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- /*
- * Copyright (c) 2020-2022, Andreas Kling <andreas@ladybird.org>
- * Copyright (c) 2022, Sam Atkins <atkinssj@serenityos.org>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #include <AK/QuickSort.h>
- #include <LibGfx/AffineTransform.h>
- #include <LibGfx/Matrix4x4.h>
- #include <LibGfx/Rect.h>
- #include <LibWeb/CSS/StyleValues/TransformationStyleValue.h>
- #include <LibWeb/Layout/Box.h>
- #include <LibWeb/Layout/ReplacedBox.h>
- #include <LibWeb/Layout/Viewport.h>
- #include <LibWeb/Painting/PaintableBox.h>
- #include <LibWeb/Painting/SVGSVGPaintable.h>
- #include <LibWeb/Painting/StackingContext.h>
- #include <LibWeb/SVG/SVGMaskElement.h>
- namespace Web::Painting {
- static void paint_node(Paintable const& paintable, PaintContext& context, PaintPhase phase)
- {
- paintable.before_paint(context, phase);
- paintable.paint(context, phase);
- paintable.after_paint(context, phase);
- }
- StackingContext::StackingContext(Paintable& paintable, StackingContext* parent, size_t index_in_tree_order)
- : m_paintable(paintable)
- , m_parent(parent)
- , m_index_in_tree_order(index_in_tree_order)
- {
- VERIFY(m_parent != this);
- if (m_parent)
- m_parent->m_children.append(this);
- }
- void StackingContext::sort()
- {
- quick_sort(m_children, [](auto& a, auto& b) {
- auto a_z_index = a->paintable().computed_values().z_index().value_or(0);
- auto b_z_index = b->paintable().computed_values().z_index().value_or(0);
- if (a_z_index == b_z_index)
- return a->m_index_in_tree_order < b->m_index_in_tree_order;
- return a_z_index < b_z_index;
- });
- for (auto* child : m_children)
- child->sort();
- }
- void StackingContext::set_last_paint_generation_id(u64 generation_id)
- {
- if (m_last_paint_generation_id.has_value() && m_last_paint_generation_id.value() >= generation_id) {
- dbgln("FIXME: Painting commands are recorded twice for stacking context: {}", m_paintable->layout_node().debug_description());
- }
- m_last_paint_generation_id = generation_id;
- }
- static PaintPhase to_paint_phase(StackingContext::StackingContextPaintPhase phase)
- {
- // There are not a fully correct mapping since some stacking context phases are combined.
- switch (phase) {
- case StackingContext::StackingContextPaintPhase::Floats:
- case StackingContext::StackingContextPaintPhase::BackgroundAndBordersForInlineLevelAndReplaced:
- case StackingContext::StackingContextPaintPhase::BackgroundAndBorders:
- return PaintPhase::Background;
- case StackingContext::StackingContextPaintPhase::Foreground:
- return PaintPhase::Foreground;
- case StackingContext::StackingContextPaintPhase::FocusAndOverlay:
- return PaintPhase::Overlay;
- default:
- VERIFY_NOT_REACHED();
- }
- }
- void StackingContext::paint_node_as_stacking_context(Paintable const& paintable, PaintContext& context)
- {
- if (paintable.layout_node().is_svg_svg_box()) {
- paint_svg(context, static_cast<PaintableBox const&>(paintable), PaintPhase::Foreground);
- return;
- }
- VERIFY(!paintable.layout_node().is_svg_svg_box());
- paint_node(paintable, context, PaintPhase::Background);
- paint_node(paintable, context, PaintPhase::Border);
- paint_descendants(context, paintable, StackingContextPaintPhase::BackgroundAndBorders);
- paint_descendants(context, paintable, StackingContextPaintPhase::Floats);
- paint_descendants(context, paintable, StackingContextPaintPhase::BackgroundAndBordersForInlineLevelAndReplaced);
- paint_node(paintable, context, PaintPhase::Foreground);
- paint_descendants(context, paintable, StackingContextPaintPhase::Foreground);
- paint_node(paintable, context, PaintPhase::Outline);
- paint_node(paintable, context, PaintPhase::Overlay);
- paint_descendants(context, paintable, StackingContextPaintPhase::FocusAndOverlay);
- }
- void StackingContext::paint_svg(PaintContext& context, PaintableBox const& paintable, PaintPhase phase)
- {
- if (phase != PaintPhase::Foreground)
- return;
- paintable.apply_clip_overflow_rect(context, PaintPhase::Foreground);
- paint_node(paintable, context, PaintPhase::Background);
- paint_node(paintable, context, PaintPhase::Border);
- SVGSVGPaintable::paint_descendants(context, paintable, phase);
- paintable.clear_clip_overflow_rect(context, PaintPhase::Foreground);
- }
- void StackingContext::paint_descendants(PaintContext& context, Paintable const& paintable, StackingContextPaintPhase phase)
- {
- paintable.before_children_paint(context, to_paint_phase(phase));
- paintable.for_each_child([&context, phase](auto& child) {
- auto* stacking_context = child.stacking_context();
- auto const& z_index = child.computed_values().z_index();
- if (child.layout_node().is_svg_svg_box()) {
- paint_svg(context, static_cast<PaintableBox const&>(child), to_paint_phase(phase));
- return IterationDecision::Continue;
- }
- // NOTE: Grid specification https://www.w3.org/TR/css-grid-2/#z-order says that grid items should be treated
- // the same way as CSS2 defines for inline-blocks:
- // "For each one of these, treat the element as if it created a new stacking context, but any positioned
- // descendants and descendants which actually create a new stacking context should be considered part of
- // the parent stacking context, not this new one."
