GlobalObject.h 7.3 KB

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  1. /*
  2. * Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
  3. *
  4. * SPDX-License-Identifier: BSD-2-Clause
  5. */
  6. #pragma once
  7. #include <LibJS/Heap/Heap.h>
  8. #include <LibJS/Runtime/Environment.h>
  9. #include <LibJS/Runtime/VM.h>
  10. namespace JS {
  11. class GlobalObject : public Object {
  12. JS_OBJECT(GlobalObject, Object);
  13. public:
  14. explicit GlobalObject();
  15. virtual void initialize_global_object();
  16. virtual ~GlobalObject() override;
  17. Console& console() { return *m_console; }
  18. Realm* associated_realm();
  19. void set_associated_realm(Badge<Realm>, Realm&);
  20. Shape* empty_object_shape() { return m_empty_object_shape; }
  21. Shape* new_object_shape() { return m_new_object_shape; }
  22. Shape* new_ordinary_function_prototype_object_shape() { return m_new_ordinary_function_prototype_object_shape; }
  23. // Not included in JS_ENUMERATE_NATIVE_OBJECTS due to missing distinct prototype
  24. ProxyConstructor* proxy_constructor() { return m_proxy_constructor; }
  25. // Not included in JS_ENUMERATE_NATIVE_OBJECTS due to missing distinct constructor
  26. GeneratorPrototype* generator_prototype() { return m_generator_prototype; }
  27. AsyncFromSyncIteratorPrototype* async_from_sync_iterator_prototype() { return m_async_from_sync_iterator_prototype; }
  28. FunctionObject* array_prototype_values_function() const { return m_array_prototype_values_function; }
  29. FunctionObject* date_constructor_now_function() const { return m_date_constructor_now_function; }
  30. FunctionObject* eval_function() const { return m_eval_function; }
  31. FunctionObject* throw_type_error_function() const { return m_throw_type_error_function; }
  32. FunctionObject* json_parse_function() const { return m_json_parse_function; }
  33. #define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName, ArrayType) \
  34. ConstructorName* snake_name##_constructor() { return m_##snake_name##_constructor; } \
  35. Object* snake_name##_prototype() { return m_##snake_name##_prototype; }
  36. JS_ENUMERATE_BUILTIN_TYPES
  37. #undef __JS_ENUMERATE
  38. #define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName) \
  39. Intl::ConstructorName* intl_##snake_name##_constructor() { return m_intl_##snake_name##_constructor; } \
  40. Object* intl_##snake_name##_prototype() { return m_intl_##snake_name##_prototype; }
  41. JS_ENUMERATE_INTL_OBJECTS
  42. #undef __JS_ENUMERATE
  43. #define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName) \
  44. Temporal::ConstructorName* temporal_##snake_name##_constructor() { return m_temporal_##snake_name##_constructor; } \
  45. Object* temporal_##snake_name##_prototype() { return m_temporal_##snake_name##_prototype; }
  46. JS_ENUMERATE_TEMPORAL_OBJECTS
  47. #undef __JS_ENUMERATE
  48. #define __JS_ENUMERATE(ClassName, snake_name) \
  49. Object* snake_name##_prototype() { return m_##snake_name##_prototype; }
  50. JS_ENUMERATE_ITERATOR_PROTOTYPES
  51. #undef __JS_ENUMERATE
  52. protected:
  53. virtual void visit_edges(Visitor&) override;
  54. template<typename ConstructorType>
  55. void initialize_constructor(PropertyKey const&, ConstructorType*&, Object* prototype);
  56. template<typename ConstructorType>
  57. void add_constructor(PropertyKey const&, ConstructorType*&, Object* prototype);
  58. private:
  59. virtual bool is_global_object() const final { return true; }
  60. JS_DECLARE_NATIVE_FUNCTION(gc);
  61. JS_DECLARE_NATIVE_FUNCTION(is_nan);
  62. JS_DECLARE_NATIVE_FUNCTION(is_finite);
  63. JS_DECLARE_NATIVE_FUNCTION(parse_float);
  64. JS_DECLARE_NATIVE_FUNCTION(parse_int);
  65. JS_DECLARE_NATIVE_FUNCTION(eval);
  66. JS_DECLARE_NATIVE_FUNCTION(encode_uri);
  67. JS_DECLARE_NATIVE_FUNCTION(decode_uri);
  68. JS_DECLARE_NATIVE_FUNCTION(encode_uri_component);
