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- /*
- * Copyright (c) 2021, Liav A. <liavalb@hotmail.co.il>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #include <AK/Singleton.h>
- #include <Kernel/Arch/Delay.h>
- #include <Kernel/Arch/x86/IO.h>
- #if ARCH(I386) || ARCH(X86_64)
- # include <Kernel/Arch/x86/Hypervisor/BochsDisplayConnector.h>
- #endif
- #include <Kernel/Bus/PCI/API.h>
- #include <Kernel/Bus/PCI/IDs.h>
- #include <Kernel/CommandLine.h>
- #include <Kernel/Graphics/Bochs/GraphicsAdapter.h>
- #include <Kernel/Graphics/Console/BootFramebufferConsole.h>
- #include <Kernel/Graphics/GraphicsManagement.h>
- #include <Kernel/Graphics/Intel/NativeGraphicsAdapter.h>
- #include <Kernel/Graphics/VMWare/GraphicsAdapter.h>
- #include <Kernel/Graphics/VirtIOGPU/GraphicsAdapter.h>
- #include <Kernel/Memory/AnonymousVMObject.h>
- #include <Kernel/Multiboot.h>
- #include <Kernel/Sections.h>
- namespace Kernel {
- static Singleton<GraphicsManagement> s_the;
- extern Atomic<Graphics::Console*> g_boot_console;
- GraphicsManagement& GraphicsManagement::the()
- {
- return *s_the;
- }
- bool GraphicsManagement::is_initialized()
- {
- return s_the.is_initialized();
- }
- UNMAP_AFTER_INIT GraphicsManagement::GraphicsManagement()
- {
- }
- void GraphicsManagement::disable_vga_emulation_access_permanently()
- {
- SpinlockLocker locker(m_main_vga_lock);
- disable_vga_text_mode_console_cursor();
- IO::out8(0x3c4, 1);
- u8 sr1 = IO::in8(0x3c5);
- IO::out8(0x3c5, sr1 | 1 << 5);
- microseconds_delay(1000);
- m_vga_access_is_disabled = true;
- }
- void GraphicsManagement::enable_vga_text_mode_console_cursor()
- {
- SpinlockLocker locker(m_main_vga_lock);
- if (m_vga_access_is_disabled)
- return;
- IO::out8(0x3D4, 0xA);
- IO::out8(0x3D5, 0);
- }
- void GraphicsManagement::disable_vga_text_mode_console_cursor()
- {
- SpinlockLocker locker(m_main_vga_lock);
- if (m_vga_access_is_disabled)
- return;
- IO::out8(0x3D4, 0xA);
- IO::out8(0x3D5, 0x20);
- }
- void GraphicsManagement::set_vga_text_mode_cursor(size_t console_width, size_t x, size_t y)
- {
- SpinlockLocker locker(m_main_vga_lock);
- if (m_vga_access_is_disabled)
- return;
- enable_vga_text_mode_console_cursor();
- u16 value = y * console_width + x;
- IO::out8(0x3d4, 0x0e);
- IO::out8(0x3d5, MSB(value));
- IO::out8(0x3d4, 0x0f);
- IO::out8(0x3d5, LSB(value));
- }
- void GraphicsManagement::deactivate_graphical_mode()
- {
- return m_display_connector_nodes.with([&](auto& display_connectors) {
- for (auto& connector : display_connectors)
- connector.set_display_mode({}, DisplayConnector::DisplayMode::Console);
- });
- }
- void GraphicsManagement::activate_graphical_mode()
- {
- return m_display_connector_nodes.with([&](auto& display_connectors) {
- for (auto& connector : display_connectors)
- connector.set_display_mode({}, DisplayConnector::DisplayMode::Graphical);
- });
- }
- void GraphicsManagement::attach_new_display_connector(Badge<DisplayConnector>, DisplayConnector& connector)
- {
- return m_display_connector_nodes.with([&](auto& display_connectors) {
- display_connectors.append(connector);
- });
- }
- void GraphicsManagement::detach_display_connector(Badge<DisplayConnector>, DisplayConnector& connector)
- {
- return m_display_connector_nodes.with([&](auto& display_connectors) {
- display_connectors.remove(connector);
- });
- }
- static inline bool is_vga_compatible_pci_device(PCI::DeviceIdentifier const& device_identifier)
