Object.cpp 16 KB

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  1. /*
  2. * Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
  3. * All rights reserved.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. *
  8. * 1. Redistributions of source code must retain the above copyright notice, this
  9. * list of conditions and the following disclaimer.
  10. *
  11. * 2. Redistributions in binary form must reproduce the above copyright notice,
  12. * this list of conditions and the following disclaimer in the documentation
  13. * and/or other materials provided with the distribution.
  14. *
  15. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  16. * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  17. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  18. * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
  19. * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  20. * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  21. * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  22. * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
  23. * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  24. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  25. */
  26. #include <AK/String.h>
  27. #include <LibJS/Heap/Heap.h>
  28. #include <LibJS/Interpreter.h>
  29. #include <LibJS/Runtime/Array.h>
  30. #include <LibJS/Runtime/Error.h>
  31. #include <LibJS/Runtime/GlobalObject.h>
  32. #include <LibJS/Runtime/NativeFunction.h>
  33. #include <LibJS/Runtime/NativeProperty.h>
  34. #include <LibJS/Runtime/Object.h>
  35. #include <LibJS/Runtime/Shape.h>
  36. #include <LibJS/Runtime/StringObject.h>
  37. #include <LibJS/Runtime/Value.h>
  38. namespace JS {
  39. Object* Object::create_empty(Interpreter&, GlobalObject& global_object)
  40. {
  41. return global_object.heap().allocate<Object>(global_object.object_prototype());
  42. }
  43. Object::Object(Object* prototype)
  44. {
  45. if (prototype) {
  46. m_shape = interpreter().global_object().empty_object_shape();
  47. set_prototype(prototype);
  48. } else {
  49. m_shape = interpreter().heap().allocate<Shape>();
  50. }
  51. }
  52. Object::~Object()
  53. {
  54. }
  55. Object* Object::prototype()
  56. {
  57. return shape().prototype();
  58. }
  59. const Object* Object::prototype() const
  60. {
  61. return shape().prototype();
  62. }
  63. void Object::set_prototype(Object* new_prototype)
  64. {
  65. if (prototype() == new_prototype)
  66. return;
  67. if (shape().is_unique()) {
  68. shape().set_prototype_without_transition(new_prototype);
  69. return;
  70. }
  71. m_shape = m_shape->create_prototype_transition(new_prototype);
  72. }
  73. bool Object::has_prototype(const Object* prototype) const
  74. {
  75. for (auto* object = this->prototype(); object; object = object->prototype()) {
  76. if (object == prototype)
  77. return true;
  78. }
  79. return false;
  80. }
  81. Value Object::get_own_property(const Object& this_object, const FlyString& property_name) const
  82. {
  83. auto metadata = shape().lookup(property_name);
  84. if (!metadata.has_value())
  85. return {};
  86. auto value_here = m_storage[metadata.value().offset];
  87. ASSERT(!value_here.is_empty());
  88. if (value_here.is_object() && value_here.as_object().is_native_property()) {
  89. auto& native_property = static_cast<const NativeProperty&>(value_here.as_object());
  90. auto& interpreter = const_cast<Object*>(this)->interpreter();
  91. auto& call_frame = interpreter.push_call_frame();
  92. call_frame.this_value = const_cast<Object*>(&this_object);
  93. auto result = native_property.get(interpreter);
  94. interpreter.pop_call_frame();
  95. return result;
  96. }
  97. return value_here;
  98. }
  99. Value Object::get_enumerable_own_properties(const Object& this_object, GetOwnPropertyMode kind) const
  100. {
  101. auto* properties_array = Array::create(interpreter().global_object());
  102. // FIXME: Support generic iterables
  103. if (this_object.is_string_object()) {
  104. auto str = static_cast<const StringObject&>(this_object).primitive_string().string();
