EventDispatcher.cpp 19 KB

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  1. /*
  2. * Copyright (c) 2020-2022, Andreas Kling <kling@serenityos.org>
  3. *
  4. * SPDX-License-Identifier: BSD-2-Clause
  5. */
  6. #include <AK/Assertions.h>
  7. #include <AK/TypeCasts.h>
  8. #include <LibJS/Runtime/AbstractOperations.h>
  9. #include <LibJS/Runtime/FunctionObject.h>
  10. #include <LibWeb/DOM/AbortSignal.h>
  11. #include <LibWeb/DOM/Document.h>
  12. #include <LibWeb/DOM/Element.h>
  13. #include <LibWeb/DOM/Event.h>
  14. #include <LibWeb/DOM/EventDispatcher.h>
  15. #include <LibWeb/DOM/EventTarget.h>
  16. #include <LibWeb/DOM/IDLEventListener.h>
  17. #include <LibWeb/DOM/Node.h>
  18. #include <LibWeb/DOM/ShadowRoot.h>
  19. #include <LibWeb/DOM/Slottable.h>
  20. #include <LibWeb/DOM/Text.h>
  21. #include <LibWeb/DOM/Utils.h>
  22. #include <LibWeb/HTML/EventNames.h>
  23. #include <LibWeb/HTML/HTMLSlotElement.h>
  24. #include <LibWeb/HTML/Scripting/ExceptionReporter.h>
  25. #include <LibWeb/HTML/Window.h>
  26. #include <LibWeb/UIEvents/MouseEvent.h>
  27. #include <LibWeb/WebIDL/AbstractOperations.h>
  28. namespace Web::DOM {
  29. // https://dom.spec.whatwg.org/#concept-event-listener-inner-invoke
  30. bool EventDispatcher::inner_invoke(Event& event, Vector<JS::Handle<DOM::DOMEventListener>>& listeners, Event::Phase phase, bool invocation_target_in_shadow_tree)
  31. {
  32. // 1. Let found be false.
  33. bool found = false;
  34. // 2. For each listener in listeners, whose removed is false:
  35. for (auto& listener : listeners) {
  36. if (listener->removed)
  37. continue;
  38. // 1. If event’s type attribute value is not listener’s type, then continue.
  39. if (event.type() != listener->type)
  40. continue;
  41. // 2. Set found to true.
  42. found = true;
  43. // 3. If phase is "capturing" and listener’s capture is false, then continue.
  44. if (phase == Event::Phase::CapturingPhase && !listener->capture)
  45. continue;
  46. // 4. If phase is "bubbling" and listener’s capture is true, then continue.
  47. if (phase == Event::Phase::BubblingPhase && listener->capture)
  48. continue;
  49. // 5. If listener’s once is true, then remove listener from event’s currentTarget attribute value’s event listener list.
  50. if (listener->once)
  51. event.current_target()->remove_from_event_listener_list(*listener);
  52. // 6. Let global be listener callback’s associated Realm’s global object.
  53. auto& callback = listener->callback->callback();
  54. auto& realm = callback.callback->shape().realm();
  55. auto& global = realm.global_object();
  56. // 7. Let currentEvent be undefined.
  57. Event* current_event = nullptr;
  58. // 8. If global is a Window object, then:
  59. if (is<HTML::Window>(global)) {
  60. auto& window = verify_cast<HTML::Window>(global);
  61. // 1. Set currentEvent to global’s current event.
  62. current_event = window.current_event();
  63. // 2. If invocationTargetInShadowTree is false, then set global’s current event to event.
  64. if (!invocation_target_in_shadow_tree)
  65. window.set_current_event(&event);
  66. }
  67. // 9. If listener’s passive is true, then set event’s in passive listener flag.
  68. if (listener->passive)
  69. event.set_in_passive_listener(true);
  70. // 10. Call a user object’s operation with listener’s callback, "handleEvent", « event », and event’s currentTarget attribute value. If this throws an exception, then:
  71. // FIXME: These should be wrapped for us in call_user_object_operation, but it currently doesn't do that.
