DOMRect.cpp 1.3 KB

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  1. /*
  2. * Copyright (c) 2022, Andreas Kling <kling@serenityos.org>
  3. *
  4. * SPDX-License-Identifier: BSD-2-Clause
  5. */
  6. #include <LibWeb/Bindings/Intrinsics.h>
  7. #include <LibWeb/Geometry/DOMRect.h>
  8. #include <LibWeb/WebIDL/ExceptionOr.h>
  9. namespace Web::Geometry {
  10. WebIDL::ExceptionOr<JS::NonnullGCPtr<DOMRect>> DOMRect::construct_impl(JS::Realm& realm, double x, double y, double width, double height)
  11. {
  12. return create(realm, Gfx::FloatRect { x, y, width, height });
  13. }
  14. JS::NonnullGCPtr<DOMRect> DOMRect::create(JS::Realm& realm, Gfx::FloatRect const& rect)
  15. {
  16. return realm.heap().allocate<DOMRect>(realm, realm, rect.x(), rect.y(), rect.width(), rect.height());
  17. }
  18. // https://drafts.fxtf.org/geometry/#create-a-domrect-from-the-dictionary
  19. JS::NonnullGCPtr<DOMRect> DOMRect::from_rect(JS::VM& vm, Geometry::DOMRectInit const& other)
  20. {
  21. auto& realm = *vm.current_realm();
  22. return realm.heap().allocate<DOMRect>(realm, realm, other.x, other.y, other.width, other.height);
  23. }
  24. DOMRect::DOMRect(JS::Realm& realm, double x, double y, double width, double height)
  25. : DOMRectReadOnly(realm, x, y, width, height)
  26. {
  27. }
  28. DOMRect::~DOMRect() = default;
  29. void DOMRect::initialize(JS::Realm& realm)
  30. {
  31. Base::initialize(realm);
  32. set_prototype(&Bindings::ensure_web_prototype<Bindings::DOMRectPrototype>(realm, "DOMRect"));
  33. }
  34. }