MainThreadVM.cpp 25 KB

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  1. /*
  2. * Copyright (c) 2021-2022, Andreas Kling <kling@serenityos.org>
  3. * Copyright (c) 2021, Luke Wilde <lukew@serenityos.org>
  4. *
  5. * SPDX-License-Identifier: BSD-2-Clause
  6. */
  7. #include <LibJS/Module.h>
  8. #include <LibJS/Runtime/Array.h>
  9. #include <LibJS/Runtime/Environment.h>
  10. #include <LibJS/Runtime/FinalizationRegistry.h>
  11. #include <LibJS/Runtime/GlobalObject.h>
  12. #include <LibJS/Runtime/NativeFunction.h>
  13. #include <LibJS/Runtime/VM.h>
  14. #include <LibWeb/Bindings/Intrinsics.h>
  15. #include <LibWeb/Bindings/LocationObject.h>
  16. #include <LibWeb/Bindings/MainThreadVM.h>
  17. #include <LibWeb/DOM/Document.h>
  18. #include <LibWeb/HTML/PromiseRejectionEvent.h>
  19. #include <LibWeb/HTML/Scripting/ClassicScript.h>
  20. #include <LibWeb/HTML/Scripting/Environments.h>
  21. #include <LibWeb/HTML/Scripting/ExceptionReporter.h>
  22. #include <LibWeb/HTML/Window.h>
  23. #include <LibWeb/HTML/WindowProxy.h>
  24. #include <LibWeb/Platform/EventLoopPlugin.h>
  25. #include <LibWeb/WebIDL/AbstractOperations.h>
  26. namespace Web::Bindings {
  27. // https://html.spec.whatwg.org/multipage/webappapis.html#active-script
  28. HTML::ClassicScript* active_script()
  29. {
  30. // 1. Let record be GetActiveScriptOrModule().
  31. auto record = main_thread_vm().get_active_script_or_module();
  32. // 2. If record is null, return null.
  33. if (record.has<Empty>())
  34. return nullptr;
  35. // 3. Return record.[[HostDefined]].
  36. if (record.has<JS::NonnullGCPtr<JS::Module>>()) {
  37. // FIXME: We don't currently have a module script.
  38. TODO();
  39. }
  40. auto js_script = record.get<JS::NonnullGCPtr<JS::Script>>();
  41. VERIFY(js_script);
  42. VERIFY(js_script->host_defined());
  43. return verify_cast<HTML::ClassicScript>(js_script->host_defined());
  44. }
  45. JS::VM& main_thread_vm()
  46. {
  47. static RefPtr<JS::VM> vm;
  48. if (!vm) {
  49. vm = JS::VM::create(make<WebEngineCustomData>());
  50. // NOTE: We intentionally leak the main thread JavaScript VM.
  51. // This avoids doing an exhaustive garbage collection on process exit.
  52. vm->ref();
  53. static_cast<WebEngineCustomData*>(vm->custom_data())->event_loop.set_vm(*vm);
  54. // 8.1.5.1 HostEnsureCanAddPrivateElement(O), https://html.spec.whatwg.org/multipage/webappapis.html#the-hostensurecanaddprivateelement-implementation
  55. vm->host_ensure_can_add_private_element = [](JS::Object const& object) -> JS::ThrowCompletionOr<void> {
  56. // 1. If O is a WindowProxy object, or implements Location, then return Completion { [[Type]]: throw, [[Value]]: a new TypeError }.
  57. if (is<HTML::WindowProxy>(object) || is<LocationObject>(object))
  58. return vm->throw_completion<JS::TypeError>("Cannot add private elements to window or location object");
  59. // 2. Return NormalCompletion(unused).
  60. return {};
  61. };
  62. // FIXME: Implement 8.1.5.2 HostEnsureCanCompileStrings(callerRealm, calleeRealm), https://html.spec.whatwg.org/multipage/webappapis.html#hostensurecancompilestrings(callerrealm,-calleerealm)
  63. // 8.1.5.3 HostPromiseRejectionTracker(promise, operation), https://html.spec.whatwg.org/multipage/webappapis.html#the-hostpromiserejectiontracker-implementation
  64. vm->host_promise_rejection_tracker = [](JS::Promise& promise, JS::Promise::RejectionOperation operation) {
  65. // 1. Let script be the running script.
