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- /*
- * Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #include "Window.h"
- #include "Animation.h"
- #include "AppletManager.h"
- #include "ClientConnection.h"
- #include "Compositor.h"
- #include "Event.h"
- #include "EventLoop.h"
- #include "Screen.h"
- #include "WindowManager.h"
- #include <AK/Badge.h>
- #include <AK/CharacterTypes.h>
- #include <AK/Debug.h>
- namespace WindowServer {
- const static Gfx::IntSize s_default_normal_minimum_size = { 50, 50 };
- static String default_window_icon_path()
- {
- return "/res/icons/16x16/window.png";
- }
- static Gfx::Bitmap& default_window_icon()
- {
- static Gfx::Bitmap* s_icon;
- if (!s_icon)
- s_icon = Gfx::Bitmap::try_load_from_file(default_window_icon_path()).leak_ref();
- return *s_icon;
- }
- static Gfx::Bitmap& minimize_icon()
- {
- static Gfx::Bitmap* s_icon;
- if (!s_icon)
- s_icon = Gfx::Bitmap::try_load_from_file("/res/icons/16x16/downward-triangle.png").leak_ref();
- return *s_icon;
- }
- static Gfx::Bitmap& maximize_icon()
- {
- static Gfx::Bitmap* s_icon;
- if (!s_icon)
- s_icon = Gfx::Bitmap::try_load_from_file("/res/icons/16x16/upward-triangle.png").leak_ref();
- return *s_icon;
- }
- static Gfx::Bitmap& restore_icon()
- {
- static Gfx::Bitmap* s_icon;
- if (!s_icon)
- s_icon = Gfx::Bitmap::try_load_from_file("/res/icons/16x16/window-restore.png").leak_ref();
- return *s_icon;
- }
- static Gfx::Bitmap& close_icon()
- {
- static Gfx::Bitmap* s_icon;
- if (!s_icon)
- s_icon = Gfx::Bitmap::try_load_from_file("/res/icons/16x16/window-close.png").leak_ref();
- return *s_icon;
- }
- static Gfx::Bitmap& pin_icon()
- {
- static Gfx::Bitmap* s_icon;
- if (!s_icon)
- s_icon = Gfx::Bitmap::try_load_from_file("/res/icons/16x16/window-pin.png").leak_ref();
- return *s_icon;
- }
- Window::Window(Core::Object& parent, WindowType type)
- : Core::Object(&parent)
- , m_type(type)
- , m_icon(default_window_icon())
- , m_frame(*this)
- {
- // Set default minimum size for Normal windows
- if (m_type == WindowType::Normal)
- m_minimum_size = s_default_normal_minimum_size;
- WindowManager::the().add_window(*this);
- frame().window_was_constructed({});
- }
- Window::Window(ClientConnection& client, WindowType window_type, int window_id, bool modal, bool minimizable, bool closeable, bool frameless, bool resizable, bool fullscreen, bool accessory, Window* parent_window)
- : Core::Object(&client)
- , m_client(&client)
- , m_type(window_type)
- , m_modal(modal)
- , m_minimizable(minimizable)
- , m_closeable(closeable)
- , m_frameless(frameless)
- , m_resizable(resizable)
- , m_fullscreen(fullscreen)
- , m_accessory(accessory)
- , m_window_id(window_id)
- , m_client_id(client.client_id())
- , m_icon(default_window_icon())
- , m_frame(*this)
- {
- // Set default minimum size for Normal windows
- if (m_type == WindowType::Normal)
- m_minimum_size = s_default_normal_minimum_size;
- if (parent_window)
- set_parent_window(*parent_window);
- WindowManager::the().add_window(*this);
- }
- Window::~Window()
- {
- // Detach from client at the start of teardown since we don't want
- // to confuse things by trying to send messages to it.
- m_client = nullptr;
- WindowManager::the().remove_window(*this);
- }
- void Window::destroy()
- {
- m_destroyed = true;
- set_visible(false);
- }
- void Window::set_title(const String& title)
- {
- if (m_title == title)
- return;
- m_title = title;
- frame().invalidate_titlebar();
- WindowManager::the().notify_title_changed(*this);
- }
- void Window::set_rect(const Gfx::IntRect& rect)
- {
- if (m_rect == rect)
- return;
- auto old_rect = m_rect;
- m_rect = rect;
- if (rect.is_empty()) {
- m_backing_store = nullptr;
- } else if (!m_client && (!m_backing_store || old_rect.size() != rect.size())) {
- m_backing_store = Gfx::Bitmap::try_create(Gfx::BitmapFormat::BGRx8888, m_rect.size());
- }
- invalidate(true, old_rect.size() != rect.size());
- m_frame.window_rect_changed(old_rect, rect);
- invalidate_last_rendered_screen_rects();
- }
- void Window::set_rect_without_repaint(const Gfx::IntRect& rect)
- {
- VERIFY(!rect.is_empty());
- if (m_rect == rect)
- return;
- auto old_rect = m_rect;
- m_rect = rect;
- if (old_rect.size() == m_rect.size()) {
- auto delta = m_rect.location() - old_rect.location();
- for (auto& child_window : m_child_windows) {
- if (child_window)
- child_window->move_by(delta);
- }
- }
- invalidate(true, old_rect.size() != rect.size());
- m_frame.window_rect_changed(old_rect, rect);
- invalidate_last_rendered_screen_rects();
- }
- bool Window::apply_minimum_size(Gfx::IntRect& rect)
- {
- int new_width = max(m_minimum_size.width(), rect.width());
- int new_height = max(m_minimum_size.height(), rect.height());
- bool did_size_clamp = new_width != rect.width() || new_height != rect.height();
- rect.set_width(new_width);
- rect.set_height(new_height);
- return did_size_clamp;
- }
- void Window::nudge_into_desktop(Screen* target_screen, bool force_titlebar_visible)
- {
- if (!target_screen) {
- // If no explicit target screen was supplied,
- // guess based on the current frame rectangle
- target_screen = &Screen::closest_to_rect(rect());
- }
- Gfx::IntRect arena = WindowManager::the().arena_rect_for_type(*target_screen, type());
- auto min_visible = 1;
- switch (type()) {
- case WindowType::Normal:
- min_visible = 30;
- break;
- case WindowType::Desktop:
- set_rect(arena);
- return;
- default:
- break;
- }
- // Push the frame around such that at least `min_visible` pixels of the *frame* are in the desktop rect.
