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- #include <LibHTML/CSS/StyleResolver.h>
- #include <LibHTML/DOM/Document.h>
- #include <LibHTML/DOM/HTMLImageElement.h>
- #include <LibHTML/Layout/LayoutImage.h>
- HTMLImageElement::HTMLImageElement(Document& document, const String& tag_name)
- : HTMLElement(document, tag_name)
- {
- }
- HTMLImageElement::~HTMLImageElement()
- {
- }
- void HTMLImageElement::parse_attribute(const String& name, const String& value)
- {
- if (name == "src")
- load_image(value);
- }
- void HTMLImageElement::load_image(const String& src)
- {
- URL src_url = document().complete_url(src);
- if (src_url.protocol() == "file") {
- m_bitmap = GraphicsBitmap::load_from_file(src_url.path());
- } else {
- // FIXME: Implement! This whole thing should be at a different layer though..
- ASSERT_NOT_REACHED();
- }
- }
- int HTMLImageElement::preferred_width() const
- {
- bool ok = false;
- int width = attribute("width").to_int(ok);
- if (ok)
- return width;
- if (m_bitmap)
- return m_bitmap->width();
- return 0;
- }
- int HTMLImageElement::preferred_height() const
- {
- bool ok = false;
- int height = attribute("height").to_int(ok);
- if (ok)
- return height;
- if (m_bitmap)
- return m_bitmap->height();
- return 0;
- }
- RefPtr<LayoutNode> HTMLImageElement::create_layout_node(const StyleResolver& resolver, const StyleProperties* parent_style) const
- {
- auto style = resolver.resolve_style(*this, parent_style);
- auto display_property = style->property(CSS::PropertyID::Display);
- String display = display_property.has_value() ? display_property.release_value()->to_string() : "inline";
- if (display == "none")
- return nullptr;
- return adopt(*new LayoutImage(*this, move(style)));
- }
- const GraphicsBitmap* HTMLImageElement::bitmap() const
- {
- return m_bitmap;
- }
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