  66. // The running script is the script in the [[HostDefined]] field in the ScriptOrModule component of the running JavaScript execution context.
  67. HTML::Script* script { nullptr };
  68. vm->running_execution_context().script_or_module.visit(
  69. [&script](JS::NonnullGCPtr<JS::Script>& js_script) {
  70. script = verify_cast<HTML::ClassicScript>(js_script->host_defined());
  71. },
  72. [](JS::NonnullGCPtr<JS::Module>&) {
  73. TODO();
  74. },
  75. [](Empty) {
  76. });
  77. // 2. If script is a classic script and script's muted errors is true, then return.
  78. // NOTE: is<T>() returns false if nullptr is passed.
  79. if (is<HTML::ClassicScript>(script)) {
  80. auto const& classic_script = static_cast<HTML::ClassicScript const&>(*script);
  81. if (classic_script.muted_errors() == HTML::ClassicScript::MutedErrors::Yes)
  82. return;
  83. }
  84. // 3. Let settings object be the current settings object.
  85. // 4. If script is not null, then set settings object to script's settings object.
  86. auto& settings_object = script ? script->settings_object() : HTML::current_settings_object();
  87. switch (operation) {
  88. case JS::Promise::RejectionOperation::Reject:
  89. // 4. If operation is "reject",
  90. // 1. Add promise to settings object's about-to-be-notified rejected promises list.
  91. settings_object.push_onto_about_to_be_notified_rejected_promises_list(JS::make_handle(&promise));
  92. break;
  93. case JS::Promise::RejectionOperation::Handle: {
  94. // 5. If operation is "handle",
  95. // 1. If settings object's about-to-be-notified rejected promises list contains promise, then remove promise from that list and return.
  96. bool removed_about_to_be_notified_rejected_promise = settings_object.remove_from_about_to_be_notified_rejected_promises_list(&promise);
  97. if (removed_about_to_be_notified_rejected_promise)
  98. return;
  99. // 3. Remove promise from settings object's outstanding rejected promises weak set.
  100. bool removed_outstanding_rejected_promise = settings_object.remove_from_outstanding_rejected_promises_weak_set(&promise);
  101. // 2. If settings object's outstanding rejected promises weak set does not contain promise, then return.
  102. // NOTE: This is done out of order because removed_outstanding_rejected_promise will be false if the promise wasn't in the set or true if it was and got removed.
  103. if (!removed_outstanding_rejected_promise)
  104. return;
  105. // 4. Let global be settings object's global object.
  106. auto& global = settings_object.global_object();
  107. // 5. Queue a global task on the DOM manipulation task source given global to fire an event named rejectionhandled at global, using PromiseRejectionEvent,
  108. // with the promise attribute initialized to promise, and the reason attribute initialized to the value of promise's [[PromiseResult]] internal slot.
  109. HTML::queue_global_task(HTML::Task::Source::DOMManipulation, global, [&global, &promise]() mutable {
  110. // FIXME: This currently assumes that global is a WindowObject.
  111. auto& window = verify_cast<HTML::Window>(global);
  112. HTML::PromiseRejectionEventInit event_init {
  113. {}, // Initialize the inherited DOM::EventInit
  114. /* .promise = */ promise,
  115. /* .reason = */ promise.result(),
  116. };
  117. auto promise_rejection_event = HTML::PromiseRejectionEvent::create(HTML::relevant_realm(global), HTML::EventNames::rejectionhandled, event_init);
  118. window.dispatch_event(*promise_rejection_event);
  119. });
  120. break;
  121. }
  122. default:
  123. VERIFY_NOT_REACHED();
  124. }
  125. };
  126. // 8.1.5.4.1 HostCallJobCallback(callback, V, argumentsList), https://html.spec.whatwg.org/multipage/webappapis.html#hostcalljobcallback
  127. vm->host_call_job_callback = [](JS::JobCallback& callback, JS::Value this_value, JS::MarkedVector<JS::Value> arguments_list) {
  128. auto& callback_host_defined = verify_cast<WebEngineCustomJobCallbackData>(*callback.custom_data);
  129. // 1. Let incumbent settings be callback.[[HostDefined]].[[IncumbentSettings]]. (NOTE: Not necessary)
  130. // 2. Let script execution context be callback.[[HostDefined]].[[ActiveScriptContext]]. (NOTE: Not necessary)
  131. // 3. Prepare to run a callback with incumbent settings.