  72. auto* this_value = event.current_target().ptr();
  73. auto* wrapped_event = &event;
  74. auto result = WebIDL::call_user_object_operation(callback, "handleEvent"_string, this_value, wrapped_event);
  75. // If this throws an exception, then:
  76. if (result.is_error()) {
  77. // 1. Report the exception.
  78. HTML::report_exception(result, realm);
  79. // FIXME: 2. Set legacyOutputDidListenersThrowFlag if given. (Only used by IndexedDB currently)
  80. }
  81. // 11. Unset event’s in passive listener flag.
  82. event.set_in_passive_listener(false);
  83. // 12. If global is a Window object, then set global’s current event to currentEvent.
  84. if (is<HTML::Window>(global)) {
  85. auto& window = verify_cast<HTML::Window>(global);
  86. window.set_current_event(current_event);
  87. }
  88. // 13. If event’s stop immediate propagation flag is set, then return found.
  89. if (event.should_stop_immediate_propagation())
  90. return found;
  91. }
  92. // 3. Return found.
  93. return found;
  94. }
  95. // https://dom.spec.whatwg.org/#concept-event-listener-invoke
  96. void EventDispatcher::invoke(Event::PathEntry& struct_, Event& event, Event::Phase phase)
  97. {
  98. auto last_valid_shadow_adjusted_target = event.path().last_matching([&struct_](auto& entry) {
  99. return entry.index <= struct_.index && entry.shadow_adjusted_target;
  100. });
  101. VERIFY(last_valid_shadow_adjusted_target.has_value());
  102. // 1. Set event’s target to the shadow-adjusted target of the last struct in event’s path,
  103. // that is either struct or preceding struct, whose shadow-adjusted target is non-null.
  104. event.set_target(last_valid_shadow_adjusted_target.value().shadow_adjusted_target.ptr());
  105. // 2. Set event’s relatedTarget to struct’s relatedTarget.
  106. event.set_related_target(struct_.related_target.ptr());
  107. // 3. Set event’s touch target list to struct’s touch target list.
  108. event.set_touch_target_list(struct_.touch_target_list);
  109. // 4. If event’s stop propagation flag is set, then return.
  110. if (event.should_stop_propagation())
  111. return;
  112. // 5. Initialize event’s currentTarget attribute to struct’s invocation target.
  113. event.set_current_target(struct_.invocation_target.ptr());
  114. // 6. Let listeners be a clone of event’s currentTarget attribute value’s event listener list.
  115. // NOTE: This avoids event listeners added after this point from being run. Note that removal still has an effect due to the removed field.
  116. auto listeners = event.current_target()->event_listener_list();
  117. // 7. Let invocationTargetInShadowTree be struct’s invocation-target-in-shadow-tree.
  118. bool invocation_target_in_shadow_tree = struct_.invocation_target_in_shadow_tree;
  119. // 8. Let found be the result of running inner invoke with event, listeners, phase, invocationTargetInShadowTree, and legacyOutputDidListenersThrowFlag if given.
  120. bool found = inner_invoke(event, listeners, phase, invocation_target_in_shadow_tree);
  121. // 9. If found is false and event’s isTrusted attribute is true, then:
  122. if (!found && event.is_trusted()) {
  123. // 1. Let originalEventType be event’s type attribute value.
  124. auto original_event_type = event.type();
  125. // 2. If event’s type attribute value is a match for any of the strings in the first column in the following table,
  126. // set event’s type attribute value to the string in the second column on the same row as the matching string, and return otherwise.
