SystemServerTakeover.cpp 2.0 KB

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  1. /*
  2. * Copyright (c) 2022, sin-ack <sin-ack@protonmail.com>
  3. *
  4. * SPDX-License-Identifier: BSD-2-Clause
  5. */
  6. #include "SystemServerTakeover.h"
  7. #include <LibCore/System.h>
  8. HashMap<String, int> s_overtaken_sockets {};
  9. bool s_overtaken_sockets_parsed { false };
  10. void parse_sockets_from_system_server()
  11. {
  12. VERIFY(!s_overtaken_sockets_parsed);
  13. constexpr auto socket_takeover = "SOCKET_TAKEOVER";
  14. const char* sockets = getenv(socket_takeover);
  15. if (!sockets) {
  16. s_overtaken_sockets_parsed = true;
  17. return;
  18. }
  19. for (auto& socket : StringView(sockets).split_view(' ')) {
  20. auto params = socket.split_view(':');
  21. s_overtaken_sockets.set(params[0].to_string(), strtol(params[1].to_string().characters(), nullptr, 10));
  22. }
  23. s_overtaken_sockets_parsed = true;
  24. // We wouldn't want our children to think we're passing
  25. // them a socket either, so unset the env variable.
  26. unsetenv(socket_takeover);
  27. }
  28. ErrorOr<NonnullOwnPtr<Core::Stream::LocalSocket>> take_over_accepted_socket_from_system_server(String const& socket_path)
  29. {
  30. if (!s_overtaken_sockets_parsed)
  31. parse_sockets_from_system_server();
  32. int fd;
  33. if (socket_path.is_null()) {
  34. // We want the first (and only) socket.
  35. VERIFY(s_overtaken_sockets.size() == 1);
  36. fd = s_overtaken_sockets.begin()->value;
  37. } else {
  38. auto it = s_overtaken_sockets.find(socket_path);
  39. if (it == s_overtaken_sockets.end())
  40. return Error::from_string_literal("Non-existent socket requested"sv);
  41. fd = it->value;
  42. }
  43. // Sanity check: it has to be a socket.
  44. auto stat = TRY(Core::System::fstat(fd));
  45. if (!S_ISSOCK(stat.st_mode))
  46. return Error::from_string_literal("The fd we got from SystemServer is not a socket"sv);
  47. auto socket = TRY(Core::Stream::LocalSocket::adopt_fd(fd));
  48. // It had to be !CLOEXEC for obvious reasons, but we
  49. // don't need it to be !CLOEXEC anymore, so set the
  50. // CLOEXEC flag now.
  51. TRY(socket->set_close_on_exec(true));
  52. return socket;
  53. }