  132. callback_host_defined.incumbent_settings.prepare_to_run_callback();
  133. // 4. If script execution context is not null, then push script execution context onto the JavaScript execution context stack.
  134. if (callback_host_defined.active_script_context)
  135. vm->push_execution_context(*callback_host_defined.active_script_context);
  136. // 5. Let result be Call(callback.[[Callback]], V, argumentsList).
  137. auto result = JS::call(*vm, *callback.callback.cell(), this_value, move(arguments_list));
  138. // 6. If script execution context is not null, then pop script execution context from the JavaScript execution context stack.
  139. if (callback_host_defined.active_script_context) {
  140. VERIFY(&vm->running_execution_context() == callback_host_defined.active_script_context.ptr());
  141. vm->pop_execution_context();
  142. }
  143. // 7. Clean up after running a callback with incumbent settings.
  144. callback_host_defined.incumbent_settings.clean_up_after_running_callback();
  145. // 8. Return result.
  146. return result;
  147. };
  148. // 8.1.5.4.2 HostEnqueueFinalizationRegistryCleanupJob(finalizationRegistry), https://html.spec.whatwg.org/multipage/webappapis.html#hostenqueuefinalizationregistrycleanupjob
  149. vm->host_enqueue_finalization_registry_cleanup_job = [](JS::FinalizationRegistry& finalization_registry) mutable {
  150. // 1. Let global be finalizationRegistry.[[Realm]]'s global object.
  151. auto& global = finalization_registry.realm().global_object();
  152. // 2. Queue a global task on the JavaScript engine task source given global to perform the following steps:
  153. HTML::queue_global_task(HTML::Task::Source::JavaScriptEngine, global, [&finalization_registry]() mutable {
  154. // 1. Let entry be finalizationRegistry.[[CleanupCallback]].[[Callback]].[[Realm]]'s environment settings object.
  155. auto& entry = host_defined_environment_settings_object(*finalization_registry.cleanup_callback().callback.cell()->realm());
  156. // 2. Check if we can run script with entry. If this returns "do not run", then return.
  157. if (entry.can_run_script() == HTML::RunScriptDecision::DoNotRun)
  158. return;
  159. // 3. Prepare to run script with entry.
  160. entry.prepare_to_run_script();
  161. // 4. Let result be the result of performing CleanupFinalizationRegistry(finalizationRegistry).
  162. auto result = finalization_registry.cleanup();
  163. // 5. Clean up after running script with entry.
  164. entry.clean_up_after_running_script();
  165. // 6. If result is an abrupt completion, then report the exception given by result.[[Value]].
  166. if (result.is_error())
  167. HTML::report_exception(result);
  168. });
  169. };
  170. // 8.1.5.4.3 HostEnqueuePromiseJob(job, realm), https://html.spec.whatwg.org/multipage/webappapis.html#hostenqueuepromisejob
  171. vm->host_enqueue_promise_job = [](Function<JS::ThrowCompletionOr<JS::Value>()> job, JS::Realm* realm) {
  172. // 1. If realm is not null, then let job settings be the settings object for realm. Otherwise, let job settings be null.
  173. HTML::EnvironmentSettingsObject* job_settings { nullptr };
  174. if (realm)
  175. job_settings = &host_defined_environment_settings_object(*realm);
  176. // IMPLEMENTATION DEFINED: The JS spec says we must take implementation defined steps to make the currently active script or module at the time of HostEnqueuePromiseJob being invoked
  177. // also be the active script or module of the job at the time of its invocation.
  178. // This means taking it here now and passing it through to the lambda.
