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- /*
- * Copyright (c) 2021, Ali Mohammad Pur <mpfard@serenityos.org>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #include <LibJS/Bytecode/PassManager.h>
- namespace JS::Bytecode::Passes {
- struct UnwindFrame {
- BasicBlock const* handler;
- BasicBlock const* finalizer;
- };
- static HashTable<BasicBlock const*> seen_blocks;
- static Vector<UnwindFrame*> unwind_frames;
- static void generate_cfg_for_block(BasicBlock const& current_block, PassPipelineExecutable executable)
- {
- seen_blocks.set(¤t_block);
- auto enter_label = [&](Label const& label, auto& entering_block) {
- executable.cfg->ensure(&entering_block).set(&label.block());
- executable.inverted_cfg->ensure(&label.block()).set(&entering_block);
- // The finalizer of an unwind context is handled separately
- if (!seen_blocks.contains(&label.block()) && unwind_frames.last()->finalizer != ¤t_block)
- generate_cfg_for_block(label.block(), executable);
- };
- if (auto const* handler = unwind_frames.last()->handler)
- enter_label(Label { *handler }, current_block);
- for (InstructionStreamIterator it { current_block.instruction_stream() }; !it.at_end(); ++it) {
- auto const& instruction = *it;
- if (instruction.type() == Instruction::Type::LeaveUnwindContext) {
- if (unwind_frames.last()->finalizer && unwind_frames.last()->finalizer != ¤t_block)
- dbgln("FIXME: Popping finalizer from the unwind context from outside the finalizer");
- unwind_frames.take_last();
- }
- if (!instruction.is_terminator())
- continue;
- using enum Instruction::Type;
- switch (instruction.type()) {
- case Jump: {
- auto true_target = *static_cast<Op::Jump const&>(instruction).true_target();
- enter_label(true_target, current_block);
- return;
- }
- case JumpConditional:
- case JumpNullish:
- case JumpUndefined: {
- // FIXME: Can we avoid this copy
- // Note: We might partially unwind here, so we need to make a copy of
- // the current context to assure that the falsy code path has the same one
- auto saved_context = unwind_frames;
- auto true_target = *static_cast<Op::Jump const&>(instruction).true_target();
- enter_label(true_target, current_block);
- unwind_frames = move(saved_context);
- auto false_target = *static_cast<Op::Jump const&>(instruction).false_target();
- enter_label(false_target, current_block);
- return;
- }
- case Yield: {
- auto continuation = static_cast<Op::Yield const&>(instruction).continuation();
- if (continuation.has_value()) {
- executable.exported_blocks->set(&continuation->block());
- enter_label(*continuation, current_block);
- } else if (auto const* finalizer = unwind_frames.is_empty() ? nullptr : unwind_frames.last()->finalizer) {
- enter_label(Label { *finalizer }, current_block);
- }
- return;
- }
- case EnterUnwindContext: {
- auto entry_point = static_cast<Op::EnterUnwindContext const&>(instruction).entry_point();
- auto handler_target = static_cast<Op::EnterUnwindContext const&>(instruction).handler_target();
- auto finalizer_target = static_cast<Op::EnterUnwindContext const&>(instruction).finalizer_target();
- // We keep the frame alive here on the stack, to save some allocation size
- UnwindFrame frame { nullptr, finalizer_target.has_value() ? &finalizer_target->block() : nullptr };
- unwind_frames.append(&frame);
- if (handler_target.has_value()) {
- // We might pop from this context while in the handler, so we
- // need to save it and return it to its rightful place
- // FIXME: We can relax this when we are stricter about entering finally statements
- auto saved_context = unwind_frames;
- enter_label(*handler_target, current_block);
- unwind_frames = move(saved_context);
- frame.handler = &handler_target->block();
- }
- {
- // We might pop from this context while in the handler, so we
- // need to save it and return it to its rightful place
- // FIXME: We can relax this when we are stricter about entering finally statements
- auto saved_context = unwind_frames;
- enter_label(entry_point, current_block);
- unwind_frames = move(saved_context);
- }
- frame.handler = nullptr;
- if (finalizer_target.has_value()) {
- auto saved_context = unwind_frames;
- enter_label(*finalizer_target, current_block);
- }
- return;
- }
- case ContinuePendingUnwind: {
- auto resume_target = static_cast<Op::ContinuePendingUnwind const&>(instruction).resume_target();
- enter_label(resume_target, current_block);
- return;
- }
- case Throw:
- // Note: We technically register that we enter the handler in the prelude,
- // but lets be correct and mark it again,
- // this will be useful once we have more info on which instruction can
- // actually fail
- if (auto const* handler = unwind_frames.last()->finalizer)
- enter_label(Label { *handler }, current_block);
- else if (auto const* finalizer = unwind_frames.last()->finalizer)
- enter_label(Label { *finalizer }, current_block);
- return;
- case Return:
- if (auto const* finalizer = unwind_frames.last()->finalizer)
- enter_label(Label { *finalizer }, current_block);
- return;
- case ScheduleJump:
- enter_label(Label { *unwind_frames.last()->finalizer }, current_block);
- enter_label(static_cast<Op::ScheduleJump const&>(instruction).target(), *unwind_frames.last()->finalizer);
- return;
- default:
- dbgln("Unhandled terminator instruction: `{}`", instruction.to_deprecated_string(executable.executable));
- VERIFY_NOT_REACHED();
- };
- }
- // We have left the block, but not through a designated terminator,
- // so before we return, we need to check if we still need to go through a finalizer
- if (auto const* finalizer = unwind_frames.last()->finalizer)
- enter_label(Label { *finalizer }, current_block);
- }
- void GenerateCFG::perform(PassPipelineExecutable& executable)
- {
- started();
- executable.cfg = HashMap<BasicBlock const*, HashTable<BasicBlock const*>> {};
- executable.inverted_cfg = HashMap<BasicBlock const*, HashTable<BasicBlock const*>> {};
- executable.exported_blocks = HashTable<BasicBlock const*> {};
- seen_blocks.clear();
- unwind_frames.clear();
- UnwindFrame top_level_frame = {};
- unwind_frames.append(&top_level_frame);
- generate_cfg_for_block(*executable.executable.basic_blocks.first(), executable);
- finished();
- }
- }
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