Application.cpp 6.0 KB

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  1. /*
  2. * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
  3. * All rights reserved.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. *
  8. * 1. Redistributions of source code must retain the above copyright notice, this
  9. * list of conditions and the following disclaimer.
  10. *
  11. * 2. Redistributions in binary form must reproduce the above copyright notice,
  12. * this list of conditions and the following disclaimer in the documentation
  13. * and/or other materials provided with the distribution.
  14. *
  15. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  16. * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  17. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  18. * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
  19. * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  20. * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  21. * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  22. * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
  23. * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  24. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  25. */
  26. #include <LibCore/EventLoop.h>
  27. #include <LibGUI/Action.h>
  28. #include <LibGUI/Application.h>
  29. #include <LibGUI/Clipboard.h>
  30. #include <LibGUI/Desktop.h>
  31. #include <LibGUI/Label.h>
  32. #include <LibGUI/MenuBar.h>
  33. #include <LibGUI/Painter.h>
  34. #include <LibGUI/Window.h>
  35. #include <LibGUI/WindowServerConnection.h>
  36. #include <LibGfx/Font.h>
  37. #include <LibGfx/Palette.h>
  38. namespace GUI {
  39. static Application* s_the;
  40. Application& Application::the()
  41. {
  42. ASSERT(s_the);
  43. return *s_the;
  44. }
  45. Application::Application(int argc, char** argv)
  46. {
  47. (void)argc;
  48. (void)argv;
  49. ASSERT(!s_the);
  50. s_the = this;
  51. m_event_loop = make<Core::EventLoop>();
  52. WindowServerConnection::the();
  53. Clipboard::initialize({});
  54. if (argc > 0)
  55. m_invoked_as = argv[0];
  56. for (int i = 1; i < argc; i++) {
  57. String arg(argv[i]);
  58. if (arg == "--gui-focus-debug")
  59. m_focus_debugging_enabled = true;
  60. m_args.append(move(arg));
  61. }
  62. }
  63. Application::~Application()
  64. {
  65. s_the = nullptr;
  66. }
  67. int Application::exec()
  68. {
  69. int exit_code = m_event_loop->exec();
  70. // NOTE: Maybe it would be cool to return instead of exit()?
  71. // This would require cleaning up all the Core::Objects on the heap.
  72. exit(exit_code);
  73. return exit_code;
  74. }
  75. void Application::quit(int exit_code)
  76. {
  77. m_event_loop->quit(exit_code);
  78. }
  79. void Application::set_menubar(RefPtr<MenuBar> menubar)
  80. {
  81. if (m_menubar)
  82. m_menubar->notify_removed_from_application({});
  83. m_menubar = move(menubar);
  84. if (m_menubar)
  85. m_menubar->notify_added_to_application({});
  86. }
  87. void Application::register_global_shortcut_action(Badge<Action>, Action& action)
  88. {
  89. m_global_shortcut_actions.set(action.shortcut(), &action);
  90. }
  91. void Application::unregister_global_shortcut_action(Badge<Action>, Action& action)
  92. {
  93. m_global_shortcut_actions.remove(action.shortcut());
  94. }
  95. Action* Application::action_for_key_event(const KeyEvent& event)
  96. {
  97. auto it = m_global_shortcut_actions.find(Shortcut(event.modifiers(), (KeyCode)event.key()));
  98. if (it == m_global_shortcut_actions.end())
  99. return nullptr;
  100. return (*it).value;
  101. }
  102. class Application::TooltipWindow final : public Window {
  103. C_OBJECT(TooltipWindow);
  104. public:
  105. void set_tooltip(const StringView& tooltip)
  106. {
  107. // FIXME: Add some kind of GUI::Label auto-sizing feature.
  108. int text_width = m_label->font().width(tooltip);
  109. set_rect(100, 100, text_width + 10, m_label->font().glyph_height() + 8);
  110. m_label->set_text(tooltip);
  111. }
  112. private:
  113. TooltipWindow()
  114. {
  115. set_window_type(WindowType::Tooltip);
  116. m_label = set_main_widget<Label>();
  117. m_label->set_background_color(Color::from_rgb(0xdac7b5));
  118. m_label->set_fill_with_background_color(true);
  119. m_label->set_frame_thickness(1);
  120. m_label->set_frame_shape(Gfx::FrameShape::Container);
  121. m_label->set_frame_shadow(Gfx::FrameShadow::Plain);
  122. }
  123. RefPtr<Label> m_label;
  124. };
  125. void Application::show_tooltip(const StringView& tooltip, const Gfx::Point& screen_location)
  126. {
  127. if (!m_tooltip_window) {
  128. m_tooltip_window = TooltipWindow::construct();
  129. m_tooltip_window->set_double_buffering_enabled(false);
  130. }
  131. m_tooltip_window->set_tooltip(tooltip);
  132. Gfx::Rect desktop_rect = Desktop::the().rect();
  133. const int margin = 30;
  134. Gfx::Point adjusted_pos = screen_location;
  135. if (adjusted_pos.x() + m_tooltip_window->width() >= desktop_rect.width() - margin) {
  136. adjusted_pos = adjusted_pos.translated(-m_tooltip_window->width(), 0);
  137. }
  138. if (adjusted_pos.y() + m_tooltip_window->height() >= desktop_rect.height() - margin) {
  139. adjusted_pos = adjusted_pos.translated(0, -(m_tooltip_window->height() * 2));
  140. }
  141. m_tooltip_window->move_to(adjusted_pos);
  142. m_tooltip_window->show();
  143. }
  144. void Application::hide_tooltip()
  145. {
  146. if (m_tooltip_window) {
  147. m_tooltip_window->hide();
  148. m_tooltip_window = nullptr;
  149. }
  150. }
  151. void Application::did_create_window(Badge<Window>)
  152. {
  153. if (m_event_loop->was_exit_requested())
  154. m_event_loop->unquit();
  155. }
  156. void Application::did_delete_last_window(Badge<Window>)
  157. {
  158. if (m_quit_when_last_window_deleted)
  159. m_event_loop->quit(0);
  160. }
  161. void Application::set_system_palette(SharedBuffer& buffer)
  162. {
  163. if (!m_system_palette)
  164. m_system_palette = Gfx::PaletteImpl::create_with_shared_buffer(buffer);
  165. else
  166. m_system_palette->replace_internal_buffer({}, buffer);
  167. if (!m_palette)
  168. m_palette = m_system_palette;
  169. }
  170. void Application::set_palette(const Palette& palette)
  171. {
  172. m_palette = palette.impl();
  173. }
  174. Gfx::Palette Application::palette() const
  175. {
  176. return Palette(*m_palette);
  177. }
  178. }