- auto should_be_treated_as_stacking_context = child.layout_node().is_grid_item() && !z_index.has_value();
- if (should_be_treated_as_stacking_context) {
- // FIXME: This may not be fully correct with respect to the paint phases.
- if (phase == StackingContextPaintPhase::Foreground)
- paint_node_as_stacking_context(child, context);
- return IterationDecision::Continue;
- }
- if (stacking_context)
- return IterationDecision::Continue;
- if (child.is_positioned() && z_index.value_or(0) == 0)
- return IterationDecision::Continue;
- bool child_is_inline_or_replaced = child.is_inline() || is<Layout::ReplacedBox>(child.layout_node());
- switch (phase) {
- case StackingContextPaintPhase::BackgroundAndBorders:
- if (!child_is_inline_or_replaced && !child.is_floating()) {
- paint_node(child, context, PaintPhase::Background);
- paint_node(child, context, PaintPhase::Border);
- paint_descendants(context, child, phase);
- paint_node(child, context, PaintPhase::TableCollapsedBorder);
- }
- break;
- case StackingContextPaintPhase::Floats:
- if (child.is_floating()) {
- paint_node(child, context, PaintPhase::Background);
- paint_node(child, context, PaintPhase::Border);
- paint_descendants(context, child, StackingContextPaintPhase::BackgroundAndBorders);
- }
- paint_descendants(context, child, phase);
- break;
- case StackingContextPaintPhase::BackgroundAndBordersForInlineLevelAndReplaced:
- if (child_is_inline_or_replaced) {
- paint_node(child, context, PaintPhase::Background);
- paint_node(child, context, PaintPhase::Border);
- paint_node(child, context, PaintPhase::TableCollapsedBorder);
- paint_descendants(context, child, StackingContextPaintPhase::BackgroundAndBorders);
- }
- paint_descendants(context, child, phase);
- break;
- case StackingContextPaintPhase::Foreground:
- paint_node(child, context, PaintPhase::Foreground);
- paint_descendants(context, child, phase);
- break;
- case StackingContextPaintPhase::FocusAndOverlay:
- paint_node(child, context, PaintPhase::Outline);
- paint_node(child, context, PaintPhase::Overlay);
- paint_descendants(context, child, phase);
- break;
- }
- return IterationDecision::Continue;
- });
- paintable.after_children_paint(context, to_paint_phase(phase));
- }
- void StackingContext::paint_child(PaintContext& context, StackingContext const& child)
- {
- VERIFY(!child.paintable().layout_node().is_svg_box());
- VERIFY(!child.paintable().layout_node().is_svg_svg_box());
- const_cast<StackingContext&>(child).set_last_paint_generation_id(context.paint_generation_id());
- auto parent_paintable = child.paintable().parent();
- if (parent_paintable)
- parent_paintable->before_children_paint(context, PaintPhase::Foreground);
- child.paint(context);
- if (parent_paintable)
- parent_paintable->after_children_paint(context, PaintPhase::Foreground);
- }
- void StackingContext::paint_internal(PaintContext& context) const
- {
- VERIFY(!paintable().layout_node().is_svg_box());
- if (paintable().layout_node().is_svg_svg_box()) {
- paint_svg(context, paintable_box(), PaintPhase::Foreground);
- return;
- }
- // For a more elaborate description of the algorithm, see CSS 2.1 Appendix E
- // Draw the background and borders for the context root (steps 1, 2)
- paint_node(paintable(), context, PaintPhase::Background);
- paint_node(paintable(), context, PaintPhase::Border);
- // Stacking contexts formed by positioned descendants with negative z-indices (excluding 0) in z-index order
- // (most negative first) then tree order. (step 3)
- // Here, we treat non-positioned stacking contexts as if they were positioned, because CSS 2.0 spec does not
- // account for new properties like `transform` and `opacity` that can create stacking contexts.