  179. auto script_or_module = vm->get_active_script_or_module();
  180. // 2. Queue a microtask on the surrounding agent's event loop to perform the following steps:
  181. // This instance of "queue a microtask" uses the "implied document". The best fit for "implied document" here is "If the task is being queued by or for a script, then return the script's settings object's responsible document."
  182. // Do note that "implied document" from the spec is handwavy and the spec authors are trying to get rid of it: https://github.com/whatwg/html/issues/4980
  183. auto* script = active_script();
  184. // NOTE: This keeps job_settings alive by keeping realm alive, which is holding onto job_settings.
  185. HTML::queue_a_microtask(script ? script->settings_object().responsible_document().ptr() : nullptr, [job_settings, job = move(job), script_or_module = move(script_or_module)]() mutable {
  186. // The dummy execution context has to be kept up here to keep it alive for the duration of the function.
  187. Optional<JS::ExecutionContext> dummy_execution_context;
  188. if (job_settings) {
  189. // 1. If job settings is not null, then check if we can run script with job settings. If this returns "do not run" then return.
  190. if (job_settings->can_run_script() == HTML::RunScriptDecision::DoNotRun)
  191. return;
  192. // 2. If job settings is not null, then prepare to run script with job settings.
  193. job_settings->prepare_to_run_script();
  194. // IMPLEMENTATION DEFINED: Additionally to preparing to run a script, we also prepare to run a callback here. This matches WebIDL's
  195. // invoke_callback() / call_user_object_operation() functions, and prevents a crash in host_make_job_callback()
  196. // when getting the incumbent settings object.
  197. job_settings->prepare_to_run_callback();
  198. // IMPLEMENTATION DEFINED: Per the previous "implementation defined" comment, we must now make the script or module the active script or module.
  199. // Since the only active execution context currently is the realm execution context of job settings, lets attach it here.
  200. job_settings->realm_execution_context().script_or_module = script_or_module;
  201. } else {
  202. // FIXME: We need to setup a dummy execution context in case a JS::NativeFunction is called when processing the job.
  203. // This is because JS::NativeFunction::call excepts something to be on the execution context stack to be able to get the caller context to initialize the environment.
  204. // Since this requires pushing an execution context onto the stack, it also requires a global object. The only thing we can get a global object from in this case is the script or module.
  205. // To do this, we must assume script or module is not Empty. We must also assume that it is a Script Record for now as we don't currently run modules.
  206. // Do note that the JS spec gives _no_ guarantee that the execution context stack has something on it if HostEnqueuePromiseJob was called with a null realm: https://tc39.es/ecma262/#job-preparedtoevaluatecode
  207. VERIFY(script_or_module.has<JS::NonnullGCPtr<JS::Script>>());
  208. dummy_execution_context = JS::ExecutionContext { vm->heap() };
  209. dummy_execution_context->script_or_module = script_or_module;
  210. vm->push_execution_context(dummy_execution_context.value());
  211. }
  212. // 3. Let result be job().
  213. [[maybe_unused]] auto result = job();
  214. // 4. If job settings is not null, then clean up after running script with job settings.
  215. if (job_settings) {
  216. // IMPLEMENTATION DEFINED: Disassociate the realm execution context from the script or module.
  217. job_settings->realm_execution_context().script_or_module = Empty {};
  218. // IMPLEMENTATION DEFINED: See comment above, we need to clean up the non-standard prepare_to_run_callback() call.
  219. job_settings->clean_up_after_running_callback();
  220. job_settings->clean_up_after_running_script();
  221. } else {
  222. // Pop off the dummy execution context. See the above FIXME block about why this is done.
  223. vm->pop_execution_context();
  224. }
  225. // 5. If result is an abrupt completion, then report the exception given by result.[[Value]].
  226. if (result.is_error())
  227. HTML::report_exception(result);
  228. });
  229. };
  230. // 8.1.5.4.4 HostMakeJobCallback(callable), https://html.spec.whatwg.org/multipage/webappapis.html#hostmakejobcallback
  231. vm->host_make_job_callback = [](JS::FunctionObject& callable) -> JS::JobCallback {
  232. // 1. Let incumbent settings be the incumbent settings object.
