. void VirtualConsole::put_character_at(unsigned row, unsigned column, u8 ch)
  379. {
  380. ASSERT(row < rows());
  381. ASSERT(column < columns());
  382. u16 cur = (row * 160) + (column * 2);
  383. if (m_active) {
  384. u16 cur = (row * 160) + (column * 2);
  385. m_current_vga_window[cur] = ch;
  386. m_current_vga_window[cur + 1] = m_current_attribute;
  387. } else {
  388. m_buffer[cur] = ch;
  389. m_buffer[cur + 1] = m_current_attribute;
  390. }
  391. }
  392. void VirtualConsole::on_char(u8 ch)
  393. {
  394. // ignore writes in graphical mode
  395. if (m_graphical)
  396. return;
  397. switch (m_escape_state) {
  398. case ExpectBracket:
  399. if (ch == '[')
  400. m_escape_state = ExpectParameter;
  401. else
  402. m_escape_state = Normal;
  403. return;
  404. case ExpectParameter:
  405. if (is_valid_parameter_character(ch)) {
  406. m_parameters.append(ch);
  407. return;
  408. }
  409. m_escape_state = ExpectIntermediate;
  410. [[fallthrough]];
  411. case ExpectIntermediate:
  412. if (is_valid_intermediate_character(ch)) {
  413. m_intermediates.append(ch);
  414. return;
  415. }
  416. m_escape_state = ExpectFinal;
  417. [[fallthrough]];
  418. case ExpectFinal:
  419. if (is_valid_final_character(ch)) {
  420. m_escape_state = Normal;
  421. execute_escape_sequence(ch);
  422. return;
  423. }
  424. m_escape_state = Normal;
  425. return;
  426. case Normal:
  427. break;
  428. }
  429. switch (ch) {
  430. case '\0':
  431. return;
  432. case '\033':
  433. m_escape_state = ExpectBracket;
  434. return;
  435. case 8: // Backspace
  436. if (m_cursor_column) {
  437. set_cursor(m_cursor_row, m_cursor_column - 1);
  438. put_character_at(m_cursor_row, m_cursor_column, ' ');
  439. return;
  440. }
  441. break;
  442. case '\a':
  443. // FIXME: Bell!
  444. return;
  445. case '\t': {
  446. for (unsigned i = m_cursor_column; i < columns(); ++i) {
  447. if (m_horizontal_tabs[i]) {
  448. set_cursor(m_cursor_row, i);
  449. return;
  450. }
  451. }
  452. return;
  453. }
  454. case '\n':
  455. scroll_up();
  456. set_cursor(m_cursor_row, m_cursor_column);
  457. return;
  458. }
  459. put_character_at(m_cursor_row, m_cursor_column, ch);
  460. ++m_cursor_column;
  461. if (m_cursor_column >= columns())
  462. scroll_up();
  463. set_cursor(m_cursor_row, m_cursor_column);
  464. }
  465. void VirtualConsole::on_key_pressed(KeyboardDevice::Event key)
  466. {
  467. // ignore keyboard in graphical mode
  468. if (m_graphical)
  469. return;
  470. if (!key.is_press())
  471. return;
  472. if (key.ctrl()) {
  473. if (key.character >= 'a' && key.character <= 'z') {
  474. emit(key.character - 'a' + 1);
  475. return;
  476. } else if (key.character == '\\') {
  477. emit(0x1c);
  478. return;
  479. }
  480. }
  481. emit(key.character);
  482. }
  483. void VirtualConsole::on_sysconsole_receive(u8 ch)
  484. {
  485. InterruptDisabler disabler;
  486. auto old_attribute = m_current_attribute;
  487. m_current_attribute = 0x03;
  488. on_char(ch);
  489. m_current_attribute = old_attribute;
  490. }
  491. ssize_t VirtualConsole::on_tty_write(const u8* data, ssize_t size)
  492. {
  493. InterruptDisabler disabler;
  494. for (ssize_t i = 0; i < size; ++i)
  495. on_char(data[i]);
  496. return size;
  497. }
  498. StringView VirtualConsole::tty_name() const
  499. {
  500. return m_tty_name;
  501. }
  502. void VirtualConsole::set_vga_start_row(u16 row)
  503. {
  504. m_vga_start_row = row;
  505. m_current_vga_start_address = row * columns();
  506. m_current_vga_window = s_vga_buffer + row * 160;
  507. IO::out8(0x3d4, 0x0c);
  508. IO::out8(0x3d5, MSB(m_current_vga_start_address));
  509. IO::out8(0x3d4, 0x0d);
  510. IO::out8(0x3d5, LSB(m_current_vga_start_address));
  511. }