VBForm.h 1.9 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960
  1. #pragma once
  2. #include <LibGUI/GWidget.h>
  3. #include <AK/Vector.h>
  4. #include "VBWidget.h"
  5. class VBForm : public GWidget {
  6. friend class VBWidget;
  7. public:
  8. explicit VBForm(const String& name, GWidget* parent = nullptr);
  9. virtual ~VBForm() override;
  10. static VBForm* current();
  11. String name() const { return m_name; }
  12. void set_name(const String& name) { m_name = name; }
  13. bool is_selected(const VBWidget&) const;
  14. VBWidget* widget_at(const Point&);
  15. void set_should_snap_to_grip(bool snap) { m_should_snap_to_grid = snap; }
  16. bool should_snap_to_grid() const { return m_should_snap_to_grid; }
  17. void insert_widget(VBWidgetType);
  18. Function<void(VBWidget*)> on_widget_selected;
  19. void write_to_file(const String& path);
  20. void dump();
  21. protected:
  22. virtual void paint_event(GPaintEvent&) override;
  23. virtual void second_paint_event(GPaintEvent&) override;
  24. virtual void mousedown_event(GMouseEvent&) override;
  25. virtual void mousemove_event(GMouseEvent&) override;
  26. virtual void mouseup_event(GMouseEvent&) override;
  27. virtual void context_menu_event(GContextMenuEvent&) override;
  28. virtual void keydown_event(GKeyEvent&) override;
  29. private:
  30. void grabber_mousedown_event(GMouseEvent&, Direction grabber);
  31. void set_single_selected_widget(VBWidget*);
  32. void add_to_selection(VBWidget&);
  33. void remove_from_selection(VBWidget&);
  34. void delete_selected_widgets();
  35. template<typename Callback> void for_each_selected_widget(Callback);
  36. VBWidget* single_selected_widget();
  37. String m_name;
  38. int m_grid_size { 5 };
  39. bool m_should_snap_to_grid { true };
  40. Vector<Retained<VBWidget>> m_widgets;
  41. HashMap<GWidget*, VBWidget*> m_gwidget_map;
  42. HashTable<VBWidget*> m_selected_widgets;
  43. Point m_transform_event_origin;
  44. Point m_next_insertion_position;
  45. Direction m_resize_direction { Direction::None };
  46. OwnPtr<GMenu> m_context_menu;
  47. };