- auto old_frame_rect = frame().rect();
- Gfx::IntRect new_frame_rect = {
- clamp(old_frame_rect.x(), arena.left() + min_visible - width(), arena.right() - min_visible),
- clamp(old_frame_rect.y(), arena.top() + min_visible - height(), arena.bottom() - min_visible),
- old_frame_rect.width(),
- old_frame_rect.height(),
- };
- // Make sure that at least half of the titlebar is visible.
- auto min_frame_y = arena.top() - (y() - old_frame_rect.y()) / 2;
- if (force_titlebar_visible && new_frame_rect.y() < min_frame_y) {
- new_frame_rect.set_y(min_frame_y);
- }
- // Deduce new window rect:
- Gfx::IntRect new_window_rect = {
- x() + new_frame_rect.x() - old_frame_rect.x(),
- y() + new_frame_rect.y() - old_frame_rect.y(),
- width(),
- height(),
- };
- set_rect(new_window_rect);
- }
- void Window::set_minimum_size(const Gfx::IntSize& size)
- {
- if (size.is_null())
- return;
- if (m_minimum_size == size)
- return;
- // Disallow setting minimum zero widths or heights.
- if (size.width() == 0 || size.height() == 0)
- return;
- m_minimum_size = size;
- }
- void Window::handle_mouse_event(const MouseEvent& event)
- {
- set_automatic_cursor_tracking_enabled(event.buttons() != 0);
- switch (event.type()) {
- case Event::MouseMove:
- m_client->async_mouse_move(m_window_id, event.position(), (u32)event.button(), event.buttons(), event.modifiers(), event.wheel_delta(), event.is_drag(), event.mime_types());
- break;
- case Event::MouseDown:
- m_client->async_mouse_down(m_window_id, event.position(), (u32)event.button(), event.buttons(), event.modifiers(), event.wheel_delta());
- break;
- case Event::MouseDoubleClick:
- m_client->async_mouse_double_click(m_window_id, event.position(), (u32)event.button(), event.buttons(), event.modifiers(), event.wheel_delta());
- break;
- case Event::MouseUp:
- m_client->async_mouse_up(m_window_id, event.position(), (u32)event.button(), event.buttons(), event.modifiers(), event.wheel_delta());
- break;
- case Event::MouseWheel:
- m_client->async_mouse_wheel(m_window_id, event.position(), (u32)event.button(), event.buttons(), event.modifiers(), event.wheel_delta());
- break;
- default:
- VERIFY_NOT_REACHED();
- }
- }
- void Window::update_window_menu_items()
- {
- if (!m_window_menu)
- return;
- m_window_menu_minimize_item->set_text(m_minimized_state != WindowMinimizedState::None ? "&Unminimize" : "Mi&nimize");
- m_window_menu_minimize_item->set_enabled(m_minimizable);
- m_window_menu_maximize_item->set_text(m_maximized ? "&Restore" : "Ma&ximize");
- m_window_menu_maximize_item->set_enabled(m_resizable);
- m_window_menu_close_item->set_enabled(m_closeable);
- m_window_menu_move_item->set_enabled(m_minimized_state == WindowMinimizedState::None && !m_maximized && !m_fullscreen);
- if (m_window_menu_pin_item)
- m_window_menu_pin_item->set_text(m_pinned ? "Un-&Pin Window" : "&Pin Window");
- }
- void Window::set_minimized(bool minimized)
- {
- if ((m_minimized_state != WindowMinimizedState::None) == minimized)
- return;
- if (minimized && !m_minimizable)
- return;
- m_minimized_state = minimized ? WindowMinimizedState::Minimized : WindowMinimizedState::None;
- update_window_menu_items();
- if (!blocking_modal_window())
- start_minimize_animation();
- if (!minimized)
- request_update({ {}, size() });
- // Since a minimized window won't be visible we need to invalidate the last rendered
- // rectangles before the next occlusion calculation
- invalidate_last_rendered_screen_rects_now();
- WindowManager::the().notify_minimization_state_changed(*this);
- }
- void Window::set_hidden(bool hidden)
- {
- if ((m_minimized_state != WindowMinimizedState::None) == hidden)
- return;
- if (hidden && !m_minimizable)
- return;
- m_minimized_state = hidden ? WindowMinimizedState::Hidden : WindowMinimizedState::None;
- update_window_menu_items();
- Compositor::the().invalidate_occlusions();
- Compositor::the().invalidate_screen(frame().render_rect());
- if (!blocking_modal_window())
- start_minimize_animation();
- if (!hidden)
- request_update({ {}, size() });
- WindowManager::the().notify_minimization_state_changed(*this);
- }
- void Window::set_minimizable(bool minimizable)
- {
- if (m_minimizable == minimizable)
- return;
- m_minimizable = minimizable;
- update_window_menu_items();
- // TODO: Hide/show (or alternatively change enabled state of) window minimize button dynamically depending on value of m_minimizable
- }
- void Window::set_closeable(bool closeable)
- {
- if (m_closeable == closeable)
- return;
- m_closeable = closeable;
- update_window_menu_items();
- }
- void Window::set_taskbar_rect(const Gfx::IntRect& rect)
- {
- m_taskbar_rect = rect;
- m_have_taskbar_rect = !m_taskbar_rect.is_empty();
- }
- static Gfx::IntRect interpolate_rect(Gfx::IntRect const& from_rect, Gfx::IntRect const& to_rect, float progress)
- {
- auto dx = to_rect.x() - from_rect.x();
- auto dy = to_rect.y() - from_rect.y();
- auto dw = to_rect.width() - from_rect.width();
- auto dh = to_rect.height() - from_rect.height();
- return Gfx::IntRect {
- from_rect.x() + ((float)dx * progress),
- from_rect.y() + ((float)dy * progress),
- from_rect.width() + ((float)dw * progress),
- from_rect.height() + ((float)dh * progress),
- };
- }
- void Window::start_minimize_animation()
