123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687 |
- /*
- * Copyright (c) 2021, Mustafa Quraish <mustafa@serenityos.org>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #include "Generator.h"
- namespace Diff {
- Vector<Hunk> from_text(StringView const& old_text, StringView const& new_text)
- {
- auto old_lines = old_text.lines();
- auto new_lines = new_text.lines();
- /**
- * This is a simple implementation of the Longest Common Subsequence algorithm (over
- * the lines of the text as opposed to the characters). A Dynamic programming approach
- * is used here.
- */
- enum class Direction {
- Down, // Added a new line
- Right, // Removed a line
- Diagonal, // Line remained the same
- };
- // A single cell in the DP-matrix. Cell (i, j) represents the longest common
- // sub-sequence of lines between old_lines[0 : i] and new_lines[0 : j].
- struct Cell {
- size_t length;
- Direction direction;
- };
- auto dp_matrix = Vector<Cell>();
- dp_matrix.resize((old_lines.size() + 1) * (new_lines.size() + 1));
- auto dp = [&dp_matrix, width = old_lines.size() + 1](size_t i, size_t j) -> Cell& {
- return dp_matrix[i + width * j];
- };
- // Initialize the first row and column
- for (size_t i = 0; i <= old_lines.size(); ++i)
- dp(i, new_lines.size()) = { 0, Direction::Right };
- for (size_t j = 0; j <= new_lines.size(); ++j)
- dp(old_lines.size(), 0) = { 0, Direction::Down };
- // Fill in the rest of the DP table
- for (int i = old_lines.size() - 1; i >= 0; --i) {
- for (int j = new_lines.size() - 1; j >= 0; --j) {
- if (old_lines[i] == new_lines[j]) {
- dp(i, j) = { dp(i + 1, j + 1).length + 1, Direction::Diagonal };
- } else {
- auto down = dp(i, j + 1).length;
- auto right = dp(i + 1, j).length;
- if (down > right)
- dp(i, j) = { down, Direction::Down };
- else
- dp(i, j) = { right, Direction::Right };
- }
- }
- }
- Vector<Hunk> hunks;
- size_t i = 0;
- size_t j = 0;
- // FIXME: This creates a hunk per line, very inefficient.
- while (i < old_lines.size() && j < new_lines.size()) {
- auto& cell = dp(i, j);
- if (cell.direction == Direction::Down) {
- hunks.append({ i, j, {}, { new_lines[j] } });
- ++j;
- } else if (cell.direction == Direction::Right) {
- hunks.append({ i, j, { old_lines[i] }, {} });
- ++i;
- } else {
- ++i;
- ++j;
- }
- }
- return hunks;
- }
- }
|