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- /*
- * Copyright (c) 2023, MacDue <macdue@dueutil.tech>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #include <LibWeb/Bindings/Intrinsics.h>
- #include <LibWeb/SVG/SVGAnimatedNumber.h>
- namespace Web::SVG {
- WebIDL::ExceptionOr<JS::NonnullGCPtr<SVGAnimatedNumber>> SVGAnimatedNumber::create(JS::Realm& realm, float base_val, float anim_val)
- {
- return MUST_OR_THROW_OOM(realm.heap().allocate<SVGAnimatedNumber>(realm, realm, base_val, anim_val));
- }
- SVGAnimatedNumber::SVGAnimatedNumber(JS::Realm& realm, float base_val, float anim_val)
- : PlatformObject(realm)
- , m_base_val(base_val)
- , m_anim_val(anim_val)
- {
- }
- SVGAnimatedNumber::~SVGAnimatedNumber() = default;
- JS::ThrowCompletionOr<void> SVGAnimatedNumber::initialize(JS::Realm& realm)
- {
- MUST_OR_THROW_OOM(Base::initialize(realm));
- set_prototype(&Bindings::ensure_web_prototype<Bindings::SVGAnimatedNumberPrototype>(realm, "SVGAnimatedNumber"));
- return {};
- }
- }
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