  105. for (size_t i = 0; i < str.length(); ++i) {
  106. if (kind == GetOwnPropertyMode::Key) {
  107. properties_array->put_by_index(i, js_string(interpreter(), String::number(i)));
  108. } else if (kind == GetOwnPropertyMode::Value) {
  109. properties_array->put_by_index(i, js_string(interpreter(), String::format("%c", str[i])));
  110. } else {
  111. auto* entry_array = Array::create(interpreter().global_object());
  112. entry_array->put_by_index(0, js_string(interpreter(), String::number(i)));
  113. entry_array->put_by_index(1, js_string(interpreter(), String::format("%c", str[i])));
  114. properties_array->put_by_index(i, entry_array);
  115. }
  116. }
  117. return properties_array;
  118. }
  119. size_t property_index = 0;
  120. for (size_t i = 0; i < m_elements.size(); ++i) {
  121. if (m_elements.at(i).is_empty())
  122. continue;
  123. if (kind == GetOwnPropertyMode::Key) {
  124. properties_array->put_by_index(property_index, js_string(interpreter(), String::number(i)));
  125. } else if (kind == GetOwnPropertyMode::Value) {
  126. properties_array->put_by_index(property_index, m_elements.at(i));
  127. } else {
  128. auto* entry_array = Array::create(interpreter().global_object());
  129. entry_array->put_by_index(0, js_string(interpreter(), String::number(i)));
  130. entry_array->put_by_index(1, m_elements.at(i));
  131. properties_array->put_by_index(property_index, entry_array);
  132. }
  133. ++property_index;
  134. }
  135. for (auto& it : this_object.shape().property_table_ordered()) {
  136. if (it.value.attributes & Attribute::Enumerable) {
  137. size_t offset = it.value.offset + property_index;
  138. if (kind == GetOwnPropertyMode::Key) {
  139. properties_array->put_by_index(offset, js_string(interpreter(), it.key));
  140. } else if (kind == GetOwnPropertyMode::Value) {
  141. properties_array->put_by_index(offset, this_object.get(it.key));
  142. } else {
  143. auto* entry_array = Array::create(interpreter().global_object());
  144. entry_array->put_by_index(0, js_string(interpreter(), it.key));
  145. entry_array->put_by_index(1, this_object.get(it.key));
  146. properties_array->put_by_index(offset, entry_array);
  147. }
  148. }
  149. }
  150. return properties_array;
  151. }
  152. void Object::set_shape(Shape& new_shape)
  153. {
  154. m_storage.resize(new_shape.property_count());
  155. m_shape = &new_shape;
  156. }
  157. bool Object::put_own_property(Object& this_object, const FlyString& property_name, u8 attributes, Value value, PutOwnPropertyMode mode)
  158. {
  159. auto metadata = shape().lookup(property_name);
  160. bool new_property = !metadata.has_value();
  161. if (new_property) {
  162. if (m_shape->is_unique()) {
  163. m_shape->add_property_to_unique_shape(property_name, attributes);
  164. m_storage.resize(m_shape->property_count());
  165. } else {
  166. set_shape(*m_shape->create_put_transition(property_name, attributes));
  167. }
  168. metadata = shape().lookup(property_name);
  169. ASSERT(metadata.has_value());
  170. }
  171. if (!new_property && mode == PutOwnPropertyMode::DefineProperty && !(metadata.value().attributes & Attribute::Configurable) && attributes != metadata.value().attributes) {
  172. dbg() << "Disallow reconfig of non-configurable property";
  173. interpreter().throw_exception<TypeError>(String::format("Cannot redefine property '%s'", property_name.characters()));
  174. return false;
  175. }
  176. if (mode == PutOwnPropertyMode::DefineProperty && attributes != metadata.value().attributes) {
  177. if (m_shape->is_unique()) {
  178. m_shape->reconfigure_property_in_unique_shape(property_name, attributes);
  179. } else {
  180. set_shape(*m_shape->create_configure_transition(property_name, attributes));
  181. }
  182. metadata = shape().lookup(property_name);
  183. dbg() << "Reconfigured property " << property_name << ", new shape says offset is " << metadata.value().offset << " and my storage capacity is " << m_storage.size();
  184. }
  185. if (!new_property && mode == PutOwnPropertyMode::Put && !(metadata.value().attributes & Attribute::Writable)) {