  69. JS_DECLARE_NATIVE_FUNCTION(decode_uri_component);
  70. JS_DECLARE_NATIVE_FUNCTION(escape);
  71. JS_DECLARE_NATIVE_FUNCTION(unescape);
  72. NonnullOwnPtr<Console> m_console;
  73. WeakPtr<Realm> m_associated_realm;
  74. Shape* m_empty_object_shape { nullptr };
  75. Shape* m_new_object_shape { nullptr };
  76. Shape* m_new_ordinary_function_prototype_object_shape { nullptr };
  77. // Not included in JS_ENUMERATE_NATIVE_OBJECTS due to missing distinct prototype
  78. ProxyConstructor* m_proxy_constructor { nullptr };
  79. // Not included in JS_ENUMERATE_NATIVE_OBJECTS due to missing distinct constructor
  80. GeneratorPrototype* m_generator_prototype { nullptr };
  81. AsyncFromSyncIteratorPrototype* m_async_from_sync_iterator_prototype { nullptr };
  82. FunctionObject* m_array_prototype_values_function { nullptr };
  83. FunctionObject* m_date_constructor_now_function { nullptr };
  84. FunctionObject* m_eval_function { nullptr };
  85. FunctionObject* m_throw_type_error_function { nullptr };
  86. FunctionObject* m_json_parse_function { nullptr };
  87. #define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName, ArrayType) \
  88. ConstructorName* m_##snake_name##_constructor { nullptr }; \
  89. Object* m_##snake_name##_prototype { nullptr };
  90. JS_ENUMERATE_BUILTIN_TYPES
  91. #undef __JS_ENUMERATE
  92. #define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName) \
  93. Intl::ConstructorName* m_intl_##snake_name##_constructor { nullptr }; \
  94. Object* m_intl_##snake_name##_prototype { nullptr };
  95. JS_ENUMERATE_INTL_OBJECTS
  96. #undef __JS_ENUMERATE
  97. #define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName) \
  98. Temporal::ConstructorName* m_temporal_##snake_name##_constructor { nullptr }; \
  99. Object* m_temporal_##snake_name##_prototype { nullptr };
  100. JS_ENUMERATE_TEMPORAL_OBJECTS
  101. #undef __JS_ENUMERATE
  102. #define __JS_ENUMERATE(ClassName, snake_name) \
  103. Object* m_##snake_name##_prototype { nullptr };
  104. JS_ENUMERATE_ITERATOR_PROTOTYPES
  105. #undef __JS_ENUMERATE
  106. };
  107. template<typename ConstructorType>
  108. inline void GlobalObject::initialize_constructor(PropertyKey const& property_name, ConstructorType*& constructor, Object* prototype)
  109. {
  110. auto& vm = this->vm();
  111. constructor = heap().allocate<ConstructorType>(*this, *this);
  112. constructor->define_direct_property(vm.names.name, js_string(heap(), property_name.as_string()), Attribute::Configurable);
  113. if (prototype)
  114. prototype->define_direct_property(vm.names.constructor, constructor, Attribute::Writable | Attribute::Configurable);
  115. }
  116. template<typename ConstructorType>
  117. inline void GlobalObject::add_constructor(PropertyKey const& property_name, ConstructorType*& constructor, Object* prototype)
  118. {
  119. // Some constructors are pre-initialized separately.
  120. if (!constructor)
  121. initialize_constructor(property_name, constructor, prototype);
  122. define_direct_property(property_name, constructor, Attribute::Writable | Attribute::Configurable);
  123. }
  124. inline GlobalObject* Shape::global_object() const
  125. {
  126. return static_cast<GlobalObject*>(m_global_object);
  127. }
  128. template<>
  129. inline bool Object::fast_is<GlobalObject>() const { return is_global_object(); }
  130. template<typename... Args>
  131. [[nodiscard]] ALWAYS_INLINE ThrowCompletionOr<Value> Value::invoke(GlobalObject& global_object, PropertyKey const& property_name, Args... args)
  132. {
  133. if constexpr (sizeof...(Args) > 0) {
  134. MarkedValueList arglist { global_object.vm().heap() };
  135. (..., arglist.append(move(args)));
  136. return invoke_internal(global_object, property_name, move(arglist));
  137. }
  138. return invoke_internal(global_object, property_name, Optional<MarkedValueList> {});
  139. }
  140. }