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- /*
- * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #include <AK/ByteBuffer.h>
- #include <AK/Debug.h>
- #include <LibCore/Notifier.h>
- #include <LibCore/Socket.h>
- #include <arpa/inet.h>
- #include <errno.h>
- #include <fcntl.h>
- #include <netdb.h>
- #include <netinet/in.h>
- #include <stdio.h>
- #include <stdlib.h>
- #include <sys/socket.h>
- #include <unistd.h>
- namespace Core {
- Socket::Socket(Type type, Object* parent)
- : IODevice(parent)
- , m_type(type)
- {
- register_property(
- "source_address", [this] { return m_source_address.to_string(); },
- [](auto&) { return false; });
- register_property(
- "destination_address", [this] { return m_destination_address.to_string(); },
- [](auto&) { return false; });
- register_property(
- "source_port", [this] { return m_source_port; },
- [](auto&) { return false; });
- register_property(
- "destination_port", [this] { return m_destination_port; },
- [](auto&) { return false; });
- register_property(
- "connected", [this] { return m_connected; },
- [](auto&) { return false; });
- }
- Socket::~Socket()
- {
- close();
- }
- bool Socket::connect(const String& hostname, int port)
- {
- auto* hostent = gethostbyname(hostname.characters());
- if (!hostent) {
- dbgln("Socket::connect: Unable to resolve '{}'", hostname);
- return false;
- }
- IPv4Address host_address((const u8*)hostent->h_addr_list[0]);
- dbgln_if(CSOCKET_DEBUG, "Socket::connect: Resolved '{}' to {}", hostname, host_address);
- return connect(host_address, port);
- }
- void Socket::set_blocking(bool blocking)
- {
- int flags = fcntl(fd(), F_GETFL, 0);
- VERIFY(flags >= 0);
- if (blocking)
- flags = fcntl(fd(), F_SETFL, flags & ~O_NONBLOCK);
- else
- flags = fcntl(fd(), F_SETFL, flags | O_NONBLOCK);
- VERIFY(flags == 0);
- }
- bool Socket::connect(const SocketAddress& address, int port)
- {
- VERIFY(!is_connected());
- VERIFY(address.type() == SocketAddress::Type::IPv4);
- dbgln_if(CSOCKET_DEBUG, "{} connecting to {}...", *this, address);
- VERIFY(port > 0 && port <= 65535);
- struct sockaddr_in addr;
- memset(&addr, 0, sizeof(addr));
- auto ipv4_address = address.ipv4_address();
- memcpy(&addr.sin_addr.s_addr, &ipv4_address, sizeof(IPv4Address));
- addr.sin_family = AF_INET;
- addr.sin_port = htons(port);
- m_destination_address = address;
- m_destination_port = port;
- return common_connect((struct sockaddr*)&addr, sizeof(addr));
- }
- bool Socket::connect(const SocketAddress& address)
- {
- VERIFY(!is_connected());
- VERIFY(address.type() == SocketAddress::Type::Local);
- dbgln_if(CSOCKET_DEBUG, "{} connecting to {}...", *this, address);
- sockaddr_un saddr;
- saddr.sun_family = AF_LOCAL;
- auto dest_address = address.to_string();
- bool fits = dest_address.copy_characters_to_buffer(saddr.sun_path, sizeof(saddr.sun_path));
- if (!fits) {
- warnln("Core::Socket: Failed to connect() to {}: Path is too long!", dest_address);
- errno = EINVAL;
- return false;
- }
- m_destination_address = address;
- return common_connect((const sockaddr*)&saddr, sizeof(saddr));
- }
- bool Socket::common_connect(const struct sockaddr* addr, socklen_t addrlen)
- {
- auto connected = [this] {
- dbgln_if(CSOCKET_DEBUG, "{} connected!", *this);
- if (!m_connected) {
- m_connected = true;
- ensure_read_notifier();
- if (m_notifier) {
- m_notifier->remove_from_parent();
- m_notifier = nullptr;
- }
- if (on_connected)
- on_connected();
- }
- };
- int rc = ::connect(fd(), addr, addrlen);
- if (rc < 0) {
- if (errno == EINPROGRESS) {
- dbgln_if(CSOCKET_DEBUG, "{} connection in progress (EINPROGRESS)", *this);
- m_notifier = Notifier::construct(fd(), Notifier::Event::Write, this);
- m_notifier->on_ready_to_write = move(connected);
- return true;
- }
- int saved_errno = errno;
- warnln("Core::Socket: Failed to connect() to {}: {}", destination_address().to_string(), strerror(saved_errno));
- errno = saved_errno;
- return false;
- }
- dbgln_if(CSOCKET_DEBUG, "{} connected ok!", *this);
- connected();
- return true;
- }
- ByteBuffer Socket::receive(int max_size)
- {
- auto buffer = read(max_size);
- if (eof())
- m_connected = false;
- return buffer;
- }
- bool Socket::send(ReadonlyBytes data)
- {
- auto remaining_bytes = data.size();
- while (remaining_bytes > 0) {
- ssize_t nsent = ::send(fd(), data.data() + (data.size() - remaining_bytes), remaining_bytes, 0);
- if (nsent < 0) {
- set_error(errno);
- return false;
- }
- remaining_bytes -= nsent;
- }
- return true;
- }
- void Socket::did_update_fd(int fd)
- {
- if (fd < 0) {
- if (m_read_notifier) {
- m_read_notifier->remove_from_parent();
- m_read_notifier = nullptr;
- }
- if (m_notifier) {
- m_notifier->remove_from_parent();
- m_notifier = nullptr;
- }
- return;
- }
- if (m_connected) {
- ensure_read_notifier();
- } else {
- // I don't think it would be right if we updated the fd while not connected *but* while having a notifier..
- VERIFY(!m_read_notifier);
- }
- }
- void Socket::ensure_read_notifier()
- {
- VERIFY(m_connected);
- m_read_notifier = Notifier::construct(fd(), Notifier::Event::Read, this);
- m_read_notifier->on_ready_to_read = [this] {
- if (!can_read())
- return;
- if (on_ready_to_read)
- on_ready_to_read();
- };
- }
- }
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