- {
- // Note: Check for Display Controller, VGA Compatible Controller or
- // Unclassified, VGA-Compatible Unclassified Device
- auto is_display_controller_vga_compatible = device_identifier.class_code().value() == 0x3 && device_identifier.subclass_code().value() == 0x0;
- auto is_general_pci_vga_compatible = device_identifier.class_code().value() == 0x0 && device_identifier.subclass_code().value() == 0x1;
- return is_display_controller_vga_compatible || is_general_pci_vga_compatible;
- }
- static inline bool is_display_controller_pci_device(PCI::DeviceIdentifier const& device_identifier)
- {
- return device_identifier.class_code().value() == 0x3;
- }
- UNMAP_AFTER_INIT bool GraphicsManagement::determine_and_initialize_graphics_device(PCI::DeviceIdentifier const& device_identifier)
- {
- VERIFY(is_vga_compatible_pci_device(device_identifier) || is_display_controller_pci_device(device_identifier));
- LockRefPtr<GenericGraphicsAdapter> adapter;
- if (!adapter) {
- switch (device_identifier.hardware_id().vendor_id) {
- case PCI::VendorID::QEMUOld:
- if (device_identifier.hardware_id().device_id == 0x1111)
- adapter = BochsGraphicsAdapter::initialize(device_identifier);
- break;
- case PCI::VendorID::VirtualBox:
- if (device_identifier.hardware_id().device_id == 0xbeef)
- adapter = BochsGraphicsAdapter::initialize(device_identifier);
- break;
- case PCI::VendorID::Intel:
- adapter = IntelNativeGraphicsAdapter::initialize(device_identifier);
- break;
- case PCI::VendorID::VirtIO:
- dmesgln("Graphics: Using VirtIO console");
- adapter = VirtIOGraphicsAdapter::initialize(device_identifier);
- break;
- case PCI::VendorID::VMWare:
- adapter = VMWareGraphicsAdapter::try_initialize(device_identifier);
- break;
- default:
- break;
- }
- }
- if (!adapter)
- return false;
- m_graphics_devices.append(*adapter);
- return true;
- }
- UNMAP_AFTER_INIT void GraphicsManagement::initialize_preset_resolution_generic_display_connector()
- {
- VERIFY(!multiboot_framebuffer_addr.is_null());
- VERIFY(multiboot_framebuffer_type == MULTIBOOT_FRAMEBUFFER_TYPE_RGB);
- dmesgln("Graphics: Using a preset resolution from the bootloader, without knowing the PCI device");
- m_preset_resolution_generic_display_connector = GenericDisplayConnector::must_create_with_preset_resolution(
- multiboot_framebuffer_addr,
- multiboot_framebuffer_width,
- multiboot_framebuffer_height,
- multiboot_framebuffer_pitch);
- }
- UNMAP_AFTER_INIT bool GraphicsManagement::initialize()
- {
- /* Explanation on the flow here:
- *
- * If the user chose to disable graphics support entirely, then all we can do
- * is to set up a plain old VGA text console and exit this function.
- * Otherwise, we either try to find a device that we natively support so
- * we can initialize it, and in case we don't find any device to initialize,
- * we try to initialize a simple DisplayConnector to support a pre-initialized
- * framebuffer.
- *
- * Note: If the user disabled PCI access, the kernel behaves like it's running
- * on a pure ISA PC machine and therefore the kernel will try to initialize
- * a variant that is suitable for ISA VGA handling, and not PCI adapters.
- */
- ScopeGuard assign_console_on_initialization_exit([this] {
- if (!m_console) {
- // If no graphics driver was instantiated and we had a bootloader provided
- // framebuffer console we can simply re-use it.
