CSocket.h 2.9 KB

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  1. /*
  2. * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
  3. * All rights reserved.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. *
  8. * 1. Redistributions of source code must retain the above copyright notice, this
  9. * list of conditions and the following disclaimer.
  10. *
  11. * 2. Redistributions in binary form must reproduce the above copyright notice,
  12. * this list of conditions and the following disclaimer in the documentation
  13. * and/or other materials provided with the distribution.
  14. *
  15. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  16. * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  17. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  18. * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
  19. * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  20. * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  21. * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  22. * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
  23. * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  24. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  25. */
  26. #pragma once
  27. #include <LibCore/CIODevice.h>
  28. #include <LibCore/CSocketAddress.h>
  29. namespace Core {
  30. class Notifier;
  31. class Socket : public IODevice {
  32. C_OBJECT(Socket)
  33. public:
  34. enum class Type {
  35. Invalid,
  36. TCP,
  37. UDP,
  38. Local,
  39. };
  40. virtual ~Socket() override;
  41. Type type() const { return m_type; }
  42. bool connect(const String& hostname, int port);
  43. bool connect(const SocketAddress&, int port);
  44. bool connect(const SocketAddress&);
  45. ByteBuffer receive(int max_size);
  46. bool send(const ByteBuffer&);
  47. bool is_connected() const { return m_connected; }
  48. void set_blocking(bool blocking);
  49. SocketAddress source_address() const { return m_source_address; }
  50. int source_port() const { return m_source_port; }
  51. SocketAddress destination_address() const { return m_source_address; }
  52. int destination_port() const { return m_destination_port; }
  53. Function<void()> on_connected;
  54. Function<void()> on_ready_to_read;
  55. protected:
  56. Socket(Type, Object* parent);
  57. SocketAddress m_source_address;
  58. SocketAddress m_destination_address;
  59. int m_source_port { -1 };
  60. int m_destination_port { -1 };
  61. bool m_connected { false };
  62. virtual void did_update_fd(int) override;
  63. private:
  64. virtual bool open(IODevice::OpenMode) override { ASSERT_NOT_REACHED(); }
  65. bool common_connect(const struct sockaddr*, socklen_t);
  66. void ensure_read_notifier();
  67. Type m_type { Type::Invalid };
  68. RefPtr<Notifier> m_notifier;
  69. RefPtr<Notifier> m_read_notifier;
  70. };
  71. }