  127. if (event.type() == HTML::EventNames::animationend)
  128. event.set_type(HTML::EventNames::webkitAnimationEnd);
  129. else if (event.type() == HTML::EventNames::animationiteration)
  130. event.set_type(HTML::EventNames::webkitAnimationIteration);
  131. else if (event.type() == HTML::EventNames::animationstart)
  132. event.set_type(HTML::EventNames::webkitAnimationStart);
  133. else if (event.type() == HTML::EventNames::transitionend)
  134. event.set_type(HTML::EventNames::webkitTransitionEnd);
  135. else
  136. return;
  137. // 3. Inner invoke with event, listeners, phase, invocationTargetInShadowTree, and legacyOutputDidListenersThrowFlag if given.
  138. inner_invoke(event, listeners, phase, invocation_target_in_shadow_tree);
  139. // 4. Set event’s type attribute value to originalEventType.
  140. event.set_type(original_event_type);
  141. }
  142. }
  143. // https://dom.spec.whatwg.org/#concept-event-dispatch
  144. bool EventDispatcher::dispatch(JS::NonnullGCPtr<EventTarget> target, Event& event, bool legacy_target_override)
  145. {
  146. // 1. Set event’s dispatch flag.
  147. event.set_dispatched(true);
  148. // 2. Let targetOverride be target, if legacy target override flag is not given, and target’s associated Document otherwise. [HTML]
  149. // NOTE: legacy target override flag is only used by HTML and only when target is a Window object.
  150. JS::GCPtr<EventTarget> target_override;
  151. if (!legacy_target_override) {
  152. target_override = target;
  153. } else {
  154. target_override = &verify_cast<HTML::Window>(*target).associated_document();
  155. }
  156. // 3. Let activationTarget be null.
  157. JS::GCPtr<EventTarget> activation_target;
  158. // 4. Let relatedTarget be the result of retargeting event’s relatedTarget against target.
  159. JS::GCPtr<EventTarget> related_target = retarget(event.related_target(), target);
  160. bool clear_targets = false;
  161. // 5. If target is not relatedTarget or target is event’s relatedTarget, then:
  162. if (related_target != target || event.related_target() == target) {
  163. // 1. Let touchTargets be a new list.
  164. Event::TouchTargetList touch_targets;
  165. // 2. For each touchTarget of event’s touch target list, append the result of retargeting touchTarget against target to touchTargets.
  166. for (auto& touch_target : event.touch_target_list()) {
  167. touch_targets.append(retarget(touch_target, target));
  168. }
  169. // 3. Append to an event path with event, target, targetOverride, relatedTarget, touchTargets, and false.
  170. event.append_to_path(*target, target_override, related_target, touch_targets, false);
  171. // 4. Let isActivationEvent be true, if event is a MouseEvent object and event’s type attribute is "click"; otherwise false.
  172. bool is_activation_event = is<UIEvents::MouseEvent>(event) && event.type() == HTML::EventNames::click;
  173. // 5. If isActivationEvent is true and target has activation behavior, then set activationTarget to target.
  174. if (is_activation_event && target->has_activation_behavior())
  175. activation_target = target;
  176. // 6. Let slottable be target, if target is a slottable and is assigned, and null otherwise.
  177. JS::GCPtr<EventTarget> slottable;
  178. if (is<Node>(*target) && is_an_assigned_slottable(static_cast<Node&>(*target)))
  179. slottable = target;
  180. // 7. Let slot-in-closed-tree be false
  181. bool slot_in_closed_tree = false;
  182. // 8. Let parent be the result of invoking target’s get the parent with event.
  183. auto* parent = target->get_parent(event);
  184. // 9. While parent is non-null:
  185. while (parent) {
  186. // 1. If slottable is non-null:
  187. if (slottable != nullptr) {
  188. // 1. Assert: parent is a slot.
  189. VERIFY(is<HTML::HTMLSlotElement>(parent));
  190. // 2. Set slottable to null.
  191. slottable = nullptr;
  192. // 3. If parent’s root is a shadow root whose mode is "closed", then set slot-in-closed-tree to true.