- {
- if (&window_stack() != &WindowManager::the().current_window_stack())
- return;
- if (!m_have_taskbar_rect) {
- // If this is a modal window, it may not have its own taskbar
- // button, so there is no rectangle. In that case, walk the
- // modal stack until we find a window that may have one
- WindowManager::the().for_each_window_in_modal_stack(*this, [&](Window& w, bool) {
- if (w.has_taskbar_rect()) {
- // We purposely do NOT set m_have_taskbar_rect to true here
- // because we want to only copy the rectangle from the
- // window that has it, but since this window wouldn't receive
- // any updates down the road we want to query it again
- // next time we want to start the animation
- m_taskbar_rect = w.taskbar_rect();
- VERIFY(!m_have_taskbar_rect); // should remain unset!
- return IterationDecision::Break;
- };
- return IterationDecision::Continue;
- });
- }
- m_animation = Animation::create();
- m_animation->set_duration(150);
- m_animation->on_update = [this](float progress, Gfx::Painter& painter, Screen& screen, Gfx::DisjointRectSet& flush_rects) {
- Gfx::PainterStateSaver saver(painter);
- painter.set_draw_op(Gfx::Painter::DrawOp::Invert);
- auto from_rect = is_minimized() ? frame().rect() : taskbar_rect();
- auto to_rect = is_minimized() ? taskbar_rect() : frame().rect();
- auto rect = interpolate_rect(from_rect, to_rect, progress);
- painter.draw_rect(rect, Color::Transparent); // Color doesn't matter, we draw inverted
- flush_rects.add(rect.intersected(screen.rect()));
- Compositor::the().invalidate_screen(rect);
- };
- m_animation->on_stop = [this] {
- m_animation = nullptr;
- };
- m_animation->start();
- }
- void Window::start_launch_animation(Gfx::IntRect const& launch_origin_rect)
- {
- if (&window_stack() != &WindowManager::the().current_window_stack())
- return;
- m_animation = Animation::create();
- m_animation->set_duration(150);
- m_animation->on_update = [this, launch_origin_rect](float progress, Gfx::Painter& painter, Screen& screen, Gfx::DisjointRectSet& flush_rects) {
- Gfx::PainterStateSaver saver(painter);
- painter.set_draw_op(Gfx::Painter::DrawOp::Invert);
- auto rect = interpolate_rect(launch_origin_rect, frame().rect(), progress);
- painter.draw_rect(rect, Color::Transparent); // Color doesn't matter, we draw inverted
- flush_rects.add(rect.intersected(screen.rect()));
- Compositor::the().invalidate_screen(rect);
- };
- m_animation->on_stop = [this] {
- m_animation = nullptr;
- };
- m_animation->start();
- }
- void Window::set_opacity(float opacity)
- {
- if (m_opacity == opacity)
- return;
- bool was_opaque = is_opaque();
- m_opacity = opacity;
- if (was_opaque != is_opaque())
- Compositor::the().invalidate_occlusions();
- invalidate(false);
- WindowManager::the().notify_opacity_changed(*this);
- }
- void Window::set_has_alpha_channel(bool value)
- {
- if (m_has_alpha_channel == value)
- return;
- m_has_alpha_channel = value;
- Compositor::the().invalidate_occlusions();
- }
- void Window::set_occluded(bool occluded)
- {
- if (m_occluded == occluded)
- return;
- m_occluded = occluded;
- WindowManager::the().notify_occlusion_state_changed(*this);
- }
- void Window::set_maximized(bool maximized, Optional<Gfx::IntPoint> fixed_point)
- {
- if (m_maximized == maximized)
- return;
- if (maximized && (!is_resizable() || resize_aspect_ratio().has_value()))
- return;
- m_tiled = WindowTileType::None;
- m_maximized = maximized;
- update_window_menu_items();
- if (maximized) {
- m_unmaximized_rect = m_rect;
- set_rect(WindowManager::the().maximized_window_rect(*this));
- } else {
- if (fixed_point.has_value()) {
- auto new_rect = Gfx::IntRect(m_rect);
- new_rect.set_size_around(m_unmaximized_rect.size(), fixed_point.value());
- set_rect(new_rect);
- } else {
- set_rect(m_unmaximized_rect);
- }
- }
- m_frame.did_set_maximized({}, maximized);
- Core::EventLoop::current().post_event(*this, make<ResizeEvent>(m_rect));
- set_default_positioned(false);
- }
- void Window::set_pinned(bool pinned)
- {
- if (m_pinned == pinned)
- return;
- m_pinned = pinned;
- update_window_menu_items();
- window_stack().move_pinned_windows_to_front();
- Compositor::the().invalidate_occlusions();
- }
- void Window::set_vertically_maximized()
- {
- if (m_maximized)
- return;
- if (!is_resizable() || resize_aspect_ratio().has_value())
- return;
- auto max_rect = WindowManager::the().maximized_window_rect(*this);
- auto new_rect = Gfx::IntRect(
- Gfx::IntPoint(rect().x(), max_rect.y()),
- Gfx::IntSize(rect().width(), max_rect.height()));
- set_rect(new_rect);
- Core::EventLoop::current().post_event(*this, make<ResizeEvent>(new_rect));
- }
- void Window::set_resizable(bool resizable)
- {
- if (m_resizable == resizable)
- return;
- m_resizable = resizable;
- update_window_menu_items();
- // TODO: Hide/show (or alternatively change enabled state of) window maximize button dynamically depending on value of is_resizable()
- }
- void Window::event(Core::Event& event)
- {
- if (!m_client) {
- VERIFY(parent());
- event.ignore();
- return;
- }
- if (blocking_modal_window()) {
- // We still want to handle the WindowDeactivated event below when a new modal is
- // created to notify its parent window, despite it being "blocked by modal window".
