TreeView.cpp 21 KB

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  1. /*
  2. * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
  3. * All rights reserved.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. *
  8. * 1. Redistributions of source code must retain the above copyright notice, this
  9. * list of conditions and the following disclaimer.
  10. *
  11. * 2. Redistributions in binary form must reproduce the above copyright notice,
  12. * this list of conditions and the following disclaimer in the documentation
  13. * and/or other materials provided with the distribution.
  14. *
  15. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  16. * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  17. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  18. * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
  19. * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  20. * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  21. * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  22. * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
  23. * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  24. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  25. */
  26. #include <LibGUI/Model.h>
  27. #include <LibGUI/Painter.h>
  28. #include <LibGUI/ScrollBar.h>
  29. #include <LibGUI/TreeView.h>
  30. #include <LibGfx/Bitmap.h>
  31. #include <LibGfx/Palette.h>
  32. //#define DEBUG_ITEM_RECTS
  33. namespace GUI {
  34. struct TreeView::MetadataForIndex {
  35. bool open { false };
  36. };
  37. TreeView::MetadataForIndex& TreeView::ensure_metadata_for_index(const ModelIndex& index) const
  38. {
  39. ASSERT(index.is_valid());
  40. auto it = m_view_metadata.find(index.internal_data());
  41. if (it != m_view_metadata.end())
  42. return *it->value;
  43. auto new_metadata = make<MetadataForIndex>();
  44. auto& new_metadata_ref = *new_metadata;
  45. m_view_metadata.set(index.internal_data(), move(new_metadata));
  46. return new_metadata_ref;
  47. }
  48. TreeView::TreeView()
  49. {
  50. set_fill_with_background_color(true);
  51. set_background_role(ColorRole::Base);
  52. set_foreground_role(ColorRole::BaseText);
  53. set_headers_visible(false);
  54. m_expand_bitmap = Gfx::Bitmap::load_from_file("/res/icons/treeview-expand.png");
  55. m_collapse_bitmap = Gfx::Bitmap::load_from_file("/res/icons/treeview-collapse.png");
  56. }
  57. TreeView::~TreeView()
  58. {
  59. }
  60. ModelIndex TreeView::index_at_event_position(const Gfx::Point& a_position, bool& is_toggle) const
  61. {
  62. auto position = a_position.translated(0, -header_height()).translated(horizontal_scrollbar().value() - frame_thickness(), vertical_scrollbar().value() - frame_thickness());
  63. is_toggle = false;
  64. if (!model())
  65. return {};
  66. ModelIndex result;
  67. traverse_in_paint_order([&](const ModelIndex& index, const Gfx::Rect& rect, const Gfx::Rect& toggle_rect, int) {
  68. if (toggle_rect.contains(position)) {
  69. result = index;
  70. is_toggle = true;
  71. return IterationDecision::Break;
  72. }
  73. if (rect.contains_vertically(position.y())) {
  74. result = index;
  75. return IterationDecision::Break;
  76. }
  77. return IterationDecision::Continue;
  78. });
  79. return result;
  80. }
  81. void TreeView::doubleclick_event(MouseEvent& event)
  82. {
  83. if (!model())
  84. return;
  85. auto& model = *this->model();
  86. bool is_toggle;
  87. auto index = index_at_event_position(event.position(), is_toggle);
  88. if (!index.is_valid())
  89. return;
  90. if (event.button() == MouseButton::Left) {
  91. if (selection().first() != index)
  92. selection().set(index);
  93. if (model.row_count(index))
  94. toggle_index(index);
  95. else
  96. activate(index);
  97. }
  98. }
  99. void TreeView::set_open_state_of_all_in_subtree(const ModelIndex& root, bool open)
  100. {
  101. if (root.is_valid())
  102. ensure_metadata_for_index(root).open = open;
  103. int row_count = model()->row_count(root);
  104. int column = model()->tree_column();
  105. for (int row = 0; row < row_count; ++row) {
  106. auto index = model()->index(row, column, root);
  107. set_open_state_of_all_in_subtree(index, open);
  108. }
  109. }
  110. void TreeView::expand_tree(const ModelIndex& root)
  111. {
  112. if (!model())
  113. return;
  114. set_open_state_of_all_in_subtree(root, true);
  115. update_column_sizes();
  116. update_content_size();
  117. update();
  118. }
  119. void TreeView::collapse_tree(const ModelIndex& root)
  120. {