  233. auto& incumbent_settings = HTML::incumbent_settings_object();
  234. // 2. Let active script be the active script.
  235. auto* script = active_script();
  236. // 3. Let script execution context be null.
  237. OwnPtr<JS::ExecutionContext> script_execution_context;
  238. // 4. If active script is not null, set script execution context to a new JavaScript execution context, with its Function field set to null,
  239. // its Realm field set to active script's settings object's Realm, and its ScriptOrModule set to active script's record.
  240. if (script) {
  241. script_execution_context = adopt_own(*new JS::ExecutionContext(vm->heap()));
  242. script_execution_context->function = nullptr;
  243. script_execution_context->realm = &script->settings_object().realm();
  244. VERIFY(script->script_record());
  245. script_execution_context->script_or_module = JS::NonnullGCPtr<JS::Script>(*script->script_record());
  246. }
  247. // 5. Return the JobCallback Record { [[Callback]]: callable, [[HostDefined]]: { [[IncumbentSettings]]: incumbent settings, [[ActiveScriptContext]]: script execution context } }.
  248. auto host_defined = adopt_own(*new WebEngineCustomJobCallbackData(incumbent_settings, move(script_execution_context)));
  249. return { JS::make_handle(&callable), move(host_defined) };
  250. };
  251. // FIXME: Implement 8.1.5.5.1 HostGetImportMetaProperties(moduleRecord), https://html.spec.whatwg.org/multipage/webappapis.html#hostgetimportmetaproperties
  252. // FIXME: Implement 8.1.5.5.2 HostImportModuleDynamically(referencingScriptOrModule, moduleRequest, promiseCapability), https://html.spec.whatwg.org/multipage/webappapis.html#hostimportmoduledynamically(referencingscriptormodule,-modulerequest,-promisecapability)
  253. // FIXME: Implement 8.1.5.5.3 HostResolveImportedModule(referencingScriptOrModule, moduleRequest), https://html.spec.whatwg.org/multipage/webappapis.html#hostresolveimportedmodule(referencingscriptormodule,-modulerequest)
  254. // FIXME: Implement 8.1.5.5.4 HostGetSupportedImportAssertions(), https://html.spec.whatwg.org/multipage/webappapis.html#hostgetsupportedimportassertions
  255. vm->host_resolve_imported_module = [](JS::ScriptOrModule, JS::ModuleRequest const&) -> JS::ThrowCompletionOr<JS::NonnullGCPtr<JS::Module>> {
  256. return vm->throw_completion<JS::InternalError>(JS::ErrorType::NotImplemented, "Modules in the browser");
  257. };
  258. // NOTE: We push a dummy execution context onto the JS execution context stack,
  259. // just to make sure that it's never empty.
  260. auto& custom_data = *verify_cast<WebEngineCustomData>(vm->custom_data());
  261. custom_data.root_execution_context = MUST(JS::Realm::initialize_host_defined_realm(*vm, nullptr, nullptr));
  262. auto* root_realm = custom_data.root_execution_context->realm;
  263. auto* intrinsics = root_realm->heap().allocate<Intrinsics>(*root_realm, *root_realm);
  264. auto host_defined = make<HostDefined>(nullptr, *intrinsics);
  265. root_realm->set_host_defined(move(host_defined));
  266. vm->push_execution_context(*custom_data.root_execution_context);
  267. }
  268. return *vm;
  269. }
  270. // https://dom.spec.whatwg.org/#queue-a-mutation-observer-compound-microtask
  271. void queue_mutation_observer_microtask(DOM::Document& document)
  272. {
  273. auto& vm = main_thread_vm();
  274. auto& custom_data = verify_cast<WebEngineCustomData>(*vm.custom_data());
  275. // 1. If the surrounding agent’s mutation observer microtask queued is true, then return.
  276. if (custom_data.mutation_observer_microtask_queued)
  277. return;
  278. // 2. Set the surrounding agent’s mutation observer microtask queued to true.
  279. custom_data.mutation_observer_microtask_queued = true;
  280. // 3. Queue a microtask to notify mutation observers.
  281. // NOTE: This uses the implied document concept. In the case of mutation observers, it is always done in a node context, so document should be that node's document.