- if (event.type() != Event::WindowDeactivated)
- return;
- }
- if (static_cast<Event&>(event).is_mouse_event())
- return handle_mouse_event(static_cast<const MouseEvent&>(event));
- switch (event.type()) {
- case Event::WindowEntered:
- m_client->async_window_entered(m_window_id);
- break;
- case Event::WindowLeft:
- m_client->async_window_left(m_window_id);
- break;
- case Event::KeyDown:
- handle_keydown_event(static_cast<const KeyEvent&>(event));
- break;
- case Event::KeyUp:
- m_client->async_key_up(m_window_id,
- (u32) static_cast<const KeyEvent&>(event).code_point(),
- (u32) static_cast<const KeyEvent&>(event).key(),
- static_cast<const KeyEvent&>(event).modifiers(),
- (u32) static_cast<const KeyEvent&>(event).scancode());
- break;
- case Event::WindowActivated:
- m_client->async_window_activated(m_window_id);
- break;
- case Event::WindowDeactivated:
- m_client->async_window_deactivated(m_window_id);
- break;
- case Event::WindowInputEntered:
- m_client->async_window_input_entered(m_window_id);
- break;
- case Event::WindowInputLeft:
- m_client->async_window_input_left(m_window_id);
- break;
- case Event::WindowCloseRequest:
- m_client->async_window_close_request(m_window_id);
- break;
- case Event::WindowResized:
- m_client->async_window_resized(m_window_id, static_cast<const ResizeEvent&>(event).rect());
- break;
- default:
- break;
- }
- }
- void Window::handle_keydown_event(const KeyEvent& event)
- {
- if (event.modifiers() == Mod_Alt && event.key() == Key_Space && type() == WindowType::Normal && !is_frameless()) {
- auto position = frame().titlebar_rect().bottom_left().translated(frame().rect().location());
- popup_window_menu(position, WindowMenuDefaultAction::Close);
- return;
- }
- if (event.modifiers() == Mod_Alt && event.code_point() && m_menubar.has_menus()) {
- Menu* menu_to_open = nullptr;
- m_menubar.for_each_menu([&](Menu& menu) {
- if (to_ascii_lowercase(menu.alt_shortcut_character()) == to_ascii_lowercase(event.code_point())) {
- menu_to_open = &menu;
- return IterationDecision::Break;
- }
- return IterationDecision::Continue;
- });
- if (menu_to_open) {
- frame().open_menubar_menu(*menu_to_open);
- if (!menu_to_open->is_empty())
- menu_to_open->set_hovered_index(0);
- return;
- }
- }
- m_client->async_key_down(m_window_id, (u32)event.code_point(), (u32)event.key(), event.modifiers(), (u32)event.scancode());
- }
- void Window::set_visible(bool b)
- {
- if (m_visible == b)
- return;
- m_visible = b;
- if (!m_visible)
- WindowManager::the().check_hide_geometry_overlay(*this);
- Compositor::the().invalidate_occlusions();
- if (m_visible) {
- invalidate(true);
- } else {
- // Since the window won't be visible we need to invalidate the last rendered
- // rectangles before the next occlusion calculation
- invalidate_last_rendered_screen_rects_now();
- }
- }
- void Window::set_frameless(bool frameless)
- {
- if (m_frameless == frameless)
- return;
- m_frameless = frameless;
- if (m_visible) {
- Compositor::the().invalidate_occlusions();
- invalidate(true, true);
- invalidate_last_rendered_screen_rects();
- }
- }
- void Window::invalidate(bool invalidate_frame, bool re_render_frame)
- {
- m_invalidated = true;
- m_invalidated_all = true;
- if (invalidate_frame && !m_invalidated_frame) {
- m_invalidated_frame = true;
- }
- if (re_render_frame)
- frame().set_dirty(true);
- m_dirty_rects.clear();
- Compositor::the().invalidate_window();
- }
- void Window::invalidate(Gfx::IntRect const& rect)
- {
- if (type() == WindowType::Applet) {
- AppletManager::the().invalidate_applet(*this, rect);
- return;
- }
- if (invalidate_no_notify(rect))
- Compositor::the().invalidate_window();
- }
- bool Window::invalidate_no_notify(const Gfx::IntRect& rect, bool with_frame)
- {
- if (rect.is_empty())
- return false;
- if (m_invalidated_all) {
- if (with_frame)
- m_invalidated_frame |= true;
- return false;
- }
- auto outer_rect = frame().render_rect();
- auto inner_rect = rect;
- inner_rect.translate_by(position());
- // FIXME: This seems slightly wrong; the inner rect shouldn't intersect the border part of the outer rect.