  121. if (!model())
  122. return;
  123. set_open_state_of_all_in_subtree(root, false);
  124. update_column_sizes();
  125. update_content_size();
  126. update();
  127. }
  128. void TreeView::toggle_index(const ModelIndex& index)
  129. {
  130. ASSERT(model()->row_count(index));
  131. auto& metadata = ensure_metadata_for_index(index);
  132. metadata.open = !metadata.open;
  133. update_column_sizes();
  134. update_content_size();
  135. update();
  136. }
  137. template<typename Callback>
  138. void TreeView::traverse_in_paint_order(Callback callback) const
  139. {
  140. ASSERT(model());
  141. auto& model = *this->model();
  142. int indent_level = 1;
  143. int y_offset = 0;
  144. int tree_column_x_offset = this->tree_column_x_offset();
  145. Function<IterationDecision(const ModelIndex&)> traverse_index = [&](const ModelIndex& index) {
  146. int row_count_at_index = model.row_count(index);
  147. if (index.is_valid()) {
  148. auto& metadata = ensure_metadata_for_index(index);
  149. int x_offset = tree_column_x_offset + horizontal_padding() + indent_level * indent_width_in_pixels();
  150. auto node_text = model.data(index, Model::Role::Display).to_string();
  151. Gfx::Rect rect = {
  152. x_offset, y_offset,
  153. icon_size() + icon_spacing() + text_padding() + font().width(node_text) + text_padding(), item_height()
  154. };
  155. Gfx::Rect toggle_rect;
  156. if (row_count_at_index > 0) {
  157. int toggle_x = tree_column_x_offset + horizontal_padding() + (indent_width_in_pixels() * indent_level) - (icon_size() / 2) - 4;
  158. toggle_rect = { toggle_x, rect.y(), toggle_size(), toggle_size() };
  159. toggle_rect.center_vertically_within(rect);
  160. }
  161. if (callback(index, rect, toggle_rect, indent_level) == IterationDecision::Break)
  162. return IterationDecision::Break;
  163. y_offset += item_height();
  164. // NOTE: Skip traversing children if this index is closed!
  165. if (!metadata.open)
  166. return IterationDecision::Continue;
  167. }
  168. ++indent_level;
  169. int row_count = model.row_count(index);
  170. for (int i = 0; i < row_count; ++i) {
  171. if (traverse_index(model.index(i, model.tree_column(), index)) == IterationDecision::Break)
  172. return IterationDecision::Break;
  173. }
  174. --indent_level;
  175. return IterationDecision::Continue;
  176. };
  177. int root_count = model.row_count();
  178. for (int root_index = 0; root_index < root_count; ++root_index) {
  179. if (traverse_index(model.index(root_index, model.tree_column(), ModelIndex())) == IterationDecision::Break)
  180. break;
  181. }
  182. }
  183. void TreeView::paint_event(PaintEvent& event)
  184. {
  185. Frame::paint_event(event);
  186. Painter painter(*this);
  187. painter.add_clip_rect(frame_inner_rect());
  188. painter.add_clip_rect(event.rect());
  189. if (fill_with_background_color())
  190. painter.fill_rect(event.rect(), palette().color(background_role()));
  191. if (!model())
  192. return;
  193. auto& model = *this->model();
  194. painter.translate(frame_inner_rect().location());
  195. painter.translate(-horizontal_scrollbar().value(), -vertical_scrollbar().value());
  196. auto visible_content_rect = this->visible_content_rect();
  197. int tree_column = model.tree_column();
  198. int tree_column_x_offset = this->tree_column_x_offset();
  199. int y_offset = header_height();
  200. int painted_row_index = 0;
  201. traverse_in_paint_order([&](const ModelIndex& index, const Gfx::Rect& a_rect, const Gfx::Rect& a_toggle_rect, int indent_level) {
  202. if (!a_rect.intersects_vertically(visible_content_rect))
  203. return IterationDecision::Continue;
  204. auto rect = a_rect.translated(0, y_offset);
  205. auto toggle_rect = a_toggle_rect.translated(0, y_offset);
  206. #ifdef DEBUG_ITEM_RECTS
  207. painter.fill_rect(rect, Color::WarmGray);
  208. #endif
  209. bool is_selected_row = selection().contains(index);
  210. Color text_color = palette().color(foreground_role());
  211. if (is_selected_row)
  212. text_color = is_focused() ? palette().selection_text() : palette().inactive_selection_text();
  213. Color background_color;
  214. Color key_column_background_color;
  215. if (is_selected_row) {
  216. background_color = is_focused() ? palette().selection() : palette().inactive_selection();
  217. key_column_background_color = is_focused() ? palette().selection() : palette().inactive_selection();
  218. } else {
  219. if (alternating_row_colors() && (painted_row_index % 2)) {
  220. background_color = Color(220, 220, 220);