- // https://github.com/w3c/csswg-drafts/issues/2717
- for (auto* child : m_children) {
- if (child->paintable().computed_values().z_index().has_value() && child->paintable().computed_values().z_index().value() < 0)
- paint_child(context, *child);
- }
- // Draw the background and borders for block-level children (step 4)
- paint_descendants(context, paintable(), StackingContextPaintPhase::BackgroundAndBorders);
- // Draw the non-positioned floats (step 5)
- paint_descendants(context, paintable(), StackingContextPaintPhase::Floats);
- // Draw inline content, replaced content, etc. (steps 6, 7)
- paint_descendants(context, paintable(), StackingContextPaintPhase::BackgroundAndBordersForInlineLevelAndReplaced);
- paint_node(paintable(), context, PaintPhase::Foreground);
- paint_descendants(context, paintable(), StackingContextPaintPhase::Foreground);
- // Draw positioned descendants with z-index `0` or `auto` in tree order. (step 8)
- // Here, we treat non-positioned stacking contexts as if they were positioned, because CSS 2.0 spec does not
- // account for new properties like `transform` and `opacity` that can create stacking contexts.
- // https://github.com/w3c/csswg-drafts/issues/2717
- for (auto const& paintable : m_positioned_descendants_and_stacking_contexts_with_stack_level_0) {
- // At this point, `paintable_box` is a positioned descendant with z-index: auto.
- // FIXME: This is basically duplicating logic found elsewhere in this same function. Find a way to make this more elegant.
- auto* parent_paintable = paintable->parent();
- if (parent_paintable)
- parent_paintable->before_children_paint(context, PaintPhase::Foreground);
- if (auto* child = paintable->stacking_context()) {
- paint_child(context, *child);
- } else {
- paint_node_as_stacking_context(paintable, context);
- }
- if (parent_paintable)
- parent_paintable->after_children_paint(context, PaintPhase::Foreground);
- };
- // Stacking contexts formed by positioned descendants with z-indices greater than or equal to 1 in z-index order
- // (smallest first) then tree order. (Step 9)
- // Here, we treat non-positioned stacking contexts as if they were positioned, because CSS 2.0 spec does not
- // account for new properties like `transform` and `opacity` that can create stacking contexts.
- // https://github.com/w3c/csswg-drafts/issues/2717
- for (auto* child : m_children) {
- if (child->paintable().computed_values().z_index().has_value() && child->paintable().computed_values().z_index().value() >= 1)
- paint_child(context, *child);
- }
- paint_node(paintable(), context, PaintPhase::Outline);
- if (context.should_paint_overlay()) {
- paint_node(paintable(), context, PaintPhase::Overlay);
- paint_descendants(context, paintable(), StackingContextPaintPhase::FocusAndOverlay);
- }
- }
- // FIXME: This extracts the affine 2D part of the full transformation matrix.