  193. auto& parent_root = static_cast<Node&>(*parent).root();
  194. if (parent_root.is_shadow_root() && static_cast<ShadowRoot&>(parent_root).mode() == Bindings::ShadowRootMode::Closed)
  195. slot_in_closed_tree = true;
  196. }
  197. // 2. If parent is a slottable and is assigned, then set slottable to parent.
  198. if (is<Node>(*parent) && is_an_assigned_slottable(static_cast<Node&>(*parent)))
  199. slottable = parent;
  200. // 3. Let relatedTarget be the result of retargeting event’s relatedTarget against parent.
  201. related_target = retarget(event.related_target(), parent);
  202. // 4. Let touchTargets be a new list.
  203. touch_targets.clear();
  204. // 5. For each touchTarget of event’s touch target list, append the result of retargeting touchTarget against parent to touchTargets.
  205. for (auto& touch_target : event.touch_target_list()) {
  206. touch_targets.append(retarget(touch_target, parent));
  207. }
  208. // 6. If parent is a Window object, or parent is a node and target’s root is a shadow-including inclusive ancestor of parent, then:
  209. if (is<HTML::Window>(parent)
  210. || (is<Node>(parent) && verify_cast<Node>(*target).root().is_shadow_including_inclusive_ancestor_of(verify_cast<Node>(*parent)))) {
  211. // 1. If isActivationEvent is true, event’s bubbles attribute is true, activationTarget is null, and parent has activation behavior, then set activationTarget to parent.
  212. if (is_activation_event && event.bubbles() && !activation_target && parent->has_activation_behavior())
  213. activation_target = parent;
  214. // 2. Append to an event path with event, parent, null, relatedTarget, touchTargets, and slot-in-closed-tree.
  215. event.append_to_path(*parent, nullptr, related_target, touch_targets, slot_in_closed_tree);
  216. }
  217. // 7. Otherwise, if parent is relatedTarget, then set parent to null.
  218. else if (related_target.ptr() == parent) {
  219. parent = nullptr;
  220. }
  221. // 8. Otherwise, set target to parent and then:
  222. else {
  223. target = *parent;
  224. // 1. If isActivationEvent is true, activationTarget is null, and target has activation behavior, then set activationTarget to target.
  225. if (is_activation_event && !activation_target && target->has_activation_behavior())
  226. activation_target = target;
  227. // 2. Append to an event path with event, parent, target, relatedTarget, touchTargets, and slot-in-closed-tree.
  228. event.append_to_path(*parent, target, related_target, touch_targets, slot_in_closed_tree);
  229. }
  230. // 9. If parent is non-null, then set parent to the result of invoking parent’s get the parent with event.
  231. if (parent) {
  232. parent = parent->get_parent(event);
  233. }
  234. // 10. Set slot-in-closed-tree to false.
  235. slot_in_closed_tree = false;
  236. }
  237. // 10. Let clearTargetsStruct be the last struct in event’s path whose shadow-adjusted target is non-null.
  238. auto clear_targets_struct = event.path().last_matching([](auto& entry) {
  239. return entry.shadow_adjusted_target;
  240. });
  241. VERIFY(clear_targets_struct.has_value());
  242. // 11. Let clearTargets be true if clearTargetsStruct’s shadow-adjusted target, clearTargetsStruct’s relatedTarget,
  243. // or an EventTarget object in clearTargetsStruct’s touch target list is a node and its root is a shadow root; otherwise false.
  244. if (is<Node>(clear_targets_struct.value().shadow_adjusted_target.ptr())) {
  245. auto& shadow_adjusted_target_node = verify_cast<Node>(*clear_targets_struct.value().shadow_adjusted_target);
  246. if (is<ShadowRoot>(shadow_adjusted_target_node.root()))
  247. clear_targets = true;
  248. }
  249. if (!clear_targets && is<Node>(clear_targets_struct.value().related_target.ptr())) {
  250. auto& related_target_node = verify_cast<Node>(*clear_targets_struct.value().related_target);
  251. if (is<ShadowRoot>(related_target_node.root()))
  252. clear_targets = true;
  253. }
  254. if (!clear_targets) {
  255. for (auto touch_target : clear_targets_struct.value().touch_target_list) {
  256. if (is<Node>(*touch_target.ptr())) {
  257. auto& touch_target_node = verify_cast<Node>(*touch_target.ptr());
  258. if (is<ShadowRoot>(touch_target_node.root())) {
  259. clear_targets = true;
  260. break;
  261. }
  262. }
  263. }
  264. }
  265. // 12. If activationTarget is non-null and activationTarget has legacy-pre-activation behavior, then run activationTarget’s legacy-pre-activation behavior.