  221. key_column_background_color = Color(200, 200, 200);
  222. } else {
  223. background_color = palette().color(background_role());
  224. key_column_background_color = Color(220, 220, 220);
  225. }
  226. }
  227. int row_width = 0;
  228. for (int column_index = 0; column_index < model.column_count(); ++column_index) {
  229. if (is_column_hidden(column_index))
  230. continue;
  231. row_width += this->column_width(column_index) + horizontal_padding() * 2;
  232. }
  233. if (frame_inner_rect().width() > row_width) {
  234. row_width = frame_inner_rect().width();
  235. }
  236. Gfx::Rect row_rect { 0, rect.y(), row_width, rect.height() };
  237. painter.fill_rect(row_rect, background_color);
  238. int x_offset = 0;
  239. for (int column_index = 0; column_index < model.column_count(); ++column_index) {
  240. if (is_column_hidden(column_index))
  241. continue;
  242. int column_width = this->column_width(column_index);
  243. painter.draw_rect(toggle_rect, text_color);
  244. if (column_index != tree_column) {
  245. Gfx::Rect cell_rect(horizontal_padding() + x_offset, rect.y(), column_width, item_height());
  246. auto cell_index = model.sibling(index.row(), column_index, index.parent());
  247. if (auto* delegate = column_data(column_index).cell_painting_delegate.ptr()) {
  248. delegate->paint(painter, cell_rect, palette(), model, cell_index);
  249. } else {
  250. auto data = model.data(cell_index);
  251. if (data.is_bitmap()) {
  252. painter.blit(cell_rect.location(), data.as_bitmap(), data.as_bitmap().rect());
  253. } else if (data.is_icon()) {
  254. if (auto bitmap = data.as_icon().bitmap_for_size(16))
  255. painter.blit(cell_rect.location(), *bitmap, bitmap->rect());
  256. } else {
  257. if (!is_selected_row)
  258. text_color = model.data(cell_index, Model::Role::ForegroundColor).to_color(palette().color(foreground_role()));
  259. auto text_alignment = model.data(cell_index, Model::Role::TextAlignment).to_text_alignment(Gfx::TextAlignment::Center);
  260. painter.draw_text(cell_rect, data.to_string(), font_for_index(cell_index), text_alignment, text_color, Gfx::TextElision::Right);
  261. }
  262. }
  263. } else {
  264. // It's the tree column!
  265. Gfx::Rect icon_rect = { rect.x(), rect.y(), icon_size(), icon_size() };
  266. auto icon = model.data(index, Model::Role::Icon);
  267. if (icon.is_icon()) {
  268. if (auto* bitmap = icon.as_icon().bitmap_for_size(icon_size())) {
  269. if (m_hovered_index.is_valid() && m_hovered_index.parent() == index.parent() && m_hovered_index.row() == index.row())
  270. painter.blit_brightened(icon_rect.location(), *bitmap, bitmap->rect());
  271. else
  272. painter.blit(icon_rect.location(), *bitmap, bitmap->rect());
  273. }
  274. }
  275. Gfx::Rect text_rect = {
  276. icon_rect.right() + 1 + icon_spacing(), rect.y(),
  277. rect.width() - icon_size() - icon_spacing(), rect.height()
  278. };
  279. auto node_text = model.data(index, Model::Role::Display).to_string();
  280. painter.draw_text(text_rect, node_text, font_for_index(index), Gfx::TextAlignment::Center, text_color);
  281. auto index_at_indent = index;
  282. for (int i = indent_level; i > 0; --i) {
  283. auto parent_of_index_at_indent = index_at_indent.parent();
  284. bool index_at_indent_is_last_in_parent = index_at_indent.row() == model.row_count(parent_of_index_at_indent) - 1;
  285. Gfx::Point a { tree_column_x_offset + horizontal_padding() + indent_width_in_pixels() * i - icon_size() / 2, rect.y() - 2 };
  286. Gfx::Point b { a.x(), a.y() + item_height() - 1 };
  287. if (index_at_indent_is_last_in_parent)
  288. b.set_y(rect.center().y());
  289. if (!(i != indent_level && index_at_indent_is_last_in_parent))
  290. painter.draw_line(a, b, Color::MidGray);
  291. if (i == indent_level) {
  292. Gfx::Point c { a.x(), rect.center().y() };
  293. Gfx::Point d { c.x() + icon_size() / 2, c.y() };
  294. painter.draw_line(c, d, Color::MidGray);
  295. }
  296. index_at_indent = parent_of_index_at_indent;
  297. }
  298. if (!toggle_rect.is_empty()) {
  299. auto& metadata = ensure_metadata_for_index(index);
  300. if (metadata.open)
  301. painter.blit(toggle_rect.location(), *m_collapse_bitmap, m_collapse_bitmap->rect());
  302. else
  303. painter.blit(toggle_rect.location(), *m_expand_bitmap, m_expand_bitmap->rect());
  304. }
  305. }
  306. x_offset += column_width + horizontal_padding() * 2;
  307. }
  308. return IterationDecision::Continue;
  309. });
  310. // Untranslate the painter vertically and do the column headers.