- // Use the whole matrix when we get better transformation support in LibGfx or use LibGL for drawing the bitmap
- Gfx::AffineTransform StackingContext::affine_transform_matrix() const
- {
- if (paintable().is_paintable_box())
- return Gfx::extract_2d_affine_transform(paintable_box().transform());
- return Gfx::AffineTransform {};
- }
- static Gfx::FloatMatrix4x4 matrix_with_scaled_translation(Gfx::FloatMatrix4x4 matrix, float scale)
- {
- auto* m = matrix.elements();
- m[0][3] *= scale;
- m[1][3] *= scale;
- m[2][3] *= scale;
- return matrix;
- }
- void StackingContext::paint(PaintContext& context) const
- {
- auto opacity = paintable().computed_values().opacity();
- if (opacity == 0.0f)
- return;
- DisplayListRecorderStateSaver saver(context.display_list_recorder());
- auto to_device_pixels_scale = float(context.device_pixels_per_css_pixel());
- Gfx::IntRect source_paintable_rect;
- if (paintable().is_paintable_box()) {
- source_paintable_rect = context.enclosing_device_rect(paintable_box().absolute_paint_rect()).to_type<int>();
- } else {
- VERIFY_NOT_REACHED();
- }
- auto transform_matrix = Gfx::FloatMatrix4x4::identity();
- Gfx::FloatPoint transform_origin;
- if (paintable().is_paintable_box()) {
- transform_matrix = paintable_box().transform();
- transform_origin = paintable_box().transform_origin().to_type<float>();
- }
- DisplayListRecorder::PushStackingContextParams push_stacking_context_params {
- .opacity = opacity,
- .filter = paintable().computed_values().filter(),
- .is_fixed_position = paintable().is_fixed_position(),
- .source_paintable_rect = source_paintable_rect,
- .transform = {
- .origin = transform_origin.scaled(to_device_pixels_scale),
- .matrix = matrix_with_scaled_translation(transform_matrix, to_device_pixels_scale),
- },
- };
- auto const& computed_values = paintable().computed_values();
- if (auto clip_path = computed_values.clip_path(); clip_path.has_value() && clip_path->is_basic_shape()) {
- auto const& masking_area = paintable_box().get_masking_area();
- auto const& basic_shape = computed_values.clip_path()->basic_shape();
- auto path = basic_shape.to_path(*masking_area, paintable().layout_node());
- auto device_pixel_scale = context.device_pixels_per_css_pixel();
- push_stacking_context_params.clip_path = path.copy_transformed(Gfx::AffineTransform {}.set_scale(device_pixel_scale, device_pixel_scale).set_translation(source_paintable_rect.location().to_type<float>()));
- }
- auto has_css_transform = paintable().is_paintable_box() && paintable_box().has_css_transform();
- context.display_list_recorder().save();
- if (has_css_transform) {
- paintable_box().apply_clip_overflow_rect(context, PaintPhase::Foreground);
- }
- if (paintable().is_paintable_box() && paintable_box().scroll_frame_id().has_value()) {
- context.display_list_recorder().push_scroll_frame_id(*paintable_box().scroll_frame_id());
- }
- context.display_list_recorder().push_stacking_context(push_stacking_context_params);
- if (paintable().is_paintable_box()) {
- if (auto masking_area = paintable_box().get_masking_area(); masking_area.has_value()) {
- if (masking_area->is_empty())
- return;
- auto mask_bitmap = paintable_box().calculate_mask(context, *masking_area);
- if (mask_bitmap) {
- auto masking_area_rect = context.enclosing_device_rect(*masking_area).to_type<int>();
- context.display_list_recorder().apply_mask_bitmap(masking_area_rect.location(), mask_bitmap.release_nonnull(), *paintable_box().get_mask_type());
- }
- }
- }
- paint_internal(context);
- context.display_list_recorder().pop_stacking_context();
- if (paintable().is_paintable_box() && paintable_box().scroll_frame_id().has_value()) {
- context.display_list_recorder().pop_scroll_frame_id();
- }
- if (has_css_transform)
- paintable_box().clear_clip_overflow_rect(context, PaintPhase::Foreground);
- context.display_list_recorder().restore();
- }
- TraversalDecision StackingContext::hit_test(CSSPixelPoint position, HitTestType type, Function<TraversalDecision(HitTestResult)> const& callback) const
- {
- if (!paintable().is_visible())
- return TraversalDecision::Continue;
- CSSPixelPoint transform_origin { 0, 0 };
- if (paintable().is_paintable_box())
- transform_origin = paintable_box().transform_origin();
- // NOTE: This CSSPixels -> Float -> CSSPixels conversion is because we can't AffineTransform::map() a CSSPixelPoint.
- Gfx::FloatPoint offset_position {
- (position.x() - transform_origin.x()).to_float(),
- (position.y() - transform_origin.y()).to_float()
- };
- auto transformed_position = affine_transform_matrix().inverse().value_or({}).map(offset_position).to_type<CSSPixels>() + transform_origin;
- // NOTE: Hit testing basically happens in reverse painting order.
- // https://www.w3.org/TR/CSS22/visuren.html#z-index
- // 7. the child stacking contexts with positive stack levels (least positive first).
- // NOTE: Hit testing follows reverse painting order, that's why the conditions here are reversed.
- for (ssize_t i = m_children.size() - 1; i >= 0; --i) {
- auto const& child = *m_children[i];
- if (child.paintable().computed_values().z_index().value_or(0) <= 0)
- break;
- if (child.hit_test(transformed_position, type, callback) == TraversalDecision::Break)
- return TraversalDecision::Break;
- }
- // 6. the child stacking contexts with stack level 0 and the positioned descendants with stack level 0.
