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- /*
- * Copyright (c) 2022, Andreas Kling <kling@serenityos.org>
- * Copyright (c) 2022, Sam Atkins <atkinssj@serenityos.org>
- * Copyright (c) 2024, Kenneth Myhra <kennethmyhra@serenityos.org>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #include <LibWeb/Bindings/Intrinsics.h>
- #include <LibWeb/Geometry/DOMMatrix.h>
- #include <LibWeb/Geometry/DOMPointReadOnly.h>
- #include <LibWeb/HTML/StructuredSerialize.h>
- #include <LibWeb/WebIDL/ExceptionOr.h>
- namespace Web::Geometry {
- JS_DEFINE_ALLOCATOR(DOMPointReadOnly);
- JS::NonnullGCPtr<DOMPointReadOnly> DOMPointReadOnly::construct_impl(JS::Realm& realm, double x, double y, double z, double w)
- {
- return realm.heap().allocate<DOMPointReadOnly>(realm, realm, x, y, z, w);
- }
- JS::NonnullGCPtr<DOMPointReadOnly> DOMPointReadOnly::create(JS::Realm& realm)
- {
- return realm.heap().allocate<DOMPointReadOnly>(realm, realm);
- }
- DOMPointReadOnly::DOMPointReadOnly(JS::Realm& realm, double x, double y, double z, double w)
- : PlatformObject(realm)
- , m_x(x)
- , m_y(y)
- , m_z(z)
- , m_w(w)
- {
- }
- DOMPointReadOnly::DOMPointReadOnly(JS::Realm& realm)
- : PlatformObject(realm)
- {
- }
- // https://drafts.fxtf.org/geometry/#dom-dompointreadonly-frompoint
- JS::NonnullGCPtr<DOMPointReadOnly> DOMPointReadOnly::from_point(JS::VM& vm, DOMPointInit const& other)
- {
- // The fromPoint(other) static method on DOMPointReadOnly must create a DOMPointReadOnly from the dictionary other.
- return construct_impl(*vm.current_realm(), other.x, other.y, other.z, other.w);
- }
- DOMPointReadOnly::~DOMPointReadOnly() = default;
- // https://drafts.fxtf.org/geometry/#dom-dompointreadonly-matrixtransform
- WebIDL::ExceptionOr<JS::NonnullGCPtr<DOMPoint>> DOMPointReadOnly::matrix_transform(DOMMatrixInit& matrix) const
- {
- // 1. Let matrixObject be the result of invoking create a DOMMatrix from the dictionary matrix.
- auto matrix_object = TRY(DOMMatrix::create_from_dom_matrix_init(realm(), matrix));
- // 2. Return the result of invoking transform a point with a matrix, given the current point and matrixObject. The current point does not get modified.
- return matrix_object->transform_point(*this);
- }
- void DOMPointReadOnly::initialize(JS::Realm& realm)
- {
- Base::initialize(realm);
- WEB_SET_PROTOTYPE_FOR_INTERFACE(DOMPointReadOnly);
- }
- WebIDL::ExceptionOr<void> DOMPointReadOnly::serialization_steps(HTML::SerializationRecord& serialized, bool, HTML::SerializationMemory&)
- {
- // 1. Set serialized.[[X]] to value’s x coordinate.
- HTML::serialize_primitive_type(serialized, m_x);
- // 2. Set serialized.[[Y]] to value’s y coordinate.
- HTML::serialize_primitive_type(serialized, m_y);
- // 3. Set serialized.[[Z]] to value’s z coordinate.
- HTML::serialize_primitive_type(serialized, m_z);
- // 4. Set serialized.[[W]] to value’s w coordinate.
- HTML::serialize_primitive_type(serialized, m_w);
- return {};
- }
- WebIDL::ExceptionOr<void> DOMPointReadOnly::deserialization_steps(ReadonlySpan<u32> const& serialized, size_t& position, HTML::DeserializationMemory&)
- {
- // 1. Set value’s x coordinate to serialized.[[X]].
- m_x = HTML::deserialize_primitive_type<double>(serialized, position);
- // 2. Set value’s y coordinate to serialized.[[Y]].
- m_y = HTML::deserialize_primitive_type<double>(serialized, position);
- // 3. Set value’s z coordinate to serialized.[[Z]].
- m_z = HTML::deserialize_primitive_type<double>(serialized, position);
- // 4. Set value’s w coordinate to serialized.[[W]].
- m_w = HTML::deserialize_primitive_type<double>(serialized, position);
- return {};
- }
- }
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