  311. painter.translate(0, vertical_scrollbar().value());
  312. paint_headers(painter);
  313. }
  314. void TreeView::scroll_into_view(const ModelIndex& a_index, Orientation orientation)
  315. {
  316. if (!a_index.is_valid())
  317. return;
  318. Gfx::Rect found_rect;
  319. traverse_in_paint_order([&](const ModelIndex& index, const Gfx::Rect& rect, const Gfx::Rect&, int) {
  320. if (index == a_index) {
  321. found_rect = rect;
  322. return IterationDecision::Break;
  323. }
  324. return IterationDecision::Continue;
  325. });
  326. ScrollableWidget::scroll_into_view(found_rect, orientation);
  327. }
  328. void TreeView::did_update_model(unsigned flags)
  329. {
  330. m_view_metadata.clear();
  331. AbstractTableView::did_update_model(flags);
  332. }
  333. void TreeView::did_update_selection()
  334. {
  335. AbstractView::did_update_selection();
  336. ASSERT(model());
  337. auto index = selection().first();
  338. if (!index.is_valid())
  339. return;
  340. #if 0
  341. bool opened_any = false;
  342. for (auto current = index; current.is_valid(); current = current.parent()) {
  343. auto& metadata_for_ancestor = ensure_metadata_for_index(current);
  344. if (!metadata_for_ancestor.open) {
  345. metadata_for_ancestor.open = true;
  346. opened_any = true;
  347. }
  348. }
  349. if (opened_any)
  350. update_content_size();
  351. update();
  352. #endif
  353. if (activates_on_selection())
  354. activate(index);
  355. }
  356. void TreeView::keydown_event(KeyEvent& event)
  357. {
  358. if (!model())
  359. return;
  360. auto cursor_index = selection().first();
  361. if (event.key() == KeyCode::Key_Space) {
  362. if (model()->row_count(cursor_index))
  363. toggle_index(cursor_index);
  364. return;
  365. }
  366. if (event.key() == KeyCode::Key_Up) {
  367. ModelIndex previous_index;
  368. ModelIndex found_index;
  369. traverse_in_paint_order([&](const ModelIndex& index, const Gfx::Rect&, const Gfx::Rect&, int) {
  370. if (index == cursor_index) {
  371. found_index = previous_index;
  372. return IterationDecision::Break;
  373. }
  374. previous_index = index;
  375. return IterationDecision::Continue;
  376. });
  377. if (found_index.is_valid()) {
  378. selection().set(found_index);
  379. scroll_into_view(selection().first(), Orientation::Vertical);
  380. update();
  381. }
  382. return;
  383. }
  384. if (event.key() == KeyCode::Key_Down) {
  385. ModelIndex previous_index;
  386. ModelIndex found_index;
  387. traverse_in_paint_order([&](const ModelIndex& index, const Gfx::Rect&, const Gfx::Rect&, int) {
  388. if (previous_index == cursor_index) {
  389. found_index = index;
  390. return IterationDecision::Break;
  391. }
  392. previous_index = index;
  393. return IterationDecision::Continue;
  394. });
  395. if (found_index.is_valid()) {
  396. selection().set(found_index);
  397. scroll_into_view(selection().first(), Orientation::Vertical);
  398. update();
  399. }
  400. return;
  401. }
  402. auto open_tree_node = [&](bool open, MetadataForIndex& metadata) {
  403. metadata.open = open;
  404. update_column_sizes();
  405. update_content_size();
  406. update();
  407. };
  408. if (event.key() == KeyCode::Key_Left) {
  409. if (cursor_index.is_valid() && model()->row_count(cursor_index)) {
  410. if (event.alt()) {
  411. collapse_tree(cursor_index);
  412. return;
  413. }
  414. auto& metadata = ensure_metadata_for_index(cursor_index);
  415. if (metadata.open) {
