ConnectionFromClient.cpp 4.0 KB

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  1. /*
  2. * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
  3. *
  4. * SPDX-License-Identifier: BSD-2-Clause
  5. */
  6. #include "ConnectionFromClient.h"
  7. #include "Mixer.h"
  8. #include <AudioServer/AudioClientEndpoint.h>
  9. #include <LibAudio/Buffer.h>
  10. namespace AudioServer {
  11. static HashMap<int, RefPtr<ConnectionFromClient>> s_connections;
  12. void ConnectionFromClient::for_each(Function<void(ConnectionFromClient&)> callback)
  13. {
  14. NonnullRefPtrVector<ConnectionFromClient> connections;
  15. for (auto& it : s_connections)
  16. connections.append(*it.value);
  17. for (auto& connection : connections)
  18. callback(connection);
  19. }
  20. ConnectionFromClient::ConnectionFromClient(NonnullOwnPtr<Core::Stream::LocalSocket> client_socket, int client_id, Mixer& mixer)
  21. : IPC::ConnectionFromClient<AudioClientEndpoint, AudioServerEndpoint>(*this, move(client_socket), client_id)
  22. , m_mixer(mixer)
  23. {
  24. s_connections.set(client_id, *this);
  25. }
  26. ConnectionFromClient::~ConnectionFromClient()
  27. {
  28. }
  29. void ConnectionFromClient::die()
  30. {
  31. s_connections.remove(client_id());
  32. }
  33. void ConnectionFromClient::did_finish_playing_buffer(Badge<ClientAudioStream>, int buffer_id)
  34. {
  35. async_finished_playing_buffer(buffer_id);
  36. }
  37. void ConnectionFromClient::did_change_main_mix_muted_state(Badge<Mixer>, bool muted)
  38. {
  39. async_main_mix_muted_state_changed(muted);
  40. }
  41. void ConnectionFromClient::did_change_main_mix_volume(Badge<Mixer>, double volume)
  42. {
  43. async_main_mix_volume_changed(volume);
  44. }
  45. void ConnectionFromClient::did_change_client_volume(Badge<ClientAudioStream>, double volume)
  46. {
  47. async_client_volume_changed(volume);
  48. }
  49. Messages::AudioServer::GetMainMixVolumeResponse ConnectionFromClient::get_main_mix_volume()
  50. {
  51. return m_mixer.main_volume();
  52. }
  53. void ConnectionFromClient::set_main_mix_volume(double volume)
  54. {
  55. m_mixer.set_main_volume(volume);
  56. }
  57. Messages::AudioServer::GetSampleRateResponse ConnectionFromClient::get_sample_rate()
  58. {
  59. return { m_mixer.audiodevice_get_sample_rate() };
  60. }
  61. void ConnectionFromClient::set_sample_rate(u32 sample_rate)
  62. {
  63. m_mixer.audiodevice_set_sample_rate(sample_rate);
  64. }
  65. Messages::AudioServer::GetSelfVolumeResponse ConnectionFromClient::get_self_volume()
  66. {
  67. return m_queue->volume().target();
  68. }
  69. void ConnectionFromClient::set_self_volume(double volume)
  70. {
  71. if (m_queue)
  72. m_queue->set_volume(volume);
  73. }
  74. Messages::AudioServer::EnqueueBufferResponse ConnectionFromClient::enqueue_buffer(Core::AnonymousBuffer const& buffer, i32 buffer_id, int sample_count)
  75. {
  76. if (!m_queue)
  77. m_queue = m_mixer.create_queue(*this);
  78. if (m_queue->is_full())
  79. return false;
  80. // There's not a big allocation to worry about here.
  81. m_queue->enqueue(MUST(Audio::Buffer::create_with_anonymous_buffer(buffer, buffer_id, sample_count)));
  82. return true;
  83. }
  84. Messages::AudioServer::GetRemainingSamplesResponse ConnectionFromClient::get_remaining_samples()
  85. {
  86. int remaining = 0;
  87. if (m_queue)
  88. remaining = m_queue->get_remaining_samples();
  89. return remaining;
  90. }
  91. Messages::AudioServer::GetPlayedSamplesResponse ConnectionFromClient::get_played_samples()
  92. {
  93. int played = 0;
  94. if (m_queue)
  95. played = m_queue->get_played_samples();
  96. return played;
  97. }
  98. void ConnectionFromClient::set_paused(bool paused)
  99. {
  100. if (m_queue)
  101. m_queue->set_paused(paused);
  102. }
  103. void ConnectionFromClient::clear_buffer(bool paused)
  104. {
  105. if (m_queue)
  106. m_queue->clear(paused);
  107. }
  108. Messages::AudioServer::GetPlayingBufferResponse ConnectionFromClient::get_playing_buffer()
  109. {
  110. int id = -1;
  111. if (m_queue)
  112. id = m_queue->get_playing_buffer();
  113. return id;
  114. }
  115. Messages::AudioServer::IsMainMixMutedResponse ConnectionFromClient::is_main_mix_muted()
  116. {
  117. return m_mixer.is_muted();
  118. }
  119. void ConnectionFromClient::set_main_mix_muted(bool muted)
  120. {
  121. m_mixer.set_muted(muted);
  122. }
  123. Messages::AudioServer::IsSelfMutedResponse ConnectionFromClient::is_self_muted()
  124. {
  125. if (m_queue)
  126. return m_queue->is_muted();
  127. return false;
  128. }
  129. void ConnectionFromClient::set_self_muted(bool muted)
  130. {
  131. if (m_queue)
  132. m_queue->set_muted(muted);
  133. }
  134. }