- inner_rect.intersect(outer_rect);
- if (inner_rect.is_empty())
- return false;
- m_invalidated = true;
- if (with_frame)
- m_invalidated_frame |= true;
- m_dirty_rects.add(inner_rect.translated(-outer_rect.location()));
- return true;
- }
- void Window::invalidate_last_rendered_screen_rects()
- {
- m_invalidate_last_render_rects = true;
- Compositor::the().invalidate_occlusions();
- }
- void Window::invalidate_last_rendered_screen_rects_now()
- {
- // We can't wait for the next occlusion computation because the window will either no longer
- // be around or won't be visible anymore. So we need to invalidate the last rendered rects now.
- if (!m_opaque_rects.is_empty())
- Compositor::the().invalidate_screen(m_opaque_rects);
- if (!m_transparency_rects.is_empty())
- Compositor::the().invalidate_screen(m_transparency_rects);
- m_invalidate_last_render_rects = false;
- Compositor::the().invalidate_occlusions();
- }
- void Window::refresh_client_size()
- {
- client()->async_window_resized(m_window_id, m_rect);
- }
- void Window::prepare_dirty_rects()
- {
- if (m_invalidated_all) {
- if (m_invalidated_frame)
- m_dirty_rects = frame().render_rect();
- else
- m_dirty_rects = rect();
- } else {
- m_dirty_rects.move_by(frame().render_rect().location());
- if (m_invalidated_frame) {
- if (m_invalidated) {
- m_dirty_rects.add(frame().render_rect());
- } else {
- for (auto& rects : frame().render_rect().shatter(rect()))
- m_dirty_rects.add(rects);
- }
- }
- }
- }
- void Window::clear_dirty_rects()
- {
- m_invalidated_all = false;
- m_invalidated_frame = false;
- m_invalidated = false;
- m_dirty_rects.clear_with_capacity();
- }
- bool Window::is_active() const
- {
- VERIFY(m_window_stack);
- return m_window_stack->active_window() == this;
- }
- Window* Window::blocking_modal_window()
- {
- // A window is blocked if any immediate child, or any child further
- // down the chain is modal
- for (auto& window : m_child_windows) {
- if (window && !window->is_destroyed()) {
- if (window->is_modal())
- return window;
- if (auto* blocking_window = window->blocking_modal_window())
- return blocking_window;
- }
- }
- return nullptr;
- }
- void Window::set_default_icon()
- {
- m_icon = default_window_icon();
- }
- void Window::request_update(const Gfx::IntRect& rect, bool ignore_occlusion)
- {
- if (rect.is_empty())
- return;
- if (m_pending_paint_rects.is_empty()) {
- deferred_invoke([this, ignore_occlusion] {
- client()->post_paint_message(*this, ignore_occlusion);
- });
- }
- m_pending_paint_rects.add(rect);
- }
- void Window::ensure_window_menu()
- {
- if (!m_window_menu) {
- m_window_menu = Menu::construct(nullptr, -1, "(Window Menu)");
- m_window_menu->set_window_menu_of(*this);
- auto minimize_item = make<MenuItem>(*m_window_menu, (unsigned)WindowMenuAction::MinimizeOrUnminimize, "");
- m_window_menu_minimize_item = minimize_item.ptr();
- m_window_menu->add_item(move(minimize_item));
- auto maximize_item = make<MenuItem>(*m_window_menu, (unsigned)WindowMenuAction::MaximizeOrRestore, "");
- m_window_menu_maximize_item = maximize_item.ptr();
- m_window_menu->add_item(move(maximize_item));
- auto move_item = make<MenuItem>(*m_window_menu, (unsigned)WindowMenuAction::Move, "&Move");
- m_window_menu_move_item = move_item.ptr();
- m_window_menu->add_item(move(move_item));
- m_window_menu->add_item(make<MenuItem>(*m_window_menu, MenuItem::Type::Separator));
- auto menubar_visibility_item = make<MenuItem>(*m_window_menu, (unsigned)WindowMenuAction::ToggleMenubarVisibility, "Menu &Bar");
- m_window_menu_menubar_visibility_item = menubar_visibility_item.ptr();
- menubar_visibility_item->set_checkable(true);
- m_window_menu->add_item(move(menubar_visibility_item));
- m_window_menu->add_item(make<MenuItem>(*m_window_menu, MenuItem::Type::Separator));
- if (!m_modal) {
- auto pin_item = make<MenuItem>(*m_window_menu, (unsigned)WindowMenuAction::TogglePinned, "&Pin Window");
- m_window_menu_pin_item = pin_item.ptr();
- m_window_menu_pin_item->set_icon(&pin_icon());
- m_window_menu_pin_item->set_checkable(true);
- m_window_menu->add_item(move(pin_item));
- m_window_menu->add_item(make<MenuItem>(*m_window_menu, MenuItem::Type::Separator));
- }
- auto close_item = make<MenuItem>(*m_window_menu, (unsigned)WindowMenuAction::Close, "&Close");
- m_window_menu_close_item = close_item.ptr();
- m_window_menu_close_item->set_icon(&close_icon());
- m_window_menu_close_item->set_default(true);
- m_window_menu->add_item(move(close_item));
- m_window_menu->on_item_activation = [&](auto& item) {
- handle_window_menu_action(static_cast<WindowMenuAction>(item.identifier()));
- };
- update_window_menu_items();
- }
- }
- void Window::handle_window_menu_action(WindowMenuAction action)
- {
- switch (action) {
- case WindowMenuAction::MinimizeOrUnminimize:
- WindowManager::the().minimize_windows(*this, m_minimized_state == WindowMinimizedState::None);