  416. open_tree_node(false, metadata);
  417. return;
  418. }
  419. }
  420. if (cursor_index.is_valid() && cursor_index.parent().is_valid()) {
  421. selection().set(cursor_index.parent());
  422. scroll_into_view(selection().first(), Orientation::Vertical);
  423. return;
  424. }
  425. }
  426. if (event.key() == KeyCode::Key_Right) {
  427. if (cursor_index.is_valid() && model()->row_count(cursor_index)) {
  428. if (event.alt()) {
  429. expand_tree(cursor_index);
  430. return;
  431. }
  432. auto& metadata = ensure_metadata_for_index(cursor_index);
  433. if (!metadata.open) {
  434. open_tree_node(true, metadata);
  435. return;
  436. }
  437. selection().set(model()->index(0, model()->tree_column(), cursor_index));
  438. scroll_into_view(selection().first(), Orientation::Vertical);
  439. return;
  440. }
  441. }
  442. if (event.key() == KeyCode::Key_Return) {
  443. if (cursor_index.is_valid() && model()->row_count(cursor_index)) {
  444. auto& metadata = ensure_metadata_for_index(cursor_index);
  445. open_tree_node(!metadata.open, metadata);
  446. return;
  447. }
  448. }
  449. }
  450. int TreeView::item_count() const
  451. {
  452. int count = 0;
  453. traverse_in_paint_order([&](const ModelIndex&, const Gfx::Rect&, const Gfx::Rect&, int) {
  454. ++count;
  455. return IterationDecision::Continue;
  456. });
  457. return count;
  458. }
  459. void TreeView::update_column_sizes()
  460. {
  461. if (!model())
  462. return;
  463. auto& model = *this->model();
  464. int column_count = model.column_count();
  465. int row_count = model.row_count();
  466. int tree_column = model.tree_column();
  467. int tree_column_x_offset = 0;
  468. for (int column = 0; column < column_count; ++column) {
  469. if (column == tree_column)
  470. continue;
  471. if (is_column_hidden(column))
  472. continue;
  473. int header_width = header_font().width(model.column_name(column));
  474. int column_width = header_width;
  475. for (int row = 0; row < row_count; ++row) {
  476. auto cell_data = model.data(model.index(row, column));
  477. int cell_width = 0;
  478. if (cell_data.is_bitmap()) {
  479. cell_width = cell_data.as_bitmap().width();
  480. } else {
  481. cell_width = font().width(cell_data.to_string());
  482. }
  483. column_width = max(column_width, cell_width);
  484. }
  485. auto& column_data = this->column_data(column);
  486. column_data.width = max(column_data.width, column_width);
  487. column_data.has_initialized_width = true;
  488. if (column < tree_column)
  489. tree_column_x_offset += column_width;
  490. }
  491. int tree_column_header_width = header_font().width(model.column_name(tree_column));
  492. int tree_column_width = tree_column_header_width;
  493. traverse_in_paint_order([&](const ModelIndex&, const Gfx::Rect& rect, const Gfx::Rect&, int) {
  494. tree_column_width = max(rect.right() - tree_column_x_offset, tree_column_width);
  495. return IterationDecision::Continue;
  496. });
  497. auto& column_data = this->column_data(tree_column);
  498. column_data.width = max(column_data.width, tree_column_width);
  499. column_data.has_initialized_width = true;
  500. }
  501. int TreeView::tree_column_x_offset() const
  502. {
  503. int tree_column = model()->tree_column();
  504. int offset = 0;
  505. for (int i = 0; i < tree_column; ++i) {
  506. if (!is_column_hidden(i)) {
  507. offset += column_width(i);
  508. offset += horizontal_padding();
  509. }
  510. }
  511. return offset;
  512. }
  513. }