Model.h 4.2 KB

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  1. /*
  2. * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
  3. * All rights reserved.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. *
  8. * 1. Redistributions of source code must retain the above copyright notice, this
  9. * list of conditions and the following disclaimer.
  10. *
  11. * 2. Redistributions in binary form must reproduce the above copyright notice,
  12. * this list of conditions and the following disclaimer in the documentation
  13. * and/or other materials provided with the distribution.
  14. *
  15. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  16. * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  17. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  18. * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
  19. * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  20. * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  21. * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  22. * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
  23. * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  24. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  25. */
  26. #pragma once
  27. #include <AK/Badge.h>
  28. #include <AK/Function.h>
  29. #include <AK/HashTable.h>
  30. #include <AK/RefCounted.h>
  31. #include <AK/String.h>
  32. #include <LibGUI/ModelIndex.h>
  33. #include <LibGUI/Variant.h>
  34. #include <LibGfx/Forward.h>
  35. #include <LibGfx/TextAlignment.h>
  36. namespace GUI {
  37. enum class SortOrder {
  38. None,
  39. Ascending,
  40. Descending
  41. };
  42. class Model : public RefCounted<Model> {
  43. public:
  44. struct ColumnMetadata {
  45. int preferred_width { 0 };
  46. Gfx::TextAlignment text_alignment { Gfx::TextAlignment::CenterLeft };
  47. const Gfx::Font* font { nullptr };
  48. enum class Sortable {
  49. False,
  50. True,
  51. };
  52. Sortable sortable { Sortable::True };
  53. };
  54. enum class Role {
  55. Display,
  56. Sort,
  57. Custom,
  58. ForegroundColor,
  59. BackgroundColor,
  60. Icon,
  61. Font,
  62. DragData,
  63. };
  64. virtual ~Model();
  65. virtual int row_count(const ModelIndex& = ModelIndex()) const = 0;
  66. virtual int column_count(const ModelIndex& = ModelIndex()) const = 0;
  67. virtual String row_name(int) const { return {}; }
  68. virtual String column_name(int) const { return {}; }
  69. virtual ColumnMetadata column_metadata(int) const { return {}; }
  70. virtual Variant data(const ModelIndex&, Role = Role::Display) const = 0;
  71. virtual void update() = 0;
  72. virtual ModelIndex parent_index(const ModelIndex&) const { return {}; }
  73. virtual ModelIndex index(int row, int column = 0, const ModelIndex& = ModelIndex()) const { return create_index(row, column); }
  74. virtual ModelIndex sibling(int row, int column, const ModelIndex& parent) const;
  75. virtual bool is_editable(const ModelIndex&) const { return false; }
  76. virtual void set_data(const ModelIndex&, const Variant&) {}
  77. virtual int tree_column() const { return 0; }
  78. virtual bool accepts_drag(const ModelIndex&, const StringView& data_type);
  79. bool is_valid(const ModelIndex& index) const
  80. {
  81. auto parent_index = this->parent_index(index);
  82. return index.row() >= 0 && index.row() < row_count(parent_index) && index.column() >= 0 && index.column() < column_count(parent_index);
  83. }
  84. virtual int key_column() const { return -1; }
  85. virtual SortOrder sort_order() const { return SortOrder::None; }
  86. virtual void set_key_column_and_sort_order(int, SortOrder) {}
  87. virtual StringView drag_data_type() const { return {}; }
  88. void register_view(Badge<AbstractView>, AbstractView&);
  89. void unregister_view(Badge<AbstractView>, AbstractView&);
  90. Function<void()> on_update;
  91. protected:
  92. Model();
  93. void for_each_view(Function<void(AbstractView&)>);
  94. void did_update();
  95. ModelIndex create_index(int row, int column, const void* data = nullptr) const;
  96. private:
  97. HashTable<AbstractView*> m_views;
  98. };
  99. inline ModelIndex ModelIndex::parent() const
  100. {
  101. return m_model ? m_model->parent_index(*this) : ModelIndex();
  102. }
  103. }