  266. if (activation_target)
  267. activation_target->legacy_pre_activation_behavior();
  268. // 13. For each struct in event’s path, in reverse order:
  269. for (auto& entry : event.path().in_reverse()) {
  270. // 1. If struct’s shadow-adjusted target is non-null, then set event’s eventPhase attribute to AT_TARGET.
  271. if (entry.shadow_adjusted_target)
  272. event.set_phase(Event::Phase::AtTarget);
  273. // 2. Otherwise, set event’s eventPhase attribute to CAPTURING_PHASE.
  274. else
  275. event.set_phase(Event::Phase::CapturingPhase);
  276. // 3. Invoke with struct, event, "capturing", and legacyOutputDidListenersThrowFlag if given.
  277. invoke(entry, event, Event::Phase::CapturingPhase);
  278. }
  279. // 14. For each struct in event’s path:
  280. for (auto& entry : event.path()) {
  281. // 1. If struct’s shadow-adjusted target is non-null, then set event’s eventPhase attribute to AT_TARGET.
  282. if (entry.shadow_adjusted_target) {
  283. event.set_phase(Event::Phase::AtTarget);
  284. }
  285. // 2. Otherwise:
  286. else {
  287. // 1. If event’s bubbles attribute is false, then continue.
  288. if (!event.bubbles())
  289. continue;
  290. // 2. Set event’s eventPhase attribute to BUBBLING_PHASE.
  291. event.set_phase(Event::Phase::BubblingPhase);
  292. }
  293. // 3. Invoke with struct, event, "bubbling", and legacyOutputDidListenersThrowFlag if given.
  294. invoke(entry, event, Event::Phase::BubblingPhase);
  295. }
  296. }
  297. // 6. Set event’s eventPhase attribute to NONE.
  298. event.set_phase(Event::Phase::None);
  299. // 7. Set event’s currentTarget attribute to null.
  300. event.set_current_target(nullptr);
  301. // 8. Set event’s path to the empty list.
  302. event.clear_path();
  303. // 9. Unset event’s dispatch flag, stop propagation flag, and stop immediate propagation flag.
  304. event.set_dispatched(false);
  305. event.set_stop_propagation(false);
  306. event.set_stop_immediate_propagation(false);
  307. // 10. If clearTargets, then:
  308. if (clear_targets) {
  309. // 1. Set event’s target to null.
  310. event.set_target(nullptr);
  311. // 2. Set event’s relatedTarget to null.
  312. event.set_related_target(nullptr);
  313. // 3. Set event’s touch target list to the empty list.
  314. event.clear_touch_target_list();
  315. }
  316. // 11. If activationTarget is non-null, then:
  317. if (activation_target) {
  318. // 1. If event’s canceled flag is unset, then run activationTarget’s activation behavior with event.
  319. if (!event.cancelled()) {
  320. activation_target->activation_behavior(event);
  321. activation_target->legacy_cancelled_activation_behavior_was_not_called();
  322. }
  323. // 2. Otherwise, if activationTarget has legacy-canceled-activation behavior, then run activationTarget’s legacy-canceled-activation behavior.
  324. else {
  325. activation_target->legacy_cancelled_activation_behavior();
  326. }
  327. }
  328. // 12. Return false if event’s canceled flag is set; otherwise true.
  329. return !event.cancelled();
  330. }
  331. }