- for (auto const& paintable : m_positioned_descendants_and_stacking_contexts_with_stack_level_0.in_reverse()) {
- if (paintable->stacking_context()) {
- if (paintable->stacking_context()->hit_test(transformed_position, type, callback) == TraversalDecision::Break)
- return TraversalDecision::Break;
- } else {
- if (paintable->hit_test(transformed_position, type, callback) == TraversalDecision::Break)
- return TraversalDecision::Break;
- }
- }
- // 5. the in-flow, inline-level, non-positioned descendants, including inline tables and inline blocks.
- if (paintable().layout_node().children_are_inline() && is<Layout::BlockContainer>(paintable().layout_node())) {
- for (auto const* child = paintable().last_child(); child; child = child->previous_sibling()) {
- if (child->is_inline() && !child->is_absolutely_positioned() && !child->stacking_context()) {
- if (child->hit_test(transformed_position, type, callback) == TraversalDecision::Break)
- return TraversalDecision::Break;
- }
- }
- }
- // 4. the non-positioned floats.
- for (auto const& paintable : m_non_positioned_floating_descendants.in_reverse()) {
- if (paintable->hit_test(transformed_position, type, callback) == TraversalDecision::Break)
- return TraversalDecision::Break;
- }
- // 3. the in-flow, non-inline-level, non-positioned descendants.
- if (!paintable().layout_node().children_are_inline()) {
- for (auto const* child = paintable().last_child(); child; child = child->previous_sibling()) {
- if (!child->is_paintable_box())
- continue;
- auto const& paintable_box = verify_cast<PaintableBox>(*child);
- if (!paintable_box.is_absolutely_positioned() && !paintable_box.is_floating() && !paintable_box.stacking_context()) {
- if (paintable_box.hit_test(transformed_position, type, callback) == TraversalDecision::Break)
- return TraversalDecision::Break;
- }
- }
- }
- // 2. the child stacking contexts with negative stack levels (most negative first).
- // NOTE: Hit testing follows reverse painting order, that's why the conditions here are reversed.
- for (ssize_t i = m_children.size() - 1; i >= 0; --i) {
- auto const& child = *m_children[i];
- if (child.paintable().computed_values().z_index().value_or(0) >= 0)
- break;
- if (child.hit_test(transformed_position, type, callback) == TraversalDecision::Break)
- return TraversalDecision::Break;
- }
- CSSPixelPoint enclosing_scroll_offset;
- if (is<PaintableBox>(paintable())) {
- auto const& paintable_box = static_cast<PaintableBox const&>(paintable());
- enclosing_scroll_offset = paintable_box.cumulative_offset_of_enclosing_scroll_frame();
- }
- auto position_adjusted_by_scroll_offset = transformed_position;
- position_adjusted_by_scroll_offset.translate_by(-enclosing_scroll_offset);
- // 1. the background and borders of the element forming the stacking context.
- if (paintable().is_paintable_box()) {
- if (paintable_box().absolute_border_box_rect().contains(position_adjusted_by_scroll_offset.x(), position_adjusted_by_scroll_offset.y())) {
- auto hit_test_result = HitTestResult { .paintable = const_cast<PaintableBox&>(paintable_box()) };
- if (callback(hit_test_result) == TraversalDecision::Break)
- return TraversalDecision::Break;
- }
- }
- return TraversalDecision::Continue;
- }
- void StackingContext::dump(int indent) const
- {
- StringBuilder builder;
- for (int i = 0; i < indent; ++i)
- builder.append(' ');
- CSSPixelRect rect;
- if (paintable().is_paintable_box()) {
- rect = paintable_box().absolute_rect();
- } else {
- VERIFY_NOT_REACHED();
- }
- builder.appendff("SC for {} {} [children: {}] (z-index: ", paintable().layout_node().debug_description(), rect, m_children.size());
- if (paintable().computed_values().z_index().has_value())
- builder.appendff("{}", paintable().computed_values().z_index().value());
- else
- builder.append("auto"sv);
- builder.append(')');
- auto affine_transform = affine_transform_matrix();
- if (!affine_transform.is_identity()) {
- builder.appendff(", transform: {}", affine_transform);
- }
- dbgln("{}", builder.string_view());
- for (auto& child : m_children)
- child->dump(indent + 1);
- }
- }
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