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- /*
- * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #pragma once
- #include <AK/Function.h>
- #include <LibCore/Object.h>
- namespace Core {
- class Timer final : public Object {
- C_OBJECT(Timer);
- public:
- static NonnullRefPtr<Timer> create_repeating(int interval_ms, Function<void()>&& timeout_handler, Object* parent = nullptr)
- {
- auto timer = adopt_ref(*new Timer(interval_ms, move(timeout_handler), parent));
- timer->stop();
- return timer;
- }
- static NonnullRefPtr<Timer> create_single_shot(int interval_ms, Function<void()>&& timeout_handler, Object* parent = nullptr)
- {
- auto timer = adopt_ref(*new Timer(interval_ms, move(timeout_handler), parent));
- timer->set_single_shot(true);
- timer->stop();
- return timer;
- }
- virtual ~Timer() override;
- void start();
- void start(int interval_ms);
- void restart();
- void restart(int interval_ms);
- void stop();
- bool is_active() const { return m_active; }
- int interval() const { return m_interval_ms; }
- void set_interval(int interval_ms)
- {
- if (m_interval_ms == interval_ms)
- return;
- m_interval_ms = interval_ms;
- m_interval_dirty = true;
- }
- bool is_single_shot() const { return m_single_shot; }
- void set_single_shot(bool single_shot) { m_single_shot = single_shot; }
- Function<void()> on_timeout;
- private:
- explicit Timer(Object* parent = nullptr);
- Timer(int interval_ms, Function<void()>&& timeout_handler, Object* parent = nullptr);
- virtual void timer_event(TimerEvent&) override;
- bool m_active { false };
- bool m_single_shot { false };
- bool m_interval_dirty { false };
- int m_interval_ms { 0 };
- };
- }
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