ECMAScriptFunctionObject.h 6.1 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125
  1. /*
  2. * Copyright (c) 2020-2021, Andreas Kling <kling@serenityos.org>
  3. * Copyright (c) 2020-2022, Linus Groh <linusg@serenityos.org>
  4. *
  5. * SPDX-License-Identifier: BSD-2-Clause
  6. */
  7. #pragma once
  8. #include <LibJS/AST.h>
  9. #include <LibJS/Bytecode/Generator.h>
  10. #include <LibJS/Runtime/FunctionObject.h>
  11. namespace JS {
  12. // 10.2 ECMAScript Function Objects, https://tc39.es/ecma262/#sec-ecmascript-function-objects
  13. class ECMAScriptFunctionObject final : public FunctionObject {
  14. JS_OBJECT(ECMAScriptFunctionObject, FunctionObject);
  15. public:
  16. enum class ConstructorKind : u8 {
  17. Base,
  18. Derived,
  19. };
  20. enum class ThisMode : u8 {
  21. Lexical,
  22. Strict,
  23. Global,
  24. };
  25. static ECMAScriptFunctionObject* create(GlobalObject&, FlyString name, Statement const& ecmascript_code, Vector<FunctionNode::Parameter> parameters, i32 m_function_length, Environment* parent_scope, PrivateEnvironment* private_scope, FunctionKind, bool is_strict, bool might_need_arguments_object = true, bool contains_direct_call_to_eval = true, bool is_arrow_function = false);
  26. static ECMAScriptFunctionObject* create(GlobalObject&, FlyString name, Object& prototype, Statement const& ecmascript_code, Vector<FunctionNode::Parameter> parameters, i32 m_function_length, Environment* parent_scope, PrivateEnvironment* private_scope, FunctionKind, bool is_strict, bool might_need_arguments_object = true, bool contains_direct_call_to_eval = true, bool is_arrow_function = false);
  27. ECMAScriptFunctionObject(FlyString name, Statement const& ecmascript_code, Vector<FunctionNode::Parameter> parameters, i32 m_function_length, Environment* parent_scope, PrivateEnvironment* private_scope, Object& prototype, FunctionKind, bool is_strict, bool might_need_arguments_object, bool contains_direct_call_to_eval, bool is_arrow_function);
  28. virtual void initialize(GlobalObject&) override;
  29. virtual ~ECMAScriptFunctionObject();
  30. virtual ThrowCompletionOr<Value> internal_call(Value this_argument, MarkedValueList arguments_list) override;
  31. virtual ThrowCompletionOr<Object*> internal_construct(MarkedValueList arguments_list, FunctionObject& new_target) override;
  32. void make_method(Object& home_object);
  33. Statement const& ecmascript_code() const { return m_ecmascript_code; }
  34. Vector<FunctionNode::Parameter> const& formal_parameters() const { return m_formal_parameters; };
  35. virtual const FlyString& name() const override { return m_name; };
  36. void set_name(const FlyString& name);
  37. void set_is_class_constructor() { m_is_class_constructor = true; };
  38. auto& bytecode_executable() const { return m_bytecode_executable; }
  39. Environment* environment() { return m_environment; }
  40. virtual Realm* realm() const override { return m_realm; }
  41. ConstructorKind constructor_kind() const { return m_constructor_kind; };
  42. void set_constructor_kind(ConstructorKind constructor_kind) { m_constructor_kind = constructor_kind; }
  43. ThisMode this_mode() const { return m_this_mode; }
  44. Object* home_object() const { return m_home_object; }
  45. void set_home_object(Object* home_object) { m_home_object = home_object; }
  46. struct InstanceField {
  47. Variant<PropertyKey, PrivateName> name;
  48. ECMAScriptFunctionObject* initializer { nullptr };
  49. };
  50. Vector<InstanceField> const& fields() const { return m_fields; }
  51. void add_field(Variant<PropertyKey, PrivateName> property_key, ECMAScriptFunctionObject* initializer);
  52. Vector<PrivateElement> const& private_methods() const { return m_private_methods; }
  53. void add_private_method(PrivateElement method) { m_private_methods.append(move(method)); };
  54. // This is for IsSimpleParameterList (static semantics)
  55. bool has_simple_parameter_list() const { return m_has_simple_parameter_list; }
  56. // Equivalent to absence of [[Construct]]
  57. virtual bool has_constructor() const override { return m_kind == FunctionKind::Normal && !m_is_arrow_function; }
  58. FunctionKind kind() const { return m_kind; }
  59. protected:
  60. virtual bool is_strict_mode() const final { return m_strict; }
  61. virtual Completion ordinary_call_evaluate_body();
  62. private:
  63. virtual bool is_ecmascript_function_object() const override { return true; }
  64. virtual void visit_edges(Visitor&) override;
  65. ThrowCompletionOr<void> prepare_for_ordinary_call(ExecutionContext& callee_context, Object* new_target);
  66. void ordinary_call_bind_this(ExecutionContext&, Value this_argument);
  67. void async_function_start(PromiseCapability const&);
  68. void async_block_start(PromiseCapability const&, ExecutionContext&);
  69. ThrowCompletionOr<void> function_declaration_instantiation(Interpreter*);
  70. // Internal Slots of ECMAScript Function Objects, https://tc39.es/ecma262/#table-internal-slots-of-ecmascript-function-objects
  71. Environment* m_environment { nullptr }; // [[Environment]]
  72. PrivateEnvironment* m_private_environment { nullptr }; // [[PrivateEnvironment]]
  73. Vector<FunctionNode::Parameter> const m_formal_parameters; // [[FormalParameters]]
  74. NonnullRefPtr<Statement> m_ecmascript_code; // [[ECMAScriptCode]]
  75. ConstructorKind m_constructor_kind { ConstructorKind::Base }; // [[ConstructorKind]]
  76. Realm* m_realm { nullptr }; // [[Realm]]
  77. ThisMode m_this_mode { ThisMode::Global }; // [[ThisMode]]
  78. bool m_strict { false }; // [[Strict]]
  79. Object* m_home_object { nullptr }; // [[HomeObject]]
  80. Vector<InstanceField> m_fields; // [[Fields]]
  81. Vector<PrivateElement> m_private_methods; // [[PrivateMethods]]
  82. bool m_is_class_constructor { false }; // [[IsClassConstructor]]
  83. FlyString m_name;
  84. Optional<Bytecode::Executable> m_bytecode_executable;
  85. i32 m_function_length { 0 };
  86. FunctionKind m_kind { FunctionKind::Normal };
  87. bool m_might_need_arguments_object { true };
  88. bool m_contains_direct_call_to_eval { true };
  89. bool m_is_arrow_function { false };
  90. bool m_has_simple_parameter_list { false };
  91. };
  92. }