  186. dbg() << "Disallow write to non-writable property";
  187. return false;
  188. }
  189. if (value.is_empty())
  190. return true;
  191. auto value_here = m_storage[metadata.value().offset];
  192. if (value_here.is_object() && value_here.as_object().is_native_property()) {
  193. auto& native_property = static_cast<NativeProperty&>(value_here.as_object());
  194. auto& interpreter = const_cast<Object*>(this)->interpreter();
  195. auto& call_frame = interpreter.push_call_frame();
  196. call_frame.this_value = &this_object;
  197. native_property.set(interpreter, value);
  198. interpreter.pop_call_frame();
  199. } else {
  200. m_storage[metadata.value().offset] = value;
  201. }
  202. return true;
  203. }
  204. Value Object::delete_property(PropertyName property_name)
  205. {
  206. ASSERT(property_name.is_valid());
  207. if (property_name.is_number()) {
  208. if (property_name.as_number() < static_cast<i32>(elements().size())) {
  209. elements()[property_name.as_number()] = {};
  210. return Value(true);
  211. }
  212. return Value(true);
  213. }
  214. auto metadata = shape().lookup(property_name.as_string());
  215. if (!metadata.has_value())
  216. return Value(true);
  217. if (!(metadata.value().attributes & Attribute::Configurable))
  218. return Value(false);
  219. size_t deleted_offset = metadata.value().offset;
  220. ensure_shape_is_unique();
  221. shape().remove_property_from_unique_shape(property_name.as_string(), deleted_offset);
  222. m_storage.remove(deleted_offset);
  223. return Value(true);
  224. }
  225. void Object::ensure_shape_is_unique()
  226. {
  227. if (shape().is_unique())
  228. return;
  229. m_shape = m_shape->create_unique_clone();
  230. }
  231. Value Object::get_by_index(i32 property_index) const
  232. {
  233. if (property_index < 0)
  234. return get(String::number(property_index));
  235. const Object* object = this;
  236. while (object) {
  237. if (is_string_object()) {
  238. auto& string = static_cast<const StringObject*>(this)->primitive_string().string();
  239. if (property_index < (i32)string.length())
  240. return js_string(heap(), string.substring(property_index, 1));
  241. return js_undefined();
  242. }
  243. if (static_cast<size_t>(property_index) < object->m_elements.size()) {
  244. auto value = object->m_elements[property_index];
  245. if (value.is_empty())
  246. return {};
  247. return value;
  248. }
  249. object = object->prototype();
  250. }
  251. return {};
  252. }
  253. Value Object::get(const FlyString& property_name) const
  254. {
  255. bool ok;
  256. i32 property_index = property_name.to_int(ok);
  257. if (ok && property_index >= 0)
  258. return get_by_index(property_index);
  259. const Object* object = this;
  260. while (object) {
  261. auto value = object->get_own_property(*this, property_name);
  262. if (!value.is_empty())
  263. return value;
  264. object = object->prototype();
  265. }
  266. return {};
  267. }
  268. Value Object::get(PropertyName property_name) const
  269. {
  270. if (property_name.is_number())
  271. return get_by_index(property_name.as_number());
  272. return get(property_name.as_string());
  273. }
  274. bool Object::put_by_index(i32 property_index, Value value, u8 attributes)
  275. {
  276. ASSERT(!value.is_empty());
  277. if (property_index < 0)
  278. return put(String::number(property_index), value, attributes);
  279. // FIXME: Implement some kind of sparse storage for arrays with huge indices.
  280. // Also: Take attributes into account here
  281. if (static_cast<size_t>(property_index) >= m_elements.size())
  282. m_elements.resize(property_index + 1);
  283. m_elements[property_index] = value;
  284. return true;
  285. }
  286. bool Object::put(const FlyString& property_name, Value value, u8 attributes)
  287. {
  288. ASSERT(!value.is_empty());
  289. bool ok;
  290. i32 property_index = property_name.to_int(ok);
  291. if (ok && property_index >= 0)
  292. return put_by_index(property_index, value, attributes);
  293. // If there's a setter in the prototype chain, we go to the setter.
  294. // Otherwise, it goes in the own property storage.