- if (m_minimized_state == WindowMinimizedState::None)
- WindowManager::the().move_to_front_and_make_active(*this);
- break;
- case WindowMenuAction::MaximizeOrRestore:
- WindowManager::the().maximize_windows(*this, !m_maximized);
- WindowManager::the().move_to_front_and_make_active(*this);
- break;
- case WindowMenuAction::Move:
- WindowManager::the().start_window_move(*this, ScreenInput::the().cursor_location());
- break;
- case WindowMenuAction::Close:
- request_close();
- break;
- case WindowMenuAction::ToggleMenubarVisibility: {
- auto& item = *m_window_menu->item_by_identifier((unsigned)action);
- frame().invalidate();
- item.set_checked(!item.is_checked());
- m_should_show_menubar = item.is_checked();
- frame().invalidate();
- recalculate_rect();
- invalidate_last_rendered_screen_rects();
- break;
- }
- case WindowMenuAction::TogglePinned: {
- auto& item = *m_window_menu->item_by_identifier((unsigned)action);
- auto new_is_checked = !item.is_checked();
- item.set_checked(new_is_checked);
- WindowManager::the().set_pinned(*this, new_is_checked);
- break;
- }
- }
- }
- void Window::popup_window_menu(const Gfx::IntPoint& position, WindowMenuDefaultAction default_action)
- {
- ensure_window_menu();
- if (default_action == WindowMenuDefaultAction::BasedOnWindowState) {
- // When clicked on the task bar, determine the default action
- if (!is_active() && !is_minimized())
- default_action = WindowMenuDefaultAction::None;
- else if (is_minimized())
- default_action = WindowMenuDefaultAction::Unminimize;
- else
- default_action = WindowMenuDefaultAction::Minimize;
- }
- m_window_menu_minimize_item->set_default(default_action == WindowMenuDefaultAction::Minimize || default_action == WindowMenuDefaultAction::Unminimize);
- m_window_menu_minimize_item->set_icon(m_minimized_state != WindowMinimizedState::None ? nullptr : &minimize_icon());
- m_window_menu_maximize_item->set_default(default_action == WindowMenuDefaultAction::Maximize || default_action == WindowMenuDefaultAction::Restore);
- m_window_menu_maximize_item->set_icon(m_maximized ? &restore_icon() : &maximize_icon());
- m_window_menu_close_item->set_default(default_action == WindowMenuDefaultAction::Close);
- m_window_menu_menubar_visibility_item->set_enabled(m_menubar.has_menus());
- m_window_menu_menubar_visibility_item->set_checked(m_menubar.has_menus() && m_should_show_menubar);
- m_window_menu->popup(position);
- }
- void Window::window_menu_activate_default()
- {
- ensure_window_menu();
- m_window_menu->activate_default();
- }
- void Window::request_close()
- {
- Event close_request(Event::WindowCloseRequest);
- event(close_request);
- }
- void Window::set_fullscreen(bool fullscreen)
- {
- if (m_fullscreen == fullscreen)
- return;
- m_fullscreen = fullscreen;
- Gfx::IntRect new_window_rect = m_rect;
- if (m_fullscreen) {
- m_saved_nonfullscreen_rect = m_rect;
- new_window_rect = Screen::main().rect(); // TODO: We should support fullscreen on any screen
- } else if (!m_saved_nonfullscreen_rect.is_empty()) {
- new_window_rect = m_saved_nonfullscreen_rect;
- }
- Core::EventLoop::current().post_event(*this, make<ResizeEvent>(new_window_rect));
- set_rect(new_window_rect);
- }
- Gfx::IntRect Window::tiled_rect(Screen* target_screen, WindowTileType tiled) const
- {
- if (!target_screen) {
- // If no explicit target screen was supplied,
- // guess based on the current frame rectangle
- target_screen = &Screen::closest_to_rect(frame().rect());
- }
- VERIFY(tiled != WindowTileType::None);
- int frame_width = (m_frame.rect().width() - m_rect.width()) / 2;
- int titlebar_height = m_frame.titlebar_rect().height();
- auto maximized_rect_relative_to_window_screen = WindowManager::the().maximized_window_rect(*this, true);
- int menu_height = maximized_rect_relative_to_window_screen.y();
- int max_height = maximized_rect_relative_to_window_screen.height();
- auto& screen = *target_screen;
- auto screen_location = screen.rect().location();
- switch (tiled) {
- case WindowTileType::Left:
- return Gfx::IntRect(0,
- menu_height,
- screen.width() / 2 - frame_width,
- max_height)
- .translated(screen_location);
- case WindowTileType::Right: {
- Gfx::IntPoint location {
- screen.width() / 2 + frame_width,
- menu_height
- };
- return Gfx::IntRect(
- location,
- { screen.width() - location.x(), max_height })
- .translated(screen_location);
- }
- case WindowTileType::Top:
- return Gfx::IntRect(0,
- menu_height,
- screen.width(),
- (max_height - titlebar_height) / 2 - frame_width)
- .translated(screen_location);
- case WindowTileType::Bottom: {
- Gfx::IntPoint location {
- 0,
- menu_height + (titlebar_height + max_height) / 2 + frame_width
- };
- return Gfx::IntRect(
- location,
- { screen.width(), screen.height() - location.y() })
- .translated(screen_location);
- }
- case WindowTileType::TopLeft:
- return Gfx::IntRect(0,
- menu_height,
- screen.width() / 2 - frame_width,