  282. // FIXME: Is it safe to pass custom_data through?
  283. HTML::queue_a_microtask(&document, [&custom_data]() {
  284. // 1. Set the surrounding agent’s mutation observer microtask queued to false.
  285. custom_data.mutation_observer_microtask_queued = false;
  286. // 2. Let notifySet be a clone of the surrounding agent’s mutation observers.
  287. auto notify_set = custom_data.mutation_observers;
  288. // FIXME: 3. Let signalSet be a clone of the surrounding agent’s signal slots.
  289. // FIXME: 4. Empty the surrounding agent’s signal slots.
  290. // 5. For each mo of notifySet:
  291. for (auto& mutation_observer : notify_set) {
  292. // 1. Let records be a clone of mo’s record queue.
  293. // 2. Empty mo’s record queue.
  294. auto records = mutation_observer->take_records();
  295. // 3. For each node of mo’s node list, remove all transient registered observers whose observer is mo from node’s registered observer list.
  296. for (auto& node : mutation_observer->node_list()) {
  297. // FIXME: Is this correct?
  298. if (node.is_null())
  299. continue;
  300. node->registered_observers_list().remove_all_matching([&mutation_observer](DOM::RegisteredObserver& registered_observer) {
  301. return is<DOM::TransientRegisteredObserver>(registered_observer) && static_cast<DOM::TransientRegisteredObserver&>(registered_observer).observer().ptr() == mutation_observer.ptr();
  302. });
  303. }
  304. // 4. If records is not empty, then invoke mo’s callback with « records, mo », and mo. If this throws an exception, catch it, and report the exception.
  305. if (!records.is_empty()) {
  306. auto& callback = mutation_observer->callback();
  307. auto& realm = callback.callback_context.realm();
  308. auto* wrapped_records = MUST(JS::Array::create(realm, 0));
  309. for (size_t i = 0; i < records.size(); ++i) {
  310. auto& record = records.at(i);
  311. auto property_index = JS::PropertyKey { i };
  312. MUST(wrapped_records->create_data_property(property_index, record.ptr()));
  313. }
  314. auto result = WebIDL::invoke_callback(callback, mutation_observer.ptr(), wrapped_records, mutation_observer.ptr());
  315. if (result.is_abrupt())
  316. HTML::report_exception(result);
  317. }
  318. }
  319. // FIXME: 6. For each slot of signalSet, fire an event named slotchange, with its bubbles attribute set to true, at slot.
  320. });
  321. }
  322. // https://html.spec.whatwg.org/multipage/webappapis.html#creating-a-new-javascript-realm
  323. NonnullOwnPtr<JS::ExecutionContext> create_a_new_javascript_realm(JS::VM& vm, Function<JS::Object*(JS::Realm&)> create_global_object, Function<JS::Object*(JS::Realm&)> create_global_this_value)
  324. {
  325. // 1. Perform InitializeHostDefinedRealm() with the provided customizations for creating the global object and the global this binding.
  326. // 2. Let realm execution context be the running JavaScript execution context.
  327. auto realm_execution_context = MUST(JS::Realm::initialize_host_defined_realm(vm, move(create_global_object), move(create_global_this_value)));
  328. // 3. Remove realm execution context from the JavaScript execution context stack.
  329. vm.execution_context_stack().remove_first_matching([&realm_execution_context](auto* execution_context) {
  330. return execution_context == realm_execution_context.ptr();
  331. });
  332. // NO-OP: 4. Let realm be realm execution context's Realm component.
  333. // NO-OP: 5. Set realm's agent to agent.
  334. // FIXME: 6. If agent's agent cluster's cross-origin isolation mode is "none", then:
  335. // 1. Let global be realm's global object.
  336. // 2. Let status be ! global.[[Delete]]("SharedArrayBuffer").
  337. // 3. Assert: status is true.
  338. // 7. Return realm execution context.
  339. return realm_execution_context;
  340. }
  341. void WebEngineCustomData::spin_event_loop_until(Function<bool()> goal_condition)
  342. {
  343. Platform::EventLoopPlugin::the().spin_until(move(goal_condition));
  344. }
  345. }