  295. Object* object = this;
  296. while (object) {
  297. auto metadata = object->shape().lookup(property_name);
  298. if (metadata.has_value()) {
  299. auto value_here = object->m_storage[metadata.value().offset];
  300. if (value_here.is_object() && value_here.as_object().is_native_property()) {
  301. auto& native_property = static_cast<NativeProperty&>(value_here.as_object());
  302. auto& interpreter = const_cast<Object*>(this)->interpreter();
  303. auto& call_frame = interpreter.push_call_frame();
  304. call_frame.this_value = this;
  305. native_property.set(interpreter, value);
  306. interpreter.pop_call_frame();
  307. return true;
  308. }
  309. }
  310. object = object->prototype();
  311. }
  312. return put_own_property(*this, property_name, attributes, value, PutOwnPropertyMode::Put);
  313. }
  314. bool Object::put(PropertyName property_name, Value value, u8 attributes)
  315. {
  316. if (property_name.is_number())
  317. return put_by_index(property_name.as_number(), value, attributes);
  318. return put(property_name.as_string(), value, attributes);
  319. }
  320. bool Object::put_native_function(const FlyString& property_name, AK::Function<Value(Interpreter&)> native_function, i32 length, u8 attributes)
  321. {
  322. auto* function = NativeFunction::create(interpreter(), interpreter().global_object(), property_name, move(native_function));
  323. function->put("length", Value(length), Attribute::Configurable);
  324. return put(property_name, function, attributes);
  325. }
  326. bool Object::put_native_property(const FlyString& property_name, AK::Function<Value(Interpreter&)> getter, AK::Function<void(Interpreter&, Value)> setter, u8 attributes)
  327. {
  328. return put(property_name, heap().allocate<NativeProperty>(move(getter), move(setter)), attributes);
  329. }
  330. void Object::visit_children(Cell::Visitor& visitor)
  331. {
  332. Cell::visit_children(visitor);
  333. visitor.visit(m_shape);
  334. for (auto& value : m_storage)
  335. visitor.visit(value);
  336. for (auto& value : m_elements)
  337. visitor.visit(value);
  338. }
  339. bool Object::has_property(const FlyString& property_name) const
  340. {
  341. const Object* object = this;
  342. while (object) {
  343. if (object->has_own_property(property_name))
  344. return true;
  345. object = object->prototype();
  346. }
  347. return false;
  348. }
  349. bool Object::has_own_property(const FlyString& property_name) const
  350. {
  351. bool ok;
  352. i32 property_index = property_name.to_int(ok);
  353. if (ok && property_index >= 0) {
  354. if (is_string_object())
  355. return property_index < (i32)static_cast<const StringObject*>(this)->primitive_string().string().length();
  356. if (static_cast<size_t>(property_index) >= m_elements.size())
  357. return false;
  358. return !m_elements[property_index].is_empty();
  359. }
  360. return shape().lookup(property_name).has_value();
  361. }
  362. Value Object::to_primitive(PreferredType preferred_type) const
  363. {
  364. Value result = js_undefined();
  365. switch (preferred_type) {
  366. case PreferredType::Default:
  367. case PreferredType::Number: {
  368. result = value_of();
  369. if (result.is_object()) {
  370. result = to_string();
  371. }
  372. break;
  373. }
  374. case PreferredType::String: {
  375. result = to_string();
  376. if (result.is_object())
  377. result = value_of();
  378. break;
  379. }
  380. }
  381. ASSERT(!result.is_object());
  382. return result;
  383. }
  384. Value Object::to_string() const
  385. {
  386. auto to_string_property = get("toString");
  387. if (!to_string_property.is_empty()
  388. && to_string_property.is_object()
  389. && to_string_property.as_object().is_function()) {
  390. auto& to_string_function = static_cast<Function&>(to_string_property.as_object());
  391. auto& interpreter = const_cast<Object*>(this)->interpreter();
  392. auto to_string_result = interpreter.call(to_string_function, const_cast<Object*>(this));
  393. if (to_string_result.is_object())
  394. interpreter.throw_exception<TypeError>("Cannot convert object to string");
  395. if (interpreter.exception())
  396. return {};
  397. return js_string(heap(), to_string_result.to_string());
  398. }
  399. return js_string(heap(), String::format("[object %s]", class_name()));
  400. }
  401. }