- if (auto* boot_console = g_boot_console.load()) {
- m_console = *boot_console;
- boot_console->unref(); // Drop the leaked reference from Kernel::init()
- }
- }
- });
- auto graphics_subsystem_mode = kernel_command_line().graphics_subsystem_mode();
- if (graphics_subsystem_mode == CommandLine::GraphicsSubsystemMode::Disabled) {
- VERIFY(!m_console);
- return true;
- }
- // Note: Don't try to initialize an ISA Bochs VGA adapter if PCI hardware is
- // present but the user decided to disable its usage nevertheless.
- // Otherwise we risk using the Bochs VBE driver on a wrong physical address
- // for the framebuffer.
- if (PCI::Access::is_hardware_disabled() && !(graphics_subsystem_mode == CommandLine::GraphicsSubsystemMode::Limited && !multiboot_framebuffer_addr.is_null() && multiboot_framebuffer_type == MULTIBOOT_FRAMEBUFFER_TYPE_RGB)) {
- #if ARCH(I386) || ARCH(X86_64)
- auto vga_isa_bochs_display_connector = BochsDisplayConnector::try_create_for_vga_isa_connector();
- if (vga_isa_bochs_display_connector) {
- dmesgln("Graphics: Using a Bochs ISA VGA compatible adapter");
- MUST(vga_isa_bochs_display_connector->set_safe_mode_setting());
- m_platform_board_specific_display_connector = vga_isa_bochs_display_connector;
- dmesgln("Graphics: Invoking manual blanking with VGA ISA ports");
- SpinlockLocker locker(m_main_vga_lock);
- IO::out8(0x3c0, 0x20);
- return true;
- }
- #endif
- }
- if (graphics_subsystem_mode == CommandLine::GraphicsSubsystemMode::Limited && !multiboot_framebuffer_addr.is_null() && multiboot_framebuffer_type == MULTIBOOT_FRAMEBUFFER_TYPE_RGB) {
- initialize_preset_resolution_generic_display_connector();
- return true;
- }
- if (PCI::Access::is_disabled()) {
- dmesgln("Graphics: Using an assumed-to-exist ISA VGA compatible generic adapter");
- return true;
- }
- MUST(PCI::enumerate([&](PCI::DeviceIdentifier const& device_identifier) {
- // Note: Each graphics controller will try to set its native screen resolution
- // upon creation. Later on, if we don't want to have framebuffer devices, a
- // framebuffer console will take the control instead.
- if (!is_vga_compatible_pci_device(device_identifier) && !is_display_controller_pci_device(device_identifier))
- return;
- determine_and_initialize_graphics_device(device_identifier);
- }));
- // Note: If we failed to find any graphics device to be used natively, but the
- // bootloader prepared a framebuffer for us to use, then just create a DisplayConnector
- // for it so the user can still use the system in graphics mode.
- // Prekernel sets the framebuffer address to 0 if MULTIBOOT_INFO_FRAMEBUFFER_INFO
- // is not present, as there is likely never a valid framebuffer at this physical address.
- // Note: We only support RGB framebuffers. Any other format besides RGBX (and RGBA) or BGRX (and BGRA) is obsolete
- // and is not useful for us.
- if (m_graphics_devices.is_empty() && !multiboot_framebuffer_addr.is_null() && multiboot_framebuffer_type == MULTIBOOT_FRAMEBUFFER_TYPE_RGB) {
- initialize_preset_resolution_generic_display_connector();
- return true;
- }
- if (m_graphics_devices.is_empty()) {
- dbgln("No graphics adapter was initialized.");
- return false;
- }
- return true;
- }
- void GraphicsManagement::set_console(Graphics::Console& console)
- {
- m_console = console;
- if (auto* boot_console = g_boot_console.exchange(nullptr)) {
- // Disable the initial boot framebuffer console permanently
- boot_console->disable();
- // TODO: Even though we swapped the pointer and disabled the console
- // we technically can't safely destroy it as other CPUs might still
- // try to use it. Once we solve this problem we can drop the reference
- // that we intentionally leaked in Kernel::init().
- }
- }
- }
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