- (max_height - titlebar_height) / 2 - frame_width)
- .translated(screen_location);
- case WindowTileType::TopRight: {
- Gfx::IntPoint location {
- screen.width() / 2 + frame_width,
- menu_height
- };
- return Gfx::IntRect(
- location,
- { screen.width() - location.x(), (max_height - titlebar_height) / 2 - frame_width })
- .translated(screen_location);
- }
- case WindowTileType::BottomLeft: {
- Gfx::IntPoint location {
- 0,
- menu_height + (titlebar_height + max_height) / 2 + frame_width
- };
- return Gfx::IntRect(
- location,
- { screen.width() / 2 - frame_width, screen.height() - location.y() })
- .translated(screen_location);
- }
- case WindowTileType::BottomRight: {
- Gfx::IntPoint location {
- screen.width() / 2 + frame_width,
- menu_height + (titlebar_height + max_height) / 2 + frame_width
- };
- return Gfx::IntRect(
- location,
- { screen.width() - location.x(), screen.height() - location.y() })
- .translated(screen_location);
- }
- default:
- VERIFY_NOT_REACHED();
- }
- }
- WindowTileType Window::tile_type_based_on_rect(Gfx::IntRect const& rect) const
- {
- auto& window_screen = Screen::closest_to_rect(this->rect()); // based on currently used rect
- auto tile_type = WindowTileType::None;
- if (window_screen.rect().contains(rect)) {
- auto current_tiled = tiled();
- bool tiling_to_top = current_tiled == WindowTileType::Top || current_tiled == WindowTileType::TopLeft || current_tiled == WindowTileType::TopRight;
- bool tiling_to_bottom = current_tiled == WindowTileType::Bottom || current_tiled == WindowTileType::BottomLeft || current_tiled == WindowTileType::BottomRight;
- bool tiling_to_left = current_tiled == WindowTileType::Left || current_tiled == WindowTileType::TopLeft || current_tiled == WindowTileType::BottomLeft;
- bool tiling_to_right = current_tiled == WindowTileType::Right || current_tiled == WindowTileType::TopRight || current_tiled == WindowTileType::BottomRight;
- auto ideal_tiled_rect = tiled_rect(&window_screen, current_tiled);
- bool same_top = ideal_tiled_rect.top() == rect.top();
- bool same_left = ideal_tiled_rect.left() == rect.left();
- bool same_right = ideal_tiled_rect.right() == rect.right();
- bool same_bottom = ideal_tiled_rect.bottom() == rect.bottom();
- // Try to find the most suitable tile type. For example, if a window is currently tiled to the BottomRight and
- // the window is resized upwards as to where it perfectly touches the screen's top border, then the more suitable
- // tile type would be Right, as three sides are lined up perfectly.
- if (tiling_to_top && same_top && same_left && same_right)
- return WindowTileType::Top;
- else if ((tiling_to_top || tiling_to_left) && same_top && same_left)
- return rect.bottom() == tiled_rect(&window_screen, WindowTileType::Bottom).bottom() ? WindowTileType::Left : WindowTileType::TopLeft;
- else if ((tiling_to_top || tiling_to_right) && same_top && same_right)
- return rect.bottom() == tiled_rect(&window_screen, WindowTileType::Bottom).bottom() ? WindowTileType::Right : WindowTileType::TopRight;
- else if (tiling_to_left && same_left && same_top && same_bottom)
- return WindowTileType::Left;
- else if (tiling_to_right && same_right && same_top && same_bottom)
- return WindowTileType::Right;
- else if (tiling_to_bottom && same_bottom && same_left && same_right)
- return WindowTileType::Bottom;
- else if ((tiling_to_bottom || tiling_to_left) && same_bottom && same_left)
- return rect.top() == tiled_rect(&window_screen, WindowTileType::Left).top() ? WindowTileType::Left : WindowTileType::BottomLeft;
- else if ((tiling_to_bottom || tiling_to_right) && same_bottom && same_right)
- return rect.top() == tiled_rect(&window_screen, WindowTileType::Right).top() ? WindowTileType::Right : WindowTileType::BottomRight;
- }
- return tile_type;
- }
- void Window::check_untile_due_to_resize(Gfx::IntRect const& new_rect)
- {
- auto new_tile_type = tile_type_based_on_rect(new_rect);
- if constexpr (RESIZE_DEBUG) {
- if (new_tile_type == WindowTileType::None) {
- auto current_rect = rect();
- auto& window_screen = Screen::closest_to_rect(current_rect);
- if (!(window_screen.rect().contains(new_rect)))
- dbgln("Untiling because new rect {} does not fit into screen #{} rect {}", new_rect, window_screen.index(), window_screen.rect());
- else
- dbgln("Untiling because new rect {} does not touch screen #{} rect {}", new_rect, window_screen.index(), window_screen.rect());
- } else if (new_tile_type != m_tiled)
- dbgln("Changing tile type from {} to {}", (int)m_tiled, (int)new_tile_type);
- }
- m_tiled = new_tile_type;
- }
- bool Window::set_untiled(Optional<Gfx::IntPoint> fixed_point)
- {
- if (m_tiled == WindowTileType::None)
- return false;
- VERIFY(!resize_aspect_ratio().has_value());
- m_tiled = WindowTileType::None;
- if (fixed_point.has_value()) {
- auto new_rect = Gfx::IntRect(m_rect);
- new_rect.set_size_around(m_untiled_rect.size(), fixed_point.value());
