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- /*
- * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #include <LibCore/LocalSocket.h>
- #include <errno.h>
- #include <fcntl.h>
- #include <stdio.h>
- #include <stdlib.h>
- #include <sys/socket.h>
- #include <sys/stat.h>
- #ifndef SOCK_NONBLOCK
- # include <sys/ioctl.h>
- #endif
- namespace Core {
- LocalSocket::LocalSocket(int fd, Object* parent)
- : Socket(Socket::Type::Local, parent)
- {
- // NOTE: This constructor is used by LocalServer::accept(), so the socket is already connected.
- m_connected = true;
- set_fd(fd);
- set_mode(OpenMode::ReadWrite);
- set_error(0);
- }
- LocalSocket::LocalSocket(Object* parent)
- : Socket(Socket::Type::Local, parent)
- {
- #ifdef SOCK_NONBLOCK
- int fd = socket(AF_LOCAL, SOCK_STREAM | SOCK_NONBLOCK | SOCK_CLOEXEC, 0);
- #else
- int fd = socket(AF_LOCAL, SOCK_STREAM, 0);
- int option = 1;
- ioctl(fd, FIONBIO, &option);
- fcntl(fd, F_SETFD, FD_CLOEXEC);
- #endif
- if (fd < 0) {
- set_error(errno);
- } else {
- set_fd(fd);
- set_mode(OpenMode::ReadWrite);
- set_error(0);
- }
- }
- LocalSocket::~LocalSocket()
- {
- }
- HashMap<String, int> LocalSocket::s_overtaken_sockets {};
- bool LocalSocket::s_overtaken_sockets_parsed { false };
- void LocalSocket::parse_sockets_from_system_server()
- {
- VERIFY(!s_overtaken_sockets_parsed);
- constexpr auto socket_takeover = "SOCKET_TAKEOVER";
- const char* sockets = getenv(socket_takeover);
- if (!sockets) {
- s_overtaken_sockets_parsed = true;
- return;
- }
- for (auto& socket : StringView(sockets).split_view(' ')) {
- auto params = socket.split_view(':');
- s_overtaken_sockets.set(params[0].to_string(), strtol(params[1].to_string().characters(), nullptr, 10));
- }
- s_overtaken_sockets_parsed = true;
- // We wouldn't want our children to think we're passing
- // them a socket either, so unset the env variable.
- unsetenv(socket_takeover);
- }
- RefPtr<LocalSocket> LocalSocket::take_over_accepted_socket_from_system_server(String const& socket_path)
- {
- if (!s_overtaken_sockets_parsed)
- parse_sockets_from_system_server();
- int fd;
- if (socket_path.is_null()) {
- // We want the first (and only) socket.
- VERIFY(s_overtaken_sockets.size() == 1);
- fd = s_overtaken_sockets.begin()->value;
- } else {
- auto it = s_overtaken_sockets.find(socket_path);
- if (it == s_overtaken_sockets.end()) {
- dbgln("Non-existent socket requested");
- return nullptr;
- }
- fd = it->value;
- }
- // Sanity check: it has to be a socket.
- struct stat stat;
- int rc = fstat(fd, &stat);
- if (rc < 0 || !S_ISSOCK(stat.st_mode)) {
- if (rc != 0)
- perror("fstat");
- dbgln("ERROR: The fd we got from SystemServer is not a socket");
- return nullptr;
- }
- auto socket = LocalSocket::construct(fd);
- // It had to be !CLOEXEC for obvious reasons, but we
- // don't need it to be !CLOEXEC anymore, so set the
- // CLOEXEC flag now.
- fcntl(fd, F_SETFD, FD_CLOEXEC);
- return socket;
- }
- }
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