- set_rect(new_rect);
- } else {
- set_rect(m_untiled_rect);
- }
- Core::EventLoop::current().post_event(*this, make<ResizeEvent>(m_rect));
- return true;
- }
- void Window::set_tiled(Screen* screen, WindowTileType tiled)
- {
- VERIFY(tiled != WindowTileType::None);
- if (m_tiled == tiled)
- return;
- if (resize_aspect_ratio().has_value())
- return;
- if (m_tiled == WindowTileType::None)
- m_untiled_rect = m_rect;
- m_tiled = tiled;
- set_rect(tiled_rect(screen, tiled));
- Core::EventLoop::current().post_event(*this, make<ResizeEvent>(m_rect));
- }
- void Window::detach_client(Badge<ClientConnection>)
- {
- m_client = nullptr;
- }
- void Window::recalculate_rect()
- {
- if (!is_resizable())
- return;
- bool send_event = true;
- if (m_tiled != WindowTileType::None) {
- set_rect(tiled_rect(nullptr, m_tiled));
- } else if (is_maximized()) {
- set_rect(WindowManager::the().maximized_window_rect(*this));
- } else if (type() == WindowType::Desktop) {
- set_rect(WindowManager::the().arena_rect_for_type(Screen::main(), WindowType::Desktop));
- } else {
- send_event = false;
- }
- if (send_event) {
- Core::EventLoop::current().post_event(*this, make<ResizeEvent>(m_rect));
- }
- }
- void Window::add_child_window(Window& child_window)
- {
- m_child_windows.append(child_window);
- }
- void Window::add_accessory_window(Window& accessory_window)
- {
- m_accessory_windows.append(accessory_window);
- }
- void Window::set_parent_window(Window& parent_window)
- {
- VERIFY(!m_parent_window);
- m_parent_window = parent_window;
- if (m_accessory)
- parent_window.add_accessory_window(*this);
- else
- parent_window.add_child_window(*this);
- }
- bool Window::is_accessory() const
- {
- if (!m_accessory)
- return false;
- if (parent_window() != nullptr)
- return true;
- // If accessory window was unparented, convert to a regular window
- const_cast<Window*>(this)->set_accessory(false);
- return false;
- }
- bool Window::is_accessory_of(Window& window) const
- {
- if (!is_accessory())
- return false;
- return parent_window() == &window;
- }
- void Window::modal_unparented()
- {
- m_modal = false;
- WindowManager::the().notify_modal_unparented(*this);
- }
- bool Window::is_modal() const
- {
- if (!m_modal)
- return false;
- if (!m_parent_window) {
- const_cast<Window*>(this)->modal_unparented();
- return false;
- }
- return true;
- }
- void Window::set_progress(Optional<int> progress)
- {
- if (m_progress == progress)
- return;
- m_progress = progress;
- WindowManager::the().notify_progress_changed(*this);
- }
- bool Window::is_descendant_of(Window& window) const
- {
- for (auto* parent = parent_window(); parent; parent = parent->parent_window()) {
- if (parent == &window)
- return true;
- for (auto& accessory : parent->accessory_windows()) {
- if (accessory == &window)
- return true;
- }
- }
- return false;
- }
- Optional<HitTestResult> Window::hit_test(Gfx::IntPoint const& position, bool include_frame)
- {
- if (!m_hit_testing_enabled)
- return {};
- // We need to check the (possibly constrained) render rect to make sure
- // we don't hit-test on a window that is constrained to a screen, but somehow
- // (partially) moved into another screen where it's not rendered
- if (!frame().rect().intersected(frame().render_rect()).contains(position))
- return {};
- if (!rect().contains(position)) {
- if (include_frame)
- return frame().hit_test(position);
- return {};
- }
- bool hit = false;
- u8 threshold = alpha_hit_threshold() * 255;
- if (threshold == 0 || !m_backing_store || !m_backing_store->has_alpha_channel()) {
- hit = true;
- } else {
- auto relative_point = position.translated(-rect().location()) * m_backing_store->scale();
- u8 alpha = 0xff;
- if (m_backing_store->rect().contains(relative_point))
- alpha = m_backing_store->get_pixel(relative_point).alpha();
- hit = alpha >= threshold;
- }
- if (!hit)
- return {};
- return HitTestResult {
- .window = *this,
- .screen_position = position,
- .window_relative_position = position.translated(-rect().location()),
- .is_frame_hit = false,
- };
- }
- void Window::add_menu(Menu& menu)
- {
- m_menubar.add_menu(menu, rect());
- Compositor::the().invalidate_occlusions();
- frame().invalidate();
- }
- void Window::invalidate_menubar()
- {
- if (!m_should_show_menubar || !m_menubar.has_menus())
- return;
- frame().invalidate_menubar();
- }
- void Window::set_modified(bool modified)
- {
- if (m_modified == modified)
- return;
- m_modified = modified;
- WindowManager::the().notify_modified_changed(*this);
- frame().set_button_icons();
- frame().invalidate_titlebar();
- }
- String Window::computed_title() const
- {
- String title = m_title.replace("[*]", is_modified() ? " (*)" : "");
- if (client() && client()->is_unresponsive())
- return String::formatted("{} (Not responding)